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The Jaina Proudmoore Spell Deck Build is a PVE build that centers around using Jaina Proudmoore to power up your spells to support the rest of your minis. Read on for the best leader and minis for this build, deck build traits, and how to play and strategies!
Jaina Proudmoore Spell Deck Build | |||
---|---|---|---|
Jaina Proudmoore | Holy Nova | Execute | Quilboar |
Stonehoof Tauren | Darkspear Troll | Drake |
This build centers around deploying Jaina Proudmoore to power up your spells, but still pushing lanes with your primary Melee, Ranged, and Flying minis.
Once deployed, Jaina will fill the role of support unit and stay in the back lines. It's also important to keep her healthy as she needs to stay in the field to power up your spells.
Mini | Traits |
---|---|
Holy Nova |
・AoE
・Elemental ・Spell |
Execute |
・AoE
・Spell |
Holy Nova is your main support spell and thanks to Jaina's Arcane Brilliance, will heal your units for a large amount of HP which helps with your overall sustain.
Since we're using fewer minis for this build, Execute is great for helping take out high HP enemies such as the Earth Elemental and Abomination. While the spell won't outright kill enemy minis, this spell will reduce their health significantly enough for your minis to take them out.
Mini | Traits |
---|---|
Quilboar |
・Cycle
・Melee ・One-Target ・Resistant ・Tank ・Unbound |
Stonehoof Tauren |
・Charge
・Melee ・One-Target ・Tank |
Quilboar is an Unbound unit that you can place anywhere on the map that you can use for grabbing Treasure Chests or securing Meeting Stones. Placing it near a tower or boss will often cause enemies to prioritize it, allowing your other units to safely attack the tower or boss.
Stonehoof Tauren is your main tank and can quickly close the distance thanks to its Charge Attack. It's also tanky enough to resist attacks from hard-hitting minis such as Huntress and kill them on its own.
Mini | Traits |
---|---|
Darkspear Troll |
・One-Target
・Ranged |
Darkspear Troll is your only Ranged unit and is best deployed behind tanks to ensure its survivability. Despite being a single-target Ranged mini, its attack speed is fast enough to deal with multiple slower Ranged units.
Mini | Traits |
---|---|
Drake |
・Elemental
・Flying ・Ranged |
Drake is your only Flying unit and is best deployed together with Stonehoof Tauren. It's a slow mini but has a powerful AOE attack that can easily take out multiple enemies caught in the blast.
Mini | Best Talent |
---|---|
Jaina Proudmoore | Clearcasting Spells cost 1x Gold less (but no less than 1x Gold) if played immediately after Jaina. |
Clearcasting causes spells played immediately after Jaina to cost 1 Gold less. This brings both Holy Nova and Execute down to just 2 Gold Cost when played after Jaina, making your spell casting more efficient and allowing you to field more minis.
Mini | Best Talent |
---|---|
Quilboar | Tunnel Vision Deploy much more quickly |
Stonehoof Tauren | Momentum After connecting a charge, immediately charge a second time if possible. |
Tunnel Vision allows you to deploy Quilboar faster, ensuring that it can distract and attack towers and bosses faster.
Momentum causes the Stonehoof Tauren to charge a second time when there's an enemy nearby. This helps it to clear enemies faster and can deal significant damage to a tower or boss if it decides to charge it again.
Mini | Best Talent |
---|---|
Darkspear Troll | Big Bad Voodoo Regenerate 20% health every second. |
Big Bad Voodoo causes Darkspear Troll to regenerate its health by 20% every second. This grants it increased survivability, allowing it to shrug off weaker attacks against weaker enemies.
Mini | Best Talent |
---|---|
Drake | Mother Drake Periodically summon a Whelp Egg |
Mother Drake causes your Drake to periodically summon a single Whelp Egg on the field, essentially granting you another mini.
These spawned Whelp Eggs will serve as traps against enemy melee minis, and can quickly overwhelm even the tank melee minis if there are enough Whelps spawned.
Mini | Best Talent |
---|---|
Holy Nova | Inner Fire Affected allies gain Armored and Resist for 5 seconds. |
Execute | Bloodthirsty Bloodlust allies within spell area for 10 seconds. |
Inner Fire grants Armored and Resist to affected ally units for 5 seconds on top of healing, granting your minis that extra survivability when pushing lanes towers towers, bosses, or against groups of enemies.
Bloodthirsty grants allies within your Execute spell Bloodlust for 10 seconds, which is great if you want to burn down tanky enemies, towers, and bosses faster.
Start by deploying Quilboar and Stonehoof Tauren to secure towers and Meeting Stones for your boss push, and then Drake when you have enough gold for flying support.
Once you've placed enough tanky forces on the lanes, place Jaina Proudmoore on your base but towards the lane you're pushing to power up your spells.
For as long as Jaina is on the field, you'll want to support your main forces by using Holy Nova to heal your minis, while also using Execute against tanky minis and towers while also granting your minis the Bloodlust buff.
Jaina needs to stay on the field to power up your spells, so it's best to always partner Jaina with a tanky melee unit for protection. Quilboar, while not the bulkiest of melee units, will usually draw the enemy's attention and you can place it anywhere since it's unbound.
Leader | Build List |
---|---|
Baron Rivendare | Skeletal Swarm Build |
Bloodmage Thalnos | Spell Build |
Cairne Bloodhoof | Tank Build |
Charlga Razorflank | Low Cost Build |
General Drakkisath | PVP: Elemental Tank Build |
Grommash Hellscream | Faction Build |
Hogger | Stealth Cycle |
Old Murk-Eye | Horde Build |
Rend Blackhand | Siege Build |
Sneed | Focused Siege |
Sylvanas Windrunner | Quick Cycle Build |
Tirion Fordring | Trios Build |
Maiev Shadowsong | Unbound Build |
Jaina Proudmoore | Spell Build |
Jaina Proudmoore Spell Deck Build
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