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Ahzrak and Witch is a boss enemy in Doom: The Dark Ages. Learn how to beat Ahzrak and Witch, where to get the Ahrak and Witch Toy Collectibles, their moves, and the rewards for defeating them!
| More Ahzrak and Witch Guides | |
|---|---|
| Prince Ahzrak Voice Actors and Codex Location | The Witch Voice Actors and Codex Location |
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| Parryable | ✔️ Ahzrak's Melee Hits |
|---|---|
| Breakable Parts | None |
| Weakness | None |
| Best Weapons | Combat Shotgun, Impaler |
| Chapter | Chapter 22: Reckoning |
Ahzrak and the Witch serve as the final bosses of the game, and you'll face them together in a simultaneous encounter. While Ahzrak retains many of his mechanics from your previous battle, the Witch introduces a new challenge by periodically casting a barrier that makes either herself or Ahzrak immune to damage.
Focus your attacks on the unshielded target to gradually wear down their health. It’s recommended to use the BFC during the first phase of the fight, as it’s significantly more challenging than the latter half.
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Born in the shadowed pits of Hell's blackest citadel, Ahzrak grew not in sinew but in dread knowledge gleaned from dark priests. While demon-kind cowered before the one known as the Doom Slayer the young prince stood before the Elder Council, his voice ringing with ambition.
By ancient blood-oath, the hordes became his to command. Now Ahzrak consorts with the Witch, a pale sorceress from realms beyond starlight, forging an unholy alliance between their realms. |
|
Born from the congealed madness of the Cosmic Realm, Ulsamir (known only as the Witch to the denizens of Hell) is a living conduit for the dark magic coursing through her alien dimension. Her current body is but a temporary vessel, fragile and fleeting, used to manifest her malicious spirit in the physical world. Though she and her cult of chaos worshippers have allied with Prince Ahzrak, Ulsamir's allegiance is tenuous.
Her ultimate loyalty remains with her own god, whose return she tirelessly seeks to ensure. She trades with the demon prince in ancient currencies of power - safe passage between realms for her dormant god in exchange for forbidden secrets buried in Argent D'Nur's hallowed depths. For her, this alliance is but a means to an end—a step toward fulfilling her higher, inscrutable purpose. |
| Ahzrak and Witch Combat Tips |
|---|
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The Witch alternates between shielding herself and Ahzrak with a protective barrier. When the barrier is placed on Ahzrak, shift your focus to the Witch. However, she is extremely agile and difficult to pin down. Use your Shield Charge to close the distance quickly and capitalize on the opportunity with close-range weapons.

Throughout the fight, you'll be bombarded with waves of projectiles. Most of them can be blocked to completely negate damage, though it will slightly deplete your shield’s durability.
Alternatively, many projectiles, especially in the bullet-hell phases, can be jumped over. Sprinting before jumping gives you more height and airtime, making it easier to clear incoming volleys.

Like in your previous battle with Ahzrak, he will unleash rapid melee combos that are meant to be parried. Equip weapons that deal strong damage in short bursts, such as the Impaler or triple-shot Combat Shotgun, to punish him between successful parries.
| Attack Patterns by Enemy | |
|---|---|
| Ahzrak | Witch |
| Moves | Details |
|---|---|
| Vertical Slash Combo 1 | hzrak performs two slow vertical slashes followed by a delayed third hit. Each strike is predictable and can be parried with proper timing, making this one of the safest combos to counter. |
| Quick Thrust Combo | A quick thrust opens the combo, followed by a slow slash and another quick thrust. The first and third attacks are hard to parry so play it safe by blocking and attempt to parry the second hit to be safe. |
| Energy Waves | Fires red energy waves that cannot be parried. Sprint to the side or away from the wave’s direction to avoid damage. |
| Fireball Phase | Moves to the center of the arena and unleashes a barrage of fireballs. Back away to give yourself more time to dodge, or block them if evasion proves difficult. |
| Plunging Attack | Leaps into the air and plunges his spear down, followed by a horizontal slash. This combo is fairly slow and ideal for parrying. |
| Vertical Slash Combo 2 | During the second phase, Ahzrak can follow up the slow vertical slash with a quick spear thrust. This quick follow-up can disrupt your parry rhythm, so be extra cautious during this move. |
| Spear Slam | Jumps and slams his spear into the ground, triggering a parryable shockwave. Two more aftershocks follow, which you parry or jump over. |
| Quick Slash Combo | A rapid one-two slash followed by a delayed third swing. This combo appears in Phase 2 and demands precise timing to parry effectively. |
| Moves | Details |
|---|---|
| Scattered Orbs | Releases several slow-moving projectiles in a spread pattern. They're easy to dodge at mid-to-long range, but if you're up close, it’s safer to block them. |
| Channeled Lightning Orbs | Channels lightning to spawn multiple orbs that spread across the arena. Stay near the arena’s edge to give yourself time and space to find safe openings. |
| Energy Blast | Teleports behind you then releases a powerful blast. As soon as you notice the Witch teleport behind you, run away to avoid getting caught in the explosion. |
| Tracking Projectile | Fires fast-moving projectiles that track your movement. These can be parried, so stay alert and be ready to counter. |

A locked room near the first Sentinel Shrine in Chapter 22: Reckoning hides another hidden room below where you can get the Ahzrak Toy Collectible. The Secret Key required to open this door can be obtained near the second Sentinel Shrine after exiting the Lower Keep area.

In the Chapter 8: Abyssal Forest section where you use the turret to clear out the debris and open up the path to the mines, there's a hidden cliff path that leads to a Secret Area filled flame traps. There's a short puzzle here where you need to use your Shield Throw to open the cage in the middle that contains the Witch Toy Collectible.
There are no rewards for defeating the Ahzrak and Witch boss fight other than marking the end of the chapter and the game.
Enhanced Ahzrak is a boss encountered at the end of Chapter 22: Reckoning.
Chapter 22: Reckoning Secrets and Walkthrough
| All Boss Enemies |
Agaddon Champion
|
Ahzrak and Witch
|
Enhanced Ahzrak
|
Komodo Champion
|
Kreed Maykr
|
The Old One
|
Vagary Champion
|
Ahzrak and Witch Boss Guide and How to Beat



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