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All 16 weapons can be unlocked by clearing certain levels in Doom: The Dark Ages. Check out the list of all weapons and how to unlock them, info on all weapon classes, as well as how many weapons are there in this guide!
List of Contents
| Weapon | How to Unlock |
|---|---|
Combat Shotgun
|
Unlocked by Default |
Gauntlet
|
The Power Gauntlet is acquired in Chapter 1 during your task of clearing the village Cover the Escape! objective. Progress the story as is and you'll eventually receive the Gauntlet. ▶ Chapter 1: Village of Khalim |
Shredder
|
You'll acquire the Shredder in Chapter 1 during the Cover the Escape objective where you're tasked to destroy four demon portals. ▶ Chapter 1: Village of Khalim |
Shield Saw |
The Shield is already available as soon as you start the game. You'll be able to pick up the Shield Saw on later chapters, which upgrades your shield in terms of increasing its offensive capabilities. ▶ Chapter 2: Hebeth |
Accelerator
|
The Accelerator is received in the Research Lab of Chapter 2 during the Defend Hebeth objective. You're tasked to retrieve the Plasma Rifle, so you'll be able to acquire it just by doing the mission normally. ▶ Chapter 2: Hebeth |
Pulverizer
|
The Skullcrusher Pulverizer is obtained in Chapter 4 in the starting area. Continue with the Defend the Barracks objective and you'll eventually acquire the weapon. ▶ Chapter 4: Sentinel Barracks |
Impaler
|
The Impaler is available to acquire in Chapter 4 after going down the hole in the barracks. The weapon pod containing the Impaler will be in front of you near the who ▶ Chapter 4: Sentinel Barracks |
Cycler
|
The Plasma Cycler is acquired inside the third Hell Carrier in Chapter 5 during the Break the Cathedral Forcefield objective. ▶ Chapter 5: The Holy City of Aratum |
Super Shotgun
|
The Super Shotgun is acquired after your first encounter with Enforcers in Chapter 5. ▶ Chapter 5: The Holy City of Aratum |
Flail
|
The Flail is acquired during Chapter 6 before you head on to the main battlefield. Collect the Flail inside the weapon pod just before the big main gate. ▶ Chapter 6: Siege - Part 1 |
Reaver Chainshot
|
The Reaver Chainshot is acquired in Chapter 6, during the objective where you must kill cultists to destroy the Gore Portal. Continue following the quest marker and you'll eventually get the weapon. ▶ Chapter 6: Siege - Part 1 |
Grenade Launcher
|
The Grenade Launcher is acquired after you descend the evelator during your objective of reaching the mine entrance. ▶ Chapter 8: Abyssal Forest |
Rocket Launcher
|
The Rocket Launcher is acquired in the first area of Chapter 10. You'll eventually encounter a weapon pod containing the Rocket Launcher near the front gate during the objective where you're tasked with breaching it. ▶ Chapter 10: The Forsaken Plains |
Ravager
|
The Skullcrusher Ravager is acquired in Chapter 12: Sentinel Command Station. The weapon pod is located near a console. ▶ Chapter 12: Sentinel Command Station |
Ballistic Force Crossbow
|
The Ballistic Force Crossbow (B.FC) is obtained in Chapter 14. You'll get the objective to get the B.FC after your complete the task where you must deactivate three Stasis Emitters. ▶ Chapter 14: Spire of Nerathul |
Dreadmace
|
The Dreadmace is acquired in Chapter 15. Follow the quest marker during your objective to activate the portal, and it'll eventually lead you to the Dreadmace. ▶ Chapter 15: City of Ry'uul |
All weapons will be unlocked by the end of the game. None of them are missable, as you will be forced to encounter them to proceed to the next level. Here is how you unlock all weapons according to the level you get them.
Full Walkthrough and List of Chapters
Combat Shotgun
|
Super Shotgun
|
| Upgrades:
・
Incendiary Dealing enough damage to a demon with the Combat Shotgun applies Burn. Demons affected by Burn drop armor pickups. Incendiary Incendiary Dealing enough damage to a demon with the Combat Shotgun applies Burn. Demons affected by Burn drop armor pickups.
