July 2022 Major Tier List Update!
★13.0 Best Character Tier List
Patch Notes and Updates
★ All Update and Patch Note History
☆ Ver. 13.0.1 Patch Notes and Balance Changes
This is a list of all Primary category spirits in Super Smash Bros. Ultimate (SSBU) on the Nintendo Switch. Read on to learn Primary spirit ranks, types, and skills!
List of Contents
Category | |||
---|---|---|---|
Primary | Support | Fighter | Master |
Rank | |||
1 Star Novice |
2 Star Advanced |
3 Star Ace |
4 Star Legend |
Type | |||
Attack | Shield | Grab | Neutral |
Enhanceable | |||
Can Be Enhanced at Lv. 99 | |||
Hazard Immunity | |||
Lava-Floor | Zap-Floor | Ice-Floor | Slumber-Floor |
Sticky-Floor | Strong-Wind | Fog | Poison |
Left and Right Reversal | Screen Flip | Gravity Change | - |
Primary Spirits have 0-3 slots to equip Support Spirits. They can be leveled up and sometimes have additional effects. Primary Spirits one of the four categories of Spirits.
Spirit | Rank | Type | Skill |
---|---|---|---|
21 Metal Mario |
3 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
28 Cat Princess Peach |
3 | Shield | Weight ↓ Become faster, but also easier to launch. |
30 Bowser (Wedding) |
3 | Grab | |
31 Toad |
2 | Grab | |
32 Captain Toad |
3 | Grab | Item Gravitation Draws nearby items closer. |
35 Waluigi |
3 | Neutral | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
36 Goomba |
1 | Neutral | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
38 Hammer Bro |
2 | Grab | Jump ↑ Slightly increases jump height. |
39 Lakitu & Spiny |
2 | Grab | Weight ↓ Become faster, but also easier to launch. |
40 Blooper |
1 | Shield | Weight ↓ Become faster, but also easier to launch. |
41 Bullet Bill |
1 | Attack | Can Be Enhanced at Lv. 99 |
42 Banzai Bill |
2 | Attack | Impact Run Damages enemies when dashing into them. |
43 Shy Guy |
1 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
45 Birdo |
3 | Grab | |
46 Mouser |
1 | Grab | |
47 Wart |
2 | Grab | |
48 Boo |
1 | Neutral | Can Be Enhanced at Lv. 99 |
49 King Boo |
2 | Neutral | Floaty Jumps Slows your fall speed after jumping. |
51 Chain Chomp |
2 | Attack | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
53 Nipper Plant |
1 | Grab | Can Be Enhanced at Lv. 99 |
54 Petey Piranha |
3 | Grab | Giant Become giant for a while at the start of the battle. |
55 Boom Boom |
2 | Attack | Can Be Enhanced at Lv. 99 |
56 Boom Boom & Pom Pom |
3 | Attack | Hyper Smash Attacks Increases the attack power and smash-attack charge speed. |
57 Tatanga |
2 | Shield | |
59 Chargin' Chuck |
2 | Attack | |
61 Kamek |
2 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
63 Dry Bowser |
4 | Shield | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
65 Big Urchin |
2 | Shield | Electric Weakness Increases the damage taken from electricity attacks. |
66 King Bob-omb |
2 | Attack | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
70 Shadow Mario |
3 | Neutral | |
81 Goo-Goo Buggy |
2 | Attack | Weight ↓ Become faster, but also easier to launch. |
88 Cheep Charger |
1 | Grab | Speed ↑ Slightly increases run speed. |
90 Biddybuggy |
2 | Grab | Weight ↓ Become faster, but also easier to launch. |
91 Badwagon |
3 | Shield | Speed ↑ Slightly increases run speed. |
93 Master Cycle |
4 | Grab | Speed ↑ Slightly increases run speed. |
94 Paper Mario |
3 | Neutral | Water Weakness Increases the damage taken from water attacks. |
95 Paper Bowser |
3 | Attack | Can Be Enhanced at Lv. 99 |
96 Paper Bowser (Paper Mario: Sticker Star) |
4 | Attack | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
97 Kammy Koopa |
1 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
98 Vivian |
2 | Shield | Weight ↓ Become faster, but also easier to launch. |
99 Shadow Queen |
3 | ||
100 Mr. L |
2 | Attack | Water Weakness Increases the damage taken from water attacks. |
101 Dimentio |
2 | Grab | Weight ↓ Become faster, but also easier to launch. |
104 Geno |
4 | Attack | |
105 Prince Peasley |
1 | Shield | |
106 Fawful |
2 | Neutral | Electric Attack ↑ Slightly increases the power of electricity attacks. |
107 Princess Shroob |
2 | ||
109 Broque Monsieur |
1 | ||
110 Dreambert |
1 | Shield | |
112 Papercraft Mario |
1 | Attack | Fire Weakness Increases the damage taken from fire and explosion attacks. |
115 Eggplant Man |
1 | Shield | |
124 Waluigi (Super Mario Strikers) |
2 | Grab | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
125 Petey Piranha (Super Mario Strikers) |
2 | Grab | |
126 Mini Mario |
2 | Neutral | Can Be Enhanced at Lv. 99 |
127 Mini Mario & Hammers |
3 | Neutral | Hammer Duration ↑ Increases the amount of time the Hammer and Golden Hammer items last. |
129 Rabbid Peach |
2 | Shield | Jump ↑ Slightly increases jump height. |
130 Rabbid Mario |
2 | Attack | Jump ↑ Slightly increases jump height. |
131 Rabbid Kong |
1 | Attack | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
137 Donkey Kong & Lady |
4 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
138 Donkey Kong Jr. |
3 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
139 Stanley |
2 | Shield | |
140 Cranky Kong |
3 | Attack | Speed ↓ Slightly decreases run speed. |
145 Dixie Kong |
3 | Grab | Can Be Enhanced at Lv. 99 |
146 Dixie Kong & Kiddy Kong |
4 | Thrown Items ↑ Increases the distance and power of thrown items. |
|
147 Lanky Kong |
2 | Grab | |
149 Chunky Kong |
2 | Attack | |
150 Rambi |
3 | Attack | Speed ↑ Slightly increases run speed. |
151 Enguarde |
2 | Attack | Electric Weakness Increases the damage taken from electricity attacks. |
159 Kritter |
1 | Grab | |
160 Zinger |
1 | Shield | |
161 Klaptrap |
2 | Attack | Weight ↓ Become faster, but also easier to launch. |
162 Kaptain K. Rool |
4 | Attack | |
163 Baron K. Roolenstein |
3 | ||
165 Tiki Tak Tribe |
1 | Neutral | Fire Weakness Increases the damage taken from fire and explosion attacks. |
166 Lord Fredrik |
1 | Grab | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
167 Kip |
1 | Shield | Jump ↑ Slightly increases jump height. |
170 Karate Kong |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
