This is a guide to all the Assist Trophies and their effects in Super Smash Bros Ultimate (SSBU) on the Nintendo Switch. Read on to learn what Assist Trophies are and how to use them effectively!
Assist Trophies are a type of Item that, when grabbed, summon a character to assist the fighter by performing a unique move.
When grabbed, the Assist Trophy is automatically activated if the holder is standing on the ground.
|Akira||Performs powerful physical attacks using Hakkyoku-Ken.|
|Alucard||Slashes at nearby opponents, and can travel around the stage as mist or a bat.|
|Andross||Moves into the background, then fires polygon panels at the stage. Can't be KO'd.|
|Arcade Bunny||Grabs opponents with a crane. Can't be KO'd.|
|Ashley||Creates a cursed zone of darkness. Can't be KO'd.|
|Black Knight||Slowly approaches, and then executes several extremely powerful slashing attacks.|
|Bomberman||Places bombs that cause chain explosions, and will also place remotely detonated bombs.|
|Burrowing Snagret||Pecks at opponents with its beak.|
|Chain Chomp||Jumps at nearby opponents, biting at them fiercely.|
|Chef Kawasaki||Grabs hold of opponents and mixes them into a pot. Once the broth is ready, he'll make health recovery items!|
|Color TV-Game 15||Starts a rally with two paddles and will also reflect any projectiles that hit them.|
|Devil||Moves the stage in whichever direction he points. Can't be KO'd.|
|Dillon||Rolls around wildly with Roll Attack, and finishes with a powerful final blow.|
|Dr. Kawashima||Causes huge explosions if two numbers collide and add up to 10. Can't be KO'd.|
|Dr. Wright||Calls a building up from the ground. If he's struck, he'll counterattack with a huge building!|
|Flies & Hand||Appears and tries to swat several annoying flies.|
|Ghirahim||Throws knives and slashes with a blade, closing in on opponents by dashing and warping.|
|Ghosts||Four ghosts wander around the stage. Defeating one will send the rest fleeing.|
|Gray Fox||Uses a high-frequency blade to cut down opponents and reflect projectiles.|
|Guile||Uses Flash Kick on nearby opponents.|
|Hammer Bro||Throws hammers. Lots and lots of hammers.|
|Isaac||Uses hands, created with Psynergy, to carry opponents away.|
|Jeff||Fires a volley of five bottle rockets. Can't be KO'd.|
|Kapp'n||Takes opponents who are hit by the bus off of the screen. Can't be KO'd.|
|Klaptrap||Leaps up on opponents and bites down with sharp fangs.|
|Knuckle Joe||Opens with a Vulcan jab, and then unleashes a Smash Punch or Rising Break.|
|Knuckles||Dishes out uppercuts and spin attacks to opponents.|
|Krystal||Fights with a staff and shoots ice magic at opponents.|
|Lyn||Prepares and then executes a devastating slash. If she's struck, she'll counterattack.|
|Metroid||Latches onto an opponent and steals their energy. It can be killed if frozen.|
|Midna||Warps around the stage, grabbing and throwing opponents with a powerful swing.|
|Moon||Falls from the sky and causes a massive explosion when it hits the stage. Can't be KO'd.|
|Mother Brain||Shoots a powerful beam from her eye. Rinkas help her out.|
|Nightmare||Covers the stage in a deep darkness. Can't be KO'd.|
|Nikki||Makes doodles on the stage that will come to life. Can't be KO'd.|
|nintendog||Jumps up onto the screen, blocking the view. But it's too cute to be mad at. Can't be KO'd.|
|Phosphora||Moves around at lightning speed, shooting three types of electric attacks.|
|Prince of Sablé||Transforms into a frog or a snake, then hits opponents with a flurry of attacks. Can't be KO'd while in his prince form.|
|Rathalos||Swings its tail and poisonous claws around, attacking any nearby opponents.|
|Riki||Applies various effects to fighters. Can't be KO'd.|
|Rodin||Summons a massive punch into the battle. He'll sometimes leave a weapon behind when he departs.|
|Samurai Goroh||Charges around the stage, swinging a dangerous katana.|
|Shadow||Uses Chaos Control to slow down opponents. Can't be KO'd.|
|Sheriff||Moves around, firing a gun in eight directions.|
|Shovel Knight||Attacks enemies with a shovel, and also digs hidden holes that trap enemies.|
|Skull Kid||Does disruptive things like turning the stage upside down or making fighters invisible. Can't be KO'd.|
|Spring Man||Uses his extending arms to reach opponents, and uses a Rush in a pinch.|
|Squid Sisters||Perform and become the focus of the camera, shrinking the screen. Can't be KO'd.|
|Starfy||Performs a Star Spin at nearby opponents. However, the attack is weak.|
|Starman||Warps around the stage, firing shots created from PSI.|
|Sukapon||Spins around and tackles opponents, occasionally chucking its own head.|
|Takamaru||Gets up close to opponents and unleashes a flurry of slashes. The Windmill Swords travel in a cross shape.|
|Thwomp||Squishes opponents caught beneath it. Can't be KO'd.|
|Tiki||Transforms into a dragon and breathes fire.|
|Vince||Covers up opponents with drawings and deals damage.|
|Waluigi||Stomps on nearby opponents and then launches them with a racket.|
|Wily Capsule||Warps around the stage, shooting three different kinds of shots.|
|Yuri Kozukata||Stuns opponents caught in the photo. Can't be KO'd.|
|Zero (Mega Man)||Slashes with the Z-Saber, and when it's time for Zero to depart, he unleashes Genmu Zero.|
|Smash Ultimate Database|
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List of Assist Trophies
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