★ Trending: Puzzles | Codes | Jeljin | NG+
☆ Starting out? Check our Beginner's Guide
┗ Combat | Builds | Weapons | Tier List
★ Walkthrough | Good Deeds | Mysteries
┗ Timeloops | Vaults | NPCs | Enemies
☆ Missables | Game Length | Trophies

Jeljin is a main location in Hell Is Us. Find out more about Jeljin's Good Deeds, Mysteries, puzzles, Vault of Forbidden Knowledge, important loots, Timeloops, NPCs, and a Walkthrough for Jeljin here!
List of Contents
| Step | Objective |
|---|---|
| 1.1 | ![]() Travel to Jeljin after asking Tania about the Symbol of the Charioteer. Head towards the chapel in the west. You won't be able to enter through the main gate, so take the small path on the left side to enter the Chapel grounds. Inside the Ruins in the south, you can speak with Edwyn Tosan to do the Good Deed Family Feud. |
| 1.2 | ![]() Make your way to the main entrance of the chapel, there will be a lot of enemies in the way, so be careful. There is also the Archaeology Camp to the left of the church. Following the path will lead you to a Lymbic Chest on the back of a pickup. You can enter one of the tents and descend to the underground ruins for the Family First mystery. You can descend further and find Istian Blainey for the Never Worn good deed. |
| 1.3 | ![]() There will be a save point inside the church, behind it will be the note - Cryptic Clue. Make your way to the back of the church through the door behind the dais. |
| 1.4 | ![]() There will be a Hallow with two hazes in front of the pergola, defeat it and go to the north side of the church and climb the scaffolding to get to the roof. Go to the south side and climb down. You will find Ilio Zarate on top of the scaffolding, helping him and his sister will complete the Good Deed Separated. |
| 1.5 | ![]() On the other side pick up the Keys - Crane from the corpse beside the Dove Crypt and scan the door for the clue. |
| 1.6 | ![]() Turn the first two statues to face the right and the last two statues to face the left, having them face each other. Once the Door opens, scan the tablet inside. ▶︎Jeljin Dove Crypt Puzzle Guide |
| 1.7 | ![]() After scanning the tablet, unlock the gate to the east and circle back to the chapel entrance. Pass through to where the pergola is and take the stairs down to the graveyard, where the Flower Crypt is. |
| 1.8 | ![]() Scan the door for the clue. Turn all statues to display the Sun symbol to unlock the entrance to the crypt, then scan the tablet inside for information. ▶︎Jeljin Flower Crypt Puzzle Guide |
| 1.9 | ![]() From your current location, open the locked gate east of the crypt. There will be a big walker here and a Artillery Walker on the scaffolding. Operate the crane using the key you picked up earlier and lower the crane to create a bridge. Climb the scaffolding and cross to the other side to get to the Dagger Crypt. |
| 1.10 | ![]() Scan the door for the clue. Turn all the statues to face left to open the crypt. Scan the tablet inside for more information. ▶︎Jeljin Dagger Crypt Puzzle Guide |
| 1.11 | ![]() Exit the crypt and unlock the gate in front of it, this will lead back to the front of the chapel. Cross to the other side where the dig site is and go behind it. Pass through the columbarium and follow the path until you reach the cave. |
| 1.12 | ![]() Go through the cave and cross the scaffolding to reach the Horse Crypt. Scan for the clue and turn the statues in this order from left to right: Left, Right, Right to open the entrance to the crypt, then scan the tablet inside. ▶︎Jeljin Horse Crypt Puzzle Guide |
| 1.13 | ![]() Return to the back of the church and solve the puzzle on the pergola by entering the following symbols and numbers from left to right: Dove-3-0, Flower-2-4, Dagger-3-3, and Horse-9-0. ▶︎Jeljin Pergola Puzzle Guide |
| 1.14 | ![]() Enter the newly opened chamber and defeat the enemies below to reach the tomb, where you’ll collect the Iron Seal - Fading and the Map of Hadea - Ancient, which unlocks travel to the Auriga Museum. Return to the APC and proceed to your next destination. Take note to go to Auriga Museum only after you've been to Jeljin and Lethe. |
Searching for the Keystone of Rage Walkthrough
| ✔️ | Items | Details |
|---|---|---|
Family Feud
|
Rewards: |
|
Never Worn
|
Rewards: |
|
Separated
|
Rewards: |
| ✔️ | Items | Details |
|---|---|---|
Family First
|
Rewards: |
|
Lymbic Chest - Jeljin Archeology Camp
|
Rewards: |
| ✔️ | Puzzle | How to Solve |
|---|---|---|
| Jeljin Dial Puzzle |
