July 2022 Major Tier List Update!
★13.0 Best Character Tier List
Patch Notes and Updates
★ All Update and Patch Note History
☆ Ver. 13.0.1 Patch Notes and Balance Changes
This is a list of all spirits under the Support category in Super Smash Bros. Ultimate (SSBU) on the Nintendo Switch. Read on to learn Support spirit ranks, types, and skills!
List of Contents
Category | |||
---|---|---|---|
Primary | Support | Fighter | Master |
Rank | |||
1 Star Novice |
2 Star Advanced |
3 Star Ace |
4 Star Legend |
Type | |||
Attack | Shield | Grab | Neutral |
Enhanceable | |||
Can Be Enhanced at Lv. 99 | |||
Hazard Immunity | |||
Lava-Floor | Zap-Floor | Ice-Floor | Slumber-Floor |
Sticky-Floor | Strong-Wind | Fog | Poison |
Left and Right Reversal | Screen Flip | Gravity Change | - |
Support Spirits can be equipped to a Primary Spirit. A Support Spirit costs between 1-3 slots and grant various bonuses.
Spirit | Rank | Type | Skill |
---|---|---|---|
18 Super Mushroom |
2 | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
|
19 Fire Flower |
1 | Fire Flower Equipped Start battles with a Fire Flower. Shoot fire at opponents. |
|
20 Super Star |
3 | Shield | First-Strike Advantage Become invincible for a while after landing the first hit of the battle. |
22 Boo Mario |
1 | Shield | Lightweight Greatly increases jump and move speed, but become easier to launch. |
23 Rock Mario |
2 | Shield | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
24 Gold Mario |
4 | Super Armor Makes it more difficult to flinch or be launched. |
|
25 Fox Luigi |
3 | Shield | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
26 Flying Squirrel Toad |
2 | Grab | Toss & Meteor Increases upward and downward launch power. |
27 Baby Peach |
2 | Attack | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
29 Peach (Wedding) |
3 | Shield | Critical-Health Healing Recovers a great deal of health when a certain amount of damage is taken. |
34 Toadsworth |
1 | Shield | Ramblin' Evil Mushroom Equipped Start battles with a Ramblin’ Evil Mushroom. Spray opponents with it to reverse their controls. |
37 Koopa Troopa |
1 | Grab | Green Shell Equipped Start battles with a Green Shell. Throw it and it’ll slide across the stage. |
44 Pidgit |
2 | Shield | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
50 Bob-omb |
2 | Grab | Bob-omb Equipped Start battles with a Bob-omb. Launch foes with its powerful blast. |
52 Thwomp |
2 | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
|
58 Hothead |
1 | Grab | Hothead Equipped Start battles with a Hothead. Toss it, and it’ll loop around platforms to hit enemies. |
60 Wiggler |
1 | Attack | Lip's Stick Equipped Start battles with a Lip’s Stick. Hit an opponent with it to slowly drain their health. |
62 Mechakoopa |
2 | Grab | Lava-Floor Resist Reduces damage taken from lava floors. |
64 Nabbit |
2 | Item Gravitation Draws nearby items closer. |
|
67 Shine Sprite |
4 | Neutral | Special-Move Power ↑ Slightly increases the power of all special moves. |
68 F.L.U.D.D. |
2 | Sticky-Floor Immunity Become immune to sticky floors. |
|
69 Piantas |
1 | Shield | Banana Gun Equipped Start battles with a Banana Gun. Use the leftover peel after you fire. |
71 Luma |
2 | Shield | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
72 Hungry Luma |
1 | Grab | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
74 Lubba |
2 | Shield | Irreversible Controls Become immune to left-and-right control reversal. |
75 Starship Mario |
2 | Shield | Jump ↑ Increases jump height. |
76 Sprixie Princesses |
2 | Fairy Bottle Equipped Start battles with a Fairy Bottle. Heal when at least 100% damage is taken. |
|
77 Plessie |
1 | Grab | Swimmer Grants the ability to stay in water indefinitely. |
78 Cappy |
2 | Neutral | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
79 Pauline |
4 | Shield | Healing Shield Recovers health when enemy attacks are shielded. |
80 The Odyssey |
2 | Shield | Strong-Wind Resist Reduces the efffect of strong winds. |
82 Barrel Train |
2 | Shield | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
83 Bloom Coach |
1 | Fire Bar Equipped Start battles with a Fire Bar. Bash and burn opponents while it lasts. |
|
84 Turbo Yoshi |
2 | Thrown Items ↑ Increases the distance and power of thrown items. |
|
85 B Dasher |
3 | Attack | Neutral Special ↑ Slightly increases the power of neutral special moves. |
86 Standard Kart |
1 | Grab | Boomerang Equipped Start battles with a Boomerang. Deal damage when you throw it and when it returns. |
87 Standard Bike |
1 | Shield | Undamaged Speed ↑ Increases move speed while at 0% damage. |
89 Mach 8 |
2 | Attack | Screen-Flip Immunity Stops the screen from flipping upside down. |
92 City Tripper |
3 | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
|
102 Huey |
1 | Grab | Water/Freezing Resist ↑ Slightly reduces damage taken from water attacks. |
103 Mallow |
2 | Attack | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
108 Starlow |
2 | Attack | Undamaged Attack ↑ Increases attack power while at 0% damage. |
111 Antasma |
2 | Grab | Death's Scythe Equipped Start battles with a Death’s Scythe. KO badly injured opponents in one hit! |
113 Sidestepper |
1 | Attack | Trade-Off Speed ↑ Start battles with 30% damage and increased move speed. |
114 Freezie |
1 | Grab | Freezie Equipped Start battles with a Freezie. Hit opponents with it to freeze them. |
116 Viruses |
2 | Attack | Poison Damage Reduced Reduces the damage taken from poison. |
117 Flies & Hand |
2 | Attack | Battering Items ↑ Increases the power of battering items. |
118 Wanda |
1 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
119 Kid |
1 | Attack | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
120 Professor Elvin Gadd |
2 | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
|
121 Poltergust 5000 |
2 | Grab | Fog Immunity Removes fog from the stage. |
122 Polterpup |
2 | Shield | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
123 Perry |
1 | Shield | Floaty Jumps Slows your fall speed after jumping. |
128 MC Ballyhood & Big Top |
1 | Shield | Star Rod Equipped Start battles with a Star Rod. Swing it to launch projectiles. |
132 Mario (Mario Tennis Aces) |
3 | Neutral | Critical Hit ↑ Grants a 5% chance to land a devastating critical hit. |
133 Luigi (Mario Tennis Aces) |
2 | Neutral | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
142 Candy Kong |
2 | Shield | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
143 Swanky Kong |
1 | Attack | Banana Gun Equipped Start battles with a Banana Gun. Use the leftover peel after you fire. |
144 Wrinkly Kong |
2 | Shield | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
148 Tiny Kong |
3 | Grab | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
152 Squawks |
2 | Grab | Fog Immunity Removes fog from the stage. |
153 Expresso |
1 | Attack | Trade-Off Speed ↑ Start battles with 30% damage and increased move speed. |
154 Winky |
1 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
155 Squitter |
2 | Grab | Sticky-Floor Immunity Become immune to sticky floors. |
156 Rattly |
2 | Grab | Jump ↑ Increases jump height. |
157 Ellie |
1 | Shield | Water & Ice Attack ↑ Slightly increases the power of water and ice attacks. |
158 Professor Chops |
1 | Grab | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
164 Blast-o-Matic |
4 | Giant Killer Increased damage dealt to giant opponents. |
|
168 Kalypso |
1 | Shield | Rocket Belt Equipped Start battles with a Rocket Belt. Fly around until it runs out of fuel. |
169 Donkey Kong & Bongos |
2 | Perfect-Shield Reflect Reflects incoming projectiles when you perform a perfect shield. |
|
182 Like Like |
2 | Grab | Sticky-Floor Immunity Become immune to sticky floors. |
184 Fairy Bottle |
2 | Grab | Fairy Bottle Equipped Start battles with a Fairy Bottle. Heal when at least 100% damage is taken. |
186 Cucco |
1 | Grab | Floaty Jumps Slows your fall speed after jumping. |
187 Marin |
2 | Shield | Irreversible Controls Become immune to left-and-right control reversal. |
