Lethal Company

Version 47 - The Challenge Moons Patch

Lethal Company - Version 47 Update

Version 47 Update, also known as the Challenge Moons Patch just got released in Lethal Company. This version update contains entity tweaks and updates, replayable moons, new journal entries, and bug fixes! Read on to know the full details of this patch update, and what new features were announced!

The Challenge Moons Patch - Version 47 Summary

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Replayable Challenge Moons

Replayable Challenge Moons refer to weekly moons that generate the same random seed for all players, and is using UTC as its default timezone.

Once Challenge Day ends, any profits made will be uploaded to a leaderboard so you can compare your efficiency with friends.

Challenge Moons

Challenge Moons have randomly generated names to easily distinguish from the general moons in the game. These moons will also have increased amounts of loot, random starting money, and other properties have also been tweaked randomly.

Challenge Moons Explained

Turn Off All Mods

To get the same random seed as everyone else, it is advised to turn off all mods when using a modded client.

Public Lobby's Server Tag Feature

A new Server Tag feature has been added to the Public Lobby! Players are now able to filter and search for specific servers that are created with a tag.

This is very handy when it comes to searching for servers that are actively doing Challenge Moons, so make sure to explore this newly added feature!

New Hallway Type Added

A new hallway type has been added specifically for Factory Type maps! Stay tuned for more information as we verify what the new hallway type looks like, what items can be found and which entities are roaming around inside!

New Sigurd's Journal Entry

Sigurd's Journal Entries also got an update with new entries to find. Stay tuned for more information as we verify the latest location and what this new entry is all about!

Sigurd's Entries and Data Chip Locations

Existing Entity Tweaks and Updates

There are also some changes and tweaks made to existing entities in the game and below are all the details we know so far.

Thumper

Thumper's movement had a rework with its animation and movement, making it more consistent now. It also moves slightly faster after getting hit.

Bunker Spider

The Bunker Spider got several updates starting with moving slightly faster once its health is low. Another is having a larger web collision radius, so stay alert to avoid colliding with it. And finally, the Bunker Spider's file has been modified to patch a confusing continuity.

Forest Keeper

The Forest Keeper is now highly likely to leave the Ship alone when going after a player. If found roaming around the Ship, either use a Teleporter and Inverse Teleporter to avoid encounters and get to safety immediately.

Coil-Head

Coil-Head's footsteps now has a slightly increased audible range, letting players hear it from a certain distance.

Nutcracker

Nutcrackers are now able to move slightly while aiming, but it only triggers after firing at the same player several times.

Jester

Jester now takes longer to begin winding up, giving more time for players to react and move upon encountering it.

Fall Damage Tweaks

Players now take a slight amount of damage when falling from lower heights, so pay attention and gauge the platform height of where you and your teammates are jumping from to avoid taking unnecessary damage.

Bug Fixes

These are the latest bug fixes for Version 47 Update of Lethal Company.

Landmines

Fixed a previous Landmine issue where it instantly exploded when a player touches them.

Shovel Collision Tweaks

Shovel collisions are more consistent now. Hitting enemies around corners without getting blocked is also possible now.

Masked Enemy

Fixed a player getting stuck issue that occurs when the masked enemy gets interrupted while converting a player. Also prevented an instance where the masked enemy creates dozens of duplicates of the same player, resulting in chaos and possible game crashes.

Items Disappearing Fixed

Several issues were raised on the previous versions of the game, and most of it was fixed this update.

Items that were incorrectly detected and suddenly disappear when a player holding the items walked on the Ship and didn't drop them on the floor are now being properly detected and won't disappear.

Gift Boxes

Items from Gift Boxes now stays on the Ship when moving to another Moon. Taking the same item out of a gift box for an infinite number of times has also been fixed.

Spray Paint

Spray Paint now disappears from the previously visited Moon upon entering orbit.

Christmas Decorations Removed

Christams decorations on the Ship has been removed and the chance of Gift Boxes to spawn has been decreased. The Item Ship and Item Ship Music are also back to default.

Extension Ladder

Extension Ladders do not collide with the Ship Storage anymore which prevents players from getting stuck and having random, erratic movement issues.

Current Hotfixes

Version 48 Hotfix

Lethal Company's Version 48 is a hotfix that was released yesterday regarding backwards height damage logic, which means players can now take a slight amount of damage when falling or jumping down from slightly high-leveraged places.

Version 49 Hotfix

Version 49 is the latest hotfix for Lethal Company and it was also released yesterday. This hotfix affects the Masked Enemy, incorrect amounts of scraps being displayed, and the Inverse Teleporter.

Lethal Company Related Guides

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Lethal Company - Bestiary Partial Slim BannerBestiary Lethal Company - List of All ItemsItems
Lethal Company - Moons Slim BannerMoons Lethal Company - Weather Partial Slim BannerWeather
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The Maximum Player Count and How to Increase It How to Open Doors
How to Turn Off Turrets Ship Terminal Guide and Commands
Beginner's Guide and Tips Ship Not Landing Bug and Fix
How to Sell Scrap How to Disable Landmines
Challenge Moons Explained How To Move Furniture

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