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When everybody theorized that Hydro Archon's kit will be healer (to be fair, this because Hydro resonance before rework was increased healing bonus) But in fact, (ex)Hydro Archon's kit has more similar with Mona, Sub-DPS with DMG bonus support ability
Wine and Song seems like a decent weapon choice for her too.
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where's thrifty mona?
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I find it unfortunate that Hoyoverse didn’t account for Bloom in her C1. They did it for Thundering Fury, but couldn’t do it for Mona?
I want mona
Hi. For the Mona support build, I would change the goblet recommendation to “ATK% or Hydro DMG Bonus” as she would have quite low base attack if she equips a weapon like Thrilling Tales. At the same time she has similar situation as Raiden, where she already gets tons of elemental dmg bonus from her ER, which makes her benefit more from attack, the lower her attack initially is.
Ajajba
how the hell She got A tier in Sub DPS while her burst damage is non-existence without reaction. "then swap the er sand for atk sand for damage" but without er sand, how she gonna keep bursting every rotation?
I love your website!
no and the Dev will never fix it.
Does Mona C1 include Bloom Reaction?
Mo(na)rGa(nyu)(Dio)na You actually mention permafreeze Ayaka instead Morgana team
thats not even a Morgana team, Ganyu and Mona aren’t even there, plus permafreeze teams don’t require healers/shielders, Mona is still the better option for max potential.
Kokomi and Mona work as Hydro applier in permafreeze. Mona for offensive ,Kokomi for more hydro application, ttds with healing.Therefore Kokomi better even best Morgana team now is AyakaKokomiKazuhaShenhe Kokomi and Mona work as driver in Electro-Charge, Vaporize, Vaporize Kokomi can't crit so she may fall behind Mona but not so much, in electro she's better. In bloom team, Mona must be a driver while Kokomi just E and let DPS do their job. they are different but Kokomi overall better
Comparing Mona with Komi literally same with comparing Childe with Ayato. For the simple, y'all comparing for a nonsense because they've different role in different team (only same for one or two composition)...
just realized you mean multiphase enemy, then that just means the teams is less effective against those specific enemies just like how freeze teams cant freeze bosses, Mono Geo deal less against geovishaps, or Raiden International having to waste time running around against Multi Targets, it doesn’t mean Mona Nuke teams aren’t good