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★ Latest Events & Updates ★
EX-ZERO 2024 | Tryout Duels | 12/06 Maintenance
Banlist Updates: December 6, 2024
★ Newly Released Card Packs ★
Geas of the Light | Illusion Beast's Roar | Sugar-Suffused Reverie | Tricky Reception
This is an event where only Xyz cards are allowed during the event. Read on to see a list of all decks that can run and compete on the event, see a computation for suicide decks and judge if its worthy, and all the information you need to come out on top of the game's first live event!
Xyz Event Guides | ||
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Best Decks To Use | XYZ Event Guide | Xyz Fest. Banlist |
List of Contents
The Xyz Festival is littered with Suicide Decks. There are multiple ways to commit suicide either by self-burning or slotting yourself with weak monsters with the intention to lose.
With Master Duel's events, you gain 50 points from losing and 500 for winning with the recent update. On paper, winning si the best case scenario for playing the event as it gives you a ton of points for a single duel. However, going with a sample computation, there is still merits for playing a suicide deck which will be listed below.
Deck | Duration | Total Reward per Hour |
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Competitive Deck | 10-15 mins average | 2000-3000 points if all duels won under timeframe sample 200-250 All duels lost. |
Suicide Deck | 2 mins average | 1500 consistently |
With these samples, going for a suicide deck will be able to guarantee you a sweet 1500 points per hour while a competitive deck can net you a higher reward potential if all duels are won. This is without considering that to make a competitive deck for a limited time event may cost you several UR and SR cards which does not come cheap and may even make the reward not worth the cost for making the deck while a suicide deck will literally not cost anything to achieve its goal.
In essence, a suicide deck is the best option if you want to consider your account's gain but it may prove a hassle to grind all those losses just to be able to get all the rewards you want. But if you wish for consistent wins without dirtying your record and fighting fair fights then a suicide deck may not be the best option for you.
This Tier List is specifically made to help players choose a Deck to build for Duels in the Xyz Festival Event, where only Xyz Monsters are allowed in the Extra Deck. This also helps the player prepare against some of the more popular archetypes that are known to have strong Xyz engines.
Some links are still down as we are still working on certain deck guides, please stay tuned for more deck updates!
Tier | Decks |
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Newly Rated Decks Added | |
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A Tier |
A Tier |
A Tier |
C Tier |
C Tier |
S Tier |
B Tier |
B Tier |
S Tier |
A Tier |
A Tier |
A Tier |
God Tier |
Drytrons | Removed due to the Xyz ban list. Both Heralds are banned, making the archetype unplayable. |
Zoodiac | Removed due to the Xyz ban list. Several key cards removed. |
Eldlich | Removed due to the Xyz ban list. Completely unplayable due to Eldlich being Forbidden. |
Aside from the aforementioned non-Xyz card bans. There are also several other cards that were hit with the ban hammer for the Xyz event. Check out our updated ban list to see all non-synchro, fusion, and link cards that were banned!
Some decks require tweaks to be used without other extra deck cards. For a quick guide on what cards to remove/include in specific archetypes, refer to our tweak list.
