Fire Emblem Heroes (FEH)

Julius Builds and Best IVs

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This is a ranking page for the hero Julius - Scion of Darkness from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Julius.


Julius Rating and Basic Information

FEH Julius Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) N/A
(▶Reroll Ranking)
Ranking (including Inherit Skill) C
(▶FEH Tier List)

Julius - Scion of Darkness: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? Is weak to effects effective on dragons
・Inflicts Atk-6 on foes who does not have skills that are effective against dragons
・Atk Ploy also helps to lower a foe's Atk by 5

Julius Skills at 5★


Might: 14  Range: 2
Grants Res +3. Skills with "effective against dragons" are effective against unit . If foe has no skills with "effective against dragons, " inflicts Atk -6 on foe during combat.

Cooldown Count = 3
Boosts Atk by 30%.

If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. )

At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit’s Res through their next actions.

Julius Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★★☆☆
Atk (23) No Attack IV ★★★★★
Spd (8) Spd Boon ★★★☆☆
Def (3) Def Bane ★★☆☆☆
Res (9) No Res IV ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Grand Hero Battle, Julius will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

+Atk/-Def

The best IVs for Julius are +Atk and -Def. Julius does not rely on Spd for follow-up attacks or for protecting him against hostile follow-up attacks so the only way to effectively increase his damage is through a +Atk IV. His Def is very low and is of less importance so it can be safely taken as his bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Julius to 10. This is for the same reason as above. This helps him get more damage per each attack. This increases his overall viability as a unit.

Julius Best Builds

Furious Ploy Julius

Weapon Skill IconLoptous
Assist Skill IconDraw Back
Special Skill IconIceberg
Emblem Icon: -
Passive Skill A IconFury 4
Attuned Skill Icon: -

How to Use, Explanation

Julius' niche is tanking magic attacks from units that do not possess dragon-effectiveness. This is thanks to Loptous that inflicts an Atk penalty to them. Taking Fury 4 will allow him to improve his skillset, but do take note of the self-damage as it does rack up. Pair him up with a staff ally to remedy this. Quick Riposte 3 is a standard pick in the B slot for him to return damage after tanking. For the C and S slots, a double Ploy would suffice to make him even more tankier. With this build, merges, flowers, and some support, he can even tank physical foes to an extent!

Refined Loptous Julius

HOT
Weapon Skill IconLoptous
Assist Skill IconDraw Back
Special Skill IconIceberg
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build stacks Atk and Res to turn Julius into a formidable magic tank. Refined Loptous provides damage reduction based on Res and applies multiple Atk/Res debuffs. Quick Riposte 3 ensures that Julius attacks twice in enemy phase.

Source Heroes for All Skills

Julius Best Weapon Refine

Effect of Julius' Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Grants Res+3. Skills with "effective against dragons" are effective against unit. If foe has no skills with "effective against dragons," inflicts Atk/Res-6 on foe during combat and grants Dragon Wall 3 to unit.
At start of turn, if any foe's Res < unit's Res and that foe is adjacent to another foe, inflicts Atk/Res-5 on that foe through its next action. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Loptous

Loptous' refine gives Julius a total of the Dragon Wall 3 effect and will also inflict Atk/Res-5 on enemy units with lower Res than him.

He will also influct the same amount of debuffs on his target during combat as long as his HP ≥ 25%.

This is a really good refine because it makes Julius a great magic tank, since both instances of debuffs can stack on each other.

Julius Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
151
HP
HP 38 38
Rank: 844/1160
Atk
Atk 35 35
Rank: 703/1160
Spd
Spd 27 27
Rank: 850/1160
Def
Def 16 16
Rank: 1065/1160
Res
Res 35 35
Rank: 180/1160

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 54 31 20 43 191
Lv.40 +10 43 40 31 20 40 174

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 39 31 20 39 174
+Atk
Lv.40 +10
42 42 31 20 39 174
+Spd
Lv.40 +10
42 39 35 20 39 175
+Def
Lv.40 +10
42 39 31 23 39 174
+Res
Lv.40 +10
42 39 31 20 42 174

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 49 27 16 38 168
5★ Lv.40 38 35 27 16 35 151
4★ Lv.40 35 33 25 14 33 140
3★ Lv.40 34 31 24 13 31 133

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 23 8 3 9 59
4★ Lv.1 15 18 7 2 9 51
3★ Lv.1 15 14 7 2 8 46

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 46 17 35 43 183
38 46 33 20 45 182
43 40 31 20 37 171
41 40 25 24 40 170
43 38 26 22 36 165
45 38 20 24 38 165
38 37 17 35 38 165
38 41 20 29 34 162
42 38 27 23 32 162
39 41 24 17 40 161
Julius Icon Julius
38 35 27 16 35 151
37 32 27 16 35 147
35 37 25 19 31 147
33 37 26 17 34 147

Note: Stats bonuses from skills are not taken into account.

