Pilgrims are a Faction in Frostpunk 2. Read on and see a list of Radical Ideas the Pilgrims support, and an overview of the zeitgeists they follow, as well as the special actions and perks you get from having good relations with them!
List of Contents
Radical Ideas | Zeitgeist | Effect |
---|---|---|
Lunatic Asylum | Tradition |
• Trust rises |
Guard Immunity | Tradition |
• Crime is decreased |
Opioids Manufactory | Equality |
• Disease is marginally increased • Trust rises slightly |
Pleasure Commons | Equality |
• Tension is slightly decreased • Trust rises slightly |
Food Hoarding Inspectorate | Equality |
• Hunger is decreased • Unlocks the 'Food Sweep' District Ability, which provides a large stockpile of Food but will result in injuries |
Mandatory Procreation | Tradition |
• Population Growth is significantly increased • Heatstamps Income per capita is slightly decreased |
Abolished Management | Equality |
• Tension is significantly decreased |
Public Executions | Tradition |
• Crime is slightly decreased • Unlocks the 'Execute Prisoners' Ability in Districts with Prisons, which drecreases Crime |
Frostland Deportation | Tradition |
• Outpost Upkeep is slightly decreased • Crime is significantly decreased |
Apex Workers | Adaptation |
• Production Efficiency is significantly increased • Heat Demand is decreased per All Districts and Buildings |
Pilgrims | |
Opposing Faction | |
---|---|
Zeitgeists | Tradition | Equality | Adaptation |
Communities it Came From |
• Frostlanders (Adaptation) |
Description | |
They are bound by tradition and believe that everyone should embrace the frostland as their new home. |
Special Action | Deploy Guides: Experienced Pilgrims with deep knowledge of the frost will guide scout teams |
---|---|
Good Relations Perk | Scouts Volunteers: Provides Frostland Teams |
You can only use the special community action and achieve the perk when having good relations (above Neutral) with the Pilgrims.
Faction | vs. | Opposing Faction |
---|---|---|
Stalwarts | ↔ | Pilgrims |
Faithkeepers | ↔ | Evolvers |
Legionnaires | ↔ | Proteans |
Icebloods | ↔ | Technocrats |
Bohemians | ↔ | Overseers |
Venturers | ↔ | Menders |
Pilgrims Basic Info and Radical Ideas
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