Spider-Man Remastered

The One That Got Away Mission Walkthrough and Guide

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THE ONE THAT GOT AWAY WALKTHROUGH

The One That Got Away is a Main Mission in Spider-Man Remastered as part of the game's Main Campaign. Read on to learn more about the Mission's objectives, how to complete them, and what rewards are available for completing this Mission!

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The One That Got Away Overview


The One That Got Away
Mission Type Main Mission
Mission No. 33
XP Rewards 3500 XP

The One That Got Away Location

Map View World View

This mission starts under an overpass, near a car in south Hell's Kitchen.

The One That Got Away Walkthrough

The One That Got Away Objectives

Help Stop Devil's Breath

Step Objective
1
Look for the Dispersal Device

Look around the area for a device that can hold Devil's Breath. You'll find it across your starting point, on the left side of the room.
2
Point Out the Drones

Look ahead to point out the drones to Spider-Man.
3
Point Out the Vent

Look behind you to your right to point out the vent.
4
Request a Distraction

Once Spider-Man's in position, request a distraction so that you can get to the tablet.
5
Get the Tablet

Walk past the civilians to get the tablet.
6
Go Up the Stairs

After getting free of the Demons, go up the nearby stairs. There will be a Demon at the center staircase so take the ones on the side.
7
Distract the Guards at the Top of the Stairs

Use a lure to distract one of the Demons and lead him away from the other. Ask Spider-Man to take them both out.
8
Distract the Guards Near the Monitors

Toss another lure near one of the monitors. This will separate the two Demons, making them safe to knock down.
9
Distract the Guards at the Barricades

Stick to the right side of the floor until you reach a set of barricades. Toss another lure to the cover to your left to distract one of the Demons. Let Spider-Man take them out.
10
Request a Distraction

Once Li and other Demons arrive, request a distraction to give you an open path to the bomb.
11
Remove the Battery Wires

Flip the bomb over to the side with black wires. Take out the first and third wires in any order to disable the batteries.
12
Remove the Fan Wire

Take out the second wire to disable the fan.
13
Remove the Last Wire

Take out the final wire to defuse the bomb.

Fight Mister Negative

Step Objective
14
Take Out Demons on the Upper Area

Take out all the Demons on the upper area first. Zip to flag poles and rafters to do Perch Takedowns.
15
Take Out Demons on the Center Floor

Lure Demons to the monitors and drag them down to take out the ones at the center floor.
16
Fight Reinforcements

Once the hostages are safe, defeat all the reinforcements that arrive.
17

Follow the objective markers into the train. Fight and defeat Mister Negative.

How to Beat Mister Negative

How to Beat Mister Negative

Prioritize Counter-Attacks for the First Phase

Prioritize counter attacks
For the first phase of the fight, wait for him to commit to an attack before you throw punches. After dodging his attack, it'll be much easier for you to string a combo. Make sure to push him to the door to end the first phase.

Dodge Mister Negative's Blasts

negative blasts
Mister Negative will start firing negative blasts at you. Telegraph the direction of these blasts by looking at his hands.

If his hands go to one side, dodge to the side. If he spreads his hands out to both sides, dodge to the ceiling. Once he tires out, do a Web Strike attack and continue with a combo.

Spider-Man Remastered Related Guides

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Complete Story Walkthrough and All Missions

Mission Walkthroughs

Main Campaign Missions
Main Campaign
DLC Missions
The Heist Turf Wars Silver Lining

Main Campaign Main Missions

No. Mission
1 Clearing the Way
2 The Main Event
3 My OTHER Other Job
4 Keeping the Peace
5 Something Old, Something New
6 Fisk Hideout
7 Landmarking
8 For She's a Jolly Good Fellow
9 Don't Touch the Art
10 A Shocking Comeback
11 The Mask
12 Day to Remember
13 Harry's Passion Project
14 Financial Shock
15 Wheels within Wheels
16 Home Sweet Home
17 Stakeout
18 Couch Surfing
19 Straw, Meet Camel
20 And the Award Goes to...
21 Dual Purpose
22 Hidden Agenda
23 A Fresh Start
24 Dinner Date
25 Up the Water Spout...
26 What's in the Box?
27 Back to School
28 Spider-Hack
29 Uninvited
30 Strong Connections
31 First Day
32 Collision Course
33 The One That Got Away
34 Breakthrough
35 Reflection
36 Out of the Frying Pan...
37 ...Into the Fire
38 Picking up the Trail
40 Supply Run
41 Heavy Hitter
39 Streets of Poison
42 Step Into My Parlor...
43 The Heart of the Matter
44 Pax in Bello

Main Campaign Side Missions

All Side Missions
Spider-Man. P.I. The Network is Down Storming the Castle
Spider-Men Cat's Cradle Helping Howard
Internet Famous Tombstone: On the Move Tombstone: What's He Building in There...
Tombstone: Let's Get Ready To... College Buddies Tick Tock
Over His Head A Matter of Debate Home Team Advantage
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