Super Mario RPG

7th Star Piece Walkthrough (Chapter 7)

Super Mario RPG - Seventh Star Piece Walkthrough
This is a walkthrough on how to get the sixth Star Piece in Super Mario RPG Remake. Read on to learn how to secure the seventh star piece and beat Smithy, Exor, and the rest of the Smithy Gang in this game's epic finale!

How to Get the Seventh Star Piece

Objectives
Step 1[To Bowser's Keep] Talk to the King and Take the Royal Bus

Step 2[Bowser's Keep] Defeat Exor in Bowser's Keep

Step 3[Weapon World] Defeat Smithy and the rest of the Smithy Gang in the Weapon World

All Walkthrough Chapters

Best Party and Recommended Level

Party Recommended Level
Mario Mario Peach Peach Geno Geno 20

Best Party

Talk to the King and Take the Royal Bus

Go back to Nimbus Land and talk to King Nimbus.
Take the Royal Bus mode:scale Take the passage on the far left upon exiting the Palace, and take the Royal Bus to Bowser's Keep.

Nimbus Land Walkthrough, Map, and Hidden Treasure Chests

Bowser's Keep

Once you're in the keep, follow the road and pass through the four rooms.
Proceed through the dark room and go to the next room by entering the door in the upper right corner.
Once you're in the next room, go through the passage on the left side that has chests that contains coins and a mushroom.
Buy items and equipment from Croco. Once you're ready, proceed to the next room through the door.
You'll be presented with six doors, and you'll have to clear 4 out of 6 of them to proceed.
2 rooms are action courses, 2 are puzzle courses, and 2 are battle courses. It doesn't matter which door you choose since it's randomized. If you fail a course, you'll be returned in front of the doors.
6 Doors in Bowser's Keep
Save your progress and proceed to the next room.
Defeat Wizakoopa (Recom. Level: 18)
Enter the next room and defeat Wizakoopa. A Treasure Chest with an infinite amount of coins will appear after you've won the battle.
How to Beat Wizakoopa
Super Mario RPG Remake - Item and Equipment Shop Proceed to the next room using the door on the right.
Croco is in the left room where you can buy items and equipment.
Go towards the end of the room while passing multiple Thwomps. You'll temporarily stop moving if you get hit by a Thwomp, and you'll be engaged in a fight with enemies.
Defeat Boomer (Reco. Level: 18)
Enter the room and defeat Boomer.
How to Beat Boomer
Defeat Exor (Reco. Level: 18)
Once you reach the top of the keep, you'll be battling Exor. Defeat him to proceed.
How to Beat Exor

Bowser's Keep Walkthrough, Map, and Hidden Treasure Chests

Weapon World

Follow the path towards the next area.
To move forward to the next area, jump repeatedly on the nut bolt. Be sure to save before continuing.
You will be presented with platforms connected by the same nut bolt bridges from the last area. The next passage is located on the upper-right platform.
You will find a switch in this location. Stepping on it will cause a bridge to appear on the upper-right area. Cross it, then proceed to the next location.
After saving at the save point, go onto the next area.
Jump onto the nut bolt using the trampoline and cross the bridge. When you reach the next platform, there will be another trampoline that will take you to the next area.
The treasure chest in this area contains an item called the Ultra Hammer. It is a weapon for Mario.
Defeat Count Down (Recom. Level: 19)
This next room is where you will encounter and battle Count Down. Defeat it to continue.
How to Beat Count Down
Once you have saved at the save point, use the trampoline to continue on to the next area.
When you land on the platform below the previous one, continue to the next area.
Continue on the path, using the stone slabs as platforms to get across the gap. Then proceed to the next area.
If you fall from the slab, there is a Mushroom and a Flower from the treasure chest below.
Continue forward, but be careful of the large number of emeies that will come from the conveyors. The next location is at the end of this area
You will find a stone slab along this path. Jump on it and it will take you to the next area.
There is a treasure chest containing Royal Syrup along the way.
Go to the upper-right area and into the passage at the back to proceed onwards.
If you choose to go along the conveyor on the left, you can get Max Mushrooms from the treasure chest.
Continue on this path towards the next area. (Enemies moving sideways can be avoided by jumping.)
Make sure to save at the save point, then go to the next area.
In this area, you will find a Machine-Made Speardovich standing on a block. Defeating it will break the block and cause a hole to appear. Fall into the hole to go to the next area.
Defeat Cloaker/Domino (Recom. Level: 19)
In this next area, you will encounter and battle Cloaker and Domino.
• If you defeat Cloaker first, Mad Adder will join the fight.
• If you defeat Domino first, Bad Adder will join the fight instead.
▶︎How to Beat Cloaker and Domino
Go to the next area through the upper-left passage.
Defeat Clerk (Recom. Level: 19)
Continuing forward, you will face 3 Mad Mallets. After defeating them, you will battle Clerk along with 2 more Mad Mallets.
▶︎How to Beat Clerk
Moving on, you will trigger two events. And after that, Toad will appear.
You can purchase items from Toad. This will be the last time you can purchase items before the final fight. When you are ready, proceed to the next area.
Defeat Manager (Recom. Level: 19)
This next area is where you will face the Manager. Defeat them to continue.
▶︎How to Beat Manager
Move onto the next room.
Defeat Director (Recom. Level: 19)
Defeat the Director.
▶︎How to Beat Director
Be sure to save after the fight, then proceed to the next area.
Defeat Factory Chief (Recom. Level: 19)
Defeat the Factory Chief
▶︎How to Beat Factory Chief
Defeat Smithy (Recom. Level: 20)
Step on the switch to go to the area where Smithy is. Defeat Smithy. Upon his defeat, you will receive the 7th and final Star Piece.
▶︎How to Beat Smithy
* After finishing the game, you will have access to exclusive post-game content!
▶︎Post-Game Guide

