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This is a ranking page for the hero Aelfric - Custodian Monk from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Aelfric.
List of Contents

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Cardinal's Tome inflicts Atk/Res-5 and an Exposure effect to foes within 3Rx3C, grants nearby allies post-combat healing, inflicts Atk/Res-6 on Aelfric's foe during combat and grants Aelfric a guaranteed follow-up attack, bonus true damage, true DR, Special cooldown charges per attack, and post-combat healing. |
|
Might: 14 Range: 2 For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
|
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Res. |
|
At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. |
|
At start of turn, inflicts Def/Res-4 on foes within 2 spaces through their next actions. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (19) |
|
★★★★☆ |
| Atk (10) |
|
★★★★☆ |
| Spd (7) |
|
★★★☆☆ |
| Def (5) |
|
★★☆☆☆ |
| Res (9) |
|
★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Aelfric will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
Aelfric's best IVs are +Atk and -Def. +Atk is a Superboon and boosts his decent Atk stat higher to deal more damage. His Def is a dump stat and boosting it will not change most of his matchups, thus it is safe to take as a bane.
If you want to build a +10 merged Aelfric, we recommend a +Res IV to maximize his supportive capabilities with Res-based support skills.
| HOT | |
|---|---|
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| Updated on 07/08/2025 | |
This build uses premium skills to have Aelfric provide support and soak up magic attacks. The two Time Pulse skills speed up Ice Wall to have it trigger as often as possible.
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This build uses Aelfric's base kit and ensures that Quick Riposte is active at all times with the healing from his tome and from Mystic Boost.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 14 Range: 2 HP: For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Restores 10 HP to allies within 3 spaces of unit after their combat. If unit is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, unit deals damage = 20% of unit's Res (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 10 HP to unit after combat. |
|
Refined Cardinal's Tome inflicts Atk/Res-5 and an Exposure effect to all foes within 3 rows and 3 columns centered on Aelfric, providing long distance support for his allies. The Exposure effect is not a visible status effect, allowing it to stack with similar effects as well as the visible 【Exposure】 status.
Refined Cardinal's Tome also grants allies within 3 spaces 10 HP post-combat healing, allowing them to sustain themselves throughout multiple engagements.
In combat, refined Cardinal's Tome inflicts Atk/Res-6 on Aelfric's foe and grants Aelfric a guaranteed follow-up attack, bonus true damage equal to 20% of his Res, 7 true damage reduction on foe's attacks, Special cooldown charge +1 per attack, and 10 HP post-combat healing.
Refined Cardinal's Tome is a good support weapon, mainly used to cripple enemies from a distance while still providing small bonuses to allies and retaining decent offensive power.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 171 | ||
| HP |
43 |
Rank: 192/1322 |
| Atk |
40 |
Rank: 400/1322 |
| Spd |
31 |
Rank: 770/1322 |
| Def |
20 |
Rank: 955/1322 |
| Res |
37 |
Rank: 147/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 48 | 57 | 35 | 24 | 42 | 206 | Lv.40 +10 | 48 | 45 | 35 | 24 | 42 | 194 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 50 | 44 | 35 | 24 | 41 | 194 |
| +Atk Lv.40 +10 | 47 | 48 | 35 | 24 | 41 | 195 |
| +Spd Lv.40 +10 | 47 | 44 | 38 | 24 | 41 | 194 |
| +Def Lv.40 +10 | 47 | 44 | 35 | 27 | 41 | 194 |
| +Res Lv.40 +10 | 47 | 44 | 35 | 24 | 44 | 194 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 43 | 52 | 31 | 20 | 37 | 183 |
| 5★ Lv.40 | 43 | 40 | 31 | 20 | 37 | 171 |
| 4★ Lv.40 | 40 | 38 | 28 | 18 | 35 | 159 |
| 3★ Lv.40 | 39 | 36 | 27 | 17 | 33 | 152 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 19 | 22 | 7 | 5 | 9 | 62 |
| 4★ Lv.1 | 18 | 18 | 6 | 4 | 9 | 55 |
