How to Beat Trance Kuja | Final Fantasy IX

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This is a walkthrough for the boss fight Trance Kuja from the game Final Fantasy IX (FF9, FF IX). Read on for tips and strategy about how to beat Trance Kuja, including Trance Kuja's stats and other useful information.

Trance Kuja Stats and Weaknesses

Stats

Trance Kuja ImageTrance Kuja
Lv HP
76 55535
Exp AP Gil
0 - 0
Fire Ice Thunder
100% 100% 100%
Water Wind Earth
100% 100% 100%
Holy Shadow Healing
100% 100% -100%
Abilities
Flare Star, Flare, Holy Curaga, Ultima, Reflect

【Numeric Value】= Weakness Ratio,【x】Ineffective,【-】Absorbs

Other Information

Other Information
Locations Crystal World
Enemy Type Humanoid, Aerial, Heavy
Card This enemy does not drop a card.
Eat This enemy cannot be eaten.

Items Dropped From Trance Kuja

Dropped

This enemy does not drop any items.

Stolen

Item Stolen Steal Rate
Ether 100%
White Robe 25%
Rebirth Ring 0.39%

Trance Kuja Boss Battle Guide

Details

FF9 Trance Kuja
Watch out for Flare Star, as Trance Kuja will use it a lot. Trance Kuja will also begin countering with Flare Star once his HP reaches critical levels.

Moveset

Flare Star, Flare, Holy, Reflect, and Curaga.
Trance Kuja's moves revolve around Flare, Holy, and Flare Star. Trance Kuja won't use Flare and Holy against targets with under the Reflect status, instead only casting Flare Star which has the potential to wipe your party.

Strategy

Having Auto-Regen will save your life in this fight. Trance Kuja's abilities have long animations so Auto-Regen will regenerate tons of health as you wait for the animation to finish. Equipping Auto-Potion will further lengthen the time making your character's virtually unkillable.

For your attackers, having the Bird Killer ability will greatly increase their damage output. Pair this with MP Attack to quickly whittle down Trance Kuja's HP. Once Trance Kuja starts countering attacks with Flare Star, the end is near.

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