Honkai: Star Rail

Boothill Best Builds and Teams

Honkai Star Rail - Boothill Best Builds and Teams

Boothill is a Physical and Hunt character in Honkai: Star Rail. Check out this guide for Boothill's best builds, team comps, relics, light cones, kit, and materials in this guide!

Boothill's Character Overview

Boothill Basic Info and Rating

Boothill Basic Information
Star Rail - BoothillBoothill Rarity
Element
Path
General Rating Endgame Rating
Star Rail - SS Overall

Star Rail - SS DPS
Star Rail - SS MoC

Star Rail - C PF

Star Rail - SS AS

Ratings are based on E0.

How do you rate Boothill?

SS 3575
Votes
S 73
Votes
A 13
Votes
B 11
Votes
C 39
Votes

Character Tier List

Boothill Stats

Level 1
Level 80
Stat Base Value
HP
(12th)
163
ATK
(11th)
84
DEF
(15th)
59
SPD
(6th)
107
Stat Base Value
HP
(12th)
1203
ATK
(11th)
620
DEF
(15th)
436
SPD
(6th)
107

The stats indicated above are Boothill's base values. These numbers do not include the character's equipped Light Cone, Relics, or activated Trace nodes.

List of All Character Stats and Rank

Is Boothill Worth Pulling?

Boothill is a Hunt character who relies on Break Effect to dish out single target burst damage. The Standoff state in his kit is great for single-target scenarios, especially against bosses. Thanks to his Traces, he is also easy to build.

Boothill can easily inflict Weakness Break through his Talent. It also allows him to deal Break DMG if the enemy is Weakness Broken, which is amazing on a Break DPS. He can also apply Physical Weakness on his own.

Boothill's ability to apply Physical Weakness on any enemy makes him an amazing unit for players who have very few DPS characters because it basically lets him ignore the recommended elements for battles.

Boothill's Best Builds

Break Main DPS

Base Build
Alternative Cones
Best Light Cone Relics and Ornament
Star Rail - Sailing Towards A Second Life Light Cone Sailing Towards A Second Life
Main Stats Sub Stats
Body: CRIT Rate / CRIT DMG
Feet: SPD
Sphere: Physical DMG
Rope: Break Effect
Break Effect ★★★
SPD ★★★
CRIT Rate ★★
CRIT DMG ★★

Boothill's kit mainly scales with Break Effect. Prioritize getting Break Effect substats along with SPD since most of his damage comes from Break DMG and more SPD allows him to have more turns to attack Weakness Broken enemies.

Iron Cavalry Against the Scourge is his best relic set since it provides Break Effect and his Break DMG can ignore a target's DEF. This becomes a lot stronger with Super Break buffs and when paired with the Harmony Trailblazer.

Since Boothill will use the Talia: Kingdom of Banditry Ornament for now, make sure that he has at least 145 SPD to activate the Ornament's effect. You can also use Glamoth if you cannot meet Talia's SPD requirement, but Talia is way better.

Recommended Stat Values

Stat Recommended Value
Break Effect 200% and above
Speed 135 / 145 / 160
CRIT Rate 40 to 55%+ (Out of combat)
CRIT DMG 50%+ (Out of combat)

Boothill will want at least 200% Break Effect. Generally speaking, the more Break Effect you add, the more Boothill's damage will increase. Boothill does not need a lot of CRIT stats since his total Break Effect is converted to CRIT stats thanks to his Bonus Ability Ghost Load.

With 200% BE, having 55% CRate from stats and 0 CDMG substats will push his total CRIT stats to 75% CRate and 150% CDMG, which achieves the ideal 1:2 Ratio. Just keep in mind that his Bonus Ability has a cap of 300% Break Effect.

For speed, 135 SPD is okay for Boothill so he can get two turns in the first cycle, but 145 SPD is optimal since it also activates Talia's effect. Higher SPD is even better, but try to hit SPD Breakpoints.

Boothill's Best Teams

Boothill F2P Team (Free to Play)

DPS Support Support Sustain
Star Rail - BoothillBoothill Star Rail - Trailblazer (Imaginary)Trailblazer (Imaginary) Star Rail - AstaAsta Star Rail - NatashaNatasha

Getting more Break Effect means more damage for Boothill and Harmony Trailblazer provides that. They can also give him additional Super Break DMG, which is more damage on top of the Break DMG he deals.

