Fire Emblem Heroes (FEH) Walkthrough Comments
Nowadays she is not as good what people think off. I usually defeat her in enemy phase with Legendary Edelgard, without much issues.... I think she needs some sort of refine or [ + ] treatment for her exclusive skill or weapon.
Got a Y!Innes?
She wiped out my team every single time i've encountered her she's way too broken for this game
Brave Eliwood can take her out, barely but he can.
Mystic Boost sure is a mean machine but Astra or Ignis are actually overkill and counter her OHK counter application, just like how Galeforce does. Galeforce is still viable though but her base kit is already what makes her a 9.9 that auto-solos most maps (and needs simple but manual positioning for disable healing/counter foes). Bonfire already does +26/27 damage (neutral+DF+Ideal) with practical 70/72 Atk, it requires DR to survive.a bonfire hit.or HP+Def > 96/99 (i.e 41+56/59).
She feels stronger than Brave Edelgard tbh. Give her an Astra, Ignis, or Galeforce + Mysterious Seal and watch her solo maps.
9.5 score??!? she's a monster, probably on top 5 heroes in the game
She only transforms on the edelgard users first turn so its possible for her to kill her before she transforms
Check out PicnicFlora if available. After trying to find other units to help myself trying to one shot her before transformation, With her base set and and +6atk boost( no IV's or merges) I was finally able to one turn her with the least supports. I'm sure you guys can do better but so far she's seemingly a good unit.
With regards to her transformation, it's actually not guaranteed that she will not transform at Turn 1, as her triggers are like any other beast unit. So if a player puts her with dragon or beast allies or say for instance, puts her in a corner on Aether Raids, she will be transforming on Turn 1.
Thank you for pointing these out, we usually do write relative weaknesses and other strengths for flagship units in a banner and we'll be editing F!Edelgard's and the others' pages from now until they are released.
Imho there should not only be 'objective' weaknesses listed but relative ones as well to show how the unit can be best beaten. Many recent units only have anti-w/e as weakness. This becomes very apparent in 'Doomgard's' case, where she can not transform in Player Turn 1 (and may even take till Enemy Turn 2), losing especially Distant Counter. By the by, Bonfire with -1CD, +1CD acceleration and over 50 Def sure is a strength. (a ~100 Bonfire counter requires Def+HP to be over 100 or a 'Dodge')
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Fallen Edelgard Builds and Best IVsComment
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