Raidraptors | Fire Fist |
Burning Abyss | Lyrilusc |
Suicide Self-Burn | A Deck That Lets You Farm By Losing |
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This is a deck built to farm the Xyz Festival event rewards as fast as possible. The only catch is that this is a Deck that is built to lose, as fast as possible. The Suicide Deck cuts the amount of time spent within a Duel, allowing players to earn more over time in comparison to slow wins in grueling Duels. | |
Utopia | Most Expansive Xyz Archetype |
Utopia is a very strong Xyz-based Deck in its own right, having multiple ways to bring out the higher-Ranked Xyz monsters like Rank-Up-Magic Spells and flexible summoning requirements. It has some of the most iconic and most powerful Xyz Mosnters in the game, and have a plethora of ways of summoning them. | |
Onomat | The First Xyz Archetype |
The Onomats are four archetypes that manage to synergize with one another, chaining Special Summons in order to bring out Xyz Monsters as needed. Closely associated with the Utopia archetype, |
Water Xyz | Synergy Among Level 4 WATER Monsters |
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Interestingly, there seems to be quite a number of Level 4 WATER monsters that have effects that are inherently good for generic WATER monsters, alongside card support that provide card advantage. Certain archetypes augment this like Sharks and Mermail, and make for a rather good Xyz Monster-based Deck. | |
Phantom Knights | Graveyard-based Summon-heavy Archetype |
A Deck reliant on the Graveyard to activate various effects from their cards, Phantom Knights does a lot of Special Summons for easy Xyz plays. They also enjoy having some of the best Trap Card supports among archetypes, and they can even be splashed in other Decks. | |
Madolche | Deck that Recycles Its Own Cards Frequently |
Madolche Decks are extremely hard to Deck Out as they have numerous ways of recycling cards to be used again, which includes Spells and Traps, and can be sent to the hand or Deck when destroyed by the enemy. Not only that, Madolche Decks can enjoy synergy with a plethora of archetypes which can change up the playstyle significantly. |
Galaxy-Eyes | Rank 8 Xyz Monster Dominance |
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Galaxy-Eyes Decks have surprising ease in getting Level 8 mosnters out on the field, combined sheer power with flexible options with Rank 8 being a popular Rank to have for Xyz Decks in general. When set up right, Galaxy-Eyes can commit to an OTK attempt without much to stop it. | |
Frogs | Versatile Swarm and Control |
Despite having low-Leveled and low-Ranked monsters, Frog Decks are dangerous for their ability to control the field and pace of the game once they have their key monsters out. Toadally Awesome, for example, gets a special mention for terrorizing even the top-tier Decks with its effect negeation. | |
Wind-Up | Constant Hand Advantage with One-Time Effects |
Most of the Wind-Up monsters have one-time-use effects that provides card advantage, and is a speectacular Xyz Engine that can work as a standalone Deck. It has a variety of strategies, going from OTK attempts to disruptions that can send the enemy's entire hand to the Graveyard. | |
Railway Train | Easy Level 10 and Rank 10 Monsters |
Level 10 and Rank 10 monsters should prove to have amazing firepower befitting their stats. Railway Train Decks are mostly primed to finish the opponent and the Duel as quick as possible through brute force, even pushing for OTK attempts. | |
Time Thief | Stealing Opponent's Monsters into Xyz Material |
With a Main Deck centralized on Level 4 monsters for a Rank 4 engine, Time Thief Decks have the unique disruption advantage of turning the opponent's monsters into an Xyz Monster's material. They are all in in having as many strong Rank 4 Xyz Monsters on the field as possible, alongside other disruption effects to maintain advantage. | |
Numeron | OTK with Ridiculous ATK Numbers |
In terms of strength to relative Rank, none are as surprising as the Numeron Xyz monsters. A specific combo is enough to get four Xyz Monsters on the field, and attacking consecutively can end up with a monster with 16000 ATK. An added danger is the option to bring out the only monster in the game that can have 100,000 ATK. | |
Lyrilusc | Level 1 and Rank 1 Swarm Deck |
Lyriliusc Decks can swarm the field easily and create openings to Xyz Summon Rank 1 monsters. While it loses access to Link Monsters through synergy with other archetype engines, it can simply double down on its ability to Xyz Summon strong monsters as a standalone Deck. | |
Rikka | Xyz Deck That Also Tributes Enemy's Monsters |