171 Ninja Kong |
1 | Shield | |
178 Link (The Legend of Zelda) |
4 | Neutral | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
179 Octorok |
1 | Grab | |
180 Moblin |
1 | Neutral | |
181 Tektite |
1 | Shield | Jump ↑ Slightly increases jump height. |
183 Darknut |
2 | Shield | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
185 Agahnim |
2 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
189 Young Zelda |
2 | Shield | Can Be Enhanced at Lv. 99 |
190 Zelda (Ocarina of Time) |
4 | Shield | Assist Killer Increases damage dealt to assist trophies. |
191 Ganon |
3 | Neutral | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
193 Impa |
3 | Shield | |
200 Ruto |
3 | Shield | Water Attack ↑ Slightly increases the power of water attacks. |
202 Koume & Kotake |
2 | Neutral | Can Be Enhanced at Lv. 99 |
203 Twinrova |
3 | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
|
204 ReDead |
1 | Grab | Jump ↓ Slightly decreases jump height. |
205 Skull Kid |
2 | Grab | Can Be Enhanced at Lv. 99 |
206 Skull Kid & Majora's Mask |
4 | Lifesteal Steals opponents’ life force when you strike. |
|
207 Deku Link |
2 | Grab | Fire Weakness Increases the damage taken from fire and explosion attacks. |
208 Fierce Deity Link |
4 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
220 Ganondorf (Twilight Princess) |
3 | Attack | Can Be Enhanced at Lv. 99 |
221 Beast Ganon |
4 | Impact Run Damages enemies when dashing into them. |
|
222 Midna |
3 | Grab | Can Be Enhanced at Lv. 99 |
223 Wolf Link & Midna |
4 | Grab | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
224 Zant |
2 | Attack | |
226 King Bulblin & Lord Bullbo |
1 | Attack | |
228 Ghirahim |
3 | Grab | |
229 The Imprisoned |
2 | Shield | Speed ↓ Slightly decreases run speed. |
230 Demise |
3 | ||
232 Groose |
2 | Shield | |
233 Wall-Merged Link |
2 | Neutral | Can Be Enhanced at Lv. 99 |
234 Link (A Link Between Worlds) |
3 | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
|
236 Hilda (The Legend of Zelda) |
3 | Shield | |
237 Yuga |
3 | Shield | |
240 Daruk |
2 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
242 Urbosa |
2 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
243 Calamity Ganon |
4 | Attack | |
244 Bokoblin |
1 | Neutral | Battering Items Power ↑ Slightly increases the power of battering items. |
246 Tetra |
3 | Shield | Can Be Enhanced at Lv. 99 |
247 Zelda (The Wind Waker) |
4 | Shield | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
248 King of Red Lions |
2 | Attack | Can Be Enhanced at Lv. 99 |
249 King of Hyrule |
3 | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
|
255 Vaati |
3 | Neutral | |
258 Phantom |
2 | Shield | Can Be Enhanced at Lv. 99 |
259 Zelda (Spirit Tracks) |
3 | Shield | Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. |
261 Byrne |
1 | Attack | |
262 Totem Link |
2 | Grab | |
270 Fusion Suit |
3 | Neutral | Shooting Items Power ↑ Slightly increases the power of shooting items. |
272 Dark Suit |
2 | Can Be Enhanced at Lv. 99 | |
273 Light Suit |
4 | Shield | Healing Shield Recovers health when enemy attacks are shielded. |
274 Young Samus |
2 | Neutral | Shooting Items Power ↑ Slightly increases the power of shooting items. |
275 Geemer |
1 | Shield | Jump ↓ Slightly decreases jump height. |
278 Mother Brain |
3 | Shield | Can Be Enhanced at Lv. 99 |
279 Mother Brain (2nd Form) |
4 | Shield | Giant Become giant for a while at the start of the battle. |
281 Queen Metroid |
4 | Grab | Jump ↓ Slightly decreases jump height. |
282 Zebesian |
2 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
285 X Parasite |
1 | Attack | Can Be Enhanced at Lv. 99 |
286 Nightmare |
3 | Lifesteal Steals opponents’ life force when you strike. |
|
287 Mecha Ridley |
2 | Shield | Initial Damage 30% Start each battle with 30% damage. |
288 Adam Malkovich |
1 | Shield | |
291 Omega Ridley |
4 | Attack | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
294 Trace |
1 | Attack | |
296 Mech |
1 | Neutral | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
299 Baby Mario |
3 | Neutral | Can Be Enhanced at Lv. 99 |
300 Baby Mario (Superstar Mario) |
4 | First-Strike Advantage Become invincible for a while after landing the first hit of the battle. |
|
301 Baby Bowser |
4 | Neutral | |
304 Crazee Dayzee |
1 | Neutral | Weight ↓ Become faster, but also easier to launch. |
305 Tap-Tap |
1 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
311 Burt the Bashful |
1 | Shield | Speed ↓ Slightly decreases run speed. |
316 Don Bongo |
2 | Shield | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
321 Yarn Yoshi |
3 | Grab | Weight ↓ Become faster, but also easier to launch. |
322 Yarn Poochy |
2 | Shield | Weight ↓ Become faster, but also easier to launch. |
335 Goeey |
2 | Neutral | |
336 Nago |
1 | Grab | |
339 Whispy Woods |
3 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
340 Kracko |
2 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
341 Nightmare's Power Orb |
2 | Grab | Can Be Enhanced at Lv. 99 |
342 Nightmare Wizard |
4 | Jam FS Charge Slows down the charge rate of the opposition’s FS Meter. |
|
343 Dark Matter |
4 | Attack | |
344 Gryll |
1 | Grab | |
345 Dyna Blade |
4 | Jump ↑ Slightly increases jump height. |
|
346 Heavy Lobster |
2 | Shield | |
347 Marx |
2 | Neutral | Can Be Enhanced at Lv. 99 |
348 Marx (True Form) |
4 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
351 Daroach |
3 | Can Be Enhanced at Lv. 99 | |
352 Dark Daroach |
4 | Attack | Fire & Explosion Attack ↑ Slightly increases the power of explosion and fire attacks. |
353 Masked Dedede |
3 | Attack | |
354 Galacta Knight |
4 | Shield | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
355 Magolor |
3 | Attack | |
356 Landia |
2 | Attack | Jump ↑ Slightly increases jump height. |
357 Queen Sectonia |
3 | ||
360 Waddle Dee |
2 | Neutral | Can Be Enhanced at Lv. 99 |
361 Bandana Waddle Dee |
3 | Neutral | Battering Items ↑ Increases the power of battering items. |
362 Waddle Doo |
1 | Attack | |
364 Poppy Bros. Jr. |
1 | Grab | |
