Frostpunk 2

How to Produce Goods

Frostpunk 2 How to Produce Goods
Having enough Goods lowers Crime in Frostpunk 2. Discover how to produce enough Goods, and where to store them here!

How to Produce Goods

Tips on How to Produce Goods



Build Industrial Districts

Frostpunk 2 Build Industrial Districts
Industrial Districts produces Prefabs automatically, so you would need to set it to Goods first to produce it. Unfortunately, Goods can't be found in the wild unlike Food, Materials, or Oil. That's why it's important to build an Industrial District early on.

However you need Materials first before you could produce Goods. This is why it's important to have a lot or just enough of Materials before producing Goods from the Industrial District. As such, you need to build Extraction Districts as they produce Materials.

Research and Build Factories

Frostpunk 2 Research Goods
Later in the game, Factories become available in the Idea Tree. Once they are researched and constructed in the city, these factories can increase the Goods output in the Industrial District.

Buildings that Affect Goods

Building Effect Description
Mechanical Factory Icon Mechanical Factory Pos (+) • 10/Week Prefabs output
• Slightly Increases Squalor
• 40 Goods output
Salvaging Factory Icon Salvaging Factory Pos (+) • 10/Week Prefabs output
• Increases Disease
• 40 Goods output
Calibrated Goods Factory Pos (+) • 60 Goods output
• Increases Squalor
• Slightly Increases Tension
Labour Camp Pos (+) • 100 Goods output
• Significantly Decreases Crime
• Increases Tension
• Unlocks the Hard Labour District Ability

List of All Buildings

Pass Laws Related to Goods

Frostpunk 2 Pass Laws Related to Goods
The law Mass-Produced Goods makes districts and buildings produce more goods. On the other hand, Durable Goods decreases the city's demand for Goods in general. These two laws help in answering the city's need for Goods.
List of All Laws

Laws that Affect Food

Law Effect Description
Mass-Produced Goods Pos (+) • Goods Production Efficiency is increased
Durable Goods Pos (+) • Goods Demand per capita is slightly decreased

List of All Laws

Central District Produces them Naturally

Frostpunk 2 From the Central District

The Central District has a base output of Goods alongside other resources. However, its output is not enough for the city. Thus players need to do the other tips mentioned above.

Where to Store Goods

Build Goods Stockpile Hubs

Frostpunk 2 Where to Store Goods
Make sure to build a Goods Stockpile Hub if you have too much Goods. Every resource counts in Frostpunk 2 and hubs allow you to store more of them. Keep in mind to build these next to the Industrial Districts as it will decrease their Workforce Demand.
List of All Hubs

Frostpunk 2 Related Guides

Frostpunk 2 Resources

List of All Resources

People Resources
Frostland TeamsFrostland Teams Guard SquadsGuard Squads
WorkforceWorkforce PopulationPopulation
Physical Resources
GoodsGoods MaterialsMaterials
FoodFood ShelterShelter
HeatstampsHeatstamps PrefabsPrefabs
HeatHeat CoalCoal
OilOil SteamSteam
Steam CoresSteam Cores

Author

    Walkthrough Menu

    Please participate in our
    site improvement survey 11/2024
    Would you assist in
    improving Game8's site?
    ×
    This survey will take about 1 minute.
    Your answers will help us to improve our website.
    We are listening to our users' valuable opinions and discussing how to act on them.
    The information collected through this survey will be used for the purpose of improving our services. In addition, the information will only be disclosed a part of a statistic in a format that will not allow identification of personal information.
    Begin Survey

    All rights reserved