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This is a list of all bosses in Armored Core 6. Check here for information on how to defeat each boss and recommended builds. If you're struggling with tough bosses, be sure to use this as a reference.
List of Contents
Boss | Difficulty/Strategy |
---|---|
AH12 HC Helicopter | Difficulty: ★★★★☆ Chapter 1 - "Illegal Entry" - Take position directly beneath the helicopter - Perform close-range attacks in sync with its movements! |
AC Tester Pilot | Difficulty: ★☆☆☆☆ Chapter 1 - "Destroy the Tester AC" - Learn Quick Boost to lock on faster - Be cautious of close-range attacks |
Index Durham | Difficulty: ★☆☆☆☆ Chapter 1 - "Attack the Dam Complex" - Leave the frontlines to your allies and support from the rear |
HA-T-102 Juggernaut | Difficulty: ★★★☆☆ Chapter 1 - "Operation Wallclimber" - Equip Plasma Missiles and Bazookas - Take to the skies and fight from there |
Sulla | Difficulty: ★★★☆☆ Chapter 1 - "Attack the Watchpoint" - Use cover to maneuver - Avoid close-quarters combat! |
AA P07 Balteus | Difficulty: ★★★★★ Chapter 1 - "Attack the Watchpoint" - A boss that will make you despair - Build your AC appropriately before the battle |
Boss | Difficulty/Strategy |
---|---|
Mad Stamp | Difficulty: ★☆☆☆☆ Chapter 2 - "Infiltrate Grid 086" - Keep your distance and you'll be safe - Watch out for his chainsaw |
EC-0804 Smart Cleaner | Difficulty: ★★★★☆ Chapter 2 - "Infiltrate Grid 086" - Use hover legs and strike it from above - Only 2 weak points can be attacked |
IA-13 Sea Spider | Difficulty: ★★★★☆ Chapter 2 - "Ocean Crossing" - Equip legs that will let you fire your cannons while on the move |
Boss | Difficulty/Strategy |
---|---|
AAS03: Ekdromoi | Difficulty: ★ ☆☆☆☆ Chapter 3 - "Attack the Refueling Base" - Defeat them one at a time - Try to corner them |
PCA Warrant Officer | Difficulty: ★★★★ ☆ Chapter 3 - "Eliminate the Enforcement Squad" - Equip a pulse gun to get rid of its shield quickly |
Cataphract | Difficulty: ★★ ☆☆☆ Chapter 3 - "estroy the Special Forces Craft" - You can only hit it from the front - Equip shotguns or Gatling guns |
PCA Captain & PCA 1st Lieutenant | Difficulty: ★★ ☆☆☆ Chapter 3 - "Attack the Old Spaceport" - 2-on-2 fight with V.IV Rusty at your side - Take out the flying HC first |
“Honest” Brute | Difficulty: ★★ ☆☆☆ Chapter 3 - "Eliminate ‘Honest’ Brute" - Keep your distance while firing - Boss has a flamethrower, so be careful |
??? | Difficulty: ★★★ ☆☆ Chapter 3 - "Defend the Old Spaceport" - Equip light tank treads and Gatling guns to make this an easy fight |
IA-02 Ice Worm | Difficulty: ★★☆☆☆ Chapter 3 - "Destroy the Ice Worm" - Equip hover legs to stay in the air and avoid its ground attacks |
Boss | Difficulty/Strategy |
---|---|
AAP03 Enforcer | Difficulty: ★★★★ ☆ Chapter 4 - Underground Exploration: Depth 2" - Equip light tank treads - Use grenade cannons to stagger, before shooting with Gatling guns |
IAC01 Ephemera | Difficulty: ★★★ ☆☆ Chapter 4 - "Underground Exploration: Depth 3" - Use shotguns and stun needle launchers to take it out quickly - You need to kill it within 2 minutes |
G1 Michigan | Difficulty: ★★☆☆☆ Chapter 4 - "Intercept the Redguns" - Dual-wield laser pistols and grenade cannons |
V.V Hawkins & V.VIII Pater | Difficulty: ★★☆☆☆ Chapter 4 - "Ambush the Vespers" - Focus on one enemy at a time - Keep your partner alive; this is a 2v2 fight |
V.VI Maeterinck & G3 Wu Huahai | Difficulty: ★★☆☆☆ Chapter 4 - "Reach the Coral Convergence" - Save Maeterinck for last - Try using the other enemies around the area to keep these bosses busy |