Even though Boothill won't have much use for the ATK buff, Asta can still buff his SPD which gives him more turns. Natasha or any F2P sustain character would work as the last party member for healing and cleansing.

Boothill Break Team

DPS Support Support Healer
Star Rail - BoothillBoothill Star Rail - BronyaBronya Star Rail - Ruan MeiRuan Mei Star Rail - LingshaLingsha

Boothill's ideal team comp is in a Break team since it provides him with more Break Effect, which means even more damage. Bronya is his best support since she can give him bonus actions, which is very strong for Boothill's Enhanced Basic ATKs.

If being paired with Boothill, we highly recommend Speed Tuning Bronya to be -1 or -2 SPD behind Boothill.

Bronya allows Boothill to do back-to-back Enhanced Basic ATKs which allows him to ramp up even faster. Ruan Mei gives a ton of Break Effect and other buffs like RES PEN, while Lingsha is a healer that also scales with Break Effect.

Alternative Explanation
Star Rail - PelaPela Support Replacement
Pela also works well with Boothill since she can apply DEF reduction to multiple enemies which Boothill's Break DMG can take advantage of.
Star Rail - Silver WolfSilver Wolf Support Replacement
Silver Wolf is also a suitable replacement since she provides a lot of debuffs and a lot of DEF reduction on her Ultimate.
Star Rail - SparkleSparkle Support Replacement
Sparkle can be a replacement for Bronya but since her Advance Forward is not 100%, it may mess up the turn order for Boothill since he's already built with a lot of SPD.
Star Rail - AstaAsta Support Replacement
Asta can also be used here since she can give Boothill a ton of SPD, which just gives him more turns.
Star Rail - GallagherGallagher Sustain Replacement
Gallagher's healing scales on the Break Effect and his Ultimate can inflict the Besotted debuff, which increases the Break DMG dealt on an enemy.

Boothill Super Break Team

DPS Support Support Healer
Star Rail - BoothillBoothill Star Rail - Trailblazer (Imaginary)Trailblazer (Imaginary) Star Rail - Ruan MeiRuan Mei Star Rail - LingshaLingsha

For this team, Boothill gets additional Super Break DMG on top of the Break DMG he deals thanks to Harmony Trailblazer. They also give him more Break Effect, which just improves his Break DMG even more.

Ruan Mei provides more Break Effect and other things like RES PEN, Break Efficiency, and extending the duration of Weakness Break on enemies which Boothill can use. For healing, Lingsha is the best choice since she scales with Break Effect.

Boothill's Best Relics and Ornaments

All Recommended Relics and Ornaments

Relics Rating & Merits
Iron Cavalry Against the Scourge Iron Cavalry Against the Scourge x4 ★★★★★ - Best
Iron Cavalry Against the Scourge is the best on Boothill since it provides Break Effect and his Break DMG can ignore enemy DEF if he has enough Break Effect stats. This becomes especially better if Boothill is paired up with the Harmony Trailblazer.
Thief of Shooting Meteor Thief of Shooting Meteor x4 ★★★★☆ - 2nd Best
Thief of Shooting Meteor is great for Boothill since it provides a ton of Break Effect for him, which increases his Break DMG. It also gives him some Energy after inflicting Weakness Break.
Thief of Shooting Meteor Thief of Shooting Meteor x2
Watchmaker, Master of Dream Machinations Watchmaker, Master of Dream Machinations x2
★★★☆☆ - 3rd Best
Boothill can also use a 2pc. Thief and 2pc. Watchmaker for a raw boost to his Break Effect. This makes him easier to build since you're not locked to a 4pc. set.
Ornaments Merits
Talia: Kingdom of Banditry Talia: Kingdom of Banditry ★★★★★ - Best
Talia: Kingdom of Banditry is easily Boothill's best Ornament set since it gives him a lot of Break Effect. Just make sure to meet the 145 SPD requirement for the effect to take effect.
Firmament Frontline Glamoth Firmament Frontline Glamoth ★★★★☆ - 2nd Best
Glamoth is also good for Boothill but it's less optimal since the DMG boost doesn't boost his Break DMG.

