▲ 100% Completion Checklist
▲ All Heart Pieces & Empty Bottle Locations
▲ Treasure Charts | Triforce Charts
▲ GameCube and Wii U Version Differences
▲ Upgrades ▶︎ Wallet | Magic Meter | Picto Box

This is a list of all characters that you will meet in The Legend of Zelda: The Wind Waker. Read on to know the main and supporting characters that you will encounter in the game.
| Character | Details |
|---|---|
Link and King of Red Lions |
The Hero of Wind, Link uses the Wind Waker to control the wind and sail the seas on his mysterious boat (which is actually the King of Hyrule). Surprisingly, he seems to have an unnatural interest in figurines and has at last completed his collection! He is now the master of the Nintendo Gallery. |
Tetra |
Tetra seems bossy and strong willed, but she's actually quite kind. Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies. Tetra and her crew are in search of a legendary treasure hidden beneath the waves of the Great Sea. |
Medli |
Medli is Valoo's attendant, and as such puts incredible effort into everything she does. Even so, there are times when she seems to be spinning her wheels. Her greatest treasure is the harp that she carries on her back. |
Makar |
Makar is in charge of the musical performance at the ceremony held each year by the Koroks in the Forest Haven. The instrument he uses appears to be a cello, but it is actually a violin... |
Ganondorf |
The possessor of the Triforce of Power, Ganondorf controls many fell beasts. It is useless for Link to try to face him alone. He must look for an ally who can aid him in battle. |
Princess Zelda |
Princess Zelda is the legitimate heir to the Hyrulean royal family. She is actually the pirate Tetra. |
| Supporting Characters | |||||
|---|---|---|---|---|---|
| Outset Island |
Windfall Island |
Dragon Roost Island |
|||
| Forest Haven | The Great Sea | ||||
| Character | Details |
|---|---|
Abe |
Abe is a family man who takes good care of his wife and two kids. In his younger days, his dashing good looks and baritone voice made him quite the ladies' man. Then one day, he was instantly smitten by a woman named Rose. Even though he was consistently rebuffed, he persisted and finally convinced Rose to marry him. |
Aryll |
Link's energetic younger sister is adored by all who meet her. Her current goal is to learn how to fetch water so she can help out her grandmother. Her most treasured belonging is a telescope bearing a drawing of a seagull. |
Jabun |
Jabun can only speak Hylian, so hardly anyone understands a word he says. |
Joel |
Joel's dream is to grow up as soon as he can so he can jump across boulders just like Link. Both he and his younger brother, Zill, distinctly resemble their father. |
Link's Grandma |
This kind old woman works hard to raise her two grandchildren. She's a very talented cook–her special Elixir Soup is sure to raise anyone's spirits. She also can be somewhat mischievous and enjoys playing the occasional prank on Link. |
Mesa |
Mesa performs his chores at very much his own pace. His vegetable patch is always full of weeds and he spends most of the year trying to clear it out. He's surprisingly timid and often can't fall asleep at night. He's currently looking for a wife. |
Orca |
In his younger days, Orca had hoped to be a swordsman, but he suffered a serious injury that ended that dream. He soon returned to Outset and became a fisherman. On a ledge on one wall of his house is a memento from his days of training with a blade. Orca is a lifelong bachelor. |
Rose |
The mother of Joel and Zill, Rose is a woman of refreshingly simple tastes...but she's a demanding mother. She has the bad habit of trying to laugh her way out of lies.
