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Vilebranch Hexx is the Campaign boss for Stage 10-1 of the Hinterlands Region in Warcraft Rumble. Read on to learn more about this boss, the enemies that spawn along with Vilebranch Hexx, rewards for beating Vilebranch Hexx, how to beat this boss, and more!
List of Contents
Vilebranch Hexx Information | |
---|---|
Vilebranch Hexx | |
Stage | 10-1 Hinterlands |
Required Onyxia Sigil | 44 |
Recommended Deck Level | Level 10 |
Level Description | |
Standing high atop her temple allows her to snipe distant enemies with shadow magic. |
Boss Tactic | Targets her enemies with shadow magic at an extensive range. |
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First Clear Rewards | ||
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1 Onyxia Sigil |
60 Gold |
Recommended Deck Build | |||
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Rend Blackhand | Whelp Eggs | Core Hounds | Drake |
S.A.F.E. Pilot | Quilboar | Harpies |
Rend Blackhand is our preferred Leader for this stage because of his Flying trait. This works well against the Spiderlings that Vilebranch likes to deploy. Additionally, his natural bulk allows him to reach Vilebranch despite Vilebranch's bombardment of shadow magic.
Drake, Harpies, and Whelp Eggs are included in the deck as synergistic units with Rend, with Core Hounds as the frontline tank and Quilboar acting as the defending tank.
Lastly, the S.A.F.E. Pilot is included as our emergency wave clear mini since we are not running any Spells.
Capture a Tower on the right side of the map and focus on holding that position. Vilebranch will typically spawn her own Kobold Miner on the left side, so the right side is the path of least resistance.
Additionally, trying to hold both towers on the map exhausts too many resources, so focus on deploying your minis from just the right side of the map.
This will cause Vilebranch to focus on deploying minis on the right side as well in an attempt to defend herself from you.
Vilebranch's special mechanic is that she can damage minis from an extremely long range. Using tanky frontliners like Core Hounds, Abominations, or Warsong Grunts allows your units to arrive at Vilebranch's location without losing too much HP.
Rend decreases the cost of Flying units by 1. This seemingly insignificant buff will allow you to get your other Flying minis out sooner.
Also, you will want to send your units out in waves instead of one at a time, or else Vilebranch will single each one out with her long-range magic.
Warcraft Rumble Campaign Guide
Region Bosses | |
---|---|
10-1 |
Vilebranch Hexx
|
10-2 | |
10-3 | |
10-4 | |
10-5
(Hard) |
This section is currently being updated. Thank you for your patience! |
All Regions | ||
---|---|---|
Elwynn Forest | Westfall | Duskwood |
Stranglethorn Vale | The Barrens | Ashenvale |
Darkshore | Thousand Needles | Lordaeron |
Hinterlands | Dustwallow Marsh | Un'Goro Crater |
Winterspring | Plaguelands | Blackrock Mountain |
Vilebranch Hexx Hinterlands Campaign Guide
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