This is a walkthrough for Face Shrine, the sixth dungeon in The Legend of Zelda: Links Awakening (Remake) for the Nintendo Switch. Use this guide to learn how to reach this dungeon, solve its puzzles, and defeat its bosses.
| ◀︎ Previous Dungeon | Next Dungeon ▶︎︎ |
|---|---|
| Catfish's Maw | Eagle's Tower |
List of Contents
| No. | Objective |
|---|---|
| * | You need a ranged weapon for this dungeon and for the rest of the game. Now that you have obtained the Hookshot, it is possible to complete the Trading Sequence Quest. While it is optional, completing this quest will give you the Boomerang, which, unlike other games in the series, is a very powerful offensive weapon. ▶︎ Trading Sequence Guide |
| * | Alternatively, you can buy the Bow and Arrow set already. It can be purchased in the Mabe Village Shop for 980 Rupees. You should buy it before the eight dungeon, Turtle Rock. ▶︎ Rupee Farming Guide |
| 1 | Warp to Animal Village, and head northwest from the entrance. You will eventually reach a field with several rocks. They look like tires on the map. Pick up the moveable boulders and head east, then south to reach the Ancient Ruins. ▶︎ Warp Point Locations and Map |
| 1.1 | Along the way to the Ancient Ruins, you can move some of the boulders out of the way and head northwest. Go to the stairs facing north that lead into the water, and then swim right toward a cave. Enter it to arrive at a wooden house. Talking to the man inside allows you to play the Rapids Ride Mini-Game. There are many collectibles in this mini-game, such as Heart Pieces, Secret Seashells, and Rupees. ▶︎ Rapids Ride Guide |
| 2 | Ancient Ruins is crawling with Armos. These are foes that appear to be statues, but vibrate and light up when approached. They can be taken out with arrows or with the Boomerang. Go near the Armos to activate them. When you beat them, they will stop blocking the path to the left. |
| 2.1 | ![]() Going to the very center of the ruins and waking up the bottom right Armos reveals a hidden staircase. Going down it will lead to a treasure chest containing Secret Seashell #24. ▶︎ Secret Seashells Locations: Map of All 50 Seashells |
| 3 | ![]() Eventually, as you advance toward the left of the Ancient Ruins, you will reach a large set of stairs in front of the Southern Face Shrine. Enter the shrine, and go past the first room. |
| 4 | In the next room, you will encounter a mini-boss known as the Armos Knight. Dodge their attacks with the Roc's Feather then attack them with Spin-Attacks. They will drop the Face Key when defeated. ▶︎ Mini-Boss: Armos Knight |
| 5 | Light the torches with Magic Powder, then go up the stairs. Read the picture here to reveal some very unsettling truths about Koholint Island. |
| 6 | ![]() Leave the Southern Face Shrine and speak with the owl, then head back to the maze with all the boulders. Head toward the upper left corner of the maze, until you reach stairs pointed south leading into the water. |
| 7 | Go down them, and swim to the nearby island with two Armos. Defeat the Armos on the left to reveal a hidden staircase. |
| 8 | ![]() Go down the stairs and swim to the other side. Use your hookshot to cross over the large gap and go up the stairs. |
| 9 | ![]() Go right, and use the Face Key to reveal the Face Shrine. Go back toward the cave, climb up the stairs, and enter the shrine. |

Armos Knight will try and approach you, as well as jump up in the air. When he lands, you will be stunned if you are standing, so use Roc's Feather to jump before he comes down.
He can be rather difficult to attack, as he is impervious to most things thanks to his shield. Hold B to charge a Spin Attack and jump before he lands, then unleash the Spin Aattack.

Do this a couple times and their shield will break. Now at this point, there are two things that will damage them: Arrows and Spin Attacks. Rrepeatedly attack them until their faceplate breaks. Eventually, they will explode.
| Face Shrine Walkthrough Contents | |
|---|---|
| Map and Items | Objectives |
| Mini-Boss | Boss |