Weapon World Walkthrough, Map, and Hidden Treasure Chests

Seventh Star Piece Bosses

Super Jump to a Section!
Wizakoopa Boomer Exor
Count Down Cloaker / Domino Clerk
Manager Director Factory Chief
Smithy

Wizakoopa

Overview

Wizakoopa
Bahamutt
King Bomb
Jinx Clone
Super Mario RPG Remake - WizakoopaWizakoopa
Recommended Level HP
18 1600
Attacks
Bolt, Will-O-Wisp, Blast, Flame Wall
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - BahamuttBahamutt
Recommended Level HP
- 500
Attacks
Iron Maiden, Hot Shot
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - King BombKing Bomb
Recommended Level HP
500
Attacks
Big Bang
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Jinx CloneJinx Clone
Recommended Level HP
320
Attacks
Triple Kick, Bombs Away, Quicksilver, Silver Bullet, Jinxed
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Wizakoopa Strategy and Tips

  • Bring Elemental Attack Protection
  • Prioritize Wizakoopa's Summons
  • Use Strong Attacks on Wizakoopa

How to Beat Wizakoopa and Rewards

Boomer

Overview

Super Mario RPG Remake - BoomerBoomer
Recommended Level HP
18 2000
Attacks
Blast, Blizzard, Skewer, Storm, Shaker
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Boomer Strategy and Tips

  • Equip Peach with a Safety Ring
  • Switches Color and Weakness
  • Boost Attack and Defense with Geno Boost
  • Watch out for Strong AoE Attacks and Instant-Death Move!

How to Beat Boomer and Rewards

Exor

Overview

Exor (Body)
Left Eye
Right Eye
Mouth
Super Mario RPG Remake - ExorExor
Recommended Level HP
18 1800
Attacks
-
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Left EyeLeft Eye
Recommended Level HP
18 300
Attacks
Diamond Saw, Bolt, Blast, Dark Star, Flame Stone, Fire Saber
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - Right EyeRight Eye
Recommended Level HP
18 500
Attacks
Scarecrow Bell, Venom Drool, Gunk Ball
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - MouthMouth
Recommended Level HP
18 800
Attacks
Aurora Flash, Lulla Bye, Solidify, Flame Wall, Water Blast, Static E, Corona, Carni Kiss
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

Exor Strategy and Tips

  • Knock out one of Exor's Eyes
  • Deal 9999 Damage with Geno Whirl
  • Target Exor's Low HP Left Eye
  • Use Ultra Jump on the Eyes
  • Buff Mario's Attack with Geno Boost
  • Use Peach's Recovery Moves and Mute
  • Be careful of Aurora Flash that puts the party to sleep

How to Beat Exor and Rewards

Count Down

Overview

Super Mario RPG Remake - Count DownCount Down
Recommended Level HP
19 2400
Attacks
Petal Blast, Aurora Flash, Water Blast, Crystal, Recover, Mega Recover, Corona
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Count Down Strategy and Tips

  • Have Protection from Status Ailments
  • Defeat the Ring-a-Dings First
  • Use Jump and Lightning Attacks
  • Have Peach Heal and Revive Allies