365 Gordo |
2 | Shield | |
366 Scarfy |
1 | Shield | Can Be Enhanced at Lv. 99 |
367 Angry Scarfy |
2 | Unflinching Charged Smashes Gain super armor while charging smash attacks. |
|
372 Bonkers |
3 | Attack | |
374 Meta-Knights |
3 | Neutral | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
375 Mr. Shine & Mr. Bright |
2 | Neutral | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
379 Knuckle Joe |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
380 Prince Fluff |
1 | Grab | Weight ↓ Become faster, but also easier to launch. |
387 Krystal |
4 | Neutral | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
389 James McCloud |
4 | Shield | |
395 Leon Powalski |
2 | Attack | |
397 Andrew Oikonny |
1 | Grab | |
398 Panther Caroso |
1 | Attack | |
400 Andross |
2 | Grab | |
401 Andross (Star Fox 64 3D) |
3 | Grab | Can Be Enhanced at Lv. 99 |
402 Andross (True Form) |
4 | Grab | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
405 Tricky |
1 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
406 Dash Bowman |
1 | Neutral | |
420 Venusaur |
2 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
421 Charmander |
1 | Attack | Water Weakness Increases the damage taken from water attacks. |
422 Mega Charizard X |
3 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
423 Blastoise |
2 | Shield | Electric Weakness Increases the damage taken from electricity attacks. |
426 Arbok |
1 | Attack | |
429 Clefairy |
1 | Neutral | |
437 Machamp |
2 | Grab | |
438 Geodude |
1 | Shield | Water Weakness Increases the damage taken from water attacks. |
439 Rapidash |
2 | Attack | Speed ↑ Slightly increases run speed. |
441 Magneton |
1 | Shield | Electric Attack ↑ Slightly increases the power of electricity attacks. |
446 Cubone |
1 | Grab | Water Weakness Increases the damage taken from water attacks. |
447 Hitmonlee |
2 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
450 Kangaskhan |
2 | Can Be Enhanced at Lv. 99 | |
451 Mega Kangaskhan |
3 | Grab | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
453 Staryu |
1 | Grab | Electric Weakness Increases the damage taken from electricity attacks. |
454 Pinsir |
2 | Grab | |
455 Tauros |
2 | Neutral | Speed ↑ Slightly increases run speed. |
459 Eevee |
1 | Neutral | |
460 Porygon |
1 | Shield | |
462 Articuno, Zapdos, & Moltres |
4 | Attack | |
463 Dragonite |
2 | Shield | |
464 Mega Mewtwo Y |
3 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
466 Chikorita |
1 | Grab | Fire Weakness Increases the damage taken from fire and explosion attacks. |
468 Ampharos |
2 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
475 Steelix |
2 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
476 Scizor |
2 | Attack | Fire Weakness Increases the damage taken from fire and explosion attacks. |
477 Heracross |
2 | Grab | Fire Weakness Increases the damage taken from fire and explosion attacks. |
478 Skarmory |
1 | Shield | Electric Weakness Increases the damage taken from electricity attacks. |
479 Houndoom |
2 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
480 Smeargle |
1 | Neutral | |
482 Raikou, Entei, & Suicune |
3 | Shield | Speed ↑ Slightly increases run speed. |
483 Tyranitar |
2 | Shield | Water Weakness Increases the damage taken from water attacks. |
484 Lugia |
3 | Grab | Water Attack ↑ Slightly increases the power of water attacks. |
487 Blaziken |
2 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
490 Flygon |
2 | Grab | |
492 Absol |
1 | Attack | |
493 Salamence |
2 | Attack | Jump ↑ Slightly increases jump height. |
494 Metagross |
2 | Shield | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
496 Kyogre |
2 | Shield | Can Be Enhanced at Lv. 99 |
497 Primal Kyogre |
3 | Water/Freezing Resist ↑ Slightly reduces damage taken from water attacks. |
|
498 Groudon |
2 | Attack | Can Be Enhanced at Lv. 99 |
499 Primal Groudon |
3 | Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
|
500 Rayquaza |
3 | Neutral | Jump ↑ Slightly increases jump height. |
502 Deoxys (Normal Forme) |
4 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
504 Garchomp |
2 | Attack | |
505 Mega Lucario |
3 | Grab | Initial Damage 30% Start each battle with 30% damage. |
506 Abomasnow |
1 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
508 Uxie, Mesprit, & Azelf |
3 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
509 Dialga |
3 | Grab | |
510 Palkia |
3 | Shield | |
512 Giratina (Altered Forme) |
3 | Neutral | Can Be Enhanced at Lv. 99 |
513 Giratina (Origin Forme) |
4 | Shield Damage ↑ Increases the damage dealt to enemy shields. |
|
514 Cresselia |
3 | Shield | |
517 Shaymin (Land Forme) |
3 | Grab | Can Be Enhanced at Lv. 99 |
518 Shaymin (Sky Forme) |
4 | Grab | Jump ↑ Increases jump height. |
519 Arceus |
4 | Neutral | |
521 Oshawott |
1 | Grab | Electric Weakness Increases the damage taken from electricity attacks. |
522 Zoroark |
2 | Attack | |
524 Hydreigon |
2 | Attack | |
525 Cobalion, Terrakion, & Virizion |
3 | Neutral | |
528 Reshiram |
3 | Shield | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
529 Zekrom |
3 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
530 Landorus (Therian Forme) |
3 | Neutral | |
532 Kyurem (Black Kyurem) |
3 | ||
533 Kyurem (White Kyurem) |
3 | ||
534 Keldeo (Ordinary Form) |
2 | Shield | Can Be Enhanced at Lv. 99 |
535 Keldeo (Resolute Form) |
4 | Shield | Hyper Smash Attacks Increases the attack power and smash-attack charge speed. |
537 Genesect |
3 | Shield | |
538 Chespin |
1 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
542 Xerneas |
3 | Shield | |
543 Yveltal |
3 | Grab | |
544 Zygarde (50% Forme) |
1 | Grab | Can Be Enhanced at Lv. 99 |
545 Zygarde (Complete Forme) |
4 | Critical-Health Healing Recovers a great deal of health when a certain amount of damage is taken. |
|
546 Diancie |
2 | Grab | Can Be Enhanced at Lv. 99 |
547 Mega Diancie |
4 | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
|
548 Hoopa (Confined) |
2 | Grab | Can Be Enhanced at Lv. 99 |
549 Hoopa (Unbound) |
3 | Toss & Meteor Increases upward and downward launch power. |