188 Wind Fish |
4 | Shield | Special-Move Power ↑ Slightly increases the power of all special moves. |
192 Saria |
3 | Shield | Easier Perfect Shield Widens the window for performing a perfect shield. |
194 Kaepora Gaebora |
2 | Grab | Fog Immunity Removes fog from the stage. |
195 Malon |
2 | Shield | Shooting Items ↑ Increases the power and ammo of shooting items. |
196 Epona |
3 | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
|
197 Goron |
1 | Shield | Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
199 Zora |
1 | Shield | Boomerang Equipped Start battles with a Boomerang. Deal damage when you throw it and when it returns. |
201 Great Fairy |
3 | Shield | Critical-Health Healing Recovers a great deal of health when a certain amount of damage is taken. |
209 Majora's Mask |
3 | Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. |
|
210 Moon |
3 | Giant Become giant for a while at the start of the battle. |
|
211 Tingle |
3 | Grab | Slumber Immunity Grants immunity to slumber floors and sleeping in general. |
212 Happy Mask Salesman |
2 | Shield | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
213 Kafei |
2 | Grab | Mr. Saturn Equipped Start battles with a Mr. Saturn. Break enemies’ shields easily. |
214 Postman |
1 | Grab | Bunny Hood Equipped Start battles with a Bunny Hood. Move faster and jump higher. |
215 Din |
2 | Attack | Lava-Floor Resist Reduces damage taken from lava floors. |
216 Nayru |
2 | Shield | Perfect-Shield Reflect Reflects incoming projectiles when you perform a perfect shield. |
217 Ricky |
1 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
218 Dimitri (The Legend of Zelda) |
1 | Shield | Swimmer Grants the ability to stay in water indefinitely. |
219 Moosh |
1 | Shield | Instadrop Grants the ability to do a quick-drop attack by tilting down while in the air. |
225 Agitha |
1 | Grab | Lip's Stick Equipped Start battles with a Lip’s Stick. Hit an opponent with it to slowly drain their health. |
227 Fi |
3 | Shield | Neutral Special ↑ Slightly increases the power of neutral special moves. |
231 Loftwing |
1 | Shield | Landing Lag ↓ Reduces vulnerability when landing, making movement possible sooner. |
235 Ravio |
2 | Shield | Killing Edge Equipped Start battles with a Killing Edge. Hit when it glows for extra power. |
238 Zelda (Breath of the Wild) |
3 | Shield | Poison Immunity Grants immunity to poison. |
239 Mipha |
2 | Shield | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
241 Revali |
2 | Grab | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
245 Guardian |
2 | Neutral | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
250 Aryll |
3 | Shield | Critical-Health Stats ↑ ↑ Increases attack, defense, and move speed for a while when badly damaged. |
251 Medli |
3 | Shield | Strong-Wind Immunity Become immune to strong winds. |
252 Valoo |
2 | Attack | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
254 Fishman |
1 | Attack | Water/Freezing Resist ↑ Slightly reduces damage taken from water attacks. |
256 Ezlo |
2 | Attack | Toss & Meteor Increases upward and downward launch power. |
260 Alfonzo & Engineer Link |
2 | Attack | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
263 Madame Couture |
2 | Grab | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
269 Gravity Suit |
2 | Shield | Lava-Floor Resist Reduces damage taken from lava floors. |
271 Phazon Suit |
3 | Poison Immunity Grants immunity to poison. |
|
276 Chozo Statue |
2 | Grab | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
277 Metroid |
3 | Grab | KOs Heal Damage Recovers health when enemies are KO’d. |
280 Gunship |
2 | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
|
284 Phantoon |
2 | Shield | Sticky-Floor Immunity Become immune to sticky floors. |
289 Little Birdie |
2 | Shield | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
290 Diggernaut |
2 | Attack | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
292 Parasite Queen |
2 | Attack | Screen-Flip Immunity Stops the screen from flipping upside down. |
293 Kanden |
1 | Attack | Electric Resist ↑ Slightly reduces damage taken from electricity attacks. |
295 Gandrayda |
1 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
302 Stork |
3 | Strong-Wind Immunity Become immune to strong winds. |
|
303 Toadies |
2 | Grab | Toss & Meteor Increases upward and downward launch power. |
306 Bandit |
2 | Grab | Item Gravitation Draws nearby items closer. |
307 Slugger & Green Glove |
1 | Grab | Beastball Equipped Start battles with a Beastball. Throw it, and it will warp toward a nearby opponent. |
308 Little Mouser |
1 | Shield | Lightweight Greatly increases jump and move speed, but become easier to launch. |
309 Grim Leecher |
1 | Grab | Ramblin' Evil Mushroom Equipped Start battles with a Ramblin’ Evil Mushroom. Spray opponents with it to reverse their controls. |
310 Roger the Potted Ghost |
2 | Shield | Strong-Wind Resist Reduces the efffect of strong winds. |
312 Raphael the Raven |
2 | Shield | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
313 Super Happy Tree |
4 | Invincibility after Eating Become invincible for a while after eating food. |
|
314 Pak E. Derm |
2 | Shield | Perfect-Shield Reflect Reflects incoming projectiles when you perform a perfect shield. |
315 Blargg |
2 | Attack | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
317 Hongo |
1 | Shield | Magic Resist ↑ Slightly reduces damage taken from magic attacks, such as Zelda’s and Robin’s spells. |
318 Spirit Who Loves Surprises |
1 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
319 Mega Eggdozer |
2 | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
|
320 Ukiki |
1 | Grab | Banana Gun Equipped Start battles with a Banana Gun. Use the leftover peel after you fire. |
326 Warp Star |
2 | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
|
327 Star Rod |
3 | Attack | First-Strike Advantage Become invincible for a while after landing the first hit of the battle. |
328 Ultra Sword |
3 | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
|
329 Robobot Armor |
2 | Attack | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
330 Halberd |
4 | Armor Knight Reduces move speed, but greatly increases defense and slightly increases attack. |
|
331 Dragoon |
4 | Attack | Giant Killer Increased damage dealt to giant opponents. |
332 Rick |
2 | Grab | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
333 Kine |
2 | Shield | Toss & Meteor Increases upward and downward launch power. |
334 Coo |
2 | Grab | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
337 Pitch |
1 | Grab | Unira Equipped Start battles with a Unira. Attack it to make spikes come out. |
338 ChuChu |
1 | Shield | Super Leaf Equipped Start battles with a Super Leaf. Press and hold the jump button to float through the air. |
349 Moley |
1 | Grab | Drill Equipped Start battles with a Drill. Fire a single shot, but if it hits, it keeps on hitting. |
350 Dark Mind |
3 | Shield | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
358 Susie |
2 | Shield | Beam Sword Equipped Start battles with a Beam Sword. Use it to batter opponents. |
359 The Three Mage-Sisters |
2 | Grab | Battering Items ↑ Increases the power of battering items. |
363 Bronto Burt |
1 | Attack | Floaty Jumps Slows your fall speed after jumping. |
368 Rocky |
1 | Shield | Instadrop Grants the ability to do a quick-drop attack by tilting down while in the air. |
369 Wheelie |
2 | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
|
370 Bomber |
2 | Attack | Bomber Equipped Start battles with a Bomber. Raise it up to cause a huge explosion. |
371 Bugzzy |
2 | Grab | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
373 Mr. Frosty |
1 | Shield | Freezie Equipped Start battles with a Freezie. Hit opponents with it to freeze them. |
376 Plasma Wisp |
1 | Grab | Hothead Equipped Start battles with a Hothead. Toss it, and it’ll loop around platforms to hit enemies. |
377 Tac |
