
This is a list of the best builds in Grounded 2. Learn which build works best for each class and the necessary weapons, armor, trinkets, and mutations for the builds.
List of Contents
| Best Class Builds | |
|---|---|
| Best Builds | |
| Fist | - |
| Rogue Critical Ambush Build | |
|---|---|
| Weapon | |
| Armor | |
| Trinkets |
・
Trinket Mods: ・ Shock Attack Shock Attack Effect: Adds a flat amount of shock damage to all your melee attacks.
・ Haywire Haywire Effect: Charge attack hits against O.R.C. creatures overloads their receivers, unleashing a shocking blast around them.
|
| Mutations | ・Ambush ・Parry Master |
For the Rogue, we highly recommend the full Weaver set for a dual-wield build. It allows you to capitalize on the triple bonus of the gear. Unfortunately, the set bonus isn't that great against most normal enemies since our ambush damage is so high that we can't stack up its Critical Momentum effect, but that just goes to show how high this build's total damage output is.
For the Trinkets, Volatile Capacitator is our only choice since it's a direct flat bonus damage, which adds to our sneak attack playstyle. Lastly, our Mutations use Ambush and Assassin, the sneak charge attack bonus, and both mutations also stack with each other for insane burst damage.
| Fighter Frontline Build | |
|---|---|
| Weapon | |
| Armor | |
| Trinket |
・
Trinket Mods: ・ Low Health: Attack Up Low Health: Attack Up Effect: Increases damage dealt with attacks when hit while you have low health.
|
| Mutations |
・
・
・
|
The build is focused on being able to take hits and dishing them back. You want to be on the frontlines and stunning enemies frequently, taking advantage of the special blocking and charge buffs the gear has.
| Ranger Sharpshooter Build | |
|---|---|
| Weapon | |
| Armor | |
| Trinket |
・
Trinket Mods: ・ Charged Shot Damage Charged Shot Damage Effect: Fully charged bow shots deal more damage.
|
| Mutations |
・
・
|
Overall, the build is focused on single, precise, high-damaging shots from afar. You'll want to stack up damage, ambush, and utilize enemy weakpoints to take down foes before they can even react.
| Mage Sizzle Build | |
|---|---|
| Weapon | |
| Armor | |
| Trinkets |
・
Trinket Mods: ・ Finale Damage Finale Damage Effect: The final hit in your 3 hit combo does more damage.
|
| Mutations | Whittle Wizard Parry Master |
This is a DPS sizzle mage build. We utilize the Sizzle Robe and Boots to obtain two Mage Armor mods that lessen our stamina consumption for staff attacks. For our headpiece, we utilized Eyepatch to increase our damage at the cost of lessening our durability. You can change this with a Butterfly Circlet for a more defensive setup.
For our Trinkets, we chose the Astonishing Acid to increase our overall combo as the staff's combo deals more damage than its charged attacks. However, you'll still want to inflict sizzle at the start of the fight to trigger our Whittle Wizard's bonus damage from our mutation.
| Unarmed Pugilist Venom Build | |
|---|---|
| Weapon | |
| Armor | |
| Trinket |
・
Trinket Mods: ・ Final Blastwave Final Blastwave Effect: The final hit in a 3-hit combo emits a sizzling blastwave.
|
| Mutations |
・
・
|
This build is a melee DPS machine, capable of dealing high raw damage and stun buildup to knock enemies out. At full power, your fists and armor work together to inflict heavy additional venom damage buildup.

Best Builds



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Wouldnt the prod smacker be a better one Handed weapon instead of the roach club?