Warcraft Rumble

Rend Blackhand Siege Deck Build

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Warcraft Rumble - Rend Blackhand Siege Deck Build

The Rend Blackhand Siege Deck Build is a PVE build that utilizes Flying and Unbound minis to quickly take over towers and push lanes towards the boss. Read on for the best leader and minis for this build, deck build traits, and how to play and strategies!

Rend Blackhand Siege Deck Build Information

Rend Blackhand Siege Deck Summary

Rend Blackhand Siege Deck Build
Warcraft Rumble - Rend Blackhand Rend Blackhand Warcraft Rumble - Harpies Harpies Warcraft Rumble - Drake Drake Warcraft Rumble - Pyromancer Pyromancer
Warcraft Rumble - Quilboar Quilboar Warcraft Rumble - Earth Elemental Earth Elemental Warcraft Rumble - Stonehoof Tauren Stonehoof Tauren

This deck centers around placing Rend Blackhand early in the game to get reduced costs for your succeeding Flying Units. This build excels at taking over towers and clearing lanes to provide a safe path to the boss.

Keep in mind that placing Rend Blackhand very early makes this build slightly expensive to play due to your leader's 6 Gold Cost. Additionally, all of your units tend to move slow so it also requires strategic placement of Unbound minis like Quilboar and Earth Elemental to take over towers efficiently.

Rend Blackhand Siege Deck Build Roles and Talents

Flying Minis

Mini Traits
Warcraft Rumble - Rend Blackhand Mini Rend Blackhand AoE
Dismounts
Elemental
Flying
Warcraft Rumble - Harpies Mini Harpies Fast
Flying
Squad
Warcraft Rumble - Drake Mini Drake Elemental
Flying
Ranged

Rend Blackhand is your main flying siege mini and is best deployed before other Flying minis so that flying units get a 1 Gold Cost Reduction when he's in play. This leader essentially has two lives, starting out as a tanky flying unit with an AOE attack and then becoming a single target tanky melee unit once it's dragon dies.

Harpies are your main squad units and is best deployed once the Earth Elemental or Stonehoof Tauren is burning the boss or tower. They are also a great defensive unit against melee units since they can easily overpower them.

Drake serves as this deck secondary flying siege unit. Though not as strong as Rend Blackhand's flying form, this mini has the same AOE fire breath attack and can easily clear groups of weak melee and opposing flying minis.

Melee Minis

Mini Traits
Warcraft Rumble - Quilboar Mini Quilboar Cycle
Melee
One-Target
Resistant
Tank
Unbound
Warcraft Rumble - Earth Elemental Mini Earth Elemental Armored
One-Target
Siege Damage
Siege Specialist
Tank
Unbound
Warcraft Rumble - Stonehoof Tauren Mini Stonehoof Tauren Charge
Melee
One-Target
Tank

Quilboar is a versatile Unbound mini that serves multiple roles in the team, able to grab faraway Treasure Chests or distract Towers and Bosses when placed near them.

Earth Elemental functions as one of your main siege units, and since it's Unbound, is always placed next to Towers and Bosses to help burn them down.

Stonehoof Tauren is your second tank and lane pusher, and is best placed in captured Meeting Stones, Towers, or near your base when you need to defend it.

Ranged Minis

Mini Traits
Warcraft Rumble - Pyromancer Mini Pyromancer AoE
Elemental
Ranged

Pyromancer is our only Ranged unit for this build. She has enough power to deal with both opposing Flying and Melee minis as long as it's placed behind your main tanks and Rend Blackhand.

Rend Blackhand Siege Deck Build Talents

Flying Minis

Mini Best Talent
Warcraft Rumble - Rend Blackhand Rend Blackhand Scale and Steel Scale and Steel
Gain Resistant while flying and Armored while dismounted.
Warcraft Rumble - Harpies Harpies Infectious Swipes Infectious Swipes
Gain Poison
Warcraft Rumble - Drake Drake Mother Drake Mother Drake
Periodically summon a Whelp Egg

Scale and Steel is Rend Blackhand's best Talent, giving him the Armored Trait on both his forms, giving him more resistance to Ranged Attacks during his Flying Stage and can later tank Flying Attacks when he becomes a Melee Unit. This patches his main weakness, granting him great survivability and making him your primary siege unit/

Infectious Swipes grants your Harpies greater burn potential, allowing them to easily tear through Armored melee tanks and assist in overpowering towers and bosses.

Mother Drake causes a single Whelp Egg to spawn in the map whenever the Drake is on the field. This talent essentially grants you one extra mini when the Whelp hatches which can then help take out melee units advancing on your tower.

Melee Minis

Mini Best Talent
Warcraft Rumble - Quilboar Quilboar Tunnel Vision Tunnel Vision
Deploy much more quickly
Warcraft Rumble - Earth Elemental Earth Elemental Obsidian Shard Obsidian Shard
On death, split into two smaller Earth Elementals
Warcraft Rumble - Stonehoof Tauren Stonehoof Tauren Momentum Momentum
After connecting a charge, immediately charge a second time if possible.

Tunnel Vision speeds up Quilboar's deployment time, allowing it to emerge faster to grab treasure chests or distract towers and bosses.

Obsidian Shard causes the Earth Elemental to split into two smaller but weaker shards, essentially giving it one last chance to burn down the tower or boss and making it a very efficient siege unit.

Ranged Minis

Mini Best Talent
Warcraft Rumble - Pyromancer Pyromancer Conflagrate Conflagrate
Splash area is doubled

Conflagrate increases the splash area of the Pyromancer's attacks, making her even more effective at dealing with squads.

How to Play Rend Blackhand Siege

Place Rend Blackhand at the Start

Warcraft Rumble - Place Rend Blackhand at the Start
Always send out Rend Blackhand before sending out any flying units to reduce their cost by 1 Gold. While an expensive play at the start, your leader is tanky enough to take on most minis and his slow movement speed means succeeding flying minis such as the Harpies can easily catch up to support him.

Once Rend reaches the tower, place an Earth Ellemental near it to act as a buffer against incoming melee or ranged units. Afterwards, it's just a matter of cycling through your other units and replacing Rend when he dies before sending out your Flying minis.

Use the Quilboar to Grab Treasure Chests

Warcraft Rumble - Use the Quilboar to Grab Treasure Chests
If there are treasure chests on the map, prioritize deploying a Quilboar to take it. The extra gold can go a long way in helping you place all your flying units after placing Rend at the very start of your push.

Late Play Rend Strategy

Warcraft Rumble - Late Play Rend Strategy
In cases where you can't immediately place Rend, we recommend pushing with Earth Elemental and Stonehoof Tauren first. These two units can capture towers on their own, giving you more room to place your Kobolds to reach faraway Gold Veins.

Pushing with your main tanks is also advantageous when the enemy starts sending out fast ranged units such as Huntress who can easily take out Rend and your other flyers.

With this strategy, your melee units will essentially act as a buffer that clears the way for Rend and your other flyers to reach the boss.

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