2 | Grab | Item Gravitation Draws nearby items closer. |
378 Chef Kawasaki |
3 | Grab | Stats ↑ ↑ after Eating Greatly increases attack, defense, and move speed after eating food. |
381 Elline |
2 | Shield | Fairy Bottle Equipped Start battles with a Fairy Bottle. Heal when at least 100% damage is taken. |
385 Slippy Toad |
3 | Shield | Made of Metal Start battles in metal form. Become harder to launch. |
388 ROB 64 |
2 | Shield | Shooting Items ↑ Increases the power and ammo of shooting items. |
390 Arwing |
3 | Gravity-Change Immunity Become immune to changes in gravity. |
|
391 Great Fox |
4 | Metal Killer Increases the damage dealt to metal opponents. |
|
392 Landmaster |
2 | Neutral | Super Scope Equipped Start battles with a Super Scope. Fire multiple shots, or charge up for a stronger blast. |
393 Walker |
2 | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
|
394 Gyrowing |
1 | Grab | Rocket Belt Equipped Start battles with a Rocket Belt. Fly around until it runs out of fuel. |
396 Pigma Dengar |
2 | Shield | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
399 Wolfen |
3 | Neutral | Shield Damage ↑ Increases the damage dealt to enemy shields. |
403 Aparoid |
2 | Neutral | Irreversible Controls Become immune to left-and-right control reversal. |
404 General Pepper |
2 | Neutral | Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
424 Metapod |
1 | Shield | Critical-Health Defense ↑ Increases defense for a while when badly damaged. |
425 Pidgey |
1 | Attack | Landing Lag ↓ Reduces vulnerability when landing, making movement possible sooner. |
427 Alolan Raichu |
2 | Attack | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
428 Sandshrew |
1 | Attack | Screw Attack Equipped Start battles with a Screw Attack. Attack with your jumps. |
430 Vulpix |
1 | Attack | Fire Flower Equipped Start battles with a Fire Flower. Shoot fire at opponents. |
431 Alolan Vulpix |
1 | Shield | Freezie Equipped Start battles with a Freezie. Hit opponents with it to freeze them. |
432 Dugtrio |
1 | Shield | Electric Resist ↑ Slightly reduces damage taken from electricity attacks. |
433 Meowth |
2 | Shield | Thrown Items ↑ Increases the distance and power of thrown items. |
434 Psyduck |
1 | Grab | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
435 Arcanine |
2 | Attack | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
436 Abra |
1 | Shield | Improved Escape Makes grabs and stuns easier to escape. |
442 Farfetch'd |
1 | Attack | Lip's Stick Equipped Start battles with a Lip’s Stick. Hit an opponent with it to slowly drain their health. |
443 Gengar |
2 | Grab | Poison Damage Reduced Reduces the damage taken from poison. |
444 Electrode |
2 | Grab | Bomber Equipped Start battles with a Bomber. Raise it up to cause a huge explosion. |
445 Alolan Exeggutor |
2 | Shield | Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
448 Weezing |
1 | Grab | Fire & Explosion Attack ↑ Slightly increases the power of explosion and fire attacks. |
449 Chansey |
2 | Shield | Fairy Bottle Equipped Start battles with a Fairy Bottle. Heal when at least 100% damage is taken. |
452 Goldeen |
1 | Shield | Swimmer Grants the ability to stay in water indefinitely. |
456 Gyarados |
2 | Attack | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
457 Lapras |
2 | Shield | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
458 Ditto |
2 | Grab | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
461 Snorlax |
2 | Shield | Strong-Wind Resist Reduces the efffect of strong winds. |
465 Mew |
4 | Neutral | Special-Move Power ↑ Slightly increases the power of all special moves. |
467 Togepi |
2 | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
|
469 Bellossom |
1 | Grab | Ramblin' Evil Mushroom Equipped Start battles with a Ramblin’ Evil Mushroom. Spray opponents with it to reverse their controls. |
470 Marill |
1 | Shield | Impact Run Damages enemies when dashing into them. |
471 Sudowoodo |
1 | Grab | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
472 Wooper |
1 | Shield | Water & Ice Attack ↑ Slightly increases the power of water and ice attacks. |
473 Unown |
1 | Grab | PSI Resist ↑ Slightly reduces damage taken from Ness’s and Lucas’s PSI attacks. |
474 Wobbuffet |
2 | Shield | Irreversible Controls Become immune to left-and-right control reversal. |
481 Miltank |
1 | Attack | Instadrop Grants the ability to do a quick-drop attack by tilting down while in the air. |
485 Ho-oh |
4 | Neutral | Additional Midair Jump Increases number of midair jumps by one. |
486 Celebi |
4 | Grab | Great Autoheal Recovers some health automatically every five seconds. |
488 Gardevoir |
2 | Shield | Perfect-Shield Reflect Reflects incoming projectiles when you perform a perfect shield. |
489 Shedinja |
2 | Shield | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
491 Milotic |
2 | Neutral | Undamaged Attack ↑ Increases attack power while at 0% damage. |
495 Latias & Latios |
3 | Shield | Strong-Wind Immunity Become immune to strong winds. |
501 Jirachi |
4 | Fast Final Smash Meter Increases FS Meter charging speed. |
|
503 Piplup |
1 | Shield | Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
507 Rotom |
2 | Grab | Energy Shot Attack/Resistance ↑ Slightly increases the power of energy attacks, such as Fox’s Blaster. |
511 Regigigas |
3 | Attack | Slow Super Armor Makes it more difficult to flinch or be launched, but move speed decreases. |
515 Manaphy |
4 | Grab | Running Start Increases attack, defense, and move speed for a while at the start of the battle. |
516 Darkrai |
3 | Shield | Slumber Immunity Grants immunity to slumber floors and sleeping in general. |
520 Victini |
4 | Attack | Hyper Smash Attacks Increases the attack power and smash-attack charge speed. |
523 Chandelure |
2 | Attack | Lava-Floor Resist Reduces damage taken from lava floors. |
526 Tornadus (Incarnate Forme) |
2 | Attack | Item Gravitation Draws nearby items closer. |
527 Thundurus (Incarnate Forme) |
2 | Shield | Move Speed ↑ Slightly increases left and right move speed. |
531 Kyurem |
2 | Shield | Toss & Meteor Increases upward and downward launch power. |
536 Meloetta (Aria Forme) |
3 | Grab | Autoheal Recover a small amount of health every five seconds. |
539 Aegislash |
2 | Attack | Killing Edge Equipped Start battles with a Killing Edge. Hit when it glows for extra power. |
540 Inkay |
2 | Shield | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
541 Dedenne |
1 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
550 Volcanion |
3 | Grab | Lava-Floor Immunity Grants immunity to lava floors. |
553 Pyukumuku |
1 | Shield | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
555 Mimikyu |
2 | Grab | Death's Scythe Equipped Start battles with a Death’s Scythe. KO badly injured opponents in one hit! |
559 Nihilego |
2 | Grab | Screen-Flip Immunity Stops the screen from flipping upside down. |
560 Necrozma |
3 | Neutral | Gravity-Change Immunity Become immune to changes in gravity. |
561 Magearna |
3 | Neutral | Ice-Floor Immunity Grants immunity to ice floors and freezing attacks. |
562 Detective Pikachu |
2 | Neutral | Fog Immunity Removes fog from the stage. |
566 Ana |
3 | Grab | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
573 Jeff |
4 | Shield | Jam FS Charge Slows down the charge rate of the opposition’s FS Meter. |
576 Ness' Father |
4 | Shield | Running Start Increases attack, defense, and move speed for a while at the start of the battle. |
577 Mr. Saturn |
3 | ||
578 Dungeon Man |
2 | Grab | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
579 Ramblin' Evil Mushroom |
1 | Grab | Ramblin' Evil Mushroom Equipped Start battles with a Ramblin’ Evil Mushroom. Spray opponents with it to reverse their controls. |
582 Hinawa |
4 | Attack | Critical Immunity Become invincible for a while when badly damaged. |
587 Ultimate Chimera |
3 | Critical Hit ↑ Grants a 5% chance to land a devastating critical hit. |
|
595 Jody Summer |
3 | Shield | Gravity-Change Immunity Become immune to changes in gravity. |