Related Quest: Pig Side Quest |
Sturgeon |
Known as Outset's living encyclopedia, Sturgeon is quite wise, boasting an abnormally high IQ. He has extremely sensitive nerves–quite the opposite of his younger brother, Orca, who lives downstairs. Surprisingly, Sturgeon was an accomplished swordsman in his youth. |
Sue-Belle |
Sue-Belle was born and raised on Windfall, but she became concerned for the health of her grandfather, Sturgeon, so she decided to move to live with him on Outset Island. Morning, noon, and night, she fills vases with water and carries them on her head from the well to their house. Strangely enough, she actually enjoys the task. |
Zill |
Zill is a hyper-inquisitive young boy who speaks his thoughts as soon as they come to mind. He can often strike a nerve without realizing it. He likes to imitate his older brother, Joel. And strangely enough, it seems that he actually lets his nose run on purpose... |
| Character | Details |
|---|---|
Ankle |
Since being taught how to decipher maps by his older brother Tingle, Ankle has been supporting his good-for-nothing twin brother Knuckle. The only time he feels he can truly be himself is when he's tending to the Tingle Island flower garden. |
Anton |
The reason his second-favorite hobby is taking walks is because it keeps his legs in shape. He's had his eye on a certain young lady lately. |
Beedle |
Beedle's sales pitch is unmatched. He hopes to open a chain of trading posts where people can buy, sell, or trade anything. |
Bomb-Master Cannon |
Cannon is the world's only maker of bombs. He considers himself a magician with gunpowder and other explosives. His hairstyle is as unique as his talent. |
Candy the Sailor |
At first glance, Candy looks a little intimidating, but he's actually extremely kind and quite knowledgeable. He's always happy to share his knowledge, too. He's energetic and sort of a scamp for a seventeen-year-old. |
Dampa the Sailor |
Dampa recently got some pet pigs, and now they're all he can think about. He really confirms the old adage about pets and their owners... |
David Jr. |
Seventeen-year-old David Jr. set out to sea with dreams of finding the treasure of the Ghost Ship that his now-deceased father once saw. He gets seasick quite easily and was in just such a state when he awoke in a daze on Tingle Island. Ankle told him that 'self comes before wealth,' and he's been working in the tower ever since. He really hates the uniform. |
Garrickson |
He is constantly thinking of someone on a faraway island. He's apparently a very passionate man, and he has a very hip sense of fashion. |
Gillian |
Gillian manages the cafe in place of her now-ill father. It seems she once had a boyfriend, but that info is TOP SECRET! |
Gossack |
There isn't much to say about Gossack. |
Gummy the Sailor |
No one knows where he gets his spending money from, but this nifty sailor spends night after night unwinding at the auction. |
Kamo |
Ever the romantic, Kamo loves to gaze at the night sky. He and his dear friend Linda were once classmates at Mrs. Marie's School |
Kane the Sailor |
Long ago, Kane longed to be an artist or a sculptor, but circumstances in his home life forced him to become a sailor. He's still critical of all artistic expression, though. |
Kreeb |
This young guy's trademark is his yellow hat. He seems to have an unusual interest in the town's ferris wheel and lighthouse. |
Linda |
Lately, her childhood friend, the delicate Kamo, has become smitten with her, but she's apparently completely oblivious to his feelings. |
Maggie |
Maggie was dirt-poor before being kidnapped and held captive in the Forsaken Fortress. She's quite popular with all boys... but she prefers 'wild' boys over all others. Lately she has taken to writing poems and will soon be publishing one entitled A Woman's Heart is Blue. |
Maggie's Father |
Surprisingly, Maggie's father is quite confident that he is the epitome of fashion. It would probably be more accurate to say that the clothes he wears are 'distinct'. He seems to especially like vintage clothes and jewelry. |
Mila |
This poor girl was filthy rich until she got rescued from her prison in the Forsaken Fortress. Now that her family has fallen on hard times, she works for the shop on Windfall Island to help ease their hardship. |
Mila's Father |
His hobby was once collecting expensive vases, but unfortunately, they were the kind of vase one wants to break as soon as one catches sight of them. Those who did and were forced to compensate him for his loss were said to regret it afterward. |
Minenco |
This former beauty became famous after being dubbed Miss Windfall Island...about forty years ago. There isn't a younger woman who could take that title away. |
Missy |
She's just an ordinary elderly woman. |
Pompie and Vera |
Pompie and Vera are the town's most talkative pair of ladies, and they are always spreading idle gossip. Lately they've been obsessed with Lenzo. |
Potova and Joanna |
These two girls are talented at hitting on island rumors, seemingly without any tips or advice from others. Children can be really frightening sometimes. |
Sam |
He thinks that a little composure is of the utmost importance in life. Sam's a card-carrying member of the Joyous Volunteer Association. |
The Joyful Teacher, Mrs. Marie |
This year marks the twentieth year this splendid individual has worked as Windfall's school teacher. Her hobby is collecting Joy Pendants. Her goal in life is to raise unique and creative students. The most unique thing she's ever created is her own hairstyle.
Related Quest: Killer Bees Hide-and-Seek |
The Pictographer, Lenzo |
Lenzo is a famed pictographer known to all. His mysterious personality is quite popular with the ladies in town.
Related Quest: Pictograph Side Quest |
The Potion Master, Doc Bandam |
Doc Bandam spends his days researching ChuChus in his potion shop. He visits Pawprint Island now and then to collect the Chu Jelly he uses to make his potions. He considers himself a potion artist, and like an artist, he's quite whimsical. |
The Shop Guru, Zunari |
Zunari can be found in his shop, wearing the beloved hood that his mother made for him. He keeps a great treasure in his safe there. On a side note, he turns forty this year, and is now recruiting for a wife.
