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★Empty Bottle Locations
☆Chamber Dungeons Guide
★Hero Mode Guide and Rewards
The Chamber Dungeons are optional dungeons that you can design yourself using the collectible Chamber Stones! Read on to learn what rewards are available, as well as tips and tricks for completing the Chamber Dungeons in The Legend of Zelda: Link's Awakening (Remake) for the Nintendo Switch!
List of Contents
Chamber Dungeon allows you to layout and play your own dungeons for some fantastic rewards. The rooms used in Chamber Dungeons are from dungeons that you have already completed, and this includes bosses and mini-bosses.
You can add more special chambers by collecting the 14 Chamber Stones throughout Koholint Island!
Chamber Dungeon Rules |
---|
① Clearing dungeons in the main story unlocks the rooms as chambers to use inside the Chamber Dungeon.
② Rooms are arranged acording to the number of exits they have (1, 2, 3, or 4), and whether they are boss rooms or starting rooms. ③ There are different types of rooms, such as those with stairs, those with locked doors, and those with treasure chests (as well as combinations of these). ④ There are certain restrictions that appear when making chambers, such as fitting within a certain shape, or using a particular space for a chest, locked door, etc. ⑤ There are also certain character restrictions when adventuring, such as No Sword, Heart Limits, Time Limits, etc. |
The Chamber Dungeon can be played by first talking to Dampe just below Mt. Tamaranch after clearing Bottle Grotto. After that, enter Dampe's Shack to create dungeons and adventure through them.
Title | How to Unlock | Restrictions | Rewards |
---|---|---|---|
Dungeon Arranging 101 | Finish Bottle Grotto | None | Chamber Stone |
Placing the Basics | Finish "Dungeon Arranging 101" | None | Chamber Stone |
A Passage Across | Finish Key Cavern and "Placing the Basics" | None | Chamber Stone |
Filling Up Your Hearts | Finish "A Passage Across" | None | Piece of Heart and Secret Seashell |
Title | How to Unlock | Restrictions | Rewards |
---|---|---|---|
Key Hunter | Finish "Fill Up Your Hearts" | None | Chamber Stone |
Bombs Away! | Finish Angler's Tunnel | None | Chamber Stone and +Bomb Effect |
Treasure Vault | Finish Catfish's Maw and "Bombs Away!" | None | Chamber Stone |
Passage Way Central | Finish "Treasure Vault" | None | Piece of Heart |
Title | How to Unlock | Restrictions | Rewards |
---|---|---|---|
Stair Decisions | Finish Face Shrine and "Passage Way Central" | None | Chamber Stone |
Heart Storage | Finish "Stair Decisions" | 3 Hearts | Empty Bottle |
Sheated Sword | Finish Eagle's Tower and "Heart Storage" | No Sword | Chamber Stone and +Heart Effect |
Ticking Clock | Finish Turtle Rock and "Sheated Sword" | 5 Minutes time limit | Heart Container and +Wallmasters Effect |
Title | How to Unlock | Restrictions | Rewards |
---|---|---|---|
Forging a Sword | Finish "Ticking Clock" | None | 300 Rupees |
Crafting a Shield | Finish "Ticking Clock" | 5 Hearts | 300 Rupees |
Bows > Swords | Finish "Ticking Clock" | No Sword | 300 Rupees |
Dungeon Song | Finish "Ticking Clock" | None | 300 Rupees |
House of Hinox | Finish "Ticking Clock" | None | 300 Rupees |
Back to Square One | Finish "Ticking Clock" | None | 300 Rupees |
Need a Hand? | Finish "Ticking Clock" | No Sword | 300 Rupees |
Zig-Zaggy | Finish "Ticking Clock" | None | 300 Rupees |
Nothin' but Stairs | Finish "Ticking Clock" | None | 300 Rupees |
Treasure Hoard | Finish "Ticking Clock" | None | 300 Rupees |
Skull Arrangement | Finish "Ticking Clock" | None | 300 Rupees |
The Supreme Shape | Finish "Ticking Clock" | None | 300 Rupees |
Dungeon Effects can be added to Chamber Rooms for various additional effects. There are a total of 6 Dungeon Effects available to unlock.
Dungeon Effect | How to Unlock / Effect |
---|---|
Unlock: Finish the 6th dungeon (Bombs Away!) | |
Effect: Bombs will drop down as long as you are inside the room. | |
Unlock: Finish the 11th dungeon (Sheated Sword) | |
Effect: Hearts will constantly drop until you leave the room. | |
Unlock: Finish the 12th dungeon (Ticking Clock) | |
Effect: Upon entering a room with +Wallmasters Effect, a Wallmaster will constantly drop down to hit you every few seconds. It will always follow you even if you switch rooms. | |
Unlock: Exchange all 50 Secret Seashells in the Seashell Mansion | |
Effect: Rains Rupees until you leave the room. | |
Unlock: Get the last Collectible Figure (BowWow) in the Trendy Game | |
Effect: Makes more monsters spawn in the room. |
You will get to keep all of the rupees you get inside the dungeon, so putting a ton of treasure chests in a dungeon is an easy way to earn money. However, since the Nightmare Key is always in the last chest you unlock, this will also make the dungeon longer.
Try to get the Bow or the Boomerang first before attempting to finish dungeons with sword restrictions. Also try to use the rooms that do not require you to kill enemies.
Using the Blue Tunic from the Color Dungeon will greatly help when you are trying to clear dungeons with heart restrictions.
Choose the rooms with the easiest enemies and bosses for faster clear times. For example, Slime Eye from Key Cavern is a rather easy Nightmare.
Rapids Ride | Trendy Game |
Fishing Pond | Chamber Dungeons |
I didn't play this mode until beating the whole game haha
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Same! It bothered me I was missing one item on the menu screen. That complete, so long Dampe!!