597 Baba |
1 | Attack | Trade-Off Speed ↑ Start battles with 30% damage and increased move speed. |
599 Mr. EAD |
2 | Shield | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
605 The Skull |
1 | Shield | PSI Attack ↑ Slightly increases the power of Ness and Lucas’s PSI attacks. |
607 Condor |
2 | Neutral | Strong-Wind Resist Reduces the efffect of strong winds. |
608 Polar Bear |
3 | Attack | Slow Super Armor Makes it more difficult to flinch or be launched, but move speed decreases. |
609 Eggplant |
1 | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
|
623 Wrys |
1 | Shield | Aura Resist ↑ Slightly reduces damage taken from Lucario’s Aura attacks. |
625 Navarre |
2 | Attack | Killing Edge Equipped Start battles with a Killing Edge. Hit when it glows for extra power. |
626 Merric |
1 | Grab | Aura Attack ↑ Slightly increases the power of Lucario’s Aura attacks. |
628 Linde |
2 | Shield | Bob-omb Equipped Start battles with a Bob-omb. Launch foes with its powerful blast. |
632 Nyna |
2 | Shield | Poison Damage Reduced Reduces the damage taken from poison. |
635 Medeus |
2 | Attack | Lava-Floor Resist Reduces damage taken from lava floors. |
636 Gharnef |
1 | Attack | Fire & Explosion Attack ↑ Slightly increases the power of explosion and fire attacks. |
640 Deirdre |
2 | Grab | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
648 Hector (Fire Emblem) |
3 | Attack | Unflinching Charged Smashes Gain super armor while charging smash attacks. |
650 Ninian |
2 | Shield | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
651 Karel |
2 | Attack | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
652 Nino |
2 | Grab | Undamaged Attack ↑ Increases attack power while at 0% damage. |
655 L'Arachel |
1 | Shield | Magic Resist ↑ Slightly reduces damage taken from magic attacks, such as Zelda’s and Robin’s spells. |
658 Soren |
1 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
659 Mist |
2 | Grab | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
660 Sothe |
2 | Grab | Battering Items ↑ Increases the power of battering items. |
663 Ashnard |
2 | Attack | Toss & Meteor Increases upward and downward launch power. |
667 Lissa |
2 | Neutral | Fairy Bottle Equipped Start battles with a Fairy Bottle. Heal when at least 100% damage is taken. |
668 Lon'qu |
2 | Attack | Killing Edge Equipped Start battles with a Killing Edge. Hit when it glows for extra power. |
673 Walhart |
3 | Attack | Slow Super Armor Makes it more difficult to flinch or be launched, but move speed decreases. |
676 Azura |
4 | Attack | Weapon Attack & Move Speed ↑ Increases the power of melee weapons, and slightly increases move speed. |
677 Jakob |
2 | Grab | Thrown Items ↑ Increases the distance and power of thrown items. |
681 Sakura (Fire Emblem) |
3 | Shield | Poison Immunity Grants immunity to poison. |
685 Elise |
3 | Shield | Autoheal Recover a small amount of health every five seconds. |
686 Garon |
3 | Attack | Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. |
690 Ball |
2 | Grab | Thrown Items ↑ Increases the distance and power of thrown items. |
691 Flagman |
2 | Grab | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
692 Fire |
3 | Attack | Lava-Floor Immunity Grants immunity to lava floors. |
693 Judge |
3 | Attack | Critical Hit ↑ Grants a 5% chance to land a devastating critical hit. |
694 Manhole |
2 | Shield | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
695 Helmet |
1 | Critical-Health Defense ↑ Increases defense for a while when badly damaged. |
|
697 Parachute |
2 | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
|
699 Chef (Game & Watch) |
3 | Stats ↑ ↑ after Eating Greatly increases attack, defense, and move speed after eating food. |
|
700 Turtle Bridge |
1 | Shield | Green Shell Equipped Start battles with a Green Shell. Throw it and it’ll slide across the stage. |
702 Oil Panic |
2 | Shield | Sticky-Floor Immunity Become immune to sticky floors. |
707 Centurion |
1 | Attack | Staff Equipped Start battles with a Staff. Fire at faraway opponents to deal more damage. |
709 Daybreak |
2 | Shooting Items ↑ Increases the power and ammo of shooting items. |
|
712 Twinbellows |
2 | Attack | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
720 Reaper & Reapette |
3 | Grab | Side Special ↑ Slightly increases the power of side special moves. |
721 Eggplant Wizard |
3 | Grab | KOs Heal Damage Recovers health when enemies are KO’d. |
722 Pseudo-Palutena |
1 | Shield | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
723 Viridi |
4 | Attack | Metal Killer Increases the damage dealt to metal opponents. |
724 Phosphora |
3 | Attack | Zap-Floor Immunity Grants immunity to zap floors and stun attacks. |
728 Mimicutie |
1 | Shield | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
732 Mona |
3 | Down Special ↑ Slightly increases the power of down special moves. |
|
733 9-Volt & 18-Volt |
3 | Shield | Zap-Floor Immunity Grants immunity to zap floors and stun attacks. |
734 Dribble & Spitz |
2 | Grab | Battering Items ↑ Increases the power of battering items. |
737 Orbulon |
2 | Attack | Irreversible Controls Become immune to left-and-right control reversal. |
739 Ashley |
4 | Neutral | Fast Final Smash Meter Increases FS Meter charging speed. |
740 Young Cricket |
1 | Shield | Aura Attack ↑ Slightly increases the power of Lucario’s Aura attacks. |
743 Pyoro |
2 | Grab | Mr. Saturn Equipped Start battles with a Mr. Saturn. Break enemies’ shields easily. |
744 Fronks |
1 | Shield | Improved Escape Makes grabs and stuns easier to escape. |
746 Princess Shokora |
1 | Shield | Super Leaf Equipped Start battles with a Super Leaf. Press and hold the jump button to float through the air. |
752 Hal Emmerich |
2 | Shield | Beam Sword Equipped Start battles with a Beam Sword. Use it to batter opponents. |
753 Roy Campbell |
2 | Attack | Irreversible Controls Become immune to left-and-right control reversal. |
755 Mei Ling |
1 | Neutral | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, such as Fox’s Blaster. |
757 Rosemary |
1 | Attack | Energy-Shot Attack ↑ Slightly increases the power of energy attacks, such as Fox’s Blaster. |
761 EVA |
2 | Shield | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
764 Zero (Metal Gear Solid 3) |
2 | Grab | Super Scope Equipped Start battles with a Super Scope. Fire multiple shots, or charge up for a stronger blast. |
766 Kazuhira MIller |
3 | Shield | Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. |
767 Paz Ortega Andrade |
2 | Shield | Bob-omb Equipped Start battles with a Bob-omb. Launch foes with its powerful blast. |
768 Strangelove |
1 | Grab | Rage Blaster Equipped Start battles with a Rage Blaster. Deal more damage when you have more damage. |
771 Gekko |
2 | Neutral | Jump ↑ Increases jump height. |
774 Cardboard Box |
1 | Improved Escape Makes grabs and stuns easier to escape. |
|
777 Tails |
3 | Grab | Up Special ↑ Slightly increases the power of up special moves. |
790 Rouge the Bat |
2 | Grab | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
791 Cream & Cheese |
2 | Grab | Jump ↑ Increases jump height. |
793 Blaze the Cat |
2 | Shield | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
794 Jet the Hawk |
2 | Move Speed ↑ Slightly increases left and right move speed. |
|
795 Silver the Hedgehog |
2 | Attack | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
796 Sonic the Werehog |
2 | Attack | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
802 Brittany |
3 | Shield | Gravity-Change Immunity Become immune to changes in gravity. |
803 Red Pikmin |
2 | Attack | Lava-Floor Resist Reduces damage taken from lava floors. |
804 Blue Pikmin |
2 | Shield | Thrown Items ↑ Increases the distance and power of thrown items. |
805 Yellow Pikmin |
2 | Attack | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
808 Winged Pikmin |
1 | Attack | Floaty Jumps Slows your fall speed after jumping. |
812 Emperor Bulblax |
3 | Attack | Ice-Floor Immunity Grants immunity to ice floors and freezing attacks. |
