Resident Evil 3 Remake (RE3) Walkthrough Comments
don't be like that. just be proud you get to play it on the actual release. you can play resistance. It's fun to play with other people.
I should have not bought it I guess. It's not fun, It's irritating.
yikes, yes they do this very often. its making the game longer and fun. i dont mind backtracking a lot as long as i have a goal in the game.
adds more fun, also gives you the feeling of safety since you clear most rooms that you have to go back again then a zombie will suddenly move
this is common for re series. puzzles and item finding. if you don't like it you better find games that'll suit your taste.
How can you run the train if you won't fix it? how can you open a locked door if you don't find the key? simple right?
just like in real life. sometimes you need to stop, look back or move forward. those parts of the game are not useless. maybe they're annoying sometimes. If you don't like puzzle games go play other games.
Maybe you are the stupid one. It's part of the game. Even the original have puzzles like this. they didn't put it just to make the game longer.
This part is so stupid. you'll go around over and over to the same area just to make the game longer.
for me it's the other way around. I can't wait to explore the hospital. the puzzles kinda annoying but it's okay. I still enjoyed it.
Choking you indirectly? that's too much hahaha. don't tell me you also sh*t yourself while playing? jk.
hmmmm yeah. for a hospital, it's a bit small and cramped. but there are some areas that are spacious.
Of course. but this hospital is a bit cramped on the inside. It feels like it's choking you indirectly.
There is a stream on the playstation access saying that this monster weakness are the jaw. The SOFT BIT!
Another iconic area in every horror games. The hospital where you can get the cure for mankind! and some scientist that needs to be saving and a plot twists!
this part made me dizzy. my goodness. go up, go down, go up, battle some leaping monsters that can instakill you, go down and whoosh.
it would be better if they did not turn the jumpscare on the first appearance of hunter betas into a video scene. It would have scared me more.
Yeah it was a nice touch. upped the horror factor a bit though you can still see the unlit parts. takes me back to my l4d days
No Jill without Carlos and no Carlos without Jill, guys! gotta have each other's backs in the time of a zombie apocalypse
I like the flashlight lighting element in this part of the game. it was something we couldnt(?) experience back in the Ps1
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Hospital - Story Walkthrough(Page 2)Comment
Displaying entries 3 - 22 of 47 in total