|
551 Rowlet |
1 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
552 Bewear |
2 | Attack | |
554 Togedemaru |
1 | Shield | Electric Attack ↑ Slightly increases the power of electricity attacks. |
556 Tapu Koko |
3 | Shield | Electric Attack ↑ Slightly increases the power of electricity attacks. |
557 Solgaleo |
3 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
558 Lunara |
3 | Grab | |
565 Ninten |
4 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
567 Lloyd |
3 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
568 Teddy |
2 | Attack | |
569 EVE |
3 | Shield | |
570 Flying Man |
3 | Attack | Initial Damage 30% Start each battle with 30% damage. |
571 Starman |
2 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
572 Paula |
4 | Shield | PSI Attack ↑ Slightly increases the power of Ness and Lucas's PSI attacks. |
574 Poo |
3 | Shield | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
575 Buzz Buzz |
1 | Attack | Initial Damage 30% Start each battle with 30% damage. |
580 Master Belch |
2 | Neutral | Speed ↓ Slightly decreases run speed. |
581 Flint |
2 | Attack | |
583 Boney |
1 | Neutral | |
584 Duster |
1 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
585 Kumatora |
2 | Attack | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
586 Salsa |
1 | Grab | |
588 Absolutely Safe Capsule |
4 | Shield | |
589 Masked Man |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
590 Claus |
4 | Neutral | |
593 Pico |
2 | Shield | Speed ↑ Slightly increases run speed. |
594 Samurai Goroh |
4 | Attack | Speed ↑ Slightly increases run speed. |
596 Mighty Gazelle |
2 | Shield | Speed ↑ Slightly increases run speed. |
598 Octoman |
2 | Grab | Speed ↑ Slightly increases run speed. |
600 Bio Rex |
1 | Attack | Speed ↑ Slightly increases run speed. |
601 Blood Falcon |
3 | Attack | Speed ↑ Slightly increases run speed. |
602 Jack Levin |
3 | Neutral | Speed ↑ Slightly increases run speed. |
603 Zoda |
2 | Attack | Speed ↑ Slightly increases run speed. |
604 Black Shadow |
4 | Shield | Speed ↑ Slightly increases run speed. |
620 Caeda |
4 | Shield | Jump ↑ Slightly increases jump height. |
621 Jagen |
2 | Shield | |
622 Draug |
1 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
624 Bord & Cord & Barst |
1 | Attack | |
627 Minerva |
2 | Shield | |
629 Pegasus Sisters |
3 | Grab | Jump ↑ Slightly increases jump height. |
630 Tiki |
2 | Neutral | Can Be Enhanced at Lv. 99 |
631 Tiki (Naga's Voice) |
Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
||
633 Camus |
3 | Shield | Can Be Enhanced at Lv. 99 |
634 Sirius |
4 | Shield | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
637 Alm & Celica (Young) |
1 | Neutral | Can Be Enhanced at Lv. 99 |
638 Alm & Celica |
Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
||
639 Sigurd |
2 | Neutral | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
641 Seliph |
2 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
642 Leif (Fire Emblem) |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
643 Julius |
1 | Neutral | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
644 Lilina |
2 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
645 Lyn |
3 | Attack | |
646 Lyn (Blade Lord) |
4 | Attack | Critical Hit ↑ ↑ Grants a 12% chance to land a devastating critical hit. |
647 Eliwood |
3 | Neutral | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
649 Raven |
1 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
653 Eirika |
3 | Shield | Weight ↓ Become faster, but also easier to launch. |
654 Ephraim |
3 | ||
656 Lyon |
2 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
657 Titania |
1 | Grab | |
661 Elincia |
2 | Shield | Can Be Enhanced at Lv. 99 |
662 Queen Elincia |
4 | Shield | Additional Midair Jump Increases number of midair jumps by one. |
664 Zelgius |
3 | Attack | Can Be Enhanced at Lv. 99 |
665 Black Knight |
4 | Armor Knight Reduces move speed, but greatly increases defense and slightly increases attack. |
|
666 Micaiah |
3 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
669 Cordelia |
2 | Shield | |
670 Tharja |
2 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
672 Gangrel |
2 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
674 Owain |
1 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
675 Severa |
1 | Neutral | |
679 Hinoka |
3 | Attack | Jump ↑ Slightly increases jump height. |
680 Takumi |
3 | Grab | |
682 Xander |
4 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
683 Camilla |
3 | Grab | |
684 Leo |
3 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
687 Tsubasa Oribe |
1 | Shield | Can Be Enhanced at Lv. 99 |
688 Tsubasa Oribe (Carnage Form) |
3 | Shield | Jump ↑ Increases jump height. |
696 Lion |
2 | Shield | |
698 Octopus |
4 | Shield | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
701 Fire Attack |
1 | Shield | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
706 Pit (Original) |
3 | Jump ↓ Slightly decreases jump height. |
|
708 Three Sacred Treasures |
3 | Neutral | Shooting Items Power ↑ Slightly increases the power of shooting items. |
710 Medusa |
2 | Attack | Can Be Enhanced at Lv. 99 |
711 Medusa (Kid Icarus: Uprising) |
4 | Attack | Giant Become giant for a while at the start of the battle. |
713 Hewdraw |
2 | Shield | Jump ↑ Slightly increases jump height. |
714 Pandora |
2 | Grab | Can Be Enhanced at Lv. 99 |
715 Amazon Pandora |
3 | Grab | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
716 Thanatos |
2 | Shield | |
717 Hades |
3 | Shield | Can Be Enhanced at Lv. 99 |
718 Hades (Final Form) |
4 | Shield | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
719 Specknose |
1 | Neutral | |
725 Lurchthorn |
1 | Shield | |
726 Magnus |
2 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
731 Jimmy T |
3 | Shield | |
736 Dr. Crygor |
2 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
738 Wario-Man |
4 | Attack | |
741 5-Volt |
2 | Neutral | Can Be Enhanced at Lv. 99 |
742 5-Volt (Angry) |
3 | Neutral | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