816 Smoky Progg |
1 | Neutral | Unira Equipped Start battles with a Unira. Attack it to make spikes come out. |
817 Swooping Snitchbug |
1 | Grab | Landing Lag ↓ Reduces vulnerability when landing, making movement possible sooner. |
818 Iridescent Glint Beetle |
2 | Shield | Sticky-Floor Immunity Become immune to sticky floors. |
819 Yellow Wollywog |
2 | Shield | Strong-Wind Resist Reduces the efffect of strong winds. |
823 Stack-Up |
2 | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
|
824 Gyromite |
2 | Grab | Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
835 Rover |
3 | Shield | Ice-Floor Immunity Grants immunity to ice floors and freezing attacks. |
836 Redd |
2 | Neutral | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
837 Gracie |
2 | Shield | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
839 Pete |
3 | Strong-Wind Immunity Become immune to strong winds. |
|
840 Phyllis & Pelly |
2 | Neutral | Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
842 Joan |
2 | Attack | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
843 Katrina |
2 | Attack | Irreversible Controls Become immune to left-and-right control reversal. |
845 Tortimer |
3 | Critical-Health Stats ↑ ↑ Increases attack, defense, and move speed for a while when badly damaged. |
|
846 Kapp'n |
3 | Grab | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
847 Kapp'n (Wild World) |
2 | Grab | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
848 Able Sisters |
3 | Attack | Shield Durability ↑ Increases shield strength. |
849 Blathers |
3 | Neutral | Black Hole Equipped Start battles with a Black Hole. Activate it, and it’ll pull in nearby fighters. |
850 Celeste |
2 | Neutral | Item Gravitation Draws nearby items closer. |
851 Harriet |
2 | Attack | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
852 Brewster |
3 | Shield | Slumber Immunity Grants immunity to slumber floors and sleeping in general. |
853 Lyle |
1 | Attack | Green Shell Equipped Start battles with a Green Shell. Throw it and it’ll slide across the stage. |
854 Kaitlin & Katie |
2 | Grab | Fog Immunity Removes fog from the stage. |
855 Dr. Shrunk |
2 | Shield | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
856 Frillard |
1 | Shield | Braking Ability ↑ Makes stopping easier when walking or running. |
857 Kicks |
2 | Shield | Sticky-Floor Immunity Become immune to sticky floors. |
859 Serena |
1 | Grab | Star Rod Equipped Start battles with a Star Rod. Swing it to launch projectiles. |
860 Cyrus & Reese |
3 | Shield | Ore Club Equipped Start battles with an Ore Club. Create a tornado with a smash attack. |
861 Leif (Animal Crossing) |
2 | Attack | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
867 Dr. Light |
3 | Shield | Zap-Floor Immunity Grants immunity to zap floors and stun attacks. |
868 Roll |
3 | Shield | Autoheal Recover a small amount of health every five seconds. |
869 Rush |
3 | Up Special ↑ Slightly increases the power of up special moves. |
|
870 Beat |
2 | Grab | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
871 Auto |
2 | Shield | Super Scope Equipped Start battles with a Super Scope. Fire multiple shots, or charge up for a stronger blast. |
873 Dr. Wily |
4 | Attack | Jam FS Charge Slows down the charge rate of the opposition’s FS Meter. |
878 Ice Man |
2 | Shield | Lava-Floor Resist Reduces damage taken from lava floors. |
879 Bomb Man |
2 | Grab | Bob-omb Equipped Start battles with a Bob-omb. Launch foes with its powerful blast. |
884 Air Man |
2 | Shield | Fog Immunity Removes fog from the stage. |
885 Quick Man |
2 | Grab | Move Speed ↑ Slightly increases left and right move speed. |
886 Crash Man |
2 | Attack | Bomber Equipped Start battles with a Bomber. Raise it up to cause a huge explosion. |
887 Flash Man |
2 | Grab | Screen-Flip Immunity Stops the screen from flipping upside down. |
889 Hard Man |
2 | Attack | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
890 Top Man |
1 | Grab | Screw Attack Equipped Start battles with a Screw Attack. Attack with your jumps. |
892 Spark Man |
2 | Attack | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
893 Shadow Man |
2 | Shield | Killing Edge Equipped Start battles with a Killing Edge. Hit when it glows for extra power. |
894 Drill Man |
1 | Drill Equipped Start battles with a Drill. Fire a single shot, but if it hits, it keeps on hitting. |
|
895 Dive Man |
1 | Shield | Steel Diver Equipped Start battles with a Steel Diver. Fire powerful shots that are hard to see. |
899 Dark Man 4 |
1 | Attack | Rage Blaster Equipped Start battles with a Rage Blaster. Deal more damage when you have more damage. |
901 Wind Man |
1 | Shield | Instadrop Grants the ability to do a quick-drop attack by tilting down while in the air. |
903 Sword Man |
1 | Attack | Fire Bar Equipped Start battles with a Fire Bar. Bash and burn opponents while it lasts. |
904 Galaxy Man |
1 | Attack | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, such as Fox’s Blaster. |
909 Axl |
2 | Attack | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
912 Roll Caskett |
2 | Shield | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
925 Jackknife |
1 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
926 Deep Breathing |
3 | Shield | Down Special ↑ Slightly increases the power of down special moves. |
927 Sun Salutation |
3 | Grab | Ice-Floor Immunity Grants immunity to ice floors and freezing attacks. |
928 Tree |
3 | Unflinching Charged Smashes Gain super armor while charging smash attacks. |
|
929 Dancer |
1 | Shield | Lightweight Greatly increases jump and move speed, but become easier to launch. |
930 Warrior |
2 | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
|
931 Arm & Leg Lift |
2 | Shield | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
936 Bald Bull |
2 | Shield | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
943 King Hippo |
3 | Shield | Shield Durability ↑ Increases shield strength. |
944 Soda Popinski |
3 | Attack | Side Special ↑ Slightly increases the power of side special moves. |
945 Piston Hondo |
1 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
947 Mother Fairy |
3 | Critical-Health Stats ↑ ↑ Increases attack, defense, and move speed for a while when badly damaged. |
|
949 TURN-TO-BLUE |
1 | Shield | Trade-Off Speed ↑ Start battles with 30% damage and increased move speed. |
950 Bonus Fruit |
1 | Grab | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
952 Fiora |
3 | Shield | Made of Metal Start battles in metal form. Become harder to launch. |
955 Sharla |
2 | Attack | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
962 Lin |
1 | Grab | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, such as Fox’s Blaster. |
964 Tatsu |
1 | Grab | Energy-Shot Attack ↑ Slightly increases the power of energy attacks, such as Fox’s Blaster. |
965 Formula |
2 | Super Scope Equipped Start battles with a Super Scope. Fire multiple shots, or charge up for a stronger blast. |
|
967 Pyra |
4 | Attack | Assist Killer Increases damage dealt to assist trophies. |
968 Mythra |
4 | Shield | Critical Hit ↑ ↑ Grants a 12% chance to land a devastating critical hit. |
971 Poppi α |
2 | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
|
976 Gangster, Lady, & Policeman |
1 | Attack | Rage Blaster Equipped Start battles with a Rage Blaster. Deal more damage when you have more damage. |
979 E. Honda |
2 | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
|
985 Dhalsim |
3 | Lava-Floor Immunity Grants immunity to lava floors. |
|
986 Balrog |
3 | Attack | Neutral Special ↑ Slightly increases the power of neutral special moves. |
991 Fei Long |
1 | Shield | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
995 Nash |
2 | Grab | Death's Scythe Equipped Start battles with a Death’s Scythe. KO badly injured opponents in one hit! |
1001 Ibuki |
2 | Move Speed ↑ Slightly increases left and right move speed. |
|
1003 Juri |
2 | Attack | Poison Damage Reduced Reduces the damage taken from poison. |