Relic List & Guide

Boothill's Best Light Cones

All Recommended Light Cones

Light Cone Why We Recommend It
Star Rail - Sailing Towards A Second Life Light Cone Sailing Towards A Second Life ★★★★★ - Best
Sailing Towards A Second Life is Boothill's best Light Cone since it increases Boothill's Break Effect and allows his Break DMG to ignore a percentage of his target's DEF. It also increases his SPD which allows him to get more turns.
Star Rail - Shadowed by Night Light Cone Shadowed by Night ★★★★☆ - Great
Shadowed by Night is Boothill's best 4-star Light Cone since it provides a Break Effect increase and a SPD boost upon entering combat or dealing Break DMG.
Star Rail - Cruising in the Stellar Sea Light Cone Cruising in the Stellar Sea ★★★★☆ - Great
Cruising in the Stellar Sea is great for Boothill since it provides a CRIT Rate boost and increases his ATK. Even though his Break DMG does not benefit from it, it can still increase the damage dealt by his Enhanced Basic ATKs and Ultimate.
Star Rail - Swordplay Light Cone Swordplay ★★★★☆ - Great
Swordplay is a great 4-star Light Cone that increases Boothill's DMG when he keeps attacking a single enemy.
Star Rail - Sleep Like the Dead Light Cone Sleep Like the Dead ★★★☆☆ - Good
Sleep Like the Dead is a good alternative 5-Star Light Cone for Boothill that boosts both CRIT Rate and CRIT DMG if you don't have anything else.
Star Rail - Adversarial Light Cone Adversarial ★★★☆☆ - Good
Adversarial is a good 3-Star Light Cone that boosts SPD whenever Boothill defeats an enemy. The increase in SPD can allow Boothill to get more turns.

Light Cone List & Guide

Boothill Ascension and Trace Materials

Total Ascension Materials

Ascension Materials Total
15
15
15
65
308,000

Lvl. Character Ascension Materials
20 ➔ 30
Star Rail - Credit Item Credit x4,000
30 ➔ 40
Star Rail - Credit Item Credit x8,000
40 ➔ 50
Star Rail - Credit Item Credit x16,000
50 ➔ 60
Star Rail - Credit Item Credit x40,000
60 ➔ 70
Star Rail - Credit Item Credit x80,000
70 ➔ 80
Star Rail - Credit Item Credit x160,000