| 3★ Lv.1 | 18 | 15 | 6 | 4 | 8 | 51 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 42 | 47 | 21 | 31 | 47 | 188 | |
| 40 | 48 | 16 | 36 | 48 | 188 | |
| 41 | 44 | 18 | 44 | 41 | 188 | |
| 42 | 46 | 17 | 35 | 43 | 183 | |
| 38 | 46 | 33 | 20 | 45 | 182 | |
|
|
43 | 40 | 31 | 20 | 37 | 171 |
| 41 | 40 | 25 | 24 | 40 | 170 | |
| 45 | 38 | 20 | 24 | 38 | 165 | |
| 38 | 37 | 17 | 35 | 38 | 165 | |
| 43 | 38 | 26 | 22 | 36 | 165 | |
| 42 | 38 | 27 | 23 | 32 | 162 | |
| 38 | 41 | 20 | 29 | 34 | 162 | |
| 39 | 41 | 24 | 17 | 40 | 161 | |
| 38 | 35 | 27 | 16 | 35 | 151 | |
| 37 | 32 | 27 | 16 | 35 | 147 | |
| 33 | 37 | 26 | 17 | 34 | 147 | |
| 35 | 37 | 25 | 19 | 31 | 147 |
Note: Stats bonuses from skills are not taken into account.
Aelfric is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.
Refined Cardinal's Tome inflicts Atk/Res-5 and an Exposure effect to all foes within 3 rows and 3 columns centered on Aelfric, providing long distance support for his allies. The Exposure effect is not a visible status effect, allowing it to stack with similar effects as well as the visible 【Exposure】 status.
Refined Cardinal's Tome also grants allies within 3 spaces 10 HP post-combat healing, allowing them to sustain themselves throughout multiple engagements.
In combat, refined Cardinal's Tome inflicts Atk/Res-6 on Aelfric's foe and grants Aelfric a guaranteed follow-up attack, bonus true damage equal to 20% of his Res, 7 true damage reduction on foe's attacks, Special cooldown charge +1 per attack, and 10 HP post-combat healing.
Refined Cardinal's Tome is a good support weapon, mainly used to cripple enemies from a distance while still providing small bonuses to allies and retaining decent offensive power.
Aelfric only has base 20 Def and only a minor true damage reduction effect, leaving him vulnerable to physical damage with his low physical bulk.
Keep him away from physical attackers to ensure his survival!
| Should You Unlock Potential for this Hero? |
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|---|
We recommend that you use Unlock Potential to bring Aelfric - Custodian Monk from 4 Stars to 5 Stars. Aelfric - Custodian Monk is very useful as a defensive red tome, so you may find using Unlock Potential on Aelfric - Custodian Monk helpful if your team lacks a party member with this role.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 3★ | |
| 6 | 2 | No Effect | 3★ | |
| 8 | 2 | During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. | 3★ | |
| 12 | 2 | During unit's first combat in player phase or enemy phase, grants Atk/Res+5 to unit and restores 7 HP to unit after combat. | 5★ | |
| 14 | 2 | For foes within 3 rows or 3 columns centered on unit, deals 10 damage to foe as their combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1) and inflicts Atk/Res-5 on foe during their combat. At start of combat, if unit's HP ≥ 25%, unit makes a guaranteed follow-up attack and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. | 3★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Res. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. | 3★ | |
| At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. | 4★ | |
| At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
| Inflicts Res -3 on foes within 2 spaces through their next actions at the start of each turn. | 3★ | |
| At start of turn, inflicts Def/Res-3 on foes within 2 spaces through their next actions. | 3★ | |
| At start of turn, inflicts Def/Res-4 on foes within 2 spaces through their next actions. | 4★ |

| Value of Skills | ★☆☆☆☆ |
|---|
Aelfric has Rauðrrabbit+, Atk/Res Push 3, and Threat. Def/Res 2 as inheritable options.
None of these skills are worth inheriting onto your favorite units.
Aelfric is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
| Voice Actor (English) |
Michael Sinterniklaas |
|---|---|
| Illustrator | Kita Senri |
| Appears In |
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▶︎Return to the Red Heroes Page
| Close-Range | Ranged |
|---|---|
Sword |
Red Tome |
Red Breath |
Red Dagger |
Red Beast |
Red Bow |
Aelfric Builds and Best IVs



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Neither the top most listing of his skills, nor the build suggestion (which has no C skill) has threaten def/res 2,, which he comes with.