Warcraft Rumble

How to Beat Blackfathom Deeps Dungeon

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Warcraft Rumble - Blackfathom Deeps Dungeon Banner
Blackfathom Deeps is a Dungeon in Warcraft Rumble. Read on to learn more about Blackfathom Deeps, the bosses encountered in the dungeon, the best relics to use, the best builds to mobilize, how to beat this dungeon, and the rewards for beating Blackfathom Deeps.

Blackfathom Deeps Overview and Rewards

Dungeon Details

Blackfathom Deeps Dungeon Info
Warcraft Rumble - Blackfathom Deeps Dungeon
Starting Period November 26, 2023
Ending Period December 2, 2023
Modifiers Available None
Featured Family Beasts

Eligible Leaders

Leader Leader Ability
Warcraft Rumble - Charlga Razorflank Charlga Razorflank Spirit Tangle
Your Minis in hand share the same cost. What???
Warcraft Rumble - Hogger Hogger Relentless
Hogger's movement and attack speed increase 35% each time he is played. More bones to gnaw on...
Warcraft Rumble - Old Murk-Eye Old Murk-Eye March of the Murlocs
For 5 seconds after deploying, summon a Murloc Tidehunter for each Gold spent on other minis.

Rewards

All Rewards
Warcraft Rumble - XP Icon
XP
Warcraft Rumble - Arc Energy Icon
Arc Energy
Warcraft Rumble - Army Upgrade Icon
Army Upgrade Slot

Blackfathom Deeps Dungeon Bosses

Dungeon Bosses
Warcraft Rumble - Grglmrgl Icon
Grglmrgl
Warcraft Rumble - Baron Aquinis Icon
Baron Aquanis
Warcraft Rumble - Aku
Aku'mai

Blackfathom Deeps Best Relics

Blackfathom Deeps Map 1 Best Relic

Relic Description
Aegis of Primal Rage IconAegis of Primal Rage Beasts Minis near your Leader deal 30% more damage.

Aegis is a very good pick in this deck build as it gives a 30% damage buff to your Beast Minis that surround Hogger. As this is a Rush-style deck, Minis will be close to Hogger as they push down a lane.

Blackfathom Deeps Map 2 Best Relic

Relic Description
ThiefThief's Whistle Playing your Leader summons 2 Defias Bandits.

Thief's Whistle is great to pair with Hogger, giving him two Defias Bandits as bodyguards to help him push down a lane. Defias Bandits can help stun enemy Minis to extend Hogger's survivability.

Blackfathom Deeps Map 3 Best Relic

Relic Description
Leeching Poison IconLeeching Poison Your Melee Minis gain lifesteal.

Leeching Poison is arguably the Relic that pulls this deck build together as most of the Minis in the deckbuild are melee. Coupled with Aegis, the lifesteal of your melee Minis increases by a sizable amount.

Blackfathom Deeps Best Dungeon Builds

Hogger Best Build for Blackfathom Deeps Dungeon

Hogger Rush Deck Build
Warcraft Rumble - Hogger Hogger Warcraft Rumble - Gnoll Brute Gnoll Brute Warcraft Rumble - Quilboar Quilboar Warcraft Rumble - Dark Iron Miner Dark Iron Miner
Warcraft Rumble - Pyromancer Pyromancer Warcraft Rumble - Harpies Harpies Warcraft Rumble - Holy Nova Holy Nova

How to Beat Blackfathom Deeps

You can complete the Blackfathom Deeps Dungeon by following the set of objectives below:

  1. Grglmrgl Tips
  2. Baron Aquinis Tips
  3. Aku'mai Tips

Grglmrgl Tips

Warcraft Rumble - Grglmrgl
The first stage will be against Grglmrgl, a murloc tidehunter that focuses on spawning ranged murloc units at certain points in the map. Defeat them by bringing unbound minis, tank minis, and securing the right-side turret first.

  1. Bring Unbound Minis to Contest Ranged Murlocs
  2. Bring Tank Minis as a Defensive Frontline
  3. Secure the Right Turret First

Bring Unbound Melee Minis to Contest Ranged Murlocs

Warcraft Rumble - Bring Unbound Minis
Grglmrgl will periodically spawn ranged murloc units to ambush lanes. This can be difficult because they station themselves in positions where some Minis can't reach.

To alleviate this problem, bring Unbound Melee Minis (e.g., Quilboar), to contest these areas where they position themselves in.

Unbound Minis allow you to place a unit on the same area where the murlocs are that would otherwise be inaccessible to regular Minis.

Unbound Trait Guide: List of Unbound Minis and Effects

Bring Tank Minis as a Defensive Frontline

Warcraft Rumble - Gnoll Brute
This stage will spawn many ranged units that deal high damage from afar, so it is advised to bring tanky melee units as a defensive frontline to survive the onslaught.

