This is a list of Passive Skills available in Soul Hackers 2. Read on for info on MP Cost and skill effects for each Passive skill in the game.
List of Contents
Skill | MP Cost | Effect |
---|---|---|
Dodge Fire | - | Increase evasion against Fire attacks. |
Dodge Gunfire | - | Increases evasion against Gunfire attacks. |
Dodge Force | - | Increases evasion against Force attacks. |
Dodge Elec | - | Increases evasion against Electricity attacks. |
Dodge Ice | - | Increases evasion against Ice attacks. |
Dodge Physical | - | Increases evasion against Physical attacks. |
Null Sleep | - | Prevents being afflicted with Sleep. |
Null Poison | - | Prevents being afflicted with Poison. |
Defense Master | - | Increases user's Defense for a battle's first 3 turns. |
Mana Bonus | - | Very slightly increases max MP |
Resist Ruin | - | Changes your affinites to Resist Ruin attacks. |
Expert's Advice | - | Increases Critical Rate |
Resist Gunfire | - | Changes your affinites to Resist Gunfire attacks. |
Resist Body | - | Lowers chance of being afflicted with Poison/Paralysis/Dread/Bomb. |
Resist Mind | - | Lowers chance of being afflicted with Sleep/Seal/Daze/Target. |
Counter | - | When attacked with Physical/Gunfire, low chance of countering with a weak attack. |
Life Bonus | - | Very slightly increases max HP. |
Resist Phys | - | Changes your affinities to Resist Physical attacks. |
Attack Master | - | Increases user's Attack for a battle's first 3 turns. |
Null Paralysis | - | Prevents being afflicted with Paralysis. |
Speed Master | - | Increases user's Aim/Dodge for a battle's first 3 turns. |
Stagehand's Stealth | - | Decreases chance of being targeted by enemies. |
Resist Elec | - | Changes your affinities to Resist Electricity attacks. |
Resist Ice | - | Changes your affinities to Resist Ice attacks. |
Resist Force | - | Changes your affinities to Resist Force attacks. |
Last-Ditch-Effort | - | The lower the user's HP, the higher their Critical Rate. |
Life Aid | - | Restores HP after winning a battle. |
Resist Fire | - | Changes your affinities to Resist Fire attacks. |
Resist Ailments | - | Lowers chance of being afflicted with any status ailments. |
Null Ruin | - | Changes your affinities to Null Ruin attacks. |
Yashio Ori no Sake | - | Increases your chances of inflicting status ailments on targets of higher level than the user. |
Retaliate | - | When attacked with Physical/Gunfire, low chance of countering with a medium attack. |
Null Fire | - | Changes your affinities to Null Fire attacks. |
Kabukimono | - | Increases chance of being targeted by enemies. |
Life Gain | - | Slightly increases max HP. |
Mana Gain | - | Slightly increases max MP. |
Null Force | - | Changes your affinities to Null Force attacks. |
Null Gunfire | - | Changes your affinities to Null Gunfire attacks. |
Null Elec | - | Changes your affinities to Null Electricity attacks. |
Null Phys | - | Changes your affinities to Null Physical attacks. |
Null Seal | - | Prevents being afflicted with Seal. |
Null Ice | - | Changes your affinities to Null Ice attacks. |
Dodge Fire EX | - | Greatly increases evasion against Fire attacks. |
Dodge Ice EX | - | Greatly increases evasion against Ice attacks. |
Dodge Force EX | - | Greatly increases evasion against Force attacks. |
Sukukauto | - | Increases all allies' Aim/Dodge for a battle's first 3 turns. |
Null Mind | - | Prevents being afflicted with Sleep/Seal/Daze/Target. |
Dodge Physical EX | - | Greatly increases evasion against Physical attacks. |
Phys/Gun Pierce | - | When attacking with Physical/Gunfire, you pierce through the enemy's Resist/Drain/Null. |
Life Surge | - | Greatly increases max HP. |
Mana Surge | - | Greatly increases max MP. |
Life Drainage | - | Attacking an enemy will heal HP proportional to the damage inflicted. |
Rakukauto | - | Increases all allies' Defense for a battle's first 3 turns. |
Dodge Gunfire EX | - | Greatly increases evasion against Gunfire attacks. |
Dodge Elec EX | - | Greatly increases evasion against Electricity attacks. |
Avenge | - | When attacked with Physical/Gunfire, low chance of countering with a heavy attack. |
Victory Cry | - | Restores HP to full after winning a battle. |
High Renewal | - | Slightly restores HP with each action. |
Null Body | - | Prevents being afflicted with Poison/Paralysis/Dread/Bomb. |
Tarukauto | - | Increases all allies' Attack for a battle's first 3 turns. |
Renewal | - | Very slightly restores HP with each action. |
Mana Aid | - | Restores MP after winning a battle. |
Qigong | - | Very slightly restores MP with each action. |
List of Elements and Type | |||
---|---|---|---|
Physical | Gunfire | Fire | Ice |
Electricity | Force | Ruin | Almighty |
Recovery | Support | Passive | |
Special Skill Types | |||
Special | Tandem | Summoner |
List of Passive Skills: All Passive Skills Demons Can Learn
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