IB-01 CEL 240 "Ibis Series" | Difficulty: ★★★★★ Chapter 4 - "Reach the Coral Convergence" - Use light treads - Shotguns and stun needle launchers will make short work of it |
Intercept the Corporate ForcesBranch Route
Boss | Difficulty/Strategy |
---|---|
AA22 Heavy Cavalry | Difficulty: ★★☆☆☆ Chapter 5 - "Intercept the Corporate Forces" (Branch) - The opening presents an opportunity for attack - Aim for openings after evading its close-range attacks |
V.I Freud | Difficulty: ★★☆☆☆ Chapter 5 - "Intercept the Corporate Forces" (Branch) - Use light tank treads - Easy to stagger |
V.IV Rusty | Difficulty: ★★★☆☆ Chapter 5 - "Breach the Karman Line" (Branch) - You can attack him after dodging his melee attack - Keep flying around to have a height advantage, then attack |
Final Boss | Difficulty: ★★★★★ Chapter 5 - "Shut Down the Closure Satellites" (Branch) - You can attack her after dodging her melee attacks - Be cautious of her second form's attacks and learn to evade! |
Sinder Kara EliminationBranch Route
Boss | Difficulty/Strategy |
---|---|
“Cinder” Carla & “Chatty” Stick | Difficulty: ★★★☆☆ Chapter 5 - "Eliminate ‘Cinder’ Carla" (Branch) - Dual-boss battle - Opt for a high-mobility AC build to evade the bullet barrage |
AAP07A Arquebus Balteus / V.II Snail | Difficulty: ★★★★☆ Chapter 5 - "Destroy the Drive Block" (Branch) - Easy to stagger - Avoid his major attacks |
Final Boss | Difficulty: ★★★★☆ Chapter 5 - "Bring Down the Xylem" (Branch) - Use Quick Boost frequently, but don't run out of EN either - Easy to stagger |
▼Hidden boss from the 3rd playthrough and beyond can be found here (Jump to the section below)
Boss | Difficulty/Strategy |
---|---|
G5 Iguazu & G4 Volta | Difficulty: ★★★☆☆ Chapter 1 - "Attack the Dam Complex" (Depending on your choices) - Isolate one before killing the other - Use the terrain to your advantage |
King and Chartreuse | Difficulty: ★★☆☆☆ Chapter 3 - "Defend the Dam Complex" - They'll join the battle if you take too long - They are not individually strong, so take them out one by one |
V.IV Rusty & Middle Flatwell | Difficulty: ★★☆☆☆ Chapter 4 - "Unknown Territory Survey" (Alternative) - Flatwell will join mid-battle - Focus on defeating Rusty first, who can't repair himself |
Boss | Difficulty/Strategy |
---|---|
G2 Nile | Difficulty: ★☆☆☆☆ Chapter 1 - "Prisoner Rescue" - Pay attention to the durability of the helicopter you're escorting during the boss battle |
Thumb Dolmayan | Difficulty: ★★☆☆☆ Chapter 3 - "Surveying the Uninhabited Floating City" (Alternative) - Watch out for incendiary rounds - Focus on offensive capabilities for this battle |
G5 Iguazu | Difficulty: ★★☆☆☆ Chapter 2 - "Stop the Secret Data Breach" - Take him out while he's busy with the intruders that will suddenly appear in the middle of the battle |
Coldcall | Difficulty: ★★☆☆☆ Chapter 3 - "Underground Exploration: Depth 2" (Alternative) - Beware of his laser shotgun - You can overpower this boss with brute force |
V.III O’Keeffe | Difficulty: ★★★☆☆ Chapter 4 - "Eliminate V.III" - Descend to the lowest level for the battle - Use a lot of missiles to make this an easy fight |
V.II Snail & G5 Iguazu | Difficulty: ★★★☆☆ Chapter 4 - "Reach the Coral Convergence" - Use tank treads and Gatling guns - Be careful of Snail's melee attacks |
V.VIII Pater | Difficulty: ★★☆☆☆ Chapter 5 - "MIA" - Focus on evading his missiles - Use close-range melee attacks to defeat him |
Secret Boss | Difficulty: ★★★★☆ Chapter 5 - "Coral Release" - Essentially two back-to-back battles with multiple enemies - Stun needle launchers are invaluable in this fight |
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