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Here you can see how to get Levin Dagger, a weapon skill in Fire Emblem Heroes (FEH). Check out Levin Dagger, Levin Dagger's effects, units with Levin Dagger, as well as Inherit Skill Information!
List of Contents
| Skill |
Levin Dagger
|
||
|---|---|---|---|
| Type | |||
| Mt | 14 | Range | 2 |
| Effect | Res+3. If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 and deals damage=20% of unit's Res during combat. Effect:【Dagger 7】 【Penalty】 All effects that last "on foe through next action." Includes penalties from skills like Panic/Threaten and neg. status effects (preventing counterattacks, restricting moves, or from skills like Triangle Adept/Guard). 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions. |
||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | - | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special). Effect: 【Dagger 7】 At start of combat, if unit's HP ≥ 25%, calculates damage using the lower of foe's Def or Res during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), and reduces damage from foe's first attack by 30% during combat. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 15 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special). Effect: 【Dagger 7】 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | 2 |
| Def | - | Res | - |
| Effect | Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special). Effect: 【Dagger 7】 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | 3 | Res | - |
| Effect | Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special). Effect: 【Dagger 7】 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 14 | Range | 2 |
|---|---|---|---|
| HP | 2 | ||
| Atk | - | Spd | - |
| Def | - | Res | 3 |
| Effect | Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special). Effect: 【Dagger 7】 |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 8.5/10.0 | Ranking | Unranked |
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Levin Dagger is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Levin Dagger: Best Fodder, Best Units to Inherit



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