・
Smelt Demons affected by Burn applied by the Combat Shotgun drop more armor pickups. Smelt Smelt Demons affected by Burn applied by the Combat Shotgun drop more armor pickups.
・
Blast Burn applied by the Combat Shotgun causes demons to explode on death. Blast Blast Burn applied by the Combat Shotgun causes demons to explode on death.
・
Tune Up The Combat Shotgun fires in rapid, three-round bursts. Tune Up Tune Up The Combat Shotgun fires in rapid, three-round bursts.
・
Flare-Up The Combat Shotgun instantly applies Burn to fodder demons. Flare-Up Flare-Up The Combat Shotgun instantly applies Burn to fodder demons.
・
Eat This! The Combat Shotgun fires an increased number of projectiles per shot. Eat This! Eat This! The Combat Shotgun fires an increased number of projectiles per shot. |
Upgrades:
・
Speed Loader The time between Super Shotgun shots is reduced. Speed Loader Speed Loader The time between Super Shotgun shots is reduced.
・
Shatter The Super Shotgun deals increased damage to armor. Shatter Shatter The Super Shotgun deals increased damage to armor.
・
Eat This! The Super Shotgun fires an increased number of projectiles per shot. Eat This! Eat This! The Super Shotgun fires an increased number of projectiles per shot. |
The Combat Shotgun and the Super Shotgun are both part of the Shotgun weapon class that shares the same Shell ammo type. These two weapons deal max damage when all pellets hit an enemy, making them a better choice for combat up close.
Cycler
|
Accelerator
|
| Upgrades:
・
Shock Dealing enough damage to a demon with Cycler applies Shock. Shocked demons take increased damage from your attacks. Killing a Shocked demon with the Cycler arcs lightning to nearby demons. Shock Shock Dealing enough damage to a demon with Cycler applies Shock. Shocked demons take increased damage from your attacks. Killing a Shocked demon with the Cycler arcs lightning to nearby demons.
・
Amplify The Cycler deals increased damage to Shocked Demons. Amplify Amplify The Cycler deals increased damage to Shocked Demons.
・
Fulmination The durating of Shock applied by the Cycler is increased. Additionally, killing a Shocked demon with the Cycler generates more lightning arcs. Fulmination Fulmination The durating of Shock applied by the Cycler is increased. Additionally, killing a Shocked demon with the Cycler generates more lightning arcs.
・
Overload Killing a Shocked demon with the Cycler builds Charge based on the size of the demon. The Cycler deals increased damage at maximum Charge. Overload Overload Killing a Shocked demon with the Cycler builds Charge based on the size of the demon. The Cycler deals increased damage at maximum Charge. |
Upgrades:
・
Feedback Shooting a demon with the Accelerator builds Charge. The Accelerator's damage is increased at maximum Charge. Feedback Feedback Shooting a demon with the Accelerator builds Charge. The Accelerator's damage is increased at maximum Charge.
・
Stabilizer The Accelerator's spread is reduced at maximum Charge. Stabilizer Stabilizer The Accelerator's spread is reduced at maximum Charge.
・
Modulator The Accelerator's rate of fire is increased at maximum Charge. Modulator Modulator The Accelerator's rate of fire is increased at maximum Charge.
・
Heatblast Releasing at maximum Charge fires a damaging Heatblast that consumes all remaining Charge. Demons killed by Heatblast drop Accelerator ammo. Heatblast Heatblast Releasing at maximum Charge fires a damaging Heatblast that consumes all remaining Charge. Demons killed by Heatblast drop Accelerator ammo.
・
Mega Cell .The time it takes for the Accelerator to lose Charge is increased. Mega Cell Mega Cell .The time it takes for the Accelerator to lose Charge is increased.
・
Overload Shooting a demon at maximum Charge will Supercharge the Accelerator. Supercharge further increases damage dealt by the Accelerator and its Charge-related effects. Overload Overload Shooting a demon at maximum Charge will Supercharge the Accelerator. Supercharge further increases damage dealt by the Accelerator and its Charge-related effects. |
The Plasma Rifle class consist of the Accelerator and Cycler weapons. They are best used against enemies with an Energy Shield, since hitting the shields will make it explode and deal damage to the surrounding area.
