Fire Emblem Heroes (FEH)

Levin Dagger: Best Fodder, Best Units to Inherit

★ Latest Banner - New Heroes (Attuned Caeda & Ascended Merric)
☆ New Units - Attuned Caeda, Yuliya, Arlen, Ascended Merric
☆ Free Units - Castor

Here you can see how to get Levin Dagger, a weapon skill in Fire Emblem Heroes (FEH). Check out Levin Dagger, Levin Dagger's effects, units with Levin Dagger, as well as Inherit Skill Information!

Levin Dagger Effect and Basic Information

Basic Information

Skill
Levin Dagger
Type
Mt 14 Range 2
Effect Res+3. If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 and deals damage=20% of unit's Res during combat. Effect:【Dagger 7】
【Penalty】
All effects that last "on foe through next action." Includes penalties from skills like Panic/Threaten and neg. status effects (preventing counterattacks, restricting moves, or from skills like Triangle Adept/Guard).
【Dagger 7】
After combat, if unit attacked, inflicts Def/Res-7 on target & foes within 2 spaces of target through their next actions.
Required SP 400
Sacred Seal None

Skill Family

Levin Dagger Fire Emblem Heroes FEHLevin Dagger

Levin Dagger Weapon Refinery Information

Res Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def - Res 3
Effect Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect: 【Dagger 7】

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Def Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd -
Def 3 Res -
Effect Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect: 【Dagger 7】

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Spd Upgrade Stats and Effect

Might 14 Range 2
HP 2
Atk - Spd 2
Def - Res -
Effect Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect: 【Dagger 7】

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Mt Upgrade Stats and Effect

Might 15 Range 2
HP 2
Atk - Spd -
Def - Res -
Effect Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect: 【Dagger 7】

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Special Effect Upgrade Stats and Effect

Might 14 Range 2
HP -
Atk - Spd -
Def - Res -
Effect Grants Res+3. At start of turn, inflicts Spd/Res-7 and 【Guard】 on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. If 【Bonus】 is active on unit or if 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Res during combat (including when dealing damage with an area-of-effect Special).
Effect: 【Dagger 7】
At start of combat, if unit's HP ≥ 25%, calculates damage using the lower of foe's Def or Res during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), and reduces damage from foe's first attack by 30% during combat.

Required Materials for this Upgrade

Arena Medals 500 Refining Stones -
Divine Dew 200 SP 400

Levin Dagger Rating

Rating 8.5/10.0 Ranking Unranked

Inherit Skill Restrictions for Levin Dagger

Units able to Inherit Levin Dagger

Inheritable? Move Type that can Inherit this Skill
No -
Weapon Type that can Inherit this Skill
-

Units who have Levin Dagger as Fodder

Hero Name Learns At
FEH icon Gangrel 5★

Which Units Should Inherit?

This skill cannot be Inherited!

Levin Dagger is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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