How to Beat Count Down and Ring-a-Ding & Rewards

Cloaker and Domino

Cloaker Overview

1st Phase
2nd Phase
Bad Adder
Super Mario RPG Remake - CloakerCloaker
Recommended Level HP
19 1200
Attacks
-
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - CloakerCloaker
Recommended Level HP
19 1200
Attacks
-
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Bad AdderBad Adder
Recommended Level HP
19 2500
Attacks
Poison, Carni Kiss
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Domino Overview

1st Phase
2nd Phase
Mad Adder
Super Mario RPG Remake - DominoDomino
Recommended Level HP
19 900
Attacks
Lightning Orb, Endobubble, Flame Stone, Blizzard
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Domino (Fused)Domino (Fused)
Recommended Level HP
900
Attacks
Bolt, Solidify, Ice Rock, Light Babble, Diamond Saw, Blizzard
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - Mad AdderMad Adder
Recommended Level HP
19 1500
Attacks
Sand Storm, Boulder, Storm, Water Blast
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Cloaker and Domino Strategy and Tips

  • Buff Normal Attacks with Geno Boost
  • Defeat Domino before Cloaker
  • Defeat Cloaker in the Second Phase
  • Use Mario's Ultra Jump and Geno's Geno Beam
  • Use Items to Protect Yourself from Fear

How to Beat Cloaker and Domino and Rewards

Clerk

Overview

Super Mario RPG Remake - ClerkClerk
Recommended Level HP
19 500
Attacks
Poison
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

Clerk Strategy and Tips

How to Beat Clerk and Rewards

Manager

Overview

Super Mario RPG Remake - ManagerManager
Recommended Level HP
19 800
Attacks
Spritz Bomb
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

Manager Strategy and Tips

How to Beat Manager and Rewards

Director

Overview

Super Mario RPG Remake - DirectorDirector
Recommended Level HP
19 1000
Attacks
Spritz Bomb, Valor Up, Vigor Up
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

Director Strategy and Tips

How to Beat Director and Rewards

Gunyolk and Factory Chief

Overview

Gunyolk
Factory Chief
Super Mario RPG Remake - GunyolkGunyolk
Recommended Level HP
19 1500
Attacks
Breaker Beam, Elecroshock, Echofinder, Fire Saber
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - Factory ChiefFactory Chief
Recommended Level HP
19 1000
Attacks
Thornet, Funguspike
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - OK
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

Factory Chief Strategy and Tips

  • Target the Factory Chief first
  • Inflict Fear with Bowser's Terrorize
  • Prevent Attacks with Status Effects
  • Watch out for Breaker Beam and have recovery items on hand!

How to Beat Factory Chief and Rewards

Smithy

First Phase Overview

Super Mario RPG Remake - SmithySmithy
Recommended Level HP
20 2000
Attacks
Sledge, Meteor Swarm, Fire Saber
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Second Phase Overview

Part HP
Super Mario RPG Remake - Resistance Weakness
Super Mario RPG Remake - Resistance Resistance
Main Body 1000 None Fear, Sleep, Mute, Poison
Tank 8000 Lightning Fear, Sleep, Mute, Poison
Wizard None Fire, Lightning, Ice, Fear, Sleep, Mute, Poison
Treasure Chest Fire Lightning, Ice, Fear, Sleep, Mute, Poison
Casket Ice Lightning, Fear, Sleep, Mute, Poison

Smithy Strategy and Tips

  • Equip Peach with a Safety Ring
  • Have Peach Heal and Revive Allies
  • Buff your Team with Geno Boost
  • Defeat the Smelter first
  • Focus on Smithy's Head
  • Use Ultra Flame on Treasure Chest

How to Beat Smithy and Rewards

Super Mario RPG Remake Related Guides

Super Mario RPG - Walkthrough

Walkthrough and All Chapters

All Star Piece Chapters Walkthrough
Super Mario RPG - First Star 1st Star Piece Walkthrough Super Mario RPG - Second Star 2nd Star Piece Walkthrough
Super Mario RPG - Third Star 3rd Star Piece Walkthrough Super Mario RPG - Fourth Star 4th Star Piece Walkthrough
Super Mario RPG - Fifth Star 5th Star Piece Walkthrough Super Mario RPG - Sixth Star 6th Star Piece Walkthrough
Super Mario RPG - Seventh Star 7th Star Piece Walkthrough Super Mario RPG Remake - Post GamePost-Game Contents

Author

    Walkthrough Menu

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