| Location on Map | Item |
|---|---|
| A | Powerful Bracelet |
| B | 50 Rupees |
| C | 100 Rupees |
| D | Map |
| E | Stone Beak |
| F | Compass |
| G | Small Key #1 |
| H | 100 Rupees |
| I | Secret Medecine |
| J | Small Key #2 |
| K | Small Key #3 |
| L | 300 Rupees |
| M | Nightmare Key |
| No. | Objective |
|---|---|
| 1 | ![]() Go through the left passage. Skipping the Wizzrobes, continue up and left until you reach the room with the Mask Mimic. Bomb the switch and go through the top right doorway while the orange tiles are raised. |
| 2 | ![]() Blow up the cracked wall and go into the next room. Defeat the Zol and go down the staircase that was revealed. Go through the underground passage. |
| 3 | ![]() Emerge and defeat the enemies, then go north. Open the chest on the left raised platform to get the Powerful Bracelet. You can now lift the elephant statues in the dungeon. |
| 4 | Use the revolving door to return to the room with the Mask Mimic. Turn the switch blue, then place a bomb next to it. Go through the top left doorway with the orange tiles raised. |
| 5 | ![]() Lift the pot in this room to hit a switch and go into the next room. Defeat the Wizzrobes here and get the Map. Use arrows to shoot them when they appear. You can also use your Hookshot or Boomerang to stun them and follow up with a bomb. |
| 6 | ![]() Go north, then east, and open the treasure chest to obtain the Stone Beak. |
| 7 | ![]() Go to the previous room and throw a pot at the northern doorway. Go into the next room, then through the door on the right side. Open the treasure chest for the Compass. |
| 8 | ![]() Go up the stairs and hit the switch to turn it blue. Continue along the path and reach the room at the end. Defeat the Wizzrobes and pick up Small Key #1. |
| 9 | Return to the switch and turn it orange. Warp back with Manbo's Mambo or return to the dungeon entrance. Go to the right passage. Avoid the Blade Traps by jumping and head to the next room. |
| 10 | Reach the room with the flying tiles. Hold shield to block all its attacks. This will unlock the door. In the next room, throw an elephant statue at the right side doorway, then enter it. |
| 11 | Defeat the four Wizzrobes and go north. Go down the stairs and follow the path until you reach the chest containing Small Key #2. |
| 12 | Return to the room where you threw the elephant statue in Objective No. 10 and go through the locked door. Bomb the cracked wall and continue forward to fight the Mini-Boss: Rover. |
| 13 | ![]() Defeat Rover, and continue forward. Lift the left elephant statue, and go through the underground passage. ▶︎ Smasher Boss Guide |
| 14 | ![]() Lift the statue in this room and throw it at the left door. |
| 15 | ![]() In the next room, destroy all the pots. You need to throw the chess pieces, specifically knights, onto the green spaces. When you throw them, they will always go three spaces forward and one space either left or right if they are white or black, respectively. Stand under one green space and throw the pieces in the direction of the other one to have them land in the spaces. Head to the next room and go down the stairs. |
| 16 | Dash through the passage to avoid the Thwomps, then climb the ladder. |
| 17 | You will encounter three Pols Voice in the next room. They can be defeated by shooting arrows, throwing pots or bombs, stunning them and throwing them at each other, or playing 'Ballad of the Wind Fish'. |
| 18 | ![]() Go to the southward door and fight the two Dodongo Snakes. Drop bombs in front of them, right before they move. Do this three times each to defeat them, then go through the left door. |
| 19 | ![]() Use your hookshot to cross the gap here and get to the other side. Then, unlock the block and continue forward. Lift a pot and you will see a treasure chest. Throw a pot at it to open it and obtain the Nightmare Key. |
| 20 | Warp back to the dungeon entrance, then go through the warp point here to return to where you fought Smasher. Go up to head to the next room. Then, go down the stairs to go through the underground passage once more. When you arrive at the flying stairs, go to the room in the south wall. |
| 21 | In here, a Vacuum Mouth will try and pull you in to the center of the room. Walk around the room to spawn four Zol. Stick to the wall and let it pull the Zol into the abyss. Once it has pulled them all in, the doors will open, so continue through the right. |
| 22 | Hop across the gap and take out the Wizzrobe. Watch out for the Beamos's lasers. It cannot be defeated, so hop over them with Roc's Feather. Push either of the blocks out of the way to go into the next room. In this room, you can get Fairies by lighting the torches with Magic Powder or defeating the Sparks with the Boomerang. Unlock the door at the north wall to face the Nightmare. |
| 23 | ![]() Defeat Facade to get the Coral Triangle. ▶︎ Facade Boss Guide |
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They will throw the ball after a few second of holding it. Put some distance between you and him so that the ball is easier to dodge.
After dodging the ball, then pick it up. when you do this, they will try and run away. Throw it at him, then repeat this process a total of four times until he is defeated.

The trick to beating Facade is by dropping or throwing bombs on its face. Be sure not to walk directly into his face, as it can damage you too. As you continue to damage it, it will open up more and more holes in the ground, creating more obstacles to look out for. Although, the strategy remains the same. After about eight bombs or so, Facade will explode.

All of Facade's attacks can be shielded. When the battle begins, it will start throwing floor tiles at you, then it will begin throwing pots at you. Once he has run out of things to throw, he will begin opening holes in the floor.
Walk around the room and keep Roc's Feather equipped so you can jump over the gaps if needed.

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Super helpful!! Thank you so much! ^_^
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Terrible Guide, very convoluted, barely any navigation on where to got, cant recommend it.