Total Trace Materials

All Trace Node Materials Total
15
41
72
56
139
58
12
11
3,000,000

Lvl Basic ATK Ascension Materials
2 Honkai: Star Rail - Meteoric Bullet x3 Honkai: Star Rail - Tatters of Thought x6 Honkai: Star Rail - Credit x5000
3 Honkai: Star Rail - Destined Expiration x3 Honkai: Star Rail - Fragments of Impression x3 Honkai: Star Rail - Credit x10000
4 Honkai: Star Rail - Destined Expiration x5 Honkai: Star Rail - Fragments of Impression x4 Honkai: Star Rail - Credit x20000
5 Honkai: Star Rail - Countertemporal Shot x3 Honkai: Star Rail - Shards of Desires x3 Honkai: Star Rail - Credit x45000
6 Honkai: Star Rail - Countertemporal Shot x8 Honkai: Star Rail - Shards of Desires x4 Honkai: Star Rail - Credit x160000
Lvl Skill, Talent, & Ult Ascension Materials
2 Honkai: Star Rail - Tatters of Thought x3 Honkai: Star Rail - Credit x2500 - -
3 Honkai: Star Rail - Meteoric Bullet x3 Honkai: Star Rail - Tatters of Thought x6 Honkai: Star Rail - Credit x5000 -
4 Honkai: Star Rail - Destined Expiration x3 Honkai: Star Rail - Fragments of Impression x3 Honkai: Star Rail - Credit x10000 -
5 Honkai: Star Rail - Destined Expiration x5 Honkai: Star Rail - Fragments of Impression x4 Honkai: Star Rail - Credit x20000 -
6 Honkai: Star Rail - Destined Expiration x7 Honkai: Star Rail - Fragments of Impression x6 Honkai: Star Rail - Credit x30000 -
7 Honkai: Star Rail - Countertemporal Shot x3 Honkai: Star Rail - Shards of Desires x3 Honkai: Star Rail - Credit x45000 -
8 Honkai: Star Rail - Countertemporal Shot x5 Honkai: Star Rail - Shards of Desires x4 Honkai: Star Rail - Credit x80000 -
9 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Lost Echo of the Shared Wish x1 Honkai: Star Rail - Countertemporal Shot x8 Honkai: Star Rail - Credit x160000
10 Honkai: Star Rail - Tracks of Destiny x2 Honkai: Star Rail - Lost Echo of the Shared Wish x2 Honkai: Star Rail - Countertemporal Shot x14 Honkai: Star Rail - Credit x300000
Nodes Bonus Stat and Abilities Materials
Ability 1 Honkai: Star Rail - Meteoric Bullet x2 Honkai: Star Rail - Lost Echo of the Shared Wish x4 Honkai: Star Rail - Credit x4000 -
Ability 2 Honkai: Star Rail - Destined Expiration x4 Honkai: Star Rail - Lost Echo of the Shared Wish x1 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Credit x16000
Ability 3 Honkai: Star Rail - Countertemporal Shot x6 Honkai: Star Rail - Lost Echo of the Shared Wish x1 Honkai: Star Rail - Tracks of Destiny x1 Honkai: Star Rail - Credit x128000
Stat 1 Honkai: Star Rail - Tatters of Thought x2 Honkai: Star Rail - Credit x2500 - -
Stat 2 Honkai: Star Rail - Meteoric Bullet x3 Honkai: Star Rail - Tatters of Thought x6 Honkai: Star Rail - Credit x5000 -
Stat 3 Honkai: Star Rail - Destined Expiration x3 Honkai: Star Rail - Fragments of Impression x3 Honkai: Star Rail - Credit x10000 -
Stat 4 Honkai: Star Rail - Destined Expiration x3 Honkai: Star Rail - Fragments of Impression x3 Honkai: Star Rail - Credit x10000 -
Stat 5 Honkai: Star Rail - Destined Expiration x5 Honkai: Star Rail - Fragments of Impression x4 Honkai: Star Rail - Credit x20000 -
Stat 6 Honkai: Star Rail - Countertemporal Shot x3 Honkai: Star Rail - Shards of Desires x3 Honkai: Star Rail - Credit x45000 -
Stat 7 Honkai: Star Rail - Countertemporal Shot x3 Honkai: Star Rail - Shards of Desires x3 Honkai: Star Rail - Credit x45000 -
Stat 8 Honkai: Star Rail - Countertemporal Shot x8 Honkai: Star Rail - Shards of Desires x8 Honkai: Star Rail - Credit x160000 -
Stat 9 Honkai: Star Rail - Countertemporal Shot x8 Honkai: Star Rail - Shards of Desires x8 Honkai: Star Rail - Credit x160000 -
Stat 10 Honkai: Star Rail - Countertemporal Shot x8 Honkai: Star Rail - Shards of Desires x8 Honkai: Star Rail - Credit x160000 -

Boothill's Trace Priority

Combat Traces

Trace Priority & Explanation
Basic Attack ★★☆☆☆ - Low Priority
Boothill's Basic ATK should be upgraded last since it scales on ATK%, which doesn't contribute much to his Break DMG.
Skill ★★★★☆ - High Priority
Boothill's Skill is important to upgrade since it will increase the value of the DMG the enemy takes during Standoff.
Ultimate ★★★★☆ - High Priority
Boothill's Ultimate should also be upgraded to increase the target's turn delay.
Talent ★★★★★ - Highest Priority
The Talent increases the value of his Break DMG, so it should be maxed out first.

Bonus Abilities

Trace Priority & Explanation
Ghost Load ★★★★★ - Highest Priority
This gives Boothill CRIT stats based on his Break Effect, which makes him easier to build and also boosts his kit damage through crits.
Above Snakes ★★★★☆ - High Priority
This Bonus Ability reduces the damage Boothill takes from other enemies during Standoff and is great for survivability.
Point Blank ★★★★★ - Highest Priority
This allows Boothill to get Energy when he enters Standoff and whenever he gets stacks of Pocket Trickshot. It helps get his Ultimate back up faster.

