Ver. 11.0.0 Patch Notes and Balance Changes | Super Smash Bros. Ultimate (SSBU)

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Ver. 11.0.0 Patch Notes and Balance Changes

A list of patch notes and balance changes for characters in the Ver. 11.0.0 Update of Super Smash Bros. Ultimate (SSBU). Read on to see which characters received buffs, who got nerfed, as well as other fixes that took place in Smash Ultimate.

Characters Who Received Balance Changes in Ver. 11.0.0

Buffs

Pichu.png Ganondorf.png King Dedede.png Little Mac.png Byleth.png
Steve.png Sephiroth.png

Nerfs

Zero Suit Samus.png Wario.png Diddy Kong.png Palutena.png Joker.png
Min Min.png

Fixes / Other

Link.png Captain Falcon.png Jigglypuff.png Zelda.png R.O.B..png
Villager.png Mii Brawler.png Mii Swordfighter.png Mii Gunner.png Shulk.png
Isabelle.png Hero.png Banjo & Kazooie.png

Note: Many characters had the “Matched the vulnerability with other fighters when falling in place” patch. This was due to a problem where some characters had more stun than others upon landing after being hit. Now it is more or less consistent among all characters.

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Ver. 11.0.0 Patch Notes

Link

Link Image Link
General Matched the vulnerability with other fighters when falling in place. Fix

Captain Falcon

Captain Falcon Image Captain Falcon
Up Special Reduced endlag after hitting an opponent. Buff

This makes it so that Captain Falcon can act out of Up B much faster now, which will prevent him from getting Tech Checked (formerly known as Rockcrocking)

Jigglypuff

Jigglypuff Image Jigglypuff
Other Matched the vulnerability with other fighters when falling in place. Fix

Zelda

Zelda Image Zelda
General Matched the vulnerability with other fighters when falling in place. Fix

Pichu

Pichu Image Pichu
Forward Smash Decreased the amount of damage taken when using the move. Buff
Neutral Air Made the ears invincible during the attack's high-damage window. Buff
Forward Air Decreased the amount of damage taken when using the move. Buff
Forward Throw Decreased the amount of damage taken when using the move. Buff
Side Special Decreased the amount of damage taken when using the move. Buff
Up Special Decreased the amount of damage taken when using the move. Buff

The neutral air buff essentially includes Pichu's ears inside of the move's hitbox now, making it harder to contest.

Ganondorf

Ganondorf Image Ganondorf
Up Special Reduced endlag after hitting an opponent. Buff

This makes it so that Ganondorf can act out of Up B much faster now, which will prevent him from getting Tech Checked (formerly known as Rockcrocking)

Zero Suit Samus

Zero Suit Samus Image Zero Suit Samus
Neutral Air Increased the landing lag of the move. Nerf
Up Special Increased startup frames (4→6). Nerf

Wario

Wario Image Wario
Up Tilt Decreased the amount of active frames. Nerf
Down Special Increased startup frames on half waft.
Increased startup frames on full waft. Nerf

Diddy Kong

Diddy Kong Image Diddy Kong
Down Special Increased the amount of time until you can throw another banana peel after throwing one. Nerf

This nerf essentially removes any chance of using an infinite with Diddy Kong.

King Dedede

King Dedede Image King Dedede
Side Special Decreased the startup frames.
Increased the chance the Gordo will get stuck on a wall.
Increased the speed you can hit back Gordos that were reflected by the opponent. Buff

R.O.B.

R.O.B. Image R.O.B.
General Matched the vulnerability with other fighters when falling in place. Fix

Villager

Villager Image Villager
General Matched the vulnerability with other fighters when falling in place. Fix

Little Mac

Little Mac Image Little Mac
Up Smash Increased the amount of active frames. Buff

Mii Brawler

Mii Brawler Image Mii Brawler
General Matched the vulnerability with other fighters when falling in place. Fix

Mii Swordfighter

Mii Swordfighter Image Mii Swordfighter
General Matched the vulnerability with other fighters when falling in place. Fix

Mii Gunner

Mii Gunner Image Mii Gunner
Forward Smash Increased attack range. Buff
General Matched the vulnerability with other fighters when falling in place. Fix

Palutena

Palutena Image Palutena
Dash Attack Increased the ending lag. Nerf
Forward Air Increased the move's landing lag. Nerf
Grab Decreased the grab range of the normal grab. Nerf

Shulk

Shulk Image Shulk
General Matched the vulnerability with other fighters when falling in place. Fix

Isabelle

Isabelle Image Isabelle
General Matched the vulnerability with other fighters when falling in place. Fix

Joker

Joker Image Joker
Side Special Increased end lag for Eiha. Nerf
Down Special Increased end lag when Arsene is present and the counter misses. Nerf

Hero

Hero Image Hero
General Matched the vulnerability with other fighters when falling in place. Fix

Banjo & Kazooie

Banjo & Kazooie Image Banjo & Kazooie
General Matched the vulnerability with other fighters when falling in place. Fix

Byleth

Byleth Image Byleth
Down Smash Increased knockback. Buff
Down Air Increased knockback.
Increased shield damage. Buff
Side Special Increased the opponent’s downtime when shielding from the tip.
Reduced end lag when using the move in the air. Buff
Up Special Extended knockback when stepping on an opponent with high accumulated damage.
Decereased startup frames. Buff
General Matched the vulnerability with other fighters when falling in place. Fix

Min Min

Min Min Image Min Min
Air Dodge Matched the vulnerability with other fighters when performing an air dodge. Fix
Forward Smash Shortened the amount of time you can charge a smash attack. Nerf
Forward Smash Reduced the knockback for the dragon's lasers while using the Dragon ARM. Nerf
Other Matched the vulnerability with other fighters when falling in place. Fix

Steve

Steve Image Steve
Down Smash Increased attack range. Buff

Sephiroth

Sephiroth Image Sephiroth
Down Special Made it easier for multi-hits to connect. Fix

Super Smash Bros. Ultimate Updates

Updates and Patch Notes

Update History
How to Update Smash Ultimate

Patch Notes

Character Balance Patches
Version 11.0.0 Patch Notes Version 10.1.0 Patch Notes
Version 9.0.0 Patch Notes Version 8.0.0 Patch Notes
Version 7.0.0 Patch Notes Version 6.0.0 Patch Notes
Version 5.0.0 Patch Notes Version 4.0.0 Patch Notes
Version 3.1.0 Patch Notes Version 3.0.0 Patch Notes
Version 2.0.0 Patch Notes -

DLC Information

Fighters PassShould You Buy the Fighters Pass? Next DLC CharacterWhen Will the Next DLC Character Come Out?

Comment

14 Anