Super Mario RPG

How to Beat Jinx and Rewards

Super Mario RPG - Jinx Top Banner

This is a guide for Jinx, a Boss in Super Mario RPG Remake. Read on to learn how you can beat Jinx, its stats, rewards, location, weaknesses, and best party setup!

Jinx Boss Fights
Jinx Main Story Jinx Rematch

Jinx Weaknesses and Recommended Level

Jinx Overview

Jinx (1st Fight)
Jinx (2nd Fight)
Jinx (3rd Fight)
Super Mario RPG Remake - Jinx (Sensei in Action)Jinx (Sensei in Action)
Recommended Level HP
18 1000
Attacks
Bombs Away, Vigor Up, Valor Up, Quicksilver, Silver Bullet, Jinxed, Triple Kick
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Jinx (Testing Capabilities)Jinx (Testing Capabilities)
Recommended Level HP
18 600
Attacks
Jinxed, Valor Up, Triple Kick
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Jinx (You Asked for It)Jinx (You Asked for It)
Recommended Level HP
18 800
Attacks
Quicksilver, Silver Bullet, Jinxed, Triple Kick, Valor Up
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - Resistance

Jinx Rewards

Jinx (1st Fight)
Jinx (2nd Fight)
Jinx (3rd Fight)
Jinx (Sensei in Action) Rewards
Coins EXP Item Drops
0 0 Jinx Belt
Thought Peek Quote
I've committed your every move to memory!
Jinx (Testing Capabilities) Rewards
Coins EXP Item Drops
0 0 -
Thought Peek Quote
You don't have the experience to beat me!
Jinx (You Asked for It) Rewards
Coins EXP Item Drops
0 0 -
Thought Peek Quote
Sympathy!? Not from me?

Rewards the Jinx Belt

Super Mario RPG Remake - Mario Gets the Jinx Belt

Accessory Effect
ATK DEF M. ATK M. DEF SPD
Jinx Belt Prevents instant defeat.
+27 +27 - - +12

Defeating Jinx for the 3rd time will reward you with the powerful Jinx Belt, an accessory that increases the user's offensive stats and speed, as well as giving the user protection from instant death (useful for bosses such as Boomer).

Best Party for Jinx

Best Party Setup

Beginning Active Party
Character Role
Mario Mario ・Main attacker
・Uses primarily Jump attacks
Peach Peach ・Serves as a healer
・Uses Group Hug to heal the party when needed
・Revives allies with Come Back
Geno Geno ・Attacker and support
・Boosts attack and defense with Geno Boost
Standby Party
Mallow Mallow ・Supporting attacker
・Deals damage with normal attacks
Bowser Bowser ・Attacker
・Deals damage with normal attacks

Recommended Equipment and Level

Active Party
Character/Level Equipment
Mario Mario
Level: 18
Weapon:
Armor:
Accessory:
Peach Peach
Level: 18
Weapon:
Armor:
Accessory:
Geno Geno
Level: 18
Weapon:
Armor:
Accessory:
Standby Party
Mallow Mallow
Level: 18
Weapon:
Armor:
Accessory:
Bowser Bowser
Level: 18
Weapon:
Armor:
Accessory:

Best Equipment for Each Character

How to Beat Jinx and Strategy





Resistant to Every Element Except Jump

Super Mario RPG Remake - Use Jump Attacks on Jinx

Jinx is a formidable enemy, known to be resistant to nearly every element and status ailment except Jump. Because of this, expect a difficult fight!

Mario will be your best bet as the main attacker due to his Jump special moves, and you might want to start practicing those Ultra Jumps to get the most damage out of it.

Best Special Moves for Each Character

Have Protection Against Instant Death

Super Mario RPG Remake - Have Protection from Instant Death

Accessories Where to Get
・Get in the underwater room behind barrels at the Sunken Ship.
・Visit Chow in Monstro Town after doing 30 consecutive Super Jumps.

During the second fight with Jinx, you will want to have equipment that protects you already from Jinx's instant death move Silver Bullet such as the Safety Ring or the Attack Scarf.

If you cannot get the Attack Scarf yet, you can substitute it with the Defense Scarf for just higher defense.

It's best to have Peach's party member revive move Come Back ready at all times!

Best Accessories

Every Match is Stronger than the Last

Super Mario RPG Remake - Challenge Jinx

After defeating Jinx for the first time, make sure to prepare since he has new special attacks every match.

On the second match, he will start using the Silver Bullet, which is capable of causing instant death to one of your party members!

Practice Blocks and Revive

Super Mario RPG Remake - Block Jinx

Most of Jinx's moves have naturally high damage, capable of one-hit KOs even without having the Mortal Blow effect (instant death). Fortunately, all of them can be blocked.

It is best to time Perfect Blocks to minimize damage, and to stock up on revival items like Pick Me Ups. Peach also comes handy in this battle since she can revive a party member with Come Back.

How to Block Attacks

Jinx's Dangerous Boss Moves

Super Mario RPG Remake - Jinx Using Quicksilver

One-Hit Kill Moves

Jinx has an arsenal of one-hit kills due to his moves having naturally high damage. The one-hit kill potential of his moves is amplified by the buffs in his arsenal: Vigor Up and Valor Up.

He has one move that does apply a Mortal Blow named Silver Bullet. This attack can be negated by equipment that protects Mortal Blows such as the Safety Ring.

Bombs Away Attack

Of all of the attacks Jinx has, Bombs Away is the most dangerous.

While it is technically not capable of dealing Mortal Blows (and therefore cannot be negated by equipment), it deals extremely high damage, being able to defeat a party member in a single hit.

The best way to deal with Bombs Away is by doing perfect blocks, which negates all damage done by it.

Jinx Attacks

Jinx Special Attacks

Attack Attack Type/Effect
Bombs Away Blockable?: Yes
Additional Effect: N/A
Jinxed Blockable?: Yes
Additional Effect: N/A
Quicksilver Blockable?: Yes
Additional Effect: N/A
Silver Bullet Blockable?: Yes
Additional Effect: Causes Mortal Blow
Triple Kick Blockable?: Yes
Additional Effect: N/A
Valor Up Additional Effect: Increases one's own Physical and Magic Defenses by 50%
Vigor Up Additional Effect: Increases one's own Physical and Magic Attack power by 50%

For the first fight, Jinx will only be able to use Triple Kick, Jinxed, and Valor Up. In the second fight, he will start using Quick Silver and Silver Bullet.

All of Jinx's attacks will be available for the third fight, which now includes Bombs Away and Vigor Up.

Super Mario RPG Remake Related Guides

Super Mario RPG Remake - Bosses

All Bosses and Secret Bosses

All Bosses

1st Star Piece Bosses
Bowser Hammer Bros. Croco
(1st Fight)
Claymorton - -
2nd Star Piece Bosses
Belome
(1st Fight)
Bowyer -
3rd Star Piece Bosses
Croco
(2nd Fight)
Punchinello -
4th Star Piece Bosses
Booster Knife Guy and Grate Guy Bundt and Raspberry
5th Star Piece Bosses
King Calamari Johnny -
6th Star Piece Bosses
Speardovich Belome
(2nd Fight)
Megasmilax
Birdo Dodo Valentina
Czar Dragon Zombone Axem Rangers
7th Star Piece Bosses
Wizakoopa Boomer Exor
Count Down and Ding-a-Ling Cloaker and Domino Clerk
Manager Director Gunyolk and Factory Chief
Smithy
(Final Boss)
- -

Non-Story Bosses

Non-Story Bosses
Jinx Jagger Culex

Post-Game Rematch Bosses

Post-Game Rematch Bosses
Mario-Style Jinx Scratchy-Throat Belome Leveled-Up Punchinello
Engine 023 Booster Extra Fancy
Bundt & Raspberry
Duel-Ready Johnny
Culex 3D - -

Author

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