★ Check out our Beginner's Guide!
☆ How to Beat All Enemies: Automatons | Terminids
★ Equip the Best Builds and Loadouts!
┗Best Weapons | Best Armor | Best Stratagems
☆ Upgrades: Ship Modules | Boosters
Stratagems are tactical arsenals that can provide strategic advantages to your missions in Helldivers 2. See our tier list for the best Stratagems to use and a list of all Stratagems and their codes in this guide!
List of Contents
01.000.100 Patch Notes |
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Shield Generator Pack ・Increased time delay for shield regeneration ・When the shileld breaks, regeneration will take longer than if it were not completely broken Railgun ・Safe mode is now capable of penetrating Medium Armor ・Heavily armored enemies have to be dealt on unsafe mode overcharged Flamethrower ・Increased direct damage per second by 50% Laser Cannon ・Additional damage on massive body parts ・ Increased Armor Penetration Orbital 120mm and 380mm Barrage ・ Decreased scatter area for a more clustered AoE damage |
Tier | Stratagems |
---|---|
S Tier | |
A Tier |
① Ability to Deliver Democracy The number one criteria for any Stratagem is its ability to deal with the different types of enemies you'll encounter. A higher-ranking Stratagem should be able to easily assist you in delivering swift and formidable justice across the galaxy. |
② Utility and Purpose Not all Stratagems are suited for every scenario and against every enemy. This list considers the consistency of each Stratagems in terms of its usefulness and effectiveness in different missions. |
③ Relevance in Higher Difficulties Some Stratagems are extremely potent in the earlier difficulties but fall off in the later difficulties due to the sheer difference in enemy numbers. Although earlier difficulties were considered to an extent, ultimately, this tierlist was finalized with highest difficulties in mind. |
④ Danger of Friendly Fire There are Stratagems that can easily wipe out hordes of enemies and do the same to your entire squad. The chances of a Stratagem dealing friendly fire upon use were also considered in building this tier list. Nobody wants to see a fellow helldiver dead unless your idea of freedom is freeing your squadmates from the physical world. |
Rank | Stratagem |
---|---|
1 | Railgun |
2 | Shield Generator Pack |
3 | Orbital Laser |
4 | Orbital Railcannon Strike |
5 | Eagle 500kg Bomb |
The Railgun is arguably the best Supply Stratagem in the game due to its sheer power, which can make easy work of tougher Terminids and Automatons alike. This weapon can easily penetrate through any armor, making it the ideal weapon to bring, especially in higher difficulties.
We recommend sticking to Safe Mode when using the gun, as it can still deal high damage without worrying about it exploding.
Railgun Code and How to Unlock
The Shield Generator Pack is one of, if not the best, backpack Stratagem in the game. This will provide you with a spherical shield that can withstand a remarkable number of hits. This Stratagem will often save you when the stakes are high.
The Orbital Laser is capable of dishing out high continuous damage on a certain area, making it highly desirable for taking down high-value targets.
Contrary to popular belief, each member of your squad will be able to carry 3 individual charges of this Strategem, allowing you to use it a total of 12 times if everyone in the squad brings it.
Orbital Laser Code and How to Unlock
The Orbital Railcannon Strike is an absolute powerhouse when it comes to instantly taking down large targets. Due to this Stratagem's auto-target features, you can throw it in a horde of enemies and easily take down the prize among the crowd.
Orbital Railcannon Strike Code
The Eagle 500kg Bomb is democracy in the form of a nuke. This will deliver extremely high explosive damage that will take down anything caught in its radius, including a squad of Helldivers. It's a high-risk, high-return investment when used in particular situations.
Note that with the Expanded Weapons Bay Ship Module upgrade, you can have 2 charges of this per deployment, which means twice the democracy!
