◆ Latest News: Version 4.6, 4.6 Banners
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◆ Next: Version 4.7, Clorinde, Sigewinne, Sethos
Spiral Abyss Floor 12 is the final floor of the Spiral Abyss domain in Genshin Impact. Check out Spiral Abyss Floor 12 in Version 4.6, the best teams and characters, chamber enemies and guides, and the rewards here!
List of Contents
Ley Line Disorder | ・For this floor only, the ley line flow will be normal. |
---|---|
Enemy Level | Lv. 95 - Lv. 100 |
Star Bounty (All 9★) |
Mora
x60,000
Primogem
x150
|
Rewards |
Blessing Effect | |
---|---|
When a character receives healing, the character's ATK increases by 50% for 3s. |
|
Blessing Reset | 2024/06/01 04:00 (Server Time) |
Vaporize | |||
---|---|---|---|
Pyro | Hydro | Any | Any |
Overload Team | |||
Pyro | Pyro | Electro | Electro |
Mono Pyro | |||
Pyro | Anemo | Pyro | Any |
Double Hydro | |||
Hydro | Hydro | Any | Any |
In accordance with the abyss blessing, as well as the nature of the opponents, the first half of Floor 12 is heavily favored towards Pyro-centric teams that feature a consistent Pyro DPS.
An exception to this is the ever-effective Double Hydro core comp that features Neuvillette and Furina, as their Pneuma and Ousia attacks can allow the team to breeze through certain mechanics in this floor.
Vaporize | |||
---|---|---|---|
Pyro | Anemo | Hydro | Any |
Hyperbloom | |||
Dendro | Hydro | Electro | Any |
Based on how the floor has been built, the best choice here is a Vaporize team that features either two pyro units or two hydro units, as the plethora of elemental reactions can decimate enemy opposition with ease.
Alternatively, you can opt to run Hyperbloom with similar effect, as their elemental variety should be enough to also burn through most of the content here.
Sample Teams | |||
---|---|---|---|
Arlecchino | Chevreuse | Fischl | Beidou |
Hu Tao | Yelan | Xingqiu | Zhongli |
Neuvillette | Furina | Charlotte | Zhongli |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Sample Teams | |||
---|---|---|---|
Tartaglia | Kazuha | Bennett | Xiangling |
Alhaitham | Nahida | Xingqiu | Shinobu |
Other Recommendations | |||
Main DPS | |||
Sub DPS | |||
Support | |||
F2P |
Challenge |
Defeat 3 Opponents Defeat 7 Opponents |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Wave 1 | Maguu Kenki x1 | Maguu Kenki - Lone Gale x1 |
---|---|---|
Maguu Kenki - Galloping Frost x1 | ||
As with any previous abyss that featured the Maguu Kenki trio, the best way to deal with them is to bring AoE damage dealers to make sure you can hit as many of them as possible, especially Maguu Kenki - Galloping Frost.
Watch out for any of their heavy-hitting attacks, such as Maguu Kenki - Lone Gale's Windblades and Maguu Kenki - Galloping Frost's ground slam and evade as needed.
Wave 1 | Kairagi: Dancing Thunder x1 | Kairagi: Fiery Might x1 | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wave 2 | Mirror Maiden x1 | Fatui Skirmisher (Pyro-Slinger Bracer) x2 | ||||||||||
Wave 3 | Wind Operative x1 | Frost Operative x1 |
For the first wave, focus on taking out both Kairagis at once to prevent the other from regenerating their HP, then deal with the second wave as needed.
For the last wave with the two Operatives, try your best to juggle them up into the air while dealing damage as the fall damage can contribute a significant amount of progress.
Challenge |
Defeat 1 Opponent Defeat 7 Opponents |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Icewind Suite x1 |
This version of Icewind Suite features the Nemesis of Coppelius, who performs a solo that generates a Cryo shield. Unlike the Dirge of Coppelia, Coppelius' damage is not as punishing, so you are free to enter with a strong Pyro team and thin the shield down.
Alternatively, if you are running a character that is Ousia-aligned, they can immediately shred Coppelius' shield during his solo phase by performing an Ousia attack.
Wave 1 | Fatui Pyro Agent x3 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wave 2 | Eremite - Stone Enchanter x1 | Eremite - Galehunter x1 | ||||||||||
Wave 3 | Abyss Lector: Violet Lightning x2 |
The first wave can be quickly cleared as the Pyro Agents will lock onto and follow the player, lowering the player's need to group them up. For the second wave, players should focus down the Galehunter Eremite as the other one is melee.
For the last wave with the two Lectors, players should step away from them onto a corner closest to one of them, as it will force the Lectors to float closer to each other to get within range, allowing the player to deal damage to both of them simultaneously.
Challenge |
Defeat 10 Opponents Defeat 1 Opponent |
||||
---|---|---|---|---|---|
Goal |
★Remaining challenge time longer than 180 sec. ★Remaining challenge time longer than 300 sec. ★Remaining challenge time longer than 420 sec. |
||||
Wave 1 | Fatui Skirmisher (Cryo-Gunner Legionnaire) x2 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wave 2 | Nobushi: Jintouban x2 | Eremite - Daythunder x1 | ||||||||||
Wave 3 | Assault Specialist Mek x2 | |||||||||||
Wave 4 | Recon Log Mek x2 | Construction Specialist Mek x1 |
This part of the half is filled with standard mobs in an effort to stall and take up the player's time. Focus down the Cryogunners before they can get their shields up, and group up the enemies in the subsequent waves to shred through this half.
It should be worth noting that some of the enemies have dash moves that displace them even further from the group if the player steps away from them, so watch out and adapt accordingly.
Iniquitous Baptist x1 |
The Iniquitous Baptist features a Pyro, Cryo, and Electro shield in that order. For this, a Vaporize team can and will do wonders for shredding down its shield and rendering it vulnerable as it generates a new shield, or into a weak state after depleting its shield thrice.
To beat this floor with decent time, make sure to cut through its shields with basic skills and save your most damaging moves for when he is in his weak state, as this allows you to decimate his HP.
Chamber 1 |
Mora
x25,000
Hero's Wit
x2
|
---|---|
Chamber 2 |
Mora
x25,000
Hero's Wit
x2
|
Chamber 3 |
Mora
x25,000
Hero's Wit
x2
|
The Chamber's Bounty is the set of rewards you receive simply for clearing a Chamber for the first time. This can only be received once.
3★ |
Mora
x15,000
Primogem
x50
|
---|---|
6★ |
Mora
x20,000
Primogem
x50
|
9★ |
Mora
x25,000
Primogem
x50
|
The Star's Bounty can only be received if you clear the star requirements displayed during the challenge. Each Chamber has 3 stars each with 1 prize for every 3 earned. These can also only be received once.
Spiral Abyss Floors | |||
---|---|---|---|
Floor 1 | Floor 2 | Floor 3 | Floor 4 |
Floor 5 | Floor 6 | Floor 7 | Floor 8 |
Floor 9 | Floor 10 | Floor 11 | Floor 12 |
I'll never get more than 6 stars, no matter how hard I try.
Spiral Abyss Floor 12 Guide for Version 4.6
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