Boothill's Gameplay Guide

Skill Enhances Basic ATKs

After using Boothill's Skill, he and a target enemy enter the Standoff state for a certain number of turns. This applies Taunt on the enemy and enhances Boothill's Basic ATKs. The enemy will also receive more DMG if they're in the Standoff state.

Talent Helps Deplete Enemy Toughness

When the enemy is defeated or Weakness Broken, the Standoff state will end and Boothill gains a stack of Pocket Trickshot. For every Pocket Trickshot stack Boothill has, his Toughness Reducing DMG for his Enhanced Basic ATKs will increase.

Ultimate Delays Enemy Action

Boothill's Ultimate can deal a ton of single-target DMG to an enemy and delay their action in the turn order. The Ultimate will also implant a Physical Weakness on an enemy for a certain amount of turns.

Technique Applies Physical Weakness

Boothilll's Technique allows him to implant a Physical Weakness on an enemy when he uses his Skill for the first time.

Boothill's Traces (Skills and Kit)

Active Abilities

Level 1
Level 6
Level 8
Level 10
Trace Scaling and Explanation
Basic ATK Skullcrush Spurs: Deals Physical DMG equal to 50% of Boothill's ATK to a single target enemy.
Enhanced - Fanning the Hammer
Deals Physical DMG equal to 110% of Boothill's ATK to a single target enemy. The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the Standoff.
Stat Bonus:
1. Max HP +4.0%
Skill Sizzlin' Tango: Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration reduces by 1 at the start of Boothill's every turn. The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 15%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.
Stat Bonus:
1. Break Effect +8.0%
Ultimate Dust Devil's Sunset Rodeo: Applies Physical Weakness to a single target enemy, lasting for 2 turn(s). Deals Physical DMG equal to 240% of Boothill's ATK to the target and delays their action by 30%.
Talent Five Peas in a Pod: Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 35%/60%/85% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.
Trace Scaling and Explanation
Basic ATK Skullcrush Spurs: Deals Physical DMG equal to 100% of Boothill's ATK to a single target enemy.
Enhanced - Fanning the Hammer
Deals Physical DMG equal to 220% of Boothill's ATK to a single target enemy. The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the Standoff.
Skill Sizzlin' Tango: Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration reduces by 1 at the start of Boothill's every turn. The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 22.5%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.
Ultimate Dust Devil's Sunset Rodeo: Applies Physical Weakness to a single target enemy, lasting for 2 turn(s). Deals Physical DMG equal to 320% of Boothill's ATK to the target and delays their action by 35%.
Talent Five Peas in a Pod: Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 52.5%/90%/127.5% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.
Trace Scaling and Explanation
Skill Sizzlin' Tango: Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration reduces by 1 at the start of Boothill's every turn. The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 26.3%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.
Ultimate Dust Devil's Sunset Rodeo: Applies Physical Weakness to a single target enemy, lasting for 2 turn(s). Deals Physical DMG equal to 360% of Boothill's ATK to the target and delays their action by 37.5%.
Talent Five Peas in a Pod: Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 61.3%/105%/148.8% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.
Trace Scaling and Explanation
Skill Sizzlin' Tango: Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for 2 turn(s). This duration reduces by 1 at the start of Boothill's every turn. The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by 30%/15%. After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.
Ultimate Dust Devil's Sunset Rodeo: Applies Physical Weakness to a single target enemy, lasting for 2 turn(s). Deals Physical DMG equal to 400% of Boothill's ATK to the target and delays their action by 40%.
Talent Five Peas in a Pod: Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 70%/120%/170% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle.

Basic ATK is maxed out at Level 6.