Location: Jeljin Mystery: Family First Solution: Look for the audio types hinting on the symbols in the following locations: 1 in Lethe - Ministry of Cultural Primacy, and 2 in Jeljin. |
|
![]() Jeljin Dove Crypt Puzzle |
Location: Jeljin Investigation: Searching for the Keystone of Rage Solution: Turn the statues in this order from left to right: Right, Right, Left, and Left. |
|
![]() Jeljin Flower Crypt Puzzle |
Location: Jeljin Investigation: Searching for the Keystone of Rage Solution: Turn all of the statues until the Sun Symbol is displayed to open the crypt. |
|
![]() Jeljin Dagger Crypt Puzzle |
Location: Jeljin Investigation: Searching for the Keystone of Rage Solution: Turn all of the statues facing to the left to open the crypt. |
|
![]() Jeljin Horse Crypt Puzzle |
Location: Jeljin Investigation: Searching for the Keystone of Rage Solution: Turn the statues in this order from left to right: Left, Right, and Right. |
|
![]() Jeljin Pergola Puzzle |
Location: Jeljin Investigation: Searching for the Keystone of Rage Solution: Enter the following symbols and numbers from left to right: Dove-3-0, Flower-2-4, Dagger-3-3, and Horse-9-0. |
| ✔️ | Code | How to Solve |
|---|---|---|
![]() Jeljin Pergola Puzzle |
This is the code to the pergola found inside the church in Jeljin. Code: Dove-3-0, Rose-2-4, Sword-3-3, and Horse-9-0 |
| ✔️ | Item | How to Get |
|---|---|---|
Key - Archeology Camp
|
Found in the caves under the archeological camp in Jeljin cemetery. Opens the locker in the archeological camp. |
|
Key - Columbarium
|
Given by Edwyn Tosan. Opens the columbarium in the mausoleum. |
|
Letter - Daughter's Hope
|
Found in the archeological camp at the Jeljin cemetery. Contents of the letter contains a hint to complete the Never Worn Good Deed. |
|
Lymbic Rod - Rage, X
|
Found inside the excavation site in Jeljin Used to open Lymbic Chests and Lymbic Doors. |
|
Note - Cryptic Clue (Jeljin)
|
Found in the chapel of the Jeljin cemetery. Part of the access code to be used in Computer Room D at Lethe National Library. |
|
Recording - Aster Doorway 2
|
Found in the archeological camp in Jeljin. Used to open Aster Doorway in Jeljin. |
|
Recording - Aster Doorway 3
|
Found on a corpse in the Jeljin digsite. Used to open Aster Doorway in Jeljin. |
|
Shoes - Red
|
Found in the archeological camp at the Jeljin cemetery. Taken back to a house in Jova. |
| ✔️ | Item | How to Get |
|---|---|---|
Marked Door Polaroid
|
Found in Jeljin Cemetery. |
|
Pocket Watch
|
Found on a stone bench in Jeljin. |
| ✔️ | Item | How to Get |
|---|---|---|
Iron Seal - Fading
|
Found in the sealed chamber below the Jeljin church. Used to unlock Auriga Museum. |
|
Keys - Crane
|
Found on a corpse in the Jeljin cemetery. |
|
Map of Hadea - Ancient
|
Found in the sealed chamber below the Jeljin church |
List of All Investigation Items
| Vault and Rune Code | Location |
|---|---|
| Jeljin Vault |
![]() Located up a ladder inside the hidden tunnels of the digsite. |
| ✔️ | Timeloop | How to Solve |
|---|---|---|
![]() Below the digsite |
The Jeljin Timeloop is located inside the tunnels below the digsite. Just follow the tunnels until you see a ladder that takes you up to the Timeloop. |
All Timeloop and Guardian Locations
| Character | Location | Investigations/ Good Deeds |
|---|---|---|
Edwyn Tosan
|
He is hiding in one of the ruins outside the chapel gate. |
Good Deeds: • Family Feud |
Ilio Zarate
|
He is on top of the scaffoling on the side of the chapel. |
Good Deeds: • Separated |
Istian Blainey
|
He is trapped underground in the Jeljin dig site. |
Good Deeds: • Never Worn |
Lia Zarate
|
She is hiding in the columbarium in graveyard beside the chapel. |
Good Deeds: • Separated |
| World Map | In-Game Map | ||||||||
|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
||||||||
| Related Investigations | Zones | ||||||||
|
Act 2 ・Searching for the Keystone of Rage |
・Jeljin's Chapel | ||||||||
| Threat Level | |||||||||
| III | |||||||||
| Description | |||||||||
| A small, peaceful, rural town on the border of Jehania, near a culturally significant Sabinian cemetery site. | |||||||||

Story Walkthrough and List of All Acts
| List of All Locations | ||
|---|---|---|
| Senedra Forest | Acasa Marshes | Vyssa Hills |
| Lake Cynon | Lethe - National Library | Plains of Mist |
| Marastan | Talju | Lethe - Ministry of Cultural Primacy |
| Jeljin | Auriga Museum | - |
| Sub-Areas | ||
| Watcher's Nest | ||
Jeljin 100% Completion Guide



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