745 Captain Syrup |
2 | Grab | |
747 Count Cannoli |
1 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
748 Shake King |
1 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
750 Liquid Snake |
4 | Grab | |
751 Gray Fox |
3 | Attack | |
754 Meryl Silverburgh |
1 | Neutral | |
756 Solidus Snake |
2 | Grab | |
758 Naked Snake |
3 | Grab | Can Be Enhanced at Lv. 99 |
759 Big Boss |
Metal Killer Increases damage dealt to metal opponents. |
||
760 The Boss |
4 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
762 Revolver Ocelot (Metal Gear Solid 3) |
2 | Grab | Can Be Enhanced at Lv. 99 |
763 Revolver Ocelot (Metal Gear Solid V) |
Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
||
765 Raiden |
4 | Attack | |
769 Metal Gear REX |
3 | Shield | Speed ↓ Slightly decreases run speed. |
770 Metal Gear RAY |
2 | Grab | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
772 Metal Gear ZEKE |
1 | Shield | Can Be Enhanced at Lv. 99 |
773 Sahelanthropus |
3 | Shield | Metal and Giant Become giant and metal for a while at the start of the battle. |
776 Dr. Eggman |
4 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
778 Super Sonic |
4 | Grab | Speed ↑ Slightly increases run speed. |
779 Amy |
2 | Shield | Shield Damage ↑ Increases the damage dealt to enemy shields. |
780 Metal Sonic |
2 | Shield | Speed ↑ Slightly increases run speed. |
781 Knuckles |
3 | Grab | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
782 Chaotix |
1 | Grab | |
783 Big the Cat |
1 | Neutral | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
784 Gamma |
1 | Grab | |
785 Chaos |
2 | Grab | Water Attack ↑ Slightly increases the power of water attacks. |
786 Chao |
1 | Shield | Can Be Enhanced at Lv. 99 |
787 Hero Chao |
3 | Shield | Fast Final Smash Meter Increases FS Meter charging speed. |
788 Shadow the Hedgehog |
3 | Attack | Can Be Enhanced at Lv. 99 |
789 Super Shadow |
4 | Attack | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
792 Omega |
1 | Shield | |
797 Infinite |
2 | Attack | |
800 Louie |
3 | Grab | |
806 White Pikmin |
2 | Shield | Poison Damage Reduced Reduces the damage taken from poison. |
807 Purple Pikmin |
2 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
809 Rock Pikmin |
1 | Grab | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
810 Bulborb |
2 | Shield | Can Be Enhanced at Lv. 99 |
811 Empress Bulblax |
4 | Shield | Stats ↑ ↑ after Eating Greatly increases attack, defense, and move speed after eating food. |
813 Burrowing Snagret |
3 | Attack | Speed ↓ Slightly decreases run speed. |
814 Plasm Wraith |
3 | Neutral | Speed ↓ Slightly decreases run speed. |
815 Fiery Blowhog |
1 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
820 Peckish Aristocrab |
2 | Shield | Electric Weakness Increases the damage taken from electricity attacks. |
821 Mockiwi |
1 | Shield | |
828 Tom Nook |
2 | Neutral | Can Be Enhanced at Lv. 99 |
829 Tom Nook (Nookington's) |
3 | Item Gravitation Draws nearby items closer. |
|
831 DJ K.K. |
2 | Neutral | Can Be Enhanced at Lv. 99 |
832 K.K. Slider |
3 | Running Start Increases attack, defense, and move speed for a while at the start of the battle. |
|
833 Resetti |
3 | Grab | Jump ↓ Slightly decreases jump height. |
834 Don |
2 | Shield | Speed ↓ Slightly decreases run speed. |
838 Gulliver |
2 | Grab | Jump ↑ Slightly increases jump height. |
844 Lloid |
1 | Shield | Speed ↓ Slightly decreases run speed. |
858 Zipper T. Bunny |
1 | Grab | Jump ↑ Slightly increases jump height. |
862 Digby |
2 | Neutral | Battering Items Power ↑ Slightly increases the power of battering items. |
863 Lottie |
1 | Grab | |
865 Proto Man |
4 | Shield | |
866 Bass |
3 | Attack | |
872 Duo |
2 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
874 Wily Capsule |
3 | Grab | |
875 Mettaur |
1 | Shield | Jump ↓ Slightly decreases jump height. |
876 Cut Man |
2 | Grab | |
877 Guts Man |
2 | Grab | |
880 Fire Man |
2 | Attack | Water Weakness Increases the damage taken from water attacks. |
881 Elec Man |
2 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
882 Yellow Devil |
3 | Neutral | Speed ↓ Slightly decreases run speed. |
883 Metal Man |
2 | Grab | |
888 Wood Man |
2 | Shield | Fire Weakness Increases the damage taken from fire and explosion attacks. |
891 Snake Man |
1 | Grab | |
896 Skull Man |
2 | Shield | |
898 Napalm Man |
1 | Attack | |
900 Knight Man |
1 | Shield | |
902 Slash Man |
1 | Attack | |
905 X |
3 | Grab | Can Be Enhanced at Lv. 99 |
906 Full Armor X |
4 | Grab | Super Armor Makes it more difficult to flinch or be launched. |
907 Zero (Zero Buster) |
2 | Attack | Can Be Enhanced at Lv. 99 |
908 Zero (Z-Saber) |
4 | Attack | Weapon Attack & Move Speed ↑ Increases the power of melee weapons, and slightly increases move speed. |
910 Sigma |
3 | Attack | |
911 MegaMan Volnutt |
3 | Grab | |
913 Tron Bonne |
2 | Grab | |
914 MegaMan.EXE |
4 | Grab | |
915 ProtoMan.EXE |
3 | Shield | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
916 Geo Stelar & Omega-Xis |
2 | Neutral | Can Be Enhanced at Lv. 99 |
917 Star Force Mega Man |
3 | Shooting Items ↑ Increases the power and ammo of shooting items. |
|
918 Mega Man Zero |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
919 Model X |
1 | Grab | Can Be Enhanced at Lv. 99 |
920 Model ZX |
2 | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
|
924 Pet |
1 | Neutral | |
933 Giga Mac |
4 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
935 Glass Joe |
1 | Neutral | Initial Damage 30% Start each battle with 30% damage. |
937 Mr. Sandman |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
938 Bear Hugger |
2 | Grab | Speed ↓ Slightly decreases run speed. |
939 Great Tiger |
2 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
940 Super Macho Man |
4 | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
|
941 Von Kaiser |
1 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
942 Don Flamenco |
2 | Attack | Weight ↓ Become faster, but also easier to launch. |
948 Ghosts |
2 | Shield | |
953 Mecha-Fiora |