One of the few archetypes with a Kaiju-like effect of using opponent's monsters as tributes, Rikka Decks rely on level manipulation to get their key monsters out on the field. Once they do, the Deck becomes a pseudo-Control Deck with its plethora of Spells, Traps and Monster Effect disruptions. | |
Paleozoic | Lots of Normal Traps That Double as Monsters |
Paleozoic Decks are unique in that they rely mostly on Normal Trap Cards that can be Special Summoned into Monsters after they have been activated. Disruption after disruption slows down the pace of the game, and Extra Deck options are available with Rank 2 monsters. |
Burning Abyss | Control the Enemy With Graveyard Effects |
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Burning Abyss remains consistent as ever in Master Duel, being able to contend against the best of the best. They have a variety of options in the Extra Deck, and the Main Deck is no slouch either with frequent floating effects. Expect an Extra Deck Monster out on the field already as early as Turn 1. | |
Raidraptors | Xyz-Based Deck That Ranks Up Into Stronger Monsters |
Raidraptors are known for their ability to swarm the field by summoning monsters one after another. One of their unique gimmicks is the ability to "Rank Up" an Xyz Monster intro a stronger Xyz Monster, and Raidraptors have multiple Xyz Monsters with high Ranks to gain advantage over the opponent. | |
Noble Knights | Xyz Deck that Specializes in Equip Spells |
One of the more unique Warrior-type archetypes, Noble Knights empowers its monsters with a variety of Equip Spell Cards. Their effects can range from increased attack to recycle effects when destroyed and sent to the Graveyard, all while providing various forms of protection while equipped to a Noble Knight monster. | |
Fire Fist | Chain Summon Level 3 and Level 4 Monsters |
Fire Fist Decks are self-sufficient with their support, being able to get constant card advantage while maintaining presence on the Field. They specialize in Rank 3 and Rank 4 Xyz Monsters, comboing summon after summon to swarm the field with powerful monsters. | |
Infinitrack | Xyz Beatdown with EARTH Machine Monsters |
An extremely aggressive Beatdown Deck, Infinitrack relies on EARTH Machine Monsters to gain as much card advantage as possible, before destroying the enemy with monsters with very high ATK. They also have options in the Extra Deck, adding more firepower and control. | |
Tellar | Swarming with LIGHT Monsters and Xyz Summons |
Compromised of Constellar and Stellarknight archetypes, Tellar monsters swarm the field to generate presence and card advantage, specializing in Level 4 and Rank 4 monsters. They can also Xyz Summon higher-Ranked Xyz Monsters so long as certain requirements are fulfilled. |
Ghostrick | Different Levels, Different Ranks, Different Effects |
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Ghostrick Decks often have monsters ranging from Levels 1 to 4, and the corresponding Xyz Monster. They also often use Flip effects, and using effects that force monsters into the face-down Defense Position. This Deck draws out the game, gaining strength and advantage little by little, but it can also commit to stalls, mills and burn effects. | |
Gimmick Puppet | Taking Advantage of Opponent's Boss Monsters |
Gimmick Puppets focuses on Rank 8 Xyz Monsters that can adapt to pressure. Most of their effects take advantage of when the opponent already has strong monsters on the field, either by destroying them through Gimmick Puppet effects, or by stealing victories through an Instant Win condition that was fulfilled. |
As much as it is good to have Raidraptor - Wise Strix in the Extra Deck, Raidraptors can do well with a pure Xyz Monster Extra Deck. A good option to trade Wise Strix would be an early game searcher like Raidraptor - Force Strix, or an endgame monster like Raidraptor - Final Fortress Dragon.
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Fire Fists do have options for Fusion and Synchro monsters which are integral to a Fire Fist Deck's strength, but instead you can double down with more Rank 3 and Rank 4 Xyz monsters, which the archetype is known for having a good engine. Combined with stellar support like Fire Formation - Tenki, and possible synergy with other archetypes like Zoodiacs, and expect this Deck to flourish with a pure Xyz Extra Deck.
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The Burning Abyss Deck mostly compromises of Level 3 monsters, but it can Rank-Up its signature monster Dante, Traveler of the Burning Abyss, into Beatrice, Lady of the Eternal. Instead of adding Fusion and Synchro monsters, go all-in with good Rank 3 Xyz Monsters like Virutal World Dragon - Longlong or The Phantom Knights of Break Sword. Another option are Ritual Monsters, and the Burning Abyss has a dedicated one in Malacoda, Netherlord of the Burning Abyss.
