Ver. 12.0.0 Patch Notes and Balance Changes | Super Smash Bros. Ultimate (SSBU)

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Ver. 12.0.0 Patch Notes and Balance Changes

A list of patch notes and balance changes for characters in the Ver. 12.0.0 Update of Super Smash Bros. Ultimate (SSBU). Read on to see which characters received buffs, who got nerfed, as well as other fixes that took place in Smash Ultimate.

Characters Who Received Balance Changes in Ver. 12.0.0

Buffs

Marth.png Young Link.png Olimar.png Rosalina & Luna.png Mii Brawler.png
Mii Swordfighter.png Mii Gunner.png Ryu.png Bayonetta.png Banjo & Kazooie.png

Nerfs

Min Min.png

Fixes / Other

Steve.png Pyra Name Icon.png Mythra Name Icon.png

Ver. 12.0.0 Patch Notes

Marth

Marth ImageMarth
Dash Attack Increased power in the high-damage window.
Extended launch distance in the high-damage window.
Made it easier to hit in the high-damage window.
Up Tilt Attack Increased power in the high-damage window. Extended launch distance in the high-damage window. Made it easier to hit in the high-damage window.
Down Tilt Attack Made it easier to hit in the high-damage window.

Young Link

Young Link ImageYoung Link
Up Smash Attack Made it easier to hit multiple times.

Olimar

Olimar ImageOlimar
Side Smash Attack Increased the amount of time hit detection lasts for the high-damage window.

Rosalina & Luma

Rosalina & Luma ImageRosalina & Luma
Side Special Made it so Luma will be in front when using the move in reverse.

Mii Brawler

Mii Brawler ImageMii Brawler
Neutral Special 2 Increased the attack range in the front.
Side Special 1 Increased power.
Extended launch distance.
Down Special 1 Increased power against shields.
Extended launch distance.

Mii Swordfighter

Mii Swordfighter ImageMii Swordfighter
Side Special 1 Increased power.
Extended launch distance.
Up Special 1 Increased power of the last hit.
Extended launch distance of the last hit.
Down Special 1 Increased invincibility speed.
Increased speed for the counter detection.
Reduced vulnerability when the attack hits.
Down Special 3 Increased attack speed.

Mii Gunner

Mii Gunner ImageMii Gunner
Neutral Special 2 Increased the amount of time for additional button inputs to continuously use attacks.
Up Special 1 Increased attack speed.
Up Special 2 Extended the invincibility time.
Down Special 3 Reduced vulnerability.

Ryu

Ryu ImageRyu
Neutral Special Made it easier to hit multiple times when hitting an opponent on the ground with Shakunetsu Hadoken.

Bayonetta

Bayonetta ImageBayonetta
Flurry Attack to KO Adjusted launch angle. Extended launch distance.
Down Smash Attack Increased attack speed.
Down Special Increased the amount of time the opponent gets slowed when used against a projectile.

Banjo & Kazooie

Banjo & Kazooie ImageBanjo & Kazooie
Up Tilt Attack Extended launch distance.
Side Smash Attack Extended launch distance.
Back Air Attack Adjusted launch angle and maintained launch distance.

Min Min

Min Min ImageMin Min
Up Smash Attack Decreased attack speed.
Decreased the speed of the reflect detection.
Shortened launch distance.
Up Special Decreased the speed of the edge-grab range detection.

Steve

Steve ImageSteve
Side Special Adjusted the behavior to prevent certain situations where the opposing fighter would get hit by the minecart, become trapped, and then sometimes go through the landscape.

Pyra

Pyra ImagePyra
Neutral Attack 2 Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
Side Smash Attack Reduced the detection for pushing opponents while charging.

Mythra

Mythra ImageMythra
Moving Air Dodge Shortened invincibility time.
Neutral Attack 2 Extended the amount of time opponents will be in the damage animation when hit with the tip of the attack.
Side Smash Attack Reduced the detection for pushing opponents while charging.
Neutral Special The launch distance of the last hit now changes depending on the opponent's weight.

Super Smash Bros. Ultimate Updates

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Update History
How to Update Smash Ultimate

Patch Notes

Character Balance Patches
Version 12.0.0 Patch Notes Version 11.0.0 Patch Notes
Version 10.1.0 Patch Notes Version 9.0.0 Patch Notes
Version 8.0.0 Patch Notes Version 7.0.0 Patch Notes
Version 6.0.0 Patch Notes Version 5.0.0 Patch Notes
Version 4.0.0 Patch Notes Version 3.1.0 Patch Notes
Version 3.0.0 Patch Notes Version 2.0.0 Patch Notes

DLC Information

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    New Comment

    • >>[7]
      Shulk does have the speed option, so that’s a good choice.
      Or, you can use spirits that increase speed.

    • >>[5]
      Is there any Mario character matchups here?
      Or Yoshi character matchups?
      Thank you so much!

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