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This is a guide on Jack Mausser, a character in Cyberpunk 2077. Learn about Jack Mausser's role in the story, whether Jack Mausser is available as a Romance option, and Jack Mausser's effect on the ending of the game.
List of Contents
|Full Name||Jack Mausser|
|Job||Ex-Merc, Club Owner|
|Jack's a merc, or rather - was. He enjoyed his work just a little too much and became an adrenaline junkie. Where clients want discretion, Jack wants to hear screams. So one day, instead of taking out his target quietly, he put on a show for the entire city. Fair enough - it was only a matter of time before Jack pissed someone off and landed in their crosshairs. So what did he do? He quickly bought a run-down club in City Center, fenced it in with guards and shacked up in the VIP area. He knows it's not enough to save his skin, but at least it'll make his assassin's life just a teensy bit harder.|
|Quests for this character are currently unavailable.|
Jack Mausser is not available as a Romance Option to V for either gender.
If you have found evidence that a Romance Option exists for Jack Mausser, be sure to leave a comment and let us know!
The player's relationship with Jack Mausser does not have a significant effect upon the ending of the game itself.
Jack Mausser is also not one of the possible characters who can appear during the credits sequence, so regardless of your relationship with Jack Mausser, it will have no effect on either the ending or credits. As such, there's no need to worry about maintaining a good relationship with Jack Mausser throughout the game.
|V||Jackie Welles||Johnny Silverhand|
|Judy Alvarez||Kerry Eurodyne||Meredith Stout|
|Panam Palmer||River Ward||Rogue|
|Adam Smasher||Alt Cunningham||Anders Hellman|
|Anthony Harris||Claire Russell||Delamain|
|Dexter DeShawn||Elizabeth Peralez||Evelyn Parker|
|Finn Gerstatt||Goro Takemura||Hanako Arasaka|
|Jefferson Peralez||Joshua Stephenson||Lizzy Wizzy|
|Lucius Rhyne||Maiko Maeda||Mama Welles|
|Maman Brigitte||Misty||Mitch Anderson|
|Oda||Oswald “Woodman” Forrest||Placide|
|Royce||Saburo Arasaka||Saul Bright|
|T-Bug||Us Cracks||Viktor Vector|
|Weldon Holt||Yorinobu Arasaka|
|Dakota Smith||Dino Dinovic||Muamar “El Capitan” Reyes|
|Padre||Regina Jones||Wakako Okada|
|Guides by Category|
|News and Game Info||Quests and Walkthrough|
|Perks and Attributes||Weapons|
|Clothing and Armor||Cyberware|
|Cars and Vehicles||Items and Gear|
|Quickhacks||Mods and Attachments|
|Tips and Tricks||Game Mechanics|
|Best Weapons||Best Armor|
|Maps and Locations||Lifepaths|
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In the crafting screen, would love to see a comparison between what I'm currently equipped with vs what I've selected to craft. In the Inventory screen, I have no idea where any extra weight is without going into each category (weapons, clothes, etc). Please add some sort of weight indicator next to each category so I know exactly where I seem to be overloaded. In the Map, please mark completed items (assault in progress, access points), grey out the icons or something similar?
If I fail or cancel out of an access point, the mini-game will not load up, you'll just get the jack in/Jack out animations but the mini-game will no longer appear.
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