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Dual Purpose is a Main Mission in Spider-Man Remastered as part of the game's Main Campaign. Read on to learn more about the Mission's objectives, how to complete them, and what rewards are available for completing this Mission!
Previous Mission | Next Mission |
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And the Award Goes to... | Hidden Agenda |
List of Contents
Dual Purpose |
|
Mission Type | Main Mission |
---|---|
Mission No. | 21 |
XP Rewards | 3000 XP |
Feature Unlocks | Demon Warehouses |
Gadget Unlocks | |
Trip Mine |
Map View | World View |
---|---|
This mission starts at a Recycling Center in Hell's Kitchen.
Dual Purpose Objectives |
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Step | Objective |
---|---|
1 | Take Down the First Guard From your starting point, you can safely do a Web Strike Takedown or a Perch Takedown on the guard closest to you. |
2 | Take Out the Two Guards Behind a Truck Your next targets will be two guards fiddling with a truck. Zip to the lamppost above them. Distract one by shooting web at the pile of garbage to your right. You'll be able to take both down safely. |
3 | Take Out the Brute From the lamppost, zip to the lamppost right across from you. Once the brute walks under you, do a Perch Takedown. |
4 | Defeat the Remaining Guards There will be a few guards left that are separate from one another. Take them down to clear the area. |
5 | Power up the First Junction Box After checking the gate, use AR to find nearby junction boxes. The first will be marked as an objective. Use Electric Webs to power them up. |
6 | Power up the Second Junction Box The second box will be across from the first one, below a lamppost. |
7 | Power up the Third Junction Box The third will be near the truck where you took out the two guards. |
8 | Power up the Final Junction Box The final one will be on a wall across the third box, hidden behind some crates. |
9 | Enter the Facility Follow the objective markers to a vent that lets you inside. Crawl through the vent then drop down to a room. |
10 | Check for Clues Investigate the room for clues. Once you've cleared it, you'll need to head to another facility. Exit the building. |
Step | Objective |
---|---|
11 | Head to the Next Area Follow the objective marker to the next area. |
12 | Use Trip Wire on the First Two Guards After unlocking the Trip Wire gadget, use it to quickly take down the two guards nearby. |
13 | Head to a Nearby Roof From your starting point, head to the roof of a building nearby. You can do Web Strike Takedowns on isolated enemies from here. |
14 |
Get to a Lamppost Near the Roof From the roof, zip to a nearby lamppost. |
15 | Take Out the First Sniper A sniper will walk under the lamppost. Do a Perch Takedown on him. |
16 | Take Out the Second Sniper Zip across to the other side of the facility. Do a Web Strike Takedown on a sniper nearby. |
17 | Take out the Last Sniper and Clear the Remaining Guards Do a Web Strike Takedown on the final sniper, who will be on the roof of the building in front of you. With the snipers down, you'll be free to defeat any other guards safely. |
18 | Enter the Building Pull out the front doors to enter the building. Check for clues in the room. This will unlock Demon Warehouse Bases. |
19 | Fight the Reinforcements More demons will arrive after you exit the building. Defeat them to complete the mission. |
Complete Story Walkthrough and All Missions
Main Campaign Missions | ||
---|---|---|
Main Campaign | ||
DLC Missions | ||
The Heist | Turf Wars | Silver Lining |
No. | Mission |
---|---|
1 | Clearing the Way |
2 | The Main Event |
3 | My OTHER Other Job |
4 | Keeping the Peace |
5 | Something Old, Something New |
6 | Fisk Hideout |
7 | Landmarking |
8 | For She's a Jolly Good Fellow |
9 | Don't Touch the Art |
10 | A Shocking Comeback |
11 | The Mask |
12 | Day to Remember |
13 | Harry's Passion Project |
14 | Financial Shock |
15 | Wheels within Wheels |
16 | Home Sweet Home |
17 | Stakeout |
18 | Couch Surfing |
19 | Straw, Meet Camel |
20 | And the Award Goes to... |
21 | Dual Purpose |
22 | Hidden Agenda |
23 | A Fresh Start |
24 | Dinner Date |
25 | Up the Water Spout... |
26 | What's in the Box? |
27 | Back to School |
28 | Spider-Hack |
29 | Uninvited |
30 | Strong Connections |
31 | First Day |
32 | Collision Course |
33 | The One That Got Away |
34 | Breakthrough |
35 | Reflection |
36 | Out of the Frying Pan... |
37 | ...Into the Fire |
38 | Picking up the Trail |
40 | Supply Run |
41 | Heavy Hitter |
39 | Streets of Poison |
42 | Step Into My Parlor... |
43 | The Heart of the Matter |
44 | Pax in Bello |
Dual Purpose Mission Walkthrough and Guide
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