1009 Madama Butterfly |
4 | Neutral | Poison Heals Poison heals instead of harms. |
1014 Luka |
2 | Shield | Thrown Items ↑ Increases the distance and power of thrown items. |
1015 Cereza |
1 | Shield | Bunny Hood Equipped Start battles with a Bunny Hood. Move faster and jump higher. |
1016 Loki |
3 | Shield | Black Hole Equipped Start battles with a Black Hole. Activate it, and it’ll pull in nearby fighters. |
1024 Alraune |
1 | Attack | Fire Flower Equipped Start battles with a Fire Flower. Shoot fire at opponents. |
1027 Inkling Squid |
3 | Up Special ↑ Slightly increases the power of up special moves. |
|
1028 Judd |
4 | Double Final Smash Grants a second Final Smash after using a Final Smash. |
|
1029 Li'l Judd |
3 | Attack | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
1030 Squid Sisters |
4 | Attack | Fast Final Smash Meter Increases FS Meter charging speed. |
1031 Off the Hook |
3 | Shield | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
1033 Annie |
2 | Shield | Undamaged Attack ↑ Increases attack power while at 0% damage. |
1034 Jelonzo |
1 | Shield | Water/Freezing Resist ↑ Slightly reduces damage taken from water attacks. |
1035 Crusty Sean |
2 | Grab | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
1037 Flow |
2 | Back Shield Equipped Start battles with a Back Shield. Guard against attacks from behind. |
|
1038 Jelfonzo |
1 | Grab | Bunny Hood Equipped Start battles with a Bunny Hood. Move faster and jump higher. |
1039 Bisk |
1 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
1040 Murch |
2 | Attack | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
1045 Zapfish |
1 | Shield | Electric Attack ↑ Slightly increases the power of electricity attacks. |
1046 Great Zapfish |
3 | Shield | Giant Become giant for a while at the start of the battle. |
1048 Octoling Octopus |
2 | Shield | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
1049 Super Sea Snail |
1 | Unira Equipped Start battles with a Unira. Attack it to make spikes come out. |
|
1060 Yoko Belnades |
2 | Grab | Battering Items ↑ Increases the power of battering items. |
1062 Julius Belmont |
3 | Attack | Side Special ↑ Slightly increases the power of side special moves. |
1063 Hector (Castlevania) |
2 | Shield | Death's Scythe Equipped Start battles with a Death’s Scythe. KO badly injured opponents in one hit! |
1068 Medusa Head |
2 | Attack | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
1070 The Creature & Flea Man |
2 | Shield | Poison Damage Reduced Reduces the damage taken from poison. |
1071 Death |
3 | Attack | KOs Heal Damage Recovers health when enemies are KO’d. |
1072 Carmilla |
1 | Shield | Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
1073 Werewolf |
2 | Shield | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
1074 Shaft |
1 | Shield | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1077 Dracula (2nd Form) |
3 | Unflinching Charged Smashes Gain super armor while charging smash attacks. |
|
1079 Sebastian Tute |
3 | Grab | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
1080 Party Phil |
3 | Shield | Easier Perfect Shield Widens the window for performing a perfect shield. |
1084 Coraline |
1 | Grab | Boomerang Equipped Start battles with a Boomerang. Deal damage when you throw it and when it returns. |
1086 Crispin |
1 | Shield | Fire Bar Equipped Start battles with a Fire Bar. Bash and burn opponents while it lasts. |
1087 Nico Fire |
1 | Attack | Impact Run Damages enemies when dashing into them. |
1088 Plane |
2 | Strong-Wind Resist Reduces the efffect of strong winds. |
|
1089 Monita |
2 | Neutral | Screen-Flip Immunity Stops the screen from flipping upside down. |
1093 Sandbag |
1 | Grab | Critical-Health Defense ↑ Increases defense for a while when badly damaged. |
1094 Smash Ball |
3 | Grab | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
1107 Fighting Alloy Team |
2 | Attack | Ray Gun Equipped Start battles with a Ray Gun. Fire at opponents from a distance. |
1109 Mite |
1 | Attack | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1112 Shadow Bug |
2 | Grab | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
1113 Subspace Bomb |
2 | Bomber Equipped Start battles with a Bomber. Raise it up to cause a huge explosion. |
|
1115 Sheriff |
4 | Assist Killer Increases damage dealt to assist trophies. |
|
1116 Pitcher & Batter |
1 | Grab | Beastball Equipped Start battles with a Beastball. Throw it, and it will warp toward a nearby opponent. |
1117 Tennis Player |
1 | Grab | Landing Lag ↓ Reduces vulnerability when landing, making movement possible sooner. |
1119 Devil |
2 | Shield | Screen-Flip Immunity Stops the screen from flipping upside down. |
1120 Urban Champion Fire |
1 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1121 Bubbles |
1 | Attack | Screw Attack Equipped Start battles with a Screw Attack. Attack with your jumps. |
1122 Unira |
1 | Attack | Unira Equipped Start battles with a Unira. Attack it to make spikes come out. |
1123 Excitebike |
2 | Attack | Move Speed ↑ Slightly increases left and right move speed. |
1124 Balloon Fighter |
2 | Shield | Jump ↑ Increases jump height. |
1127 Diskun |
3 | Attack | Zap-Floor Immunity Grants immunity to zap floors and stun attacks. |
1128 Takamaru |
3 | Attack | Sword Attack ↑ Slightly increases sword-attack power of fighters like Link and Marth. |
1129 Volleyball Player |
1 | Grab | Stamina ↑ Start battles with extra stamina when fighting in stamina battles. |
1132 Hockey Players |
1 | Attack | Freezie Equipped Start battles with a Freezie. Hit opponents with it to freeze them. |
1133 MONSTER |
1 | Attack | Braking Ability ↑ Makes stopping easier when walking or running. |
1134 Tank & Infantry |
2 | Attack | Super Scope Equipped Start battles with a Super Scope. Fire multiple shots, or charge up for a stronger blast. |
1138 Ayumi Tachibana |
1 | Shield | Improved Escape Makes grabs and stuns easier to escape. |
1141 Yakuman Player |
1 | Attack | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
1142 Commander |
1 | Shield | Staff Equipped Start battles with a Staff. Fire at faraway opponents to deal more damage. |
1146 Muddy Mole |
1 | Grab | Drill Equipped Start battles with a Drill. Fire a single shot, but if it hits, it keeps on hitting. |
1147 Maruhige Shop Owner |
2 | Shield | Item Gravitation Draws nearby items closer. |
1149 Dr. Wright |
3 | Attack | Ore Club Equipped Start battles with an Ore Club. Create a tornado with a smash attack. |
1151 F-Type |
1 | Shield | Undamaged Speed ↑ Increases move speed while at 0% damage. |
1152 Tractor Trailer |
1 | Attack | Braking Ability ↑ Makes stopping easier when walking or running. |
1153 Lip |
3 | Grab | Lip's Stick Equipped Start battles with a Lip’s Stick. Hit an opponent with it to slowly drain their health. |
1155 Hakkun |
1 | Attack | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1156 Girl from Hajimari no Mori |
1 | Shield | Super Leaf Equipped Start battles with a Super Leaf. Press and hold the jump button to float through the air. |
1158 Ryota Hayami |
1 | Attack | Swimmer Grants the ability to stay in water indefinitely. |
1159 Akari Hayami |
1 | Shield | Impact Run Damages enemies when dashing into them. |
1163 Bayonette |
1 | Attack | Steel Diver Equipped Start battles with a Steel Diver. Fire powerful shots that are hard to see. |
1165 Isa Jo |
2 | Shield | Beam Sword Equipped Start battles with a Beam Sword. Use it to batter opponents. |
1166 Helirin |
1 | Screw Attack Equipped Start battles with a Screw Attack. Attack with your jumps. |
|
1167 Alessandro Inzaghi |
1 | Shield | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
1171 Ivan |
1 | Attack | Magic Attack ↑ Slightly increases the power of magic attacks, such as Zelda’s and Robin’s spells. |
1174 Jenna |
2 | Shield | Shooting Items ↑ Increases the power and ammo of shooting items. |
1177 Putty |
2 | Grab | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
1180 Tomatrio |