Shredder
|
Impaler
|
| Upgrades:
・
Pincushion Dealing enough damage to a demon with the Shredder applies Pincushion. Hitting a demon with Shield Throw or parrying a Hell Surge attack detonates Pincushion, causing damage in a wide area. Pincushion Pincushion Dealing enough damage to a demon with the Shredder applies Pincushion. Hitting a demon with Shield Throw or parrying a Hell Surge attack detonates Pincushion, causing damage in a wide area.
・
Ricochet Shredder projectiles that hit a demon affected by the Shield Saw strike one additional demon. Ricochet Ricochet Shredder projectiles that hit a demon affected by the Shield Saw strike one additional demon.
・
No Frills The Shredder's rate of fire is increased. No Frills No Frills The Shredder's rate of fire is increased.
・
Barbed Detonated and ricocheted Shredder projectiles deal more damage. Hitting a demon with Shield Charge now also detonates Pincushion, dealing more damage in a wide area. Barbed Barbed Detonated and ricocheted Shredder projectiles deal more damage. Hitting a demon with Shield Charge now also detonates Pincushion, dealing more damage in a wide area. |
Upgrades:
・
Stalwart Hitting a demon with Shield Throw, Shield Charge, or parrying a Hell Surge attack drops Impaler ammo. Stalwart Stalwart Hitting a demon with Shield Throw, Shield Charge, or parrying a Hell Surge attack drops Impaler ammo.
・
Salvage Picking up Impaler ammo empowers your next shot. Salvage Salvage Picking up Impaler ammo empowers your next shot.
・
Chronospike Holding the shoot button/key slows down time. Impaler projectiles fired during slow time deal more damage. Chronospike Chronospike Holding the shoot button/key slows down time. Impaler projectiles fired during slow time deal more damage.
・
Lobotomy Headshots with the Impaler refill a portion of your next melee charge. Lobotomy Lobotomy Headshots with the Impaler refill a portion of your next melee charge. |
These are weapons that shoot spikes from medium to long range. The Shredder is a full-auto weapon that continuously fires rounds of spikes, while the Impaler shoots high damage spikes at a much slower rate of fire. Aim for headshots when using the Impaler to deal significantly higher damage.
Pulverizer
|
Ravager
|
| Upgrades:
・
Runic Skull Killing a demon with the Pulverizer or Melee builds Charge based on the size of the demon. Your movement speed and the Pulverizer's rate of fire is increased at maximum Charge. Runic Skull Runic Skull Killing a demon with the Pulverizer or Melee builds Charge based on the size of the demon. Your movement speed and the Pulverizer's rate of fire is increased at maximum Charge.
・
Runic Strike Melee strikes now build and maintain Charge. Runic Strike Runic Strike Melee strikes now build and maintain Charge.
・
Flay The Pulverizer fires an increased number of projectiles per shot over a wider area. Flay Flay The Pulverizer fires an increased number of projectiles per shot over a wider area. |
Upgrades:
・
Vampirism While at maximum fire rate, demons damaged by the Ravager drop health pickups. Vampirism Vampirism While at maximum fire rate, demons damaged by the Ravager drop health pickups.
・
Ignition The Ravager takes less time to reach maximum fire rate and the movement penalty while firing is removed. Ignition Ignition The Ravager takes less time to reach maximum fire rate and the movement penalty while firing is removed.
・
Slow Burn The Ravager's maximum rate of fire is increased but it takes longer to achieve. The movement penalty while firing is more significant. Slow Burn Slow Burn The Ravager's maximum rate of fire is increased but it takes longer to achieve. The movement penalty while firing is more significant.
・
Supplier Demons damaged by the Ravager drop Skullcrusher ammo. Supplier Supplier Demons damaged by the Ravager drop Skullcrusher ammo. |
The Skullcrusher weapon class uses crushed skulls as projectiles to damage enemies. The Pulverizer is useful for groups of enemies, since it fires projectiles in a wide arc. The Ravager excels at close range since it has a tighter spread, making it better for single targets. The spread is similar to a shotgun, hence recommending the weapon for close range, but it fires continuously, increasing the fire rate over time at the cost of movement speed.