Technique and Bonus Abilities

Trace Scaling and Explanation
Technique 3-9x Smile: After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for 2 turn(s).
Stat Bonus:
1. Break Effect +5.3%
Bonus Ability Point Blank: When in Standoff and gaining Pocket Trickshot, regenerates 10 Energy. Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit
Stat Bonus:
1. Max HP +6.0%
2. ATK +8.0%
3. Break Effect +10.7%
Bonus Ability Above Snakes: While Boothill is in the Standoff, reduces the DMG he receives from targets that are not in the Standoff by 30%.
Stat Bonus:
1. Break Effect +8.0%
2. ATK +6.0%
Bonus Ability Ghost Load: Increase this character's CRIT Rate/CRIT DMG, by an amount equal to 10%/50% of Break Effect, up to a max increase of 30%/150%.
Stat Bonus:
1. ATK +4.0%
2. Break Effect +5.3%

Boothill's Eidolons

Recommended Eidolons

Why We Recommend It
E1 ★★★★★ - Amazing
This allows Boothill to ignore a portion of the enemy's DEF when he deals damage, which just boosts his overall damage.
E2 ★★★★★ - Amazing
Gives Boothill some Break Effect and better SP management, which can be great for both his damage and utility.
E4 ★★★★☆ - Great
The additional DMG for enemies in Standoff boosts Boothill's damage. This also increases his survivability thanks to the damage offset.
E6 ★★★★☆ - Great
This Eidolon makes Boothill a viable Break DPS in multi-target scenarios thanks to the additional Break DMG to adjacent targets.

All Eidolon Resonance Effects

E1 Dusty Trail's Lone Star
When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores 16% of the enemy target's DEF.
E2 Milestonemonger
When in Standoff and gaining Pocket Trickshot, recovers 1 Skill Point(s) and increases Break Effect by 30%, lasting for 2 turn(s). Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. But cannot trigger repeatedly within one turn.
E3 Marble Orchard's Guard
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
E4 Cold Cuts Chef
When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by 12%. When Boothill is attacked by the enemy target in the Standoff, the effect of him receiving increased DMG is offset by 12%.
E5 Stump Speech
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
E6 Crowbar Hotel's Raccoon
When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to 40% of the original DMG multiplier and additionally deals Break DMG to adjacent targets equal to 70% of the original DMG multiplier.

Additional Boothill Information

How to Get Boothill

Limited Banners
Honkai Star Rail - Dusty Trail
Dusty Trail's Lone Star

Boothill was previously available in the Character Warp banner called Dusty Trail's Lone Star, which ran from May 29, 2024 to June 18, 2024.

Boothill Banner Schedule and Rates

Boothill Background and Voice Actors

Voice Actor EN: Andrew Russell
JP: Katsuyuki Konishi
Faction / Affiliation The Galaxy Rangers

Boothill's In-Game Lore

Faction The Galaxy Rangers
Background A cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained. He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means... His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge.

Honkai: Star Rail Related Guides

Honkai Star Rail - Characters

▶︎ All Playable Characters

Characters by Rarity

Character Rarity
★★★★ ★★★★★

Characters by Path

Character Paths
Star Rail - The Destruction PathDestruction Star Rail - The Hunt PathThe Hunt Star Rail - The Erudition PathErudition Star Rail - The Harmony PathHarmony
Star Rail - The Nihility PathNihility Star Rail - The Preservation PathPreservation Star Rail - The Abundance PathAbundance Honkai Star Rail - The Remembrance PathRemembrance

Characters by Element

Character Elements
Honkai Star Rail Fire ElementFire Honkai Star Rail Ice ElementIce Honkai Star Rail Lightning ElementLightning Honkai Star Rail Wind ElementWind
Honkai Star Rail Quantum ElementQuantum Honkai Star Rail Imaginary ElementImaginary Honkai Star Rail Physical ElementPhysical

All Physical Characters

Physical Characters
Honkai Star Rail ClaraClara Honkai Star Rail NatashaNatasha Honkai Star Rail SushangSushang Honkai Star Rail TrailblazerTrailblazer
Honkai Star Rail -  LukaLuka Honkai Star Rail - ArgentiArgenti Honkai Star Rail - HanyaHanya Honkai Star Rail - RobinRobin
Honkai Star Rail - BoothillBoothill Honkai Star Rail - Yunli Yunli

Comment

99 Anonymous26 days

Holy sh*t. He can bend bullets like the assassins in Wanted LMFAO.

98 Anonymousabout 1 month

Guide descriptions need to be updated. Suggests Lingsha as a healer now, but the description still talks about Gallagher instead.

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