4 | Neutral | Jump ↑ Slightly increases jump height. |
954 Reyn |
2 | Grab | |
956 Dunban |
3 | Shield | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
957 Melia |
2 | Neutral | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
959 Mumkhar |
2 | Attack | Can Be Enhanced at Lv. 99 |
960 Metal Face |
4 | Metal and Giant Become giant and metal for a while at the start of the battle. |
|
961 Elma |
3 | Attack | |
963 Lao |
1 | Grab | |
966 Rex |
3 | Shield | Can Be Enhanced at Lv. 99 |
969 Nia |
3 | Shield | Water Attack ↑ Slightly increases the power of water attacks. |
970 Torra |
2 | Shield | |
972 Mòrag |
1 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
973 Zeke |
1 | Attack | |
975 Wild Gunman |
2 | Attack | |
980 Chun-Li (Street Fighter Alpha) |
3 | Grab | Can Be Enhanced at Lv. 99 |
981 Chun-Li |
3 | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
|
982 Blanka |
2 | Shield | Electric Attack ↑ Slightly increases the power of electricity attacks. |
984 Guile |
4 | Shield | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
987 Vega |
3 | Attack | Weight ↓ Become faster, but also easier to launch. |
988 Sagat |
3 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
989 M. Bison |
4 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
990 Cammy |
3 | Neutral | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
992 Dee Jay |
1 | Grab | |
993 T. Hawk |
1 | Grab | |
994 Akuma |
4 | Attack | |
996 Dan |
1 | Neutral | Initial Damage 30% Start each battle with 30% damage. |
997 Sakura (Street Fighter) |
3 | Attack | |
998 Gen |
2 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
999 Karin |
2 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1000 Cody |
1 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1002 Yun & Yang |
2 | Neutral | |
1008 Gomorrah |
2 | Attack | |
1010 Jeanne |
3 | Attack | Can Be Enhanced at Lv. 99 |
1011 Cutie J |
4 | Attack | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
1012 Rodin |
3 | Attack | Can Be Enhanced at Lv. 99 |
1013 Rodin, the Infinite One |
4 | Attack | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
1017 Balder |
2 | Shield | Can Be Enhanced at Lv. 99 |
1018 Father Balder |
3 | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
|
1019 Masked Lumen |
2 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1020 Prophet |
2 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1021 Affinity |
1 | Neutral | |
1022 Inspired |
1 | Grab | |
1023 Fortitudo |
2 | Neutral | |
1036 Spyke |
2 | Shield | |
1042 Octoling |
2 | Shield | |
1043 DJ Octavio |
2 | Can Be Enhanced at Lv. 99 | |
1044 Octobot King |
3 | Neutral | Made of Metal Start battles in metal form. Become harder to launch. |
1047 Octoling Girl & Octoling Boy |
3 | Attack | |
1052 Trevor C. Belmont |
4 | Shield | |
1053 Maria Renard |
2 | Grab | Can Be Enhanced at Lv. 99 |
1054 Maria Renard (Symphony of the Night) |
3 | Additional Midair Jump Increases number of midair jumps by one. |
|
1055 Alucard |
4 | Shield | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1056 Reinhardt Schneider |
1 | Neutral | |
1057 Nathan Graves |
2 | Attack | |
1058 Hugh Baldwin |
1 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1059 Juste Belmont |
2 | Attack | |
1061 Leon Belmont |
2 | Grab | |
1064 Jonathan Morris |
3 | Grab | |
1065 Charloette Aulin |
2 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1066 Shanoa |
3 | Grab | |
1067 Gabriel Belmont |
2 | Neutral | |
1069 Mummy |
2 | Grab | Speed ↓ Slightly decreases run speed. |
1075 Dracula |
3 | Neutral | Can Be Enhanced at Lv. 99 |
1076 Soma Cruz |
4 | Neutral | Giant Killer Increased damage dealt to giant opponents. |
1078 Kid Dracula |
3 | Grab | Jump ↑ Slightly increases jump height. |
1081 Dark Emperor |
4 | Shield | |
1082 Iris Archwell |
2 | Grab | |
1083 Gold Bone |
2 | Attack | |
1085 Shinobu |
1 | Grab | |
1095 Master Hand |
3 | Neutral | |
1096 Crazy Hand |
3 | Neutral | |
1097 Giga Bowser |
2 | Neutral | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1098 Galleom |
2 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1099 Duon |
2 | Attack | |
1100 Tabuu |
4 | Neutral | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
1101 Master Giant |
3 | Grab | Speed ↓ Slightly decreases run speed. |
1102 Master Beast |
3 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1103 Master Edges |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1104 Master Core |
4 | Neutral | Initial Damage 30% Start each battle with 30% damage. |
1105 Galeem |
4 | Neutral | Bane of Darkness Increases the damage dealt to and the damage taken from enemies controlled by darkness in Adventure mode. |
1106 Dharkon |
4 | Neutral | Bane of Light Increases the damage dealt to and the damage taken from enemies controlled by light in Adventure mode. |
1108 Primid |
1 | Neutral | |
1110 Bytans |
1 | Grab | |
1111 Roturret |
1 | Neutral | |
1114 Ancient Minister |
3 | Neutral | |
1118 Tamagon |
1 | Grab | |
1125 Fish |
2 | Grab | Electric Weakness Increases the damage taken from electricity attacks. |
1126 Mach Rider |
1 | Shield | Speed ↑ Slightly increases run speed. |
1130 Donbe & Hikari |
2 | Neutral | Can Be Enhanced at Lv. 99 |
1131 Donbe & Hikari (Shin Onigashima Kouhen) |
3 | Neutral | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
1135 Andy |
2 | Grab | |
1136 Eagle |
1 | Attack | |
1137 Olaf |
1 | Shield | |
1139 Goku & Chao |
1 | Shield | |
1140 Sukapon |
4 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1143 Frog & Snake |
2 | Shield | Can Be Enhanced at Lv. 99 |
1144 Prince of Sablé |
4 | Shield | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1145 Prince Richard |
3 | Neutral | |
1148 Satoru |
1 | Grab | |
1150 ST Falcon |
1 | Attack | |
1154 Dion Max & Jack |
1 | Neutral | |
1157 Harry |
1 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1160 Ray Mk II |
3 | Grab | Can Be Enhanced at Lv. 99 |
1161 Ray Mk III |
3 | Lightweight Greatly increases jump and move speed, but become easier to launch. |
|
1162 Flare |
1 | Neutral | Weight ↓ Become faster, but also easier to launch. |