1 | Neutral | Star Rod Equipped Start battles with a Star Rod. Swing it to launch projectiles. |
1184 Old Man Lobber |
2 | Shield | Mr. Saturn Equipped Start battles with a Mr. Saturn. Break enemies’ shields easily. |
1185 Mermaid |
1 | Shield | Water & Ice Attack ↑ Slightly increases the power of water and ice attacks. |
1186 Mattel |
1 | Grab | Water/Freezing Resist ↑ Slightly reduces damage taken from water attacks. |
1187 Cupid |
1 | Shield | Staff Equipped Start battles with a Staff. Fire at faraway opponents to deal more damage. |
1188 Li'l Blue |
1 | Shield | Fire/Explosion Resist ↑ Slightly reduces damage taken from explosion and fire attacks. |
1189 Yama |
1 | Attack | Aura Attack ↑ Slightly increases the power of Lucario’s Aura attacks. |
1190 Jill & the Drill Dozer |
2 | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
|
1191 Pocket Football Player |
2 | Shield | Shooting Items ↑ Increases the power and ammo of shooting items. |
1195 Sick Beats Doctor |
1 | Shield | Critical-Health Defense ↑ Increases defense for a while when badly damaged. |
1199 Baxter & Forthington |
1 | Grab | Rocket Belt Equipped Start battles with a Rocket Belt. Fly around until it runs out of fuel. |
1201 Pig |
1 | Neutral | Improved Escape Makes grabs and stuns easier to escape. |
1208 Telly |
2 | Shield | Screen-Flip Immunity Stops the screen from flipping upside down. |
1212 Ashley Robbins |
2 | Attack | Fog Immunity Removes fog from the stage. |
1213 Hanenbow |
2 | Jump ↑ Increases jump height. |
|
1216 Dr. Lobe |
2 | Neutral | Mr. Saturn Equipped Start battles with a Mr. Saturn. Break enemies’ shields easily. |
1217 Ouendan |
2 | Attack | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
1218 Ouendan Cheeleaders |
2 | Grab | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
1219 Elite Beat Agents |
2 | Shield | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
1220 Elite Beat Divas |
2 | Neutral | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
1221 Satoru Amatsubo |
1 | Attack | Energy-Shot Attack ↑ Slightly increases the power of energy attacks, such as Fox’s Blaster. |
1225 Hsien |
1 | Grab | Aura Resist ↑ Slightly reduces damage taken from Lucario’s Aura attacks. |
1226 Magkid |
1 | Neutral | Electric Resist ↑ Slightly reduces damage taken from electricity attacks. |
1228 Num Diddly |
1 | Shield | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1229 Idea |
1 | Shield | PSI Resist ↑ Slightly reduces damage taken from Ness’s and Lucas’s PSI attacks. |
1235 Chef (Personal Trainer: Cooking) |
2 | Shield | Mouthful of Curry Start battles with Superspicy Curry breath. Continuously spit out fire. |
1236 Shop Assistant |
2 | Attack | Super Launch Star Equipped Start battles with a Super Launch Star. Touch it and get launched. |
1237 Vince |
2 | Shield | Battering Items ↑ Increases the power of battering items. |
1238 Looksley |
1 | Shield | Magic Resist ↑ Slightly reduces damage taken from magic attacks, such as Zelda’s and Robin’s spells. |
1239 Prince Saruno |
1 | Attack | |
1240 Mio & Mayu Amakura |
2 | Shield | Poison Damage Reduced Reduces the damage taken from poison. |
1241 Yuri Kozukata |
3 | Attack | Slumber Immunity Grants immunity to slumber floors and sleeping in general. |
1245 Beetle |
1 | Undamaged Speed ↑ Increases move speed while at 0% damage. |
|
1248 Ando Kensaku |
1 | Grab | Electric Resist ↑ Slightly reduces damage taken from electricity attacks. |
1249 Zip |
1 | Attack | Hothead Equipped Start battles with a Hothead. Toss it, and it’ll loop around platforms to hit enemies. |
1253 Elena |
2 | Shield | Trade-Off Defense ↑ Start battles with 30% damage and higher defense. |
1254 Toy Poodle |
2 | Shield | Stats ↑ after Eating Slightly increases attack, defense, and move speed after eating food. |
1255 French Bulldog |
2 | Shield | Undamaged Attack ↑ Increases attack power while at 0% damage. |
1256 Labrador Retriever |
2 | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
|
1257 BlueShark |
1 | Steel Diver Equipped Start battles with a Steel Diver. Fire powerful shots that are hard to see. |
|
1260 Nikki |
3 | Grab | Shield Durability ↑ Increases shield strength. |
1261 Noise |
1 | Shield | PSI Resist ↑ Slightly reduces damage taken from Ness’s and Lucas’s PSI attacks. |
1263 Russ |
1 | Grab | Rocket Belt Equipped Start battles with a Rocket Belt. Fly around until it runs out of fuel. |
1265 Shield Knight |
2 | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
|
1266 Plague Knight |
1 | Grab | Fire & Explosion Attack ↑ Slightly increases the power of explosion and fire attacks. |
1269 Culdra |
3 | Neutral | Poison Immunity Grants immunity to poison. |
1270 Goligan |
2 | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
|
1273 Eddy |
1 | Shield | Water & Ice Attack ↑ Slightly increases the power of water and ice attacks. |
1275 Inuji Darumeshi |
1 | Grab | Beastball Equipped Start battles with a Beastball. Throw it, and it will warp toward a nearby opponent. |
1276 Rusty Slugger |
1 | Grab | Beastball Equipped Start battles with a Beastball. Throw it, and it will warp toward a nearby opponent. |
1277 Arcade Bunny |
2 | Attack | Strong Throw Slightly increases the power of grabbing and throwing attacks. |
1278 Qbby |
1 | Grab | Ore Club Equipped Start battles with an Ore Club. Create a tornado with a smash attack. |
1279 Henry Fleming |
3 | Attack | Fire & Explosion Attack ↑ Slightly increases the power of explosion and fire attacks. |
1281 Esna |
3 | Shield | Lava-Floor Immunity Grants immunity to lava floors. |
1286 Clip & Snip |
2 | Attack | Undamaged Attack ↑ Increases attack power while at 0% damage. |
1290 Twintelle |
2 | Grab | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
1291 Ninjara |
2 | Grab | Move Speed ↑ Slightly increases left and right move speed. |
1292 Boss Galaga |
2 | Grab | Bury Immunity Grants immunity to being buried by Pitfalls, bury attacks, etc. |
1295 Rathalos |
2 | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
|
1297 Risky Boots |
2 | Neutral | Bob-omb Equipped Start battles with a Bob-omb. Launch foes with its powerful blast. |
1298 Partner Pikachu |
3 | Attack | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
1299 Partner Eevee |
3 | Neutral | Stats ↑ ↑ after Eating Greatly increases attack, defense, and move speed after eating food. |
1300 Dice Block |
1 | Grab | Improved Escape Makes grabs and stuns easier to escape. |
1301 River Survival |
2 | Shield | Falling Immunity Grants immunity to tripping from earthquakes, Banana Peels, etc. |
1302 Golden Dash Mushroom |
3 | Attack | Giant Become giant for a while at the start of the battle. |
1306 Phantom Thieves of Hearts |
4 | Grab | Item Autograb Automatically pick up nearby items when not running. |
1307 Igor |
3 | Neutral | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
1308 Caroline& Justine |
3 | Shield | Black Hole Equipped Start battles with a Black Hole. Activate it, and it’ll pull in nearby fighters. |
1313 Makoto Niijima |
1 | Attack | Fist Attack ↑ Slightly increases the power of punches and elbow strikes. |
1314 Futaba Sakura |
1 | Shield | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
1316 Goro Akechi |
2 | Neutral | Item Gravitation Draws nearby items closer. |
1318 Toy-Con Car |
2 | Shield | Dash Attack ↑ Increases the tackle and dash attack power, and slightly increases move speed. |
1319 Professor Riggs & Plaise & Lerna |
1 | Neutral | Drill Equipped Start battles with a Drill. Fire a single shot, but if it hits, it keeps on hitting. |
1320 Toy-Con VR Goggles |
2 | Shield | Screen-Flip Immunity Stops the screen from flipping upside down. |
1323 Owl |
2 | Grab | Screen-Flip Immunity Stops the screen from flipping upside down. |
1328 Hero's Comrades |
4 | Shield | Team Power Up Increases power and defense when in a team. |
1329 Cetacea |
3 | Neutral | Giant Become giant for a while at the start of the battle. |
1332 Dracky |
1 | Grab | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1336 Liquid Metal Slime |