Julius Roles, Strengths, and Weaknesses

Julius Roles

Julius - Scion of Darkness Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Julius is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

Julius Strengths

Debuff Enemies and Reduces Damage!

Loptous and Atk Ploy 3 combine for -11 Atk under certain conditions. These skills combined with Guard 3 make Julius deceptively durable as they decrease the amount of damage enemies can dish-out.

Take note that Loptous' -6 Atk does not work on foes that have effects that make them strong against dragons.

The refined version of Loptous makes Julius even more powerful as a tank, granting him the following effects:

  • Reduces damage due to having the Dragon Wall 3 effect.
  • Inflicts Atk/Res-5 on units that have lower Res than him and if they're adjacent to an ally
  • Inflicts Atk/Res-5 on his target during combat if his HP ≥ 25%

Slows Enemy Specials

Guard 3 inflicts special cooldown charge -1 per attack if Julius' HP ≥ 80% at the start of combat.

This allows Julius and his allies to take less damage from enemies.

This skill is also very helpful in Grand Hero Battles where delaying enemy specials is very important as enemy specials in those maps are very powerful.

Additionally, this makes Julius a great match-up for units running set-ups that make Specials very quick to trigger such as Slaying Edge+ or Brave Sword+ or using Sacred Seals such as Flashing Blade 3 or Quickened Pulse.

Julius Weaknesses

Low Def

Julius' Def only sits at 20 at Lv.40. This makes it easy for physical damage units to take him out.

Be mindful of Julius' positioning in relation to physical units that can easily take him out.

Weak to Dragon Effective Weapons

Despite not being a dragon unit, Loptous makes Julius take 1.5x damage from dragon-effective weapons like Falchion, and one blow from this type of weapon is sure to take him down.

Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? C Rank Icon

We Do Not Recommend Unlocking Potential for Julius - Scion of Darkness!

We cannot recommend you to Unlock Potential to make Julius - Scion of Darkness a 5 Star Hero. Julius - Scion of Darkness is difficult to make use of except under specific conditions. Unless Julius - Scion of Darkness is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.

Unlock Potential Tier List

Julius - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 3★
6 2 No Effect 3★
9 2 No Effect 3★
14 2 Grants Res +3. Skills with "effective against dragons" are effective against unit . If foe has no skills with "effective against dragons, " inflicts Atk -6 on foe during combat. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 3★
(Cooldown Count = 3) Boosts Atk by 30%. 4★

Passives

Skill Name Effect Learned At
If unit’s HP  = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 3★
If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 4★
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 5★
At start of turn, inflicts Atk-3 on foes in cardinal directions with Res < unit’s Res through their next actions. 3★
At start of turn, inflicts Atk-4 on foes in cardinal directions with Res < unit’s Res through their next actions. 3★
At start of turn, inflicts Atk-5 on foes in cardinal directions with Res < unit’s Res through their next actions. 4★

Julius as a Source Hero

Julius Avatar

Value of Skills ★★★☆☆

Inheriting Atk Ploy 3

Julius can be used to inherit the skill Atk Ploy 3. However, you can only acquire Julius from Tempest Trials or from using Heroic Grails, so think carefully before foddering him off.

How to Get Julius / Illustrations / Voice Actor / Quotes

How to Get Julius

Obtain through a Grand Hero Battle

Julius is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

Voice Actor and Illustrator Information

Voice Actor
(English)
Griffin Burns
Illustrator Sachie (茶ちえ)
Appears In

Illustration

Quotes: Special Triggered

Special Triggered Quotes are voice lines that play upon activating a Special attack.

Your hope is gone!
To me, you’re nothing.
I bring you death.
Blood will rain.

Lv 40 5★ Dialogue

Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

Why, hello, {Summoner}! Back from the slaughter?
Let’s talk about who you plan to crush next. Tell me, what will you destroy?
You don’t enjoy fighting, you say? Don’t play coy with me.
You must enjoy it. Down to the very, very depths of your soul, I think…
People live by taking from others—by defeating them, do they not? Those who don’t fight aren’t fit to live.
Human kindness? There you go again, spouting nonsense. Surely you don’t really mean it!
You may say whatever you like now, but you’ll be forced to acknowledge the truth sooner or later.
And when you find out what lies beyond all of the fighting... I’ll be waiting for you, a smile on my face.

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