1164 Saki Amamiya |
3 | Attack | |
1168 Isaac |
3 | Grab | Can Be Enhanced at Lv. 99 |
1169 Isaac (Dark Dawn) |
4 | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
|
1170 Garet |
1 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1172 Mia |
1 | Shield | Water Attack ↑ Slightly increases the power of water attacks. |
1173 Felix |
2 | Neutral | |
1175 Matthew |
2 | Grab | |
1176 Magical Vacation Protagonists |
2 | Grab | |
1178 Mokka |
2 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1179 DeMille |
1 | Neutral | |
1181 Starfy |
3 | Weight ↓ Become faster, but also easier to launch. |
|
1182 Starly |
2 | Neutral | Weight ↓ Become faster, but also easier to launch. |
1183 Moe |
1 | Shield | |
1192 Karate Joe |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1193 The Wandering Samurai |
2 | ||
1194 Wandering Samurai (Rhythm Heaven Fever) |
3 | Attack | Critical Hit ↑ Grants a 5% chance to land a devastating critical hit. |
1196 The Chorus Kids |
3 | Grab | Jump ↓ Slightly decreases jump height. |
1197 Munchy Monk |
1 | Shield | |
1198 Reporter & Wrestler |
2 | Shield | |
1200 Sumo Brothers |
1 | Grab | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1202 Alexandra Roivas |
1 | Grab | |
1203 Mappo |
1 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1204 Sagi |
1 | Neutral | |
1205 Milly |
1 | Neutral | |
1206 Chibi-Robo |
2 | Grab | Can Be Enhanced at Lv. 99 |
1207 Super Chibi-Robo |
3 | Thrown Items ↑ Increases the distance and power of thrown items. |
|
1209 Drake Redcrest |
1 | Neutral | Weight ↓ Become faster, but also easier to launch. |
1210 Chibi-Tot |
1 | Grab | Weight ↓ Become faster, but also easier to launch. |
1211 Barbara the Bat |
3 | Grab | |
1214 Dr. Kawashima |
2 | Neutral | Can Be Enhanced at Lv. 99 |
1215 Dr. Kawashima (Concentration Training) |
4 | Neutral | Unflinching Charged Smashes Gain super armor while charging smash attacks. |
1222 Warrior Mech Gauss |
1 | Attack | |
1223 Kyle Hyde |
2 | Shield | |
1224 Kurikin |
1 | Shield | Water Attack ↑ Slightly increases the power of water attacks. |
1227 Aisya |
1 | Shield | |
1230 Welt |
2 | Neutral | |
1231 T-Rex |
2 | Attack | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1232 Nibbles |
1 | Attack | |
1233 Glory of Heracles Hero |
2 | Shield | |
1234 Heracles |
2 | Attack | |
1242 Nick |
1 | Neutral | Can Be Enhanced at Lv. 99 |
1243 Captain Rainbow |
3 | First-Strike Advantage Become invincible for a while after landing the first hit of the battle. |
|
1244 Raymond Bryce |
1 | Shield | |
1246 Orville |
2 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1247 Frey & Freya |
2 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1250 Zael |
2 | Attack | |
1251 Calista |
2 | Grab | |
1252 Aeron |
2 | Grab | |
1258 Mallo |
3 | Grab | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1259 Sakura Samurai |
2 | Shield | Weight ↓ Become faster, but also easier to launch. |
1262 Dillon |
3 | Attack | Speed ↑ Slightly increases run speed. |
1264 Shovel Knight |
3 | ||
1267 King Knight |
1 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1268 Specter Knight |
2 | Attack | |
1271 Allen |
2 | Neutral | |
1272 Tempo |
1 | Neutral | |
1274 Kageshina Kurabe |
1 | Neutral | |
1280 Tethu |
2 | Attack | |
1282 Musashi |
1 | Grab | |
1283 Wonder-Red |
2 | Grab | |
1284 Wonder-Blue |
1 | Attack | |
1285 Rayman |
3 | Neutral | Jump ↑ Slightly increases jump height. |
1287 Spring Man |
3 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1288 Ribbon Girl |
2 | Grab | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1289 Min Min |
3 | Attack | |
1293 Bomberman |
3 | Grab | |
1294 Akira |
4 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1296 Shantae |
3 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1309 Morgana |
3 | Grab | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1310 Ryuji Sakamoto |
2 | Shield | Battering Items Power ↑ Slightly increases the power of battering items. |
1311 Ann Takamaki |
2 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1312 Yusuke Kitagawa |
1 | Grab | |
1315 Haru Okumura |
1 | Attack | |
1317 Toy-Con Robot |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1321 Peachette |
3 | Shield | Jump ↑ Slightly increases jump height. |
1322 Link (Link's Awakening) |
3 | Neutral | Water Weakness Increases the damage taken from water attacks. |
1330 Slime (Dragon Quest) |
1 | Grab | Can Be Enhanced at Lv. 99 |
1331 King Slime |
3 | Weight ↑ ↑ Become more difficult to launch, but movement speed is greatly decreased. |
|
1333 Golem |
2 | Shield | |
1334 Great Sabrecub |
1 | Attack | Can Be Enhanced at Lv. 99 |
1335 Great Sabrecat |
3 | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
|
1339 Bottles |
2 | Shield | |
1340 Mumbo Jumbo |
3 | Grab | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1341 Jinjos |
2 | Neutral | Can Be Enhanced at Lv. 99 |
1342 The Mighty Jinjonator |
3 | Giant Become giant for a while at the start of the battle. |
|
1347 Radiant Gleam |
2 | Grab | Jump ↑ Slightly increases jump height. |
1349 Bullet Walker (Brigadier General) |
3 | Shield | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1351 I-Tetrimino |
3 | Attack | |
1353 S-Tetrimino & Z-Tetrimino |
2 | Grab | |
1355 O-Tetrimino |
1 | Shield | |
1358 Joe Higashi |
1 | Grab | |
1361 Ryo Sakazaki |
3 | Grab | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1362 Kyo Kusanagi |
3 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1363 Iori Yagami |
3 | Neutral | Speed ↑ Slightly increases run speed. |
1364 Haohmaru |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1367 Ralf & Clark |
2 | Shield | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1368 Zacian & Zamazenta |
4 | Neutral | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1369 Grookey, Scorbunny, & Sobble |
2 | Attack | |
1372 Wesker |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1373 Leon |
2 | Shield | Item Throw ↑ Slightly increases damage dealt by throwing items. |
1374 Chris |
