FFXIV Dawntrail 7.05 (FF14)

Pictomancer Lv. 100 Rotation Guide

Pictomancer Lv 100 Rotation
This is a guide for the Pictomancer's Lv. 100 Skill Rotation in Final Fantasy XIV Dawntrail (FF14). Read on to learn about the Pictomancer's best Lv. 100 opener and skill rotation, and how to use the Pictomancer in Dawntrail!

Pictomancer Patch Updates

Patch 7.01 Pictomancer Rotation Changes

FFXIV Dawntrail 7.01 Patch Notes Guide
As of Dawntrail Patch 7.01, you can no longer manually clear buffs when using Subtractive Palette or Aetherhues. Our job rotations have been adjusted to accommodate the changes implemented during this patch.

Pictomancer Lv. 100 Skill Rotation

Pictomancer Opener

Prepare Motifs Before Battle
Pom Motif Pom Motif Hammer Motif Hammer Motif Starry Sky Motif Starry Sky Motif

Before the start of the fight, prepare the motifs shown above. After which, cast Rainbow Drip to start the rotation. Keep in mind that Rainbow Drip takes 4 seconds to cast, so you can start casting 4 seconds before the battle begins.

2.46 GCD Opener
1 2 3 4
Rainbow Drip Rainbow Drip
4s before start
Striking Muse Striking Muse Holy in White Holy in White Grade 8 Tincure of IntelligenceTincture of Intelligence
5 6 7 8
Pom MusePom Muse Wing Motif Wing Motif Starry Muse Starry Muse
Grants Starstruck
Hammer Stamp Hammer Stamp
9 10 11 12
Winged Muse Winged Muse Hammer Brush Hammer Brush Mog of the AgesMog of the Ages Polishing HammerPolishing Hammer
13 14 15 16
Subtractive PaletteSubtractive Palette Blizzard in Cyan Blizzard in Cyan Stone in Yellow Stone in Yellow Thunder in MagentaThunder in Magenta
17 18 19 -
Comet in BlackComet in Black Star Prism Star Prism Rainbow Drip Rainbow Drip End of Starstruck Effect
20 21 22 23
Holy in White Holy in White SwiftcastSwiftcast Claw MotifClaw Motif Clawed MuseClawed Muse
-
Grade 8 Tincure of Intelligence End of Tincture Effect

Stand in Starry Muse's Circle for Faster Casting & GCD

When Starry Muse is cast, a circle will appear on the ground and the Pictomancer gains 5 stacks of Hyperphantasia.

Standing in the circle will allow you to spend Hyperphantasia to reduce the casting time on spells. Once you have used all stacks of Hyperphantasia, Rainbow Drip can be instantly cast with no countdown.

Pictomancer Skill Rotation Between Bursts

While In Between Bursts, Don't Let The Palette Gauge Overflow

Keep an eye on the Palette Gauge so it doesn't overflow.
Use Living Muse to control the charge of the Palette Gauge
Striking Muse can be used anytime.
If you need to move, cast Holy in White while changing positions.
Abilities can be used in any order as long as the Palette Gauge doesn't overflow.

In between bursts, you are allowed to use any abilities as long as the Palette Gauge doesn't overcharge. If you need to move positions, Holy in White can be cast instantly so you don't lose damage uptime.

Pictomancer Burst Preparation

Have Drawings on ALL Canvases Have At Least 1 Black Paint
Use Wings or Fangs Black Paint
Creature Canvas should have either Wings or Fangs After casting Subtractive Palette, use your enchanted color spells only and reserve Comet in Black for burst.

Pictomancer 2-Minute Burst Rotation

Start your burst by casting Swiftcast on your first color spell to keep your GCD from falling behind when you cast Starry Muse. After casting Starry Muse, be prepared to cast 9 Spells in quick succession to maximize on the damage buff.

Use in Advance 1 2 3
Striking Muse Striking Muse Swiftcast Swiftcast Color Magic Starry MuseStarry Muse
As soon as possible
4 5 6 7
Hammer StampHammer Stamp Winged MuseWinged Muse
or
Fanged MuseFanged Muse
Hammer Brush Hammer Brush Mog of the AgesMog of the Ages
or
Retribution of the Madeen Retribution of the Madeen
8 9 10 11
Polishing HammerPolishing Hammer Comet in BlackComet in Black Subtractive PaletteSubtractive Palette Comet in BlackComet in Black
12 13 14 15
Stone in YellowStone in Yellow Thunder in MagentaThunder in Magenta Star Prism Star Prism Rainbow Drip Rainbow Drip

Color Magic

Basic Color Spells
Fire in Red Fire in Red Aero in Green Aero in Green Water in Blue Water in Blue
Do not use enchanted color spells at the start.

