Warcraft Rumble

How to Beat Marshal Redpaw Westfall Campaign Guide

★ Check out our masterfully crafted builds: List of Builds
★ See our Tier Lists: Minis Tier List | Leaders Tier List
★ Learn how to play with our Tips & Tricks Guides!
★ Look for Guildmates in our Guild Board!

Warcraft Rumble - Marshal Redpaw Westfall Campaign Guide

Marshal Redpaw is the boss for Campaign Map 2-3 of the Westfall Zone in Warcraft Rumble. Read on to learn how to beat Heroic Marshal Redpaw, the enemies that spawn along it, rewards for beating it, as well as the map layout and recommended setup for Marshal Redpaw!

Marshal Redpaw Overview

Marshal Redpaw Info

Marshal Redpaw Information
Warcraft Rumble - Marshal Redpaw Boss Campaign Guide Marshal Redpaw
Stage 2-3
Westfall
Required Onyxia Sigil
7 Warcraft Rumble - Onyxia Sigil Icon
Recommended Deck Level Level 2
Level Description
Footmen are Armored, reducing Physical damage taken by 50%.

Marshal Redpaw Special Ability

Boss Tactic Periodically rallies a squad of Footmen. Weak against Elemental.

Marshal Redpaw Rewards

First Clear Rewards
1 Warcraft Rumble - Onyxia Sigil Icon Onyxia Sigil
30 Warcraft Rumble - Coin Icon Gold

Recommended Minis Setup

Go For an Elemental Deck with Flying Minis

Tank Deck Build
Warcraft Rumble - Jaina Proudmoore Jaina Proudmoore Warcraft Rumble - Gryphon Rider Gryphon Rider Warcraft Rumble - Chain Lightning Chain Lightning Warcraft Rumble - Bat Rider Bat Rider
Warcraft Rumble - Flamewaker Flamewaker Warcraft Rumble - Darkspear Troll Darkspear Troll Warcraft Rumble - Fire Elemental Fire Elemental

This is more of an Elemental deck where you will want to have at least three Elemental Minis, like Jaina, Fire Elemental, and Chain Lightning.

You would also want one or two Flying Minis in your deck, such as Gryphon Rider or Bat Rider, because Marshal will not use a lot of Ranged units. This lets you deal significant damage without much threat.

List of Elemental Minis

How to Beat Heroic Marshal Redpaw

Below are the following guides to help you complete the Heroic Campaign Map of Marshal Redpaw.

  1. Frostwolf Shamans Will Heal Enemy Footmen
  2. Dispose Footmen With Elemental Minis
  3. Take Control of the Enemy Tower First
  4. Send Out Tank Minis On the Right Lane

Frostwolf Shamans Will Now Heal Enemy Footmen

For this Heroic version of Marshal Redpaw, the Footmen that he will be sending out will now be accompanied by Frostwolf Shamans. The Shamans will be healing the Footmen as they march towards your base, prolonging their life in the battlefield.

Dispose Footmen With Elemental Minis

The enemy Footmen are vulnerable to elemental damage, so it's best to dispatch Elemental Minis to finish them off. We recommend using Flamewaker or Fire Elemental for the job.

Take Control of the Enemy Tower First

Send out Minis on the left lane first to take control of the enemy tower located along the path. The tower significantly closes the gap between your Minis and Marshal Redpaw, helping you deal damage fast to the boss.

Send Out Tank Minis On the Right Lane

Enemy Footmen will be marching down on both lanes to cover the area. While you try to focus your offenseive on the left lane, solidify your defense on the right to prevent enemy Footmen or Minis from reaching your base.

The Fire Elemental will be the ideal Mini for this scenario, as it functions as both a Tank and Elemental MIni that could prevent enemies from advancing.

How to Beat Marshal Redpaw

Below are the following guides to help you complete the Campaign Map of Marshal Redpaw.

  1. Capture the Meeting Stone First
  2. Control Marshal's Guard Tower
  3. Counter Armor with Elemental Minis

Capture the Meeting Stone First

First thing you may want to do is capture the meeting stone first. You will want to put majority of your Minis to the right side by summoning them on your Guard Tower, and then pressing the blue arrow to point to the right. Doing this will allow you to put more pressure on both lanes.

After you capture the point, you can press on the blue arrow again to make it go forward so that you can set up capturing their Guard Tower next.

Control Marshal's Guard Tower

When you get the Meeting Stone, you will want to control their Guard Tower next. Send in your Tank Minis, like Fire Elemental, alongside strong damage dealers, such as Gryphon Rider. If they are not enough, you can push majority of your units on the left lane instead, while keeping the right lane on the defensive.

Counter Armor with Elemental Minis

Marshal will be continually spawning Armored Footmen into both lanes. You can handle them by placing strong Elemental Minis, such as Fire Elemental, Flamewaker, and Bat Rider onto either lane. You can then follow this up by placing Jaina behind your Tank, and then using Chain Lightning on the Footmen or on Marshal to further whittle them down.

Marshal Redpaw Map Layout

Westfall 2-3 has two lanes. An Enemy Tower is positioned directly in front of your tower on the left lane, while a Meeting Stone sits on the right lane. Midway with a Switch that lets you access the middle lane. Taking the Tower on the left is the best option as it also is a good position to take the meeting stone at a moment's notice.

Warcraft Rumble Related Guides

WC Rumble - Campaign Partial Banner

Warcraft Rumble Campaign Guide

Other Bosses in Westfall

Region Bosses
2-1
2-2
2-3
Warcraft Rumble - Marshal Redpaw Marshal Redpaw
2-4
2-5
(Hard)

All Region Campaign Guides

This section is currently being updated.
Thank you for your patience!
All Regions
Elwynn Forest Westfall Duskwood
Stranglethorn Vale The Barrens Ashenvale
Darkshore Thousand Needles Lordaeron
Hinterlands Dustwallow Marsh Un'Goro Crater
Winterspring Plaguelands Blackrock Mountain

Author

    Walkthrough Menu

    Rankings

    All rights reserved