How to Beat the Griffin | FF9

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This is a walkthrough for the boss fight with the Griffin from the game Final Fantasy IX (FF9, FF IX). Read on for tips and strategy about how to beat the Griffin, including the Griffin's stats and other useful information.

Griffin Stats and Weaknesses


Griffin ImageGriffin
16 1470
Exp AP Gil
1858 2 602
Fire Ice Thunder
100% 100% 100%
Water Wind Earth
100% 150% 0%
Holy Shadow Healing
100% 100% -100%
Tail, Aero, Aera, White Wind

【Numeric Value】= Weakness Ratio,【x】Ineffective,【-】Absorbs

Other Information

Other Information
Locations Fossil Roo, Treno, Donna Plains
Enemy Type Aerial
Card Sand Scorpion
Eat White Wind

Items Dropped By the Griffin


Item Dropped Drop Rate
Peridot 100%
Hi-Potion 12.5%
Ether 0.39%


Item Stolen Steal Rate
Ore 100%

Griffin Boss Battle Guide


The Griffin is only available to fight on Disc 2, so this battle is limited to Steiner or Garnet. Due to Garnet's low stats and status as a White Mage, Steiner is the recommended choice for taking on this optional boss.


The Griffin only has two moves, Aera and Tail. Tail is a strong physical attack, and if your gear is not up to date, may deal more than 200 damage per hit. Aera is a tier 2 wind magic attack that can deal at least 400 damage to Steiner (without resistances).


A single Aera can kill an unprepared character in one hit so it's best to head to the Synthesis Shop in Treno and synthesize a Gold Choker. Buy all of the highest defense enhancing equipment for Steiner as well to survive the Griffin's strong physical attacks.

The Gold Choker has two important abilities we will need; it not only halves wind elemental damage which is necessary to guard against Aera, but it also has the Auto-Potion ability allowing you to focus on attacking the Griffin without wasting a turn to heal.


Keep attacking the Griffin. Using a Tent can inflict Silence, Poison, and Blind. The Auto-Potion ability should be enought to sustain Steiner throughout the fight until the Griffin falls.

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