Not only are Murloc Tidehunters a problem, but Ogre Mages can also clear Squad Minis.

Quilboars are an effective Mini to bring as they can easily ambush Ogre Mages and murlocs from behind and have enough health to sustain themselves.

Secure the Right Tower First

Warcraft Rumble - Secure Right Tower Map 1
The right-side tower of this stage is a key strategic area as it will block off murloc units spawning from the right-side from ambushing the left lane.

The tower will also cover a gold vein from enemy Kobolds, and prevent pressure from the opponent.

Baron Aquinis Tips

Warcraft Rumble - Baron Aquinis
The second stage will be against Baron Aquinis, a water elemental that has coated their towers in poisonous terrain.

Defeat him by securing the right tower and focusing your push down the middle lane, taking the left tower by using Flying and Unbound Minis, and bringing Anti-Flying Minis for defense.

  1. Secure the Right Tower First
  2. Take the Left Tower by Using Flying and Unbound Minis
  3. Prepare Anti-Flying Minis for Defense

Secure the Right Tower First

Warcraft Rumble - Secure Right Tower Map 2
The tower on your right-side would be strategic to take as it opens up the middle lane for a frontal attack on Baron Aquinis. It is also the only tower in the map that isn't coated in poison.

Doing so will secure a foothold for ground Minis to start assaulting the boss safely without becoming poisoned as well as claim a gold vein for early gold generation.

This is where a majority of your Minis will push against Baron Aquinis as there are no hazards to impede your Army.

Take the Left Tower by Using Flying and Unbound Minis

Warcraft Rumble - Take the Left Tower
When the right-side tower is taken, focused efforts on the left-side tower can begin.

The path is coated in deadly poison that will slowly chip away at your ground Minis' HP. So, sending regular ground Minis is not recommended as they will die even before they can reach the tower.

Send in some Flying Minis in the left lane to avoid the poison, and before they can reach tower range, spawn an Unbound Melee Mini to soak tower shots.

This left-side tower is near a gold vein, so you can send a Dark Iron Miner to mine the gold while also soaking tower shots to cover your Flying Minis.

Prepare Anti-Flying Minis for Defense

Warcraft Rumble - Prepare Anti-Air Defenses
While it has not been secured, the enemy towers will spawn Flying Minis like Bat Riders, Drakes, and Gargoyles to attack your main base.

The Gargoyles can cause serious damage to your tower. We recommend having a ranged Mini like a Pyromancer to defend the base from these attacks.

Aku'mai Tips

Warcraft Rumble - Akumai
The third stage will be against Aku'mai, a hydra that possesses a map-wide presence using its three heads.

  1. Prepare to Defend with AoE Minis
  2. Secure the Left-Side Tower
  3. Defeat Hydra Heads in Order to Unlock a Final Area
  4. Assault Each Hydra Head in the Final Area

Prepare to Defend with AoE Minis

Warcraft Rumble - Prepare to Defend with AoE
The stage will start off with the enemy already having deployed units. So, it is recommended to prepare to defend your base for the incoming attack.

The Minis that will attack your base will be a mix of Murloc Tidehunters and Raptors, so AoE Minis like Pyromancers and Gnoll Brutes are highly recommended for this encounter overall.

Secure the Left-Side Tower

Warcraft Rumble - Take Left Tower
The tower on the left-side lane is the nearest spawn point for enemy Minis and is a priority location to take.

Aku'mai Red will be on this lane, so be sure to clear out the Murloc Tidehunters first before waking it. Then, send in a frontline Melee Mini to soak damage and ranged units to deal high damage to it.

Defeat Hydra Heads to Unlock a Final Area

There are a total of three hydra heads that will appear on different points in the map. Each head has its own unique ability:

  • Aku'mai Red - Tends to fall asleep. Roars when awoken (hit by damage), and buffs nearby allies.
  • Aku'mai Blue - Inhales and breathes chain lightning for several seconds. (Powerful single target attack)
  • Aku'mai Green - Spits up oozes and splatters pools of acid on the ground.

It is recommended to focus on one hydra head at a time. First, deal with Aku'mai Red on the left-side to start your assault on the left-lane tower.

After that, focus units on the right lane to take down Aku'mai Green and claim the Meeting Stone near it. Then lastly, finish off Aku'mai Blue by sending Minis from the left-lane tower that was just secured.

When all Hydra heads are defeated, a section of the map will open up and the three heads will line up together, open for an attack.

Assault Each Hydra Head in the Final Area

Warcraft Rumble - Assault the Heads
In this final area, the three heads must be defeated one last time to achieve victory. Like before, focusing on one head will be the key to defeating them.

It is recommended to choose one lane to push as when a Hydra head is defeated, the Minis will continue attacking the head nearest to it.

Warcraft Rumble Related Guides

Warcraft Rumble Dungeons Guide

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Dungeons
Blackfathom Deeps Dire Maul

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