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Access to Link Monsters will be unavailable during the Xyz Festtival, but this will barely hinder the Deck's ability to get strong Extra Deck monsters out on the field. You can drop cards like Lyrilusc - Independent Nightingale, Accesscode Talker and Apollousa, Bow of the Goddess, and go all-in on Xyz with options like Slacker Magician, Sylvan Princessprite and Number F0: Utopic Future.
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For the players who do not have an Xyz-dedicated Deck for the Xyz Festival, the game has provided three Loaner Decks for players to enjoy the event with, each with their own respective playstyle!
Cipher Etranger | Radius, the Half-Moon Dragon | Cipher Wing | Cipher Twin Raptor |
x3 | x3 | x3 | x3 |
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Cipher Mirror Knight | Storm Cipher | Cipher Biplane | Dark Hole |
x3 | x3 | x3 | x2 |
Double Exposure | Twin Twisters | Rank-Up-Magic Cipher Ascension | Lightning Storm |
x2 | x2 | x2 | x1 |
Mirror Force | Bottomless Trap Hole | Xyz Reborn | Cipher Bit |
x2 | x2 | x2 | x2 |
Back to the Front | - | - | - |
x2 | - | - | - |
Galaxy-Eyes Cipher Dragon | Neo Galaxy-Eyes Cipher Dragon | Galaxy-Eyes Cipher Blade Dragon | Galaxy-Eyes Cipher X Dragon |
x3 | x3 | x1 | x1 |
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The Phantom Knights of Break Sword | Dark Rebellion Xyz Dragon | Dark Requiem Xyz Dragon | - |
x3 | x3 | x3 | - |
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Raidraptor - Rise Falcon | Raidraptor - Force Strix | Raidraptor - Blaze Falcon | Raidraptor - Revolution Falcon |
x2 | x2 | x2 | x2 |
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Raidraptor - Satellite Cannon Falcon | - | - | - |
x2 | - | - | - |
Ranking Criteria | |
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Consistency | This is the Deck's ability to consistently commit with its gameplan in a Duel, regardless of circumstance. This also includes your starting hand, and the plays that can be made with it. |
Skill Cap | This determines a Deck being easy to learn and master for all Duelists to be used at full capacity. The higher the skill cap, the harder the combos that can be learned with the Deck opening more options. |
B01 Advantage | As of the moment, Master Duel is currently following a Best-of-1 format, meaning there are no Side Decks to consider. This checks the Deck's winrate when the Deck can win on its own, without having to swap out cards. |
Meta Advantages | This criteria checks how well the Deck fares against the current meta, and what they have that can counter staple cards seen in multiple Decks. This rating will most likely change during updates on the Forbidden/Limited Card list. |
Yu-Gi-Oh Master Duel Deck Archetypes
Deck Tier List: Best Decks for Season 35
2024 World Champions: Team 7 | ||
---|---|---|
Horus Tearlaments | Yubel | Fire King Snake-Eyes |
Salamangreat | Purrely | Vanquish Soul |
Decks Used By All Teams in Worlds 2024 | ||
---|---|---|
snipehunters | CER | Hero's Future |
BOTB | MYYGO | Thank Love |
CER 2 x FCG | BRAZ IL | Maxx “Yee” |
Double Noir | Rogue Ruler |
List of All Burn Decks | ||
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Red-Eyes Burn | Timelord Burn | Chain Burn |
D.D. Dynamite | Igknight OTK | Cubic |
Dinosaur Bishbaalkin FTK | Volcanic Snake-Eyes | Transaction Rollback Burn |
List of All Alternate Win Decks | ||
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Crooked Cook Exodia | Flower Cardian Exodia | Treasure Panda Exodia |
Suicide | Defense OTK |
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