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This is a list of Passive Skills available in Soul Hackers 2. Read on for info on MP Cost and skill effects for each Passive skill in the game.
List of Contents
Skill | MP Cost | Effect |
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- | Increase evasion against Fire attacks. |
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- | Increases evasion against Gunfire attacks. |
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- | Increases evasion against Force attacks. |
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- | Increases evasion against Electricity attacks. |
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- | Increases evasion against Ice attacks. |
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- | Increases evasion against Physical attacks. |
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- | Prevents being afflicted with Sleep. |
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- | Prevents being afflicted with Poison. |
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- | Increases user's Defense for a battle's first 3 turns. |
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- | Very slightly increases max MP |
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- | Changes your affinites to Resist Ruin attacks. |
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- | Increases Critical Rate |
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- | Changes your affinites to Resist Gunfire attacks. |
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- | Lowers chance of being afflicted with Poison/Paralysis/Dread/Bomb. |
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- | Lowers chance of being afflicted with Sleep/Seal/Daze/Target. |
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- | When attacked with Physical/Gunfire, low chance of countering with a weak attack. |
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- | Very slightly increases max HP. |
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- | Changes your affinities to Resist Physical attacks. |
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- | Increases user's Attack for a battle's first 3 turns. |
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- | Prevents being afflicted with Paralysis. |
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- | Increases user's Aim/Dodge for a battle's first 3 turns. |
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- | Decreases chance of being targeted by enemies. |
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- | Changes your affinities to Resist Electricity attacks. |
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- | Changes your affinities to Resist Ice attacks. |
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- | Changes your affinities to Resist Force attacks. |
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- | The lower the user's HP, the higher their Critical Rate. |
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- | Restores HP after winning a battle. |
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- | Changes your affinities to Resist Fire attacks. |
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- | Lowers chance of being afflicted with any status ailments. |
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- | Changes your affinities to Null Ruin attacks. |
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- | Increases your chances of inflicting status ailments on targets of higher level than the user. |
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- | When attacked with Physical/Gunfire, low chance of countering with a medium attack. |
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- | Changes your affinities to Null Fire attacks. |
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- | Increases chance of being targeted by enemies. |
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- | Slightly increases max HP. |
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- | Slightly increases max MP. |
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- | Changes your affinities to Null Force attacks. |
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- | Changes your affinities to Null Gunfire attacks. |
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- | Changes your affinities to Null Electricity attacks. |
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- | Changes your affinities to Null Physical attacks. |
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- | Prevents being afflicted with Seal. |
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- | Changes your affinities to Null Ice attacks. |
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- | Greatly increases evasion against Fire attacks. |
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- | Greatly increases evasion against Ice attacks. |
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- | Greatly increases evasion against Force attacks. |
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- | Increases all allies' Aim/Dodge for a battle's first 3 turns. |
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- | Prevents being afflicted with Sleep/Seal/Daze/Target. |
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- | Greatly increases evasion against Physical attacks. |
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- | When attacking with Physical/Gunfire, you pierce through the enemy's Resist/Drain/Null. |
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- | Greatly increases max HP. |
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- | Greatly increases max MP. |
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- | Attacking an enemy will heal HP proportional to the damage inflicted. |
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- | Increases all allies' Defense for a battle's first 3 turns. |
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- | Greatly increases evasion against Gunfire attacks. |
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- | Greatly increases evasion against Electricity attacks. |
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- | When attacked with Physical/Gunfire, low chance of countering with a heavy attack. |
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- | Restores HP to full after winning a battle. |
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- | Slightly restores HP with each action. |
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- | Prevents being afflicted with Poison/Paralysis/Dread/Bomb. |
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- | Increases all allies' Attack for a battle's first 3 turns. |
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- | Very slightly restores HP with each action. |
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- | Restores MP after winning a battle. |
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- | Very slightly restores MP with each action. |
List of Elements and Type | |||
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Special Skill Types | |||
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List of Passive Skills: All Passive Skills Demons Can Learn
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