2 | Neutral | Move Speed ↑ Slightly increases left and right move speed. |
1338 Tooty |
2 | Neutral | Poison Damage Reduced Reduces the damage taken from poison. |
1343 Jiggy |
1 | Shield | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1344 Gruntilda |
4 | Poison Power Up Being poisoned greatly increases your power, defense, and speed. |
|
1345 Buzzbomb |
1 | Grab | Floaty Jumps Slows your fall speed after jumping. |
1346 Tockles |
3 | Neutral | Fog Immunity Removes fog from the stage. |
1348 Kloster (Grief) |
3 | Neutral | First-Strike Advantage Become invincible for a while after landing the first hit of the battle. |
1350 High Line (Guns Empress) |
2 | Attack | Move Speed ↑ Slightly increases left and right move speed. |
1352 T-Tetrimino |
2 | Neutral | Screen-Flip Immunity Stops the screen from flipping upside down. |
1354 L-Tetrimino & J-Tetrimino |
2 | Grab | Irreversible Controls Become immune to left-and-right control reversal. |
1357 Andy Bogard |
1 | Shield | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1359 Kim Kaphwan |
1 | Attack | Foot Attack ↑ Slightly increases the power of kicks and knee strikes. |
1360 Geese Howard |
4 | Grab | Critical Fast Final Smash Meter ↑ ↑ FS Meter will charge quickly for a while when badly damaged. |
1365 Nakoruru |
2 | Shield | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
1366 Athena Asamiya |
3 | Neutral | Franklin Badge Equipped Start battles wearing a Franklin Badge. Reflect enemy projectiles. |
1370 Corviknight |
2 | Shield | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
1371 Morpeko |
1 | Grab | Electric Attack ↑ Slightly increases the power of electricity attacks. |
1375 Jill |
1 | Neutral | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1378 Kyle |
2 | Neutral | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
1379 Lappy |
1 | Shield | Improved Escape Makes grabs and stuns easier to escape. |
1388 Sothis |
4 | Grab | Critical-Health Healing ↑ ↑ Recovers a ton of health when a certain amount of damage is taken. |
1390 Seteth |
2 | Neutral | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
1391 Dorothea |
1 | Attack | Electric Attack ↑ Slightly increases the power of electricity attacks. |
1392 Ingrid |
1 | Shield | Landing Lag ↓ Reduces vulnerability when landing, making movement possible sooner. |
1393 Hilda (Fire Emblem) |
1 | Grab | Critical-Health Attack ↑ Increases attack power for a while when badly damaged. |
1396 Goda |
1 | Neutral | Instadrop Grants the ability to do a quick-drop attack by tilting down while in the air. |
1400 The Devil (Cuphead) |
2 | Neutral | Energy-Shot Resist ↑ Slightly reduces damage taken from energy attacks, and slightly increases energy attack power. |
1401 King Dice |
1 | Grab | Undamaged Speed ↑ Increases move speed while at 0% damage. |
1406 Ring |
2 | Neutral | Physical Attack ↑ Slightly increases the power of punches, kicks, and bites. |
1407 Orville & Wilbur |
3 | Grab | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
1408 C.J. |
2 | Shield | Item Gravitation Draws nearby items closer. |
1410 Daisy Mae |
1 | Neutral | Lip's Stick Equipped Start battles with a Lip’s Stick. Hit an opponent with it to slowly drain their health. |
1411 Duran & Angela |
3 | Attack | Critical-Health Stats ↑ ↑ Increases attack, defense, and move speed for a while when badly damaged. |
1412 Kevin & Charlotte |
3 | Shield | KOs Heal Damage Recovers health when enemies are KO’d. |
1413 Hawkeye & Riesz |
3 | Grab | Easier Dodging Increases period of invincibility when dodging, and air dodges travel farther. |
1416 Mechanica |
2 | Grab | Weapon Resist ↑ Decreases damage taken from melee weapons like swords and whips. |
1419 Helix |
1 | Shield | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1420 Max Brass |
4 | Attack | Critical Super Giant Increases the fighter’s size for a while when badly damaged. |
1421 Alfyn & Therion |
3 | Attack | Critical-Health Healing Recovers a great deal of health when a certain amount of damage is taken. |
1423 H'aanit & Ophilia |
3 | Grab | Chance of Double Final Smash Sometimes grants a second Final Smash after using a Final Smash. |
1424 Olberic & Primrose |
3 | Shield | Critical-Health Stats ↑ ↑ Increases attack, defense, and move speed for a while when badly damaged. |
1425 Peach (Paper Mario: The Origami King) |
1 | Grab | Floaty Jumps Slows your fall speed after jumping. |
1426 Olivia |
2 | Shield | Air Defense ↑ Slightly reduces the damage taken from air attacks. |
1432 Skeleton |
2 | Shield | Shooting Attack ↑ Slightly increases the power of projectile weapons such as bows or guns. |
1433 Slime (Minecraft) |
2 | Grab | Jump ↑ Increases jump height. |
1436 Ghast |
2 | Shield | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
1437 Piglin |
2 | Attack | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
1438 Ender Dragon |
4 | Neutral | Mouthful of Curry ↑ ↑ Start battles with Superspicy Curry breath. Continuously spit out a powerful fire. |
1442 Aerith |
3 | Shield | Autoheal Recover a small amount of health every five seconds. |
1445 Cait Sith |
1 | Neutral | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1446 Yuffie |
2 | Grab | Item Gravitation Draws nearby items closer. |
1448 The Turks & Rufus Shinra |
3 | Grab | Trade-Off Ability ↑ Start battles with 30% damage and slightly increased attack, defense, and move speed. |
1449 Bahamut ZERO |
4 | Attack | Final Smash ↑ Increases the power of Final Smashes. |
1451 Shiva |
3 | Shield | Ice-Floor Immunity Grants immunity to ice floors and freezing attacks. |
1453 Diminutive Guardian |
1 | Shield | Improved Escape Makes grabs and stuns easier to escape. |
1457 Elvis & Adelle |
2 | Attack | Critical-Health Stats ↑ Slightly increases attack, defense, and move speed for a while when badly damaged. |
1461 Lora |
2 | Grab | |
1462 Amalthus |
3 | Grab | |
1465 Pneuma |
4 | Grab | |
1468 Palico |
1 | Ramblin' Evil Mushroom Equipped Start battles with a Ramblin’ Evil Mushroom. Spray opponents with it to reverse their controls. |
|
1473 Kittens |
1 | Grab | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1479 Kuma & Panda |
1 | Attack | Impact Run Damages enemies when dashing into them. |
1480 Nina Williams |
2 | Shield | Air Attack ↑ Slightly increases the power of items and attacks used in the air. |
1486 Asuka Kazama |
1 | Grab | Lightweight Greatly increases jump and move speed, but become easier to launch. |
1489 Kokorowa |
2 | Shield | Weapon Attack ↑ Slightly increases the power of swords, whips, hammers, etc. |
1490 Tama |
1 | Grab | Transformation Duration ↑ Extends the amount of time transformation items like the Super Mushroom last. |
1493 Peach (Mario Golf: Super Rush) |
2 | Shield | Battering Items ↑ Increases the power of battering items. |
1496 FU (Jess Baptiste VI) |
3 | Grab | Undamaged Attack & Speed ↑ Slightly increases attack and move speed while at 0% damage. |
1499 Chozo Soldier |
2 | Neutral | Battering Items Power ↑ Slightly increases the power of battering items. |
1506 Kairi |
1 | Shield | Critical-Health Defense ↑ Increases defense for a while when badly damaged. |
1507 Roxas |
4 | Neutral | Weapon Attack & Move Speed ↑↑ Greatly increases the power of melee weapons, and increases move speed. |
1509 Xion |
2 | Neutral | Trade-Off Attacks ↑ Start battles with 30% damage and higher attack power. |
Category | |||
---|---|---|---|
Primary | Support | Fighter | Master |
Rank | |||
1 Star Novice |
2 Star Advanced |
3 Star Ace |
4 Star Legend |
Type | |||
Attack | Shield | Grab | Neutral |
Enhanceable | |||
Can Be Enhanced at Lv. 99 | |||
Hazard Immunity | |||
Lava-Floor | Zap-Floor | Ice-Floor | Slumber-Floor |
Sticky-Floor | Strong-Wind | Fog | Poison |
Left and Right Reversal | Screen Flip | Gravity Change | - |
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Original Game: © Nintendo / HAL Laboratory, Inc.
Characters: © Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS /
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