Eagle 500kg Bomb Code and How to Unlock
Jump to a Type of Stratagem! | ||
---|---|---|
Offensive | Defensive | Supply |
Stratagem | Unlock Level and Effect |
---|---|
Eagle 110mm Rocket Pods |
Unlock Level: 10 Effect: A barrage of rocket pods, which the Eagle pilot will release on the largest target near the stratagem beacon. Code: |
Eagle 500kg Bomb |
Unlock Level: 15 Effect: A large bomb obliterating almost any target close to impact. Make sure to clear the area. Code: |
Eagle Airstrike |
Unlock Level: 2 Effect: A barrage of bombs creating a non-targeted carpet of explosions. Code: |
Eagle Cluster Bomb |
Unlock Level: 3 Effect: A targeted air strike unable to destroy buildings, but efficient at clearing smaller targets. Code: |
Eagle Napalm Airstrike |
Unlock Level: 5 Effect: A barrage of napalm bombs, creating a wall of fire which will stop the enemy in their tracks. Code: |
Eagle Smoke Strike |
Unlock Level: 8 Effect: A barrage of smoke grenades, creating a thick smoke screen to block enemies' line of sight. Code: |
Eagle Strafing Run |
Unlock Level: 2 Effect: A strafing run of the battlefield to clear small targets, delivered almost instantly. Code: |
Orbital 120mm HE Barrage |
Unlock Level: 5 Effect: A precision artillery salvo over a small area, perfect for taking out concentrated enemy units. Code: |
Orbital 380mm HE Barrage |
Unlock Level: 8 Effect: A prolonged barrage, wreaking extended destruction over a large area. Communication with teammates is advised. Code: |
Orbital Airburst Strike |
Unlock Level: 5 Effect: A projectile which explodes while airborne, creating a deadly rain of shrapnel. Not effective against heavy armor. Code: |
Orbital EMS Strike |
Unlock Level: 5 Effect: A "compliance weapon" to modify enemy behavior. The projectile temporarily stuns all targets within the strike radius. Code: |
Orbital Gas Strike |
Unlock Level: 3 Effect: A projectile which releases a cloud of corrosive gas, harmful to both organic and robotic lifeforms. Code: |
Orbital Gatling Barrage |
Unlock Level: 2 Effect: A barrage of high explosive rounds, fired from the Destroyer's high speed rotary autocannons. Code: |
Orbital Laser |
Unlock Level: 15 Effect: The Destroyer's laser cannon will sweep over the designated area, vaporizing all targets within the effective radius. Code: |
Orbital Precision Strike |
Unlock Level: Default Effect: A single precision shot from the Destroyer's 'ATLAS' cannon. Code: |
Orbital Railcannon Strike |
Unlock Level: 20 Effect: A high-velocity railcannon round fired at the largest target in close proximity to the beacon. Targeting is automatic. Code: |
Orbital Smoke Strike |
Unlock Level: 8 Effect: Creates a large, thick smoke screen to block targets' line of sight. Code: |
Orbital Walking Barrage |
Unlock Level: 10 Effect: A linear artillery barrage which moves at intervals, driving the enemy out from cover while allowing an advance. Code: |
Offensive stratagems include Orbital and Eagle strikes. These usually deal massive damage over a wide area, making them great for clearing out powerful enemies, swarms, Terminid Nests, and Automaton Outposts.
Jump to a Type of Stratagem! | ||
---|---|---|
Offensive | Defensive | Supply |
Stratagem | Unlock Level and Effect |
---|---|
Anti-Personnel Minefield |
Unlock Level: 2 Effect: Deploys a defensive anti-personnel minefield, to halt enemy advance. Code: |
Autocannon Sentry |
Unlock Level: 13 Effect: An automated cannon turret firing anti-tank ammunition over long ranges. Sacrifices agility for range and power. Code: |
EMS Mortar Sentry |
Unlock Level: 20 Effect: A turret firing static field generators that slow the advance of enemies. Code: |
Gatling Sentry |
Unlock Level: 5 Effect: An automated turret with an extremely high rate of fire. Caution: does not check if friendly units are in line of fire. Code: |
HMG Emplacement |
Unlock Level: 10 Effect: A manned fortification offering superior firepower against lightly armored targets. Slow to turn, so place it wisely. Code: |
Incendiary Mines |
Unlock Level: 8 Effect: Deploys a defensive incendiary minefiled, which will set both terrain and targets alight when triggered. Code: |
Machine Gun Sentry |
Unlock Level: 3 Effect: An agile automated machine gun turret. Will fire at targets even if Helldivers will be caught in the crossfire. Code: |
Mortar Sentry |
Unlock Level: 8 Effect: A turret firing powerful shells in a high arc. Effective at long ranges, and able to strike at targets behind cover. Code: |
Rocket Sentry |
Unlock Level: 15 Effect: A powerful automated turret, effective against armored targets. The turret will primarily aim at larger enemies. Code: |
Shield Generator Relay |
Unlock Level: 10 Effect: A stationary enemy shield which provides cover against projectiles. Has a limited lifetime once deployed. Code: |
Tesla Tower |
Unlock Level: 15 Effect: A turret which fires electrical charges at targets in close range. To avoid friendly fire, remain prone. Code: |
Defensive stratagems are mainly used to fortify an area to prevent enemies from surrounding you. These cover sentries and mines to pick off nearby enemies and are great for missions that need you to defend.