Related Quest: Trading Sequence |
Tott |
This young fellow dreams of becoming a professional dancer. He dances before a strange stone monument day and night. This smooth dancer may still be practicing, but he's also recruiting for a partner! |
Windfall's Gang of Boys, The Killer Bees |
This small gang of four calls itself the Killer Bees. Starting from the left, the members are: The leader, Ivan: A very talented and reliable leader. Leave all tree climbing to him. Jin, the fox: Ivan's quick-witted adviser. His wry insults can be hard to take. Jan, the blue-hair: Uses his innocent looks to avert trouble. He's the Killer Bee's thug. The pig-nosed, Jun-Roberto: Secretly aims to be the next gang leader. He was raised in a bourgeois family and has developed into a terrible little tyrant. When these four are together, they fear absolutely nothing! |
| Character | Details |
|---|---|
Baito |
Baito is very earnest when it comes to mastering a job. He often misses his mother and gets homesick, which can be quite hard on him. He wants to be like Link. |
Basht and Bisht |
Being extremely honest and sincere Ritos, they were chosen to be the island's police force. When you talk to them, they speak frankly about events on the island. |
Hoskit |
His biggest worry is getting a present for his girlfriend. He looks quite easy-going, but he's always thinking of his girlfriend. He values his friends tremendously. |
Ilari |
Ilari is quite kind as long as he's composed, but when things don't go well, he quickly grows impatient and can get rough with his speech. He apparently has a hard time remembering people's faces... |
Koboli |
Koboli is the third generation in a family of postmen, but rumor has it that an ancestor of his in an age gone by was also a postman... |
Kogoli |
He always seems to be worrying about the state of the island, but no one has ever seen him working to improve it... |
Komali |
Komali had very little confidence in himself and thus closed himself off from the world outside his tribe's aerie. With just a little help from Link, though, he has regained his confidence and has at last begun to show signs of being a confident and mature Rito adult. |
Laruto |
Long, long ago, the Zora sage, Laruto, offered up her prayers in the Earth Temple so that the Master Sword would continue to house the power to repel evil. |
Namali |
Namali doesn't really have any distinct characteristics per se... |
Obli |
Obli has such an unhealthy obsession with the Ritos that he's begun dressing as a Rito and running the famed Bird-Man Contest. He's the older of the laudable brothers who host the contest. |
Pashli |
For reasons unknown, Pashli's always busy. |
Quill the Postman |
Quill has courage, if nothing else. He is admired by his fellow Rito and the chieftain places great trust in him. |
Skett and Akoot |
Skett and Akoot are said to be the number-one and number-two Ritos when it comes to talent and strength, which is why they are the chieftain's guards. The reason they get along so well is because they are childhood friends. Their style of speech can be considered somewhat antiquated. |
The Rito Chieftain |
The chieftain is a very gifted leader who is adored by his people. Due to his position, he must be strict with his relations, but as with any father, he worries about his son. |
Valoo |
Valoo has lived on Dragon Roost Island and protected the Ritos since long, long ago. He has a habit of speaking only Hylian, which only his attendant, Medli, grasps. |
Willi |
Willi used to be a very average carpenter on Windfall. He so longed to soar the skies that he began dressing as a Rito. He's the younger of a laudable pair of siblings. |
Zephos and Cyclos |
Zephos and Cyclos are two light-hearted deities who teach Link the Wind's Requiem and the Ballad of Gales. |
Dragon Roost Island Walkthrough
| Character | Details |
|---|---|
Aldo |
After the annual ceremony in the Forest Haven, Aldo flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He's responsible for the forest on an island one square east of the Forest Haven. |
Carlov |
With unmatched talent, he is the world's greatest sculptor. It's said the reason he won't let anyone watch him sculpt is because he does so in his underwear. Lately, his club has been losing membership because he hasn't done anything cool with it, but as long as Link hangs around, everything will be all right! |
Deku Tree |
The Deku Tree is both an earth spirit and the guardian of the forest. He has lived for many long years, so his wisdom is vast. However, since his roots run deep into the earth, he cannot move. As a result, he is often afflicted by parasitic enemies...
Related Quest: Korok Tree Side Quest |
Drona |
After the annual ceremony in the Forest Haven, Drona flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island one square west and one square north of the Forest Haven. |
Elma |
After the annual ceremony in the Forest Haven, Elma flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island five squares west and one square north of the Forest Haven. |
Fado |
Long, long ago the Kokiri sage, Fado, offered up his prayers in the Wind Temple so that the Master Sword would continue to house the power to repel evil. |
Hollo |
Even after the Korok ceremony, Hollo remains in the Forest Haven researching potion making. He'll make a potion that replenishes both life energy and magic power for you if you bring him Boko Baba seeds. Onjalla! Manjalla! CHO-WAY! |
Irch |
After the annual ceremony in the Forest Haven, Irch flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island three squares west of the Forest Haven. |
Linder |
After the annual ceremony in the Forest Haven, Linder flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island four squares west and two squares north of the Forest Haven. |
Manny |
He used to always sit at home and rarely go outside, but his passion for the Nintendo Gallery kept him moving and he finally earned membership in it. |
Oakin |
After the annual ceremony in the Forest Haven, Oakin flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island four squares west and five squares north of the Forest Haven. |
Olivio |
After the annual ceremony in the Forest Haven, Olivio flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He's responsible for the forest on an island one square west and three squares north of the Forest Haven. |
Rown |
After the annual ceremony in the Forest Haven, Rown flies off to a distant part of the world to sow tree seeds and raise new patches of forest. He is responsible for the forest on an island four squares west and four squares north of the Forest Haven. |
| Character | Details |
|---|---|
Fishman |
Apparently, these fish were aided long ago by the King of Red Lions, which is why they're now willing to offer Link valuable information. Unfortunately, much of their information is off the mark. For many long years they have suffered from stiff necks, but none of them know how to cure it. |
Gonzo |
Leader of Tetra's family of pirates, Gonzo seems to be quite strong...but he cries at the drop of a hat. |
Great Fairy |
The seven Great Fairies who are destined to aid the Great Hero by increasing his powers are hiding in seven different reaches of the Great Sea. |
King of Hyrule |
The King of Hyrule was unable to protect his kingdom from evil and left its fate up to the gods. The King of Red Lions is merely his disguise. His full name is one that is truly fit for royalty: Daphnes Nohansen Hyrule. |
Knuckle |
Knuckle is another of Tingle's younger brothers–he happens to be Ankle's twin. He finished carving Tingle Tower when he was ten years old. The head is his studio. Supposedly, he felt unsatisfied completing his collection without this figure. |
Loot the Sailor |
Loot spends his days working far from home at the boating course. He takes his earnings straight to the cafe bar on Windfall to enjoy a relaxing beverage. |
Mako |
Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad. Not many know this, but he keeps a knife hidden in that thick book of his. |
Niko |
Niko is the bottom rung on the pirate ladder, so he's responsible for all the odd jobs on the ship. He's quite childish and rarely thinks of the consequences of his actions. Even so, he shows signs of having what it takes to move up the pirate ladder. |
Nudge |
Nudge seems to understand Tetra best of all the pirates and often counsels her in her decision making. He's actually stronger than Gonzo. |
Old Man Ho Ho |
Old Man Ho Ho found his first telescope after retiring from his job and has been traveling in search of new sights ever since. A new discovery always awaits at the far end of his telescope. |
Queen of Fairies |
She appears to be but a child, but she is much greater and more powerful than the Great Fairies. She will grant Link the power to add fire and ice to his arrows. |
Salvage Corp |
These young men found friendship through their common interest in searching for sunken treasure. Soon afterward, they formed the Salvage Corp. With their first haul of treasure, all they could afford to buy was their diving suits. Now they dream of finding that one huge haul that makes them all rich. They are currently searching for the legendary treasure sunken beneath the sea. |
Salvatore |
Long ago, Salvatore hoped to be a famous painter, but that dream didn't last long. He eventually returned to his hometown and came up with his current business plan. It's been a huge success, allowing him to purchase his own island, where he has opened up the second store in what he hopes will become a huge chain. He's now busy trying to think up that one idea that will spark his next big endeavor. |
Senza |
Senza is in charge of keeping the pirate ship in order. He's a mild-mannered speaker, but his persuasive skills are said to be unmatched. |
Tingle |
It's been several years since Tingle first became enchanted with deciphering maps in the hopes it would help him find fairies, and he's lost many things during that time. He's raising funds to begin his search for fairies, hoping to embark sometime in his thirties, while the lust of life is still upon him. At the age of 35, the pressure's on! |
Traveling Merchants |
These businessmen are traveling the world in search of curios and oddities, each with the hope of someday opening his own shop. Nobody knows where these wandering merchants have come from or where they're headed. |
Zuko |
Zuko is in charge of keeping watch. His sharp eyes can read signs a mile off, but no one really understands what he says, so they rarely know what he's seen. |

The Legend of Zelda:
The Wind Waker Wiki Top
| List of Categories | |
|---|---|
Walkthrough |
Islands |
Tips and Tricks |
Side Quests |
Bosses |
Enemies |
Items |
Mini Games |
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Characters |
The Legend of Zelda: The Wind Waker Walkthrough & Guides Wiki
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