Grenade Launcher
|
Rocket Launcher
|
| Upgrades:
・
Fragment Every third direct hit with the Grenade Launcher drops Cluster Grenades that deal area damage. Fragment Fragment Every third direct hit with the Grenade Launcher drops Cluster Grenades that deal area damage.
・
Rupture Direct hits with the Grenade Launcher drop Cluster Grenades when hitting a demon affected by the Shield Saw. Rupture Rupture Direct hits with the Grenade Launcher drop Cluster Grenades when hitting a demon affected by the Shield Saw.
・
Cataclysm Every second direct hit with the Grenade Launcher drops Cluster Grenades. Cataclysm Cataclysm Every second direct hit with the Grenade Launcher drops Cluster Grenades. |
Upgrades:
・
Cannibalism Parrying a Hell Surge attack temporarily causes self-damage to heal you. Cannibalism Cannibalism Parrying a Hell Surge attack temporarily causes self-damage to heal you.
・
Cooked Parrying a Hell Surge projectile empowers your next shot. Cooked Cooked Parrying a Hell Surge projectile empowers your next shot.
・
Blood Sacrifice Rocket Launcher projectiles deal increased splash damage at the cost of more self-damage. Blood Sacrifice Blood Sacrifice Rocket Launcher projectiles deal increased splash damage at the cost of more self-damage.
・
Bloodlust Cannibalism lasts significantly longer. Bloodlust Bloodlust Cannibalism lasts significantly longer. |
The Launcher weapon class deals high explosive damage, but the projectiles' behavior is a bit different compared to other weapons. The Grenade Launcher fires an arcing projectile that bounces before detonating, but immediately detonates when coming into contact with an enemy. The Rocket Launcher launches a slow projectile that deals very high damage on contact, and can hurt you if you get too close within the proximity of the blast.
Reaver Chainshot
|
| Upgrades:
・
Eldritch Blessing Parrying a Hell Surge attack instantly charges your next shot. Eldritch Blessing Eldritch Blessing Parrying a Hell Surge attack instantly charges your next shot.
・
Gravitational Flux The Chainshot deals more damage to armor when fully charged. Gravitational Flux Gravitational Flux The Chainshot deals more damage to armor when fully charged.
・
Cosmic Breach Chainshot projectiles fired at maximum Charge explode when hitting a demon. Cosmic Breach Cosmic Breach Chainshot projectiles fired at maximum Charge explode when hitting a demon. |
The Reaver Chainshot is a one-of-a-kind weapon that shoot a metal ball tied to a chain, dealing great damage against metal shields and armor. It can be charged to increase damage, maximum range, and the speed of the projectile.
Ballistic Force Crossbow
|
The Ballistic Force Crossbow, also known as the BFC, is a powerful weapon that can kill demons in a large area. Its ammo is limited, so it is better used for tougher opponents like bosses and leaders. The crossbow must be used with both hands, making you lose the ability to block or parry using the shield while the crossbow is equipped.
Gauntlet
|
Flail
|
Dreadmace
|
| Upgrades: ・Finisher ・Duelist ・Jolt ・Encore |
Upgrades: ・Conditioning ・Ignite ・Resonant ・Engulf |
Upgrades: ・Reaper ・Obliterator ・Riposte |
The Melee class are weapons used to deal damage to enemies up close while making enemies drop ammo. The Power Gauntlet is good for single-target damage, the Flail is best used against groups of enemies due to the shockwave it produces upon hitting an enemy, then the Dreadmace for dealing massive damage to your target and nearby enemies.
The Dreadmace only has a single charge, but will replenish your guns to full ammo upon usage.

There are a total of 16 weapons, including guns, all melee weapons, and the Doom Slayer's shield, since the shield can be thrown to deal damage, or even turn into a saw to embed into enemies!
| Doom: The Dark Ages Wiki Guides | |
|---|---|
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- |
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Infinite Room Puzzle |
Rotating Room Puzzle |
Chapter 16 Ruby Puzzle |
City of Ry'uul Block Puzzle |
Hebeth Fire Door |
- |
List of All Weapons and How to Unlock



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