Jump to a Type of Stratagem! | ||
---|---|---|
Offensive | Defensive | Supply |
Stratagem | Unlock Level and Effect |
---|---|
Anti-Materiel Rifle |
Unlock Level: 2 Effect: A high-caliber sniper rifle effective over long distances against light vehicle armor. This rifle must be aimed downscope. Code: |
Arc Thrower |
Unlock Level: 15 Effect: Projects an arc of lightning at close range. Charges up to project bolts, and may discharge through multiple targets. Code: |
Autocannon |
Unlock Level: 10 Effect: A fully-automatic cannon effective against light vehicle armor. Includes support backpack required for reloading. Code: |
Ballistic Shield Backpack |
Unlock Level: 12 Effect: A backpack which can be wielded as a one-handed ballistic shield, protecting against small arms fire. Code: |
EXO-45 Patriot Exosuit |
Unlock Level: 25 Effect: A heavily-armored walking exosuit equipped with a rocket launcher and a heavy machine gun. Code: |
Expendable Anti-Tank |
Unlock Level: 3 Effect: A single-use weapon specialized for damaging vehicle armor. Discarded after every use. Code: |
Flamethrower |
Unlock Level: 10 Effect: An incendiary weapon for close range. Will ignite targets, terrain, and any flammable teammates. Code: |
Grenade Launcher |
Unlock Level: 5 Effect: A grenade launcher effective against armored infantry. Not intended for use against vehicle armor or fortified buildings. Code: |
Guard Dog |
Unlock Level: 10 Effect: An autonomous drone equipped with a Liberator assault rifle, providing 360° cover. Returns to backpack to rearm. Code: |
Guard Dog Rover |
Unlock Level: 10 Effect: An autonomous drone equipped with a laser rifle, providing 360° cover. Code: |
Jump Pack |
Unlock Level: 8 Effect: Enables the user to jump higher than 'gravity' and 'safety' would normally allow. Must be charged before use. Code: |
Laser Cannon |
Unlock Level: 5 Effect: A laser weapon firing a continuous beam. Doesn't require ammunition, but will need heat sink replaced if it overheats. Code: |
Machine Gun |
Unlock Level: Default Effect: A machine gun designed for stationary use. Trades higher power for increased recoil and reduced accuracy. Code: |
Railgun |
Unlock Level: 20 Effect: An experimental weapon which prioritizes armor penetration. Must be charged between shots - so choose targets carefully. Code: |
Recoilless Rifle |
Unlock Level: 5 Effect: A recoilless rifle effective against vehicle armor. Includes support backpack required for reloading. Code: |
Shield Generator Pack |
Unlock Level: 20 Effect: Encloses the wearer in a spherical shield which blocks high-speed projectiles. Has a limited lifetime once deployed. Code: |
Spear |
Unlock Level: 20 Effect: An anti-tank homing missle which must be lock onto its target before launch. Effective against large and armored enemies. Code: |
Stalwart |
Unlock Level: 2 Effect: A compact, low caliber machine gun. Trades power for ease of use, with faster reloading than heavier machine guns. Code: |
Supply Pack |
Unlock Level: 3 Effect: Supply boxes containing ammunition, with a backpack that allows the user to distribute boxes to hellow Helldivers. Code: |
Supply stratagems mainly include Support Weapons, which are typically stronger than regular weapons. Some of these stratagems, like the Guard Dog drone and Shield Generator Pack, also provide additional support.
Stratagems are strategic arsenals that are a core part of your loadout as a Helldiver. These can provide defensive and offensive support that can make or break your mission in the highest difficulties.
You can bring a total of 4 different Stratagems in a single deployment, each with their own democratic purposes!
Stratagems can be enhanced by unlocking Ship Modules with Samples. The upgrades can range from reduced stratagem cooldowns to improved effects.
Game8 Helldivers 2 Guides | |
---|---|
Tips and Tricks | Weapons |
Stratagems | Armor |
Ship Modules | Loadouts |
Enemies | News |
Galactic War |
Best Stratagems Tier List and Codes
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Why is railgun still listed as s tier