2 | Grab | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1376 ASTRAL CHAIN Hero (Female) |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1377 ASTRAL CHAIN Hero (Male) |
3 | Grab | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1382 Edelgard |
2 | Attack | Can Be Enhanced at Lv. 99 |
1383 Edelgard - Five Years Later |
3 | Armor Knight Reduces move speed, but greatly increases defense and slightly increases attack. |
|
1384 Dimitri (Fire Emblem) |
2 | Shield | Can Be Enhanced at Lv. 99 |
1385 Dimitri - Five Years Later (Fire Emblem) |
3 | Hyper Smash Attacks Increases the attack power and smash-attack charge speed. |
|
1386 Claude |
2 | Grab | Can Be Enhanced at Lv. 99 |
1387 Claude - Five Years Later |
3 | Weapon Attack & Move Speed ↑ Increases the power of melee weapons, and slightly increases move speed. |
|
1389 Rhea |
3 | Neutral | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1394 Kunio |
3 | Attack | Battering Items Power ↑ Slightly increases the power of battering items. |
1395 Riki (River City) |
2 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1397 Ryuichi & Ryuji |
3 | Neutral | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
1398 Cuphead |
3 | Attack | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1399 Mugman |
3 | Shield | Jump ↑ Slightly increases jump height. |
1402 Lotus |
2 | Neutral | Can Be Enhanced at Lv. 99 |
1403 Natah |
3 | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
|
1404 Ring Fit Trainees |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1405 Dragaux |
3 | Shield | Weight ↑ ↑ Become much more difficult to launch, but movement speed greatly decreases. |
1409 Flick |
2 | Attack | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1415 Master Mummy |
2 | Shield | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1417 Byte & Barq |
1 | Neutral | Water Weakness Increases the damage taken from water attacks. |
1418 Kid Cobra |
3 | Attack | Speed ↑ Slightly increases run speed. |
1422 Tressa & Cyrus |
3 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1427 King Olly |
3 | Attack | |
1430 Zombie |
1 | Attack | Fire Weakness Increases the damage taken from fire and explosion attacks. |
1431 Creeper |
2 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1434 Enderman |
3 | Neutral | Water Weakness Increases the damage taken from water attacks. |
1435 Villager & Iron Golem |
3 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1440 Tifa |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1441 Barret |
2 | Shield | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1443 Red XIII |
2 | Attack | Speed ↑ Slightly increases run speed. |
1444 Cid |
1 | Grab | Jump ↑ Slightly increases jump height. |
1447 Vincent |
2 | Neutral | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1450 Chocobo & Moogle |
1 | Neutral | Speed ↑ Slightly increases run speed. |
1452 Ifrit |
3 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1454 Impa (Age of Calamity) |
3 | Grab | Item Throw ↑ Slightly increases damage dealt by throwing items. |
1455 Master Kohga |
2 | Attack | Weight ↑ Become slightly more difficult to launch, but movement speed decreases. |
1456 Seth & Gloria |
3 | Shield | |
1460 Rex (Master Driver) |
4 | Shield | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
1463 Jin |
3 | Neutral | Speed ↑ Slightly increases run speed. |
1464 Malos |
4 | Neutral | Battering Items ↑ Increases the power of battering items. |
1466 Sophia |
3 | Neutral | |
1467 Arthur |
3 | Grab | Item Throw ↑ Slightly increases damage dealt by throwing items. |
1469 Palamute |
2 | Grab | Speed ↑ Slightly increases run speed. |
1470 Magnamalo |
3 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1471 Fury Bowser |
4 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1472 Giga Cat Mario |
2 | Shield | Jump ↑ Slightly increases jump height. |
1476 Heihachi Mishima |
4 | Attack | Fist & Foot Attack ↑ |
1477 Jin Kazama |
3 | Shield | Can Be Enhanced at Lv. 99 |
1478 Devil Jin |
4 | Shield | Additional Midair Jump Increases number of midair jumps by one. |
1481 King & Armor King |
2 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1482 Ling Xiaoyu |
2 | Shield | Speed ↑ Slightly increases run speed. |
1483 Paul Phoenix & Marshall Law |
2 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
1484 Yoshimitsu |
2 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1485 Jack-7 |
1 | Neutral | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1487 Razewing Ratha |
3 | Neutral | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1488 Sakuna |
3 | Attack | Battering Items Power ↑ Slightly increases the power of battering items. |
1491 Mario (Mario Golf: Super Rush) |
3 | Attack | Speed ↑ Slightly increases run speed. |
1492 Luigi (Mario Golf: Super Rush) |
2 | Grab | Battering Items ↑ Increases the power of battering items. |
1494 Travis Touchdown |
2 | Attack | Can Be Enhanced at Lv. 99 |
1495 Full-Armor Travis (Full Green Mode) |
3 | Attack | Made of Metal Start battles in metal form. Become harder to launch. |
1497 Samus (Metroid Dread) |
3 | Shield | Shooting Items Power ↑ Slightly increases the power of shooting items. |
1498 E.M.M.I. |
3 | Attack | Speed ↑ Slightly increases run speed. |
1505 Riku |
3 | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
|
1508 Axel |
2 | Attack | Fire Attack ↑ Slightly increases the power of fire-type attacks. |
1510 Terra |
2 | Attack | Battering Items Power ↑ Slightly increases the power of battering items. |
1511 Ventus |
2 | Grab | Speed ↑ Slightly increases run speed. |
1512 Aqua |
3 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
Category | |||
---|---|---|---|
Primary | Support | Fighter | Master |
Rank | |||
1 Star Novice |
2 Star Advanced |
3 Star Ace |
4 Star Legend |
Type | |||
Attack | Shield | Grab | Neutral |
Enhanceable | |||
Can Be Enhanced at Lv. 99 | |||
Hazard Immunity | |||
Lava-Floor | Zap-Floor | Ice-Floor | Slumber-Floor |
Sticky-Floor | Strong-Wind | Fog | Poison |
Left and Right Reversal | Screen Flip | Gravity Change | - |
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