
See the best exploration teams and adventure skills for exploration in The Seven Deadly Sins: Origin (7DSO)!
| Adventure Skill Guides | |
|---|---|
| All Adventure Skills | Best Skills for Exploration |
List of Contents
| On-Field/ Movement |
Movement | Resource Radar | Resource Radar |
|---|---|---|---|
Meliodas (Longsword)
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King (Staff)
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Drake (Staff)
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Dreyfus (Rapier)
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This team is based around King's ability to shoot the team through great distances, with Meliodas covering for King's Adventure Skill cooldown with his own movement capabilities.
Drake and Dreyfus are the main duo to have when it comes to resource gathering, as the former detects Treasure Chests in the area, and the latter can locate nearby minerals.
| On-Field/ Resource Radar |
Resource Radar | Resource Radar | Movement |
|---|---|---|---|
Dreyfus (Lance)
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Drake (Staff)
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Hendrickson (Longsword)
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Tioreh (Wand)
|
This is a more accessible variant of the premium resource team, with Tioreh replacing King as the main navigator around steep terrain, and Hendrickson being added for his ability to mark nearby gathering points on the map.
In this variant, Dreyfus becomes the main DPS and is usually the unit on the field if not using Tioreh for movement. Dreyfus, Drake, and Hendrickson are all still resource identifiers, and make it easy to spot anything worthwhile to grab while exploring.
Unlocked early on in the game, Tioreh's Vines of the Sacred Tree Adventure Skill lets her scale vertical areas quickly by propelling herself up a set distance.
This ability is deceptively versatile, and you can use it as a way to bridge gaps, scale steep terrain, and even just to reset your velocity when falling from high places.
Howzer's Adventure Skill summons a wind current, which can be used in tandem with your Glider to give you a head start in gliding, making it a useful starting tool when trying to navigate through steep vertical terrain.
However, it comes with the downside that it must be used on the ground, and so is more of a set-up tool rather than a quick movement tool.
While it looks like a small-scale upgrade, being able to double jump and perform wallrunning allows for much easier traversal, especially around steep cliffs, and Meliodas can provide this kind of luxury to the team.
Meliodas Best Builds and Teams
Griamore's Adventure Skill morphs him into a ball, which provides bonuses to his movement speed, which can work as an alternative to the game's mount system.
However, this must be controlled manually and doesn't have many use cases that put it above the game's regular mount, as it uses up stamina.
Griamore Best Builds and Teams
King has access to flight using his Adventure Skill and can use it as a way to launch himself in a straight line, essentially serving as an upgraded version of Tioreh's vines, but with more agency and distance covered.

Dreyfus' Adventure Skill lets him mark any nearby minerals on the map, giving players easy access to ores needed for weapon and mastery upgrades.
Additionally, mining efficiency is improved, offering a comfortable Quality of Life bonus that reduces the time and effort required to obtain ores.

Mannie has a unique Adventure Skill that marks out Star Fragments on the map, giving you direct access to the game's premium currency lying around in the field.
Rather than give you resources and upgrade materials, this gives you a better way to farm for pulls.

Similar to Dreyfus, Drake can mark out treasure chests on the map, providing players a way to complete exploration in an area just by having him on the team.
Slater's "Erase Presence" Adventure Skill lets him reset enemy aggro, allowing the team to explore areas without much danger and disengage from unnecessary or unwanted fights.

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Best Adventure Skills for Exploration

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