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This is a guide for the Pictomancer's Lv. 100 Skill Rotation in Final Fantasy XIV Dawntrail (FF14). Read on to learn about the Pictomancer's best Lv. 100 opener and skill rotation, and how to use the Pictomancer in Dawntrail!
List of Contents
As of Dawntrail Patch 7.01, you can no longer manually clear buffs when using Subtractive Palette or Aetherhues. Our job rotations have been adjusted to accommodate the changes implemented during this patch.
Prepare Motifs Before Battle | ||
---|---|---|
Pom Motif | Hammer Motif | Starry Sky Motif |
Before the start of the fight, prepare the motifs shown above. After which, cast Rainbow Drip to start the rotation. Keep in mind that Rainbow Drip takes 4 seconds to cast, so you can start casting 4 seconds before the battle begins.
2.46 GCD Opener |
---|
1 | 2 | 3 | 4 |
---|---|---|---|
Rainbow Drip 4s before start |
Striking Muse | Holy in White | Tincture of Intelligence |
5 | 6 | 7 | 8 |
Pom Muse | Wing Motif | Starry Muse Grants Starstruck |
Hammer Stamp |
9 | 10 | 11 | 12 |
Winged Muse | Hammer Brush | Mog of the Ages | Polishing Hammer |
13 | 14 | 15 | 16 |
Subtractive Palette | Blizzard in Cyan | Stone in Yellow | Thunder in Magenta |
17 | 18 | 19 | - |
Comet in Black | Star Prism | Rainbow Drip | End of Starstruck Effect |
20 | 21 | 22 | 23 |
Holy in White | Swiftcast | Claw Motif | Clawed Muse |
- | |||
End of Tincture Effect |
When Starry Muse is cast, a circle will appear on the ground and the Pictomancer gains 5 stacks of Hyperphantasia.
Standing in the circle will allow you to spend Hyperphantasia to reduce the casting time on spells. Once you have used all stacks of Hyperphantasia, Rainbow Drip can be instantly cast with no countdown.
☑ | Keep an eye on the Palette Gauge so it doesn't overflow. |
---|---|
☑ | Use Living Muse to control the charge of the Palette Gauge |
☑ | Striking Muse can be used anytime. |
☑ | If you need to move, cast Holy in White while changing positions. |
☑ | Abilities can be used in any order as long as the Palette Gauge doesn't overflow. |
In between bursts, you are allowed to use any abilities as long as the Palette Gauge doesn't overcharge. If you need to move positions, Holy in White can be cast instantly so you don't lose damage uptime.
Have Drawings on ALL Canvases | Have At Least 1 Black Paint |
---|---|
Creature Canvas should have either Wings or Fangs | After casting Subtractive Palette, use your enchanted color spells only and reserve Comet in Black for burst. |
Start your burst by casting Swiftcast on your first color spell to keep your GCD from falling behind when you cast Starry Muse. After casting Starry Muse, be prepared to cast 9 Spells in quick succession to maximize on the damage buff.
Use in Advance | 1 | 2 | 3 |
---|---|---|---|
Striking Muse | Swiftcast | Color Magic | Starry Muse As soon as possible |
4 | 5 | 6 | 7 |
Hammer Stamp | Winged Muse or Fanged Muse |
Hammer Brush | Mog of the Ages or Retribution of the Madeen |
8 | 9 | 10 | 11 |
Polishing Hammer | Comet in Black | Subtractive Palette | Comet in Black |
12 | 13 | 14 | 15 |
Stone in Yellow | Thunder in Magenta | Star Prism | Rainbow Drip |
Basic Color Spells | ||
---|---|---|
Fire in Red | Aero in Green | Water in Blue |
Do not use enchanted color spells at the start. |
You can use Fire in Red, Aero in Green, Water in Blue, or their AoE counterparts before casting Starry Muse. Do not complete the full skill combo since this will affect the GCD.
You can also cast Holy in White if you have more than 1 stack of White Paint. You need to reserve 1 White Paint for Subtractive Palette so you could cast Comet in Black.
Do not cast enchanted color spells at the start of the burst because it will require you to use Subtractive Palette. Using Subtractive Palette will use up your palette gauge and take away your black paint. Only use Subtractive Palette for your burst.
5 | 7 | |
---|---|---|
Winged Muse | → | Mog of the Ages |
Fanged Muse | → | Retribution of the Madeen |
Your creature canvas may vary depending on how you prepare each rotation. Winged Muse can be switched with Fanged Muse, subsequently switching Mog of the Ages to Retribution of the Madeen. Regardless of which creature muse you use, they will still have the same effect in the rotation.
Make sure to use Comet in Black before casting Subtractive Palette. If you use Subtractive Palette prematurely, you will lose the black paint, and you will not be able to cast Comet in Black two times in a row.
Basic AoE Combo | ||||
---|---|---|---|---|
Fire II in Red | → | Aero II in Green | → | Water II in Blue |
Enhanced AoE Combo | ||||
Blizzard II in Cyan | → | Stone II in Yellow | → | Thunder II in Magenta |
Pictomancer's Lv. 100 AoE skill rotation is the same as Pictomancer's Lv 90 skill rotation. When there are are 4 or more enemies, use the enhanced AoE color magic combo.
Job Action | Features |
---|---|
Rainbow Drip | Lv. 92
|
Claw Motif | Lv. 96
|
Clawed Muse | Lv. 96
|
Maw Motif | Lv. 96
|
Fanged Muse | Lv. 96
|
Retribution of the Madeen | Lv. 96
|
Star Prism | Lv. 100
|
Pictomancer Job Overview | |
---|---|
Level 100 Skill Rotation | Level 90 Skill Rotation |
Tanks | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
PLD | WAR | DRK | GNB | ||||||||
Melee Physical DPS | |||||||||||
DRG | MNK | NIN | |||||||||
SAM | RPR | VPR | |||||||||
Ranged Physical DPS | |||||||||||
BRD | MCH | DNC | |||||||||
Ranged Magic DPS | |||||||||||
BLM | SMN | RDM | PCT | ||||||||
Healers | |||||||||||
WHM | SCH | AST | SGE |
Pictomancer Lv. 100 Rotation Guide
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