
Abilities are passive skills that are either tied to a character or select equipment in The DioField Chronicle. Read on to learn about all the Abilities of each character, as well as the ones found in equipment, how to unlock them, and more!
List of Contents
※Type the name of an ability into the field, or filter by Type before hitting search to narrow down results.
| Ability | Type | Effect |
|---|---|---|
| Shared Character | Increases damage by 50% when a target area skill only hits 1 target(s). | |
| Shared Character | Reduces damage received by 5% for every 1 enemy/enemies attacking you. | |
| Shared Character | Recovers 3 EP after dealing damage. | |
| Shared Character | Recovers 5% of damage dealt as HP. | |
| Exclusive Character | Increases attack speed by 10% for 60 seconds upon dealing a final blow. | |
| Exclusive Character | Reduces cooldown time by 1 second(s) upon successful ambush attack. | |
| Shared Character | Attributes: Increases attack by 3. | |
| Exclusive Character | Recovers 1% EP every three seconds. | |
| Shared Character | Increases auto-attack damage by 3%. | |
| Shared Character | Reduces auto-attack damage from enemies by 3%. | |
| Exclusive Character | Increases auto-attack area by 20%. | |
| Shared Character | Expands skill's target area and range by 10%. | |
| Shared Character | Increases damage dealt by 50% when HP is 100% or more. | |
| Exclusive Character | Increases all attributes by 20 when in a unit with a female character. | |
| Shared Character | Deals 1.2x damage to unit type. (Cavalier) | |
| Equipment Exclusive | Deals 1.5 damage to unit type. (Cavalier) | |
| Exclusive Character | Increases damage by 30% during cooldown. | |
| Equipment Exclusive | Increases discipline by 30%. | |
| Shared Character | Increases critical hit damage by 25%. | |
| Shared Character | Performs critical hit when healing. | |
| Shared Character | Increases critical hit rate by 5%. | |
| Shared Character | Increases damage by 10% per 1 enemy/enemies within the skill's target area. | |
| Shared Character | Attributes: Increases defence by 3. | |
| Exclusive Character | Deals additional damage equal to 30% Defence. | |
| Exclusive Character | Deals additional damage equal to 30% of Technique. | |
| Exclusive Character | 5% chance of giving Weakness when auto-attacking. | |
| Equipment Exclusive | Deals 1.2x damage to unit type. (Enchanted Beasts) | |
| Exclusive Character | Deals extra damage equal to the amount healed. | |
| Equipment Exclusive | 5% chance of giving Burn when auto-attacking. | |
| Exclusive Character | 5% chance of giving Delay when auto-attacking. | |
| Exclusive Character | 3% chance of giving Stun when auto-attacking. | |
| Exclusive Character | 5% chance of giving Weakness when auto-attacking. | |
| Exclusive Character | 5% chance of giving Wither when auto-attacking. | |
| Exclusive Character | Allows you to heal yourself while healing others. | |
| Shared Character | Attributes: Increases EP by 10. | |
| Shared Character | Reduces EP cost by 30%. | |
| Shared Character | Increases evasion by 5%. | |
| Shared Character | Extends duration of continuous effects by 50%. | |
| Shared Character | Increases attack speed by 3%. | |
| Equipment Exclusive | Recovers 1% of EP upon receiving damage. | |
| Shared Character | Reduces cooldown time by 30% | |
| Equipment Exclusive | Increases TP earned by 50%. | |
| Exclusive Character | Deals additional damage equal to 30% of Luck. | |
| Exclusive Character | Increases attack speed by 10% while in cooldown. | |
| Shared Character | Increases recovery amount by an extra 3%. | |
| Shared Character | Attributes: Increases HP by 50. | |
| Equipment Exclusive | Reduces skill cooldown to 1 second, but increases EP cost by 150%. | |
| Exclusive Character | Reduces cooldown time by 1 second when healing another unit. | |
| Shared Character | 30% damage to targets with status effects. | |
| Exclusive Character | Increases items' healing effects by 50%. | |
| Exclusive Character | Allows you to survive an attack that would reduce your HP to 0 once per mission. | |
| Exclusive Character | 100% chance of preventing knockback. | |
| Equipment Exclusive | Increases critical hit rate by 100% when HP is 100% or more. | |
| Exclusive Character | Reduces cooldown time by 1 second upon landing a critical hit. | |
| Exclusive Character | Increase all attributes by 10 when in a unit with Iscarion. | |
| Shared Character | Attributes: Increases luck by 5. | |
| Exclusive Character | 30% chance of inflicting Burn, Delay, or Poison to the target when giving them a status effect. | |
| Exclusive Character | 100% chance that EP Healing Fragments are dropped when an enemy is defeated. | |
| Shared Character | Deals 1.2x damage to unit type. (Magicker) | |
| Equipment Exclusive | Deals 1.5 damage to unit type. (Magicker) | |
| Exclusive Character | Reduces cooldown time for all allies by 10%. | |
| Exclusive Character | Increases Magilumic Orb damage by 50%. | |
| Exclusive Character | 100% chance that TP Healing Fragments are dropped when an enemy is defeated. | |
| Exclusive Character | Revives automatically when downed (up to 1 time(s)). | |
| Shared Character | 100% chance that HP Healing Fragments are dropped when an enemy is defeated. | |
| Exclusive Character | Auto-attacks pierce their targets. | |
| Shared Character | Increases damage dealt by 30% when HP is 25% or less. | |
| Exclusive Character | Increases the duration of the target's status effects by 3 seconds when using a skill. | |
| Exclusive Character | Increases damage dealt by 50% when HP is 100% or more. | |
| Shared Character | Recovers 1% HP every 3 seconds. | |
| Exclusive Character | Reduces damage received by 10% when HP is 75% or more. | |
| Shared Character | Deals 1.2x damage to unit type. (Sharpshooter) | |
| Equipment Exclusive | Deals 1.5 damage to unit type. (Sharpshooter) | |
| Shared Character | Increases skill damage by 5%. | |
| Exclusive Character | Reduces skill damage from enemies by 5%. | |
| Exclusive Character | Increases all attributes by 5 every 60 second(s). Attributes will stop increasing after 600 seconds. | |
| Shared Character | Deals 1.2x damage to unit type. (Soldier) | |
| Equipment Exclusive | Deals 1.5 damage to unit type. (Soldier) | |
| Equipment Exclusive | Increases movement speed by 25%. | |
| Equipment Exclusive | Increases EXP earned by 50% up to level 15. | |
| Shared Character | 25% chance of preventing status effects. | |
| Equipment Exclusive | Critical hits always give status effects. | |
| Exclusive Character | Reduced damage received by 5% for every 1 ally/allies nearby. | |
| Shared Character | Increases the effects of healing received by 3%. | |
| Exclusive Character | Increases damage dealt to enemies in combat with another unit by 30%. | |
| Shared Character | Attributes: Increases technique by 5. | |
| Exclusive Character | Increases damage received by 30% when HP is 25% or less. |

Players can unlock and upgrade Character Abilities by spending Ability Points (AP). AP can be obtained by leveling up and completing main quests.
The Character Abilities tree can be accessed by opening the Menu, going to Equipment and choosing a Character, then selecting the option Consume AP to acquire abilities.

Alternatively, players can also obtain Abilities from select Weapons and Accessories. You can tell if your equipment has an Ability if you can see a Passive Ability section underneath the stats and skills of your equipment.

| Main Links | |
|---|---|
News |
Characters |
Equipment |
Tips and Tricks |
Story Walkthrough |
Skills |
Classes |
Sub Quests |
Abilities
|
Waltaquin's Story DLC |
List of All Abilities



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