You can use Fire in Red, Aero in Green, Water in Blue, or their AoE counterparts before casting Starry Muse. Do not complete the full skill combo since this will affect the GCD.

You can also cast Holy in White if you have more than 1 stack of White Paint. You need to reserve 1 White Paint for Subtractive Palette so you could cast Comet in Black.

Do not cast enchanted color spells at the start of the burst because it will require you to use Subtractive Palette. Using Subtractive Palette will use up your palette gauge and take away your black paint. Only use Subtractive Palette for your burst.

Creature Skills Are Interchangeable

5 7
Winged MuseWinged Muse Mog of the AgesMog of the Ages
Fanged MuseFanged Muse Retribution of the Madeen Retribution of the Madeen

Your creature canvas may vary depending on how you prepare each rotation. Winged Muse can be switched with Fanged Muse, subsequently switching Mog of the Ages to Retribution of the Madeen. Regardless of which creature muse you use, they will still have the same effect in the rotation.

Use Comet in Black Before and After Subtractive Palette

Make sure to use Comet in Black before casting Subtractive Palette. If you use Subtractive Palette prematurely, you will lose the black paint, and you will not be able to cast Comet in Black two times in a row.

Pictomancer AoE Skill Rotation

Basic AoE Combo
Fire II in RedFire II in Red Aero II in GreenAero II in Green Water II in BlueWater II in Blue
Enhanced AoE Combo
Blizzard II in CyanBlizzard II in Cyan Stone II in YellowStone II in Yellow Thunder II in MagentaThunder II in Magenta

Pictomancer's Lv. 100 AoE skill rotation is the same as Pictomancer's Lv 90 skill rotation. When there are are 4 or more enemies, use the enhanced AoE color magic combo.

Lv. 90 - 100 Pictomancer Job Actions

Job Action Features
FFXIV - PCT Actions - Rainbow Drip Rainbow Drip Lv. 92
  • A powerful spell with a long casting time
  • Used as an opener at the start of battle
  • Can be immediately cast after consuming 5 stacks of Hypherphantasia from Starry Muse
FFXIV - PCT Actions - Claw Motif Claw Motif Lv. 96
  • Paints a Claw
  • Can be drawn outside of battle
FFXIV - PCT Actions - Clawed MuseClawed Muse Lv. 96
  • Can only be executed when there is a Claw on the Creature Canvas
FFXIV - PCT Actions - Maw Motif Maw Motif Lv. 96
  • Paints a set of Fangs
  • Can be drawn outside of battle
FFXIV - PCT Actions - Fanged MuseFanged Muse Lv. 96
  • Can only be executed when there are Fangs on the Creature Canvas
  • Upon using Fanged Muse, Mog of the Ages will transform into Retribution of the Madeen
FFXIV - PCT Actions - Retribution of the MadeenRetribution of the Madeen Lv. 96
  • Can be executed after Fanged Muse
  • Similar to Mog of the Ages but more powerful
FFXIV - PCT Actions - Star PrismStar Prism Lv. 100
  • Powerful burst
  • Needs Starstruck to activate
  • Starstruck can be gained by using Starry Muse

FFXIV Dawntrail Related Guides

FFXIV Job Guides

Pictomancer Guides

Pictomancer Job Overview
FFXIV - Lv 100Level 100 Skill Rotation FFXIV - Lv 90Level 90 Skill Rotation

All Job Guides

Tanks
FFXIV - Paladin (PLD) Icon PLD FFXIV - Warrior (WAR) Icon WAR FFXIV - Dark Knight (DRK) Icon DRK FFXIV - Gunbreaker (GNB) Icon GNB
Melee Physical DPS
FFXIV - Dragoon (DRG) Icon DRG FFXIV - Monk (MNK) Icon MNK FFXIV - Ninja (NIN) Icon NIN
FFXIV - Samurai (SAM) Icon SAM FFXIV - Reaper (RPR) Icon RPR FFXIV - Viper (VPR) Icon VPR
Ranged Physical DPS
FFXIV - Bard (BRD) Icon BRD FFXIV - Machinist (MCH) Icon MCH FFXIV - Dancer (DNC) Icon DNC
Ranged Magic DPS
FFXIV - Black Mage (BLM) Icon BLM FFXIV - Summoner (SMN) Icon SMN FFXIV - Red Mage (RDM) Icon RDM FFXIV - Pictomancer (PCT) Icon PCT
Healers
FFXIV - White Mage (WHM) Icon WHM FFXIV - Scholar (SCH) Icon SCH FFXIV - Astrologian - (AST) - Icon AST FFXIV - Sage (SGE) Icon SGE

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