FF8

Stop Magic Stats and Information

★ Game8's Final Fantasy 7 Rebirth Wiki is live now!

This is a page on how to obtain Stop magic in the game Final Fantasy VIII Remastered (FFVIII, FF8), For information about Stop's effects, which enemies you can draw this magic from, and where to find draw points with Stop, please read on.

Stop: Basic Information

Basic Info

Effect Inflicts Stop, which halts their attack gauge temporarily
Status Change Stop
Type Time Magic Element None
Power - Recovery -
Target Single Enemy Usable from menu? No
Reflect Yes Effective Damage? No

Raised Values Through Junction

HP Str Vit Mag Spr Spd Eva Hit Luck
800 18 20 30 24 48 25 20 10
Elem-Atk Elem-Def
- -
Status Atk Status Def
Stop:100 Stop:100

Note: This is the rate when 100 Stop spells are junctioned

Magic Refined from Stop

Higher Tier Refinement

Before Refining After Refining
Stop x -x

How to Refine Stop

Obtain via Magic Refinement Ability

Refining Time Magic

Before Refinement After Refinement
Wizard Stone x1 Stop x5

Stop: Related Links

Go to the Magic Front Page
Life Magic
Cure Cura Curaga
Regen Life Full-Life
Zombie Death Holy
Fire Magic
Fire Fira Firaga
Flare
Ice/Water Magic
Blizzard Blizzara Blizzaga
Water
Thunder/Wind Magic
Thunder Thundara Thundaga
Aero Tornado
Time-Space Magic
Haste Slow Stop
Quake Gravity Double
Triple
Status Magic
Bio Break Blind
Silence Berserk Sleep
Confuse Pain Meltdown
Support Magic
Esuna Dispel Protect
Shell Reflect Drain
Aura
Forbidden Magic
Meteor Ultima
Unrefinable Magic
Float Scan Apocalypse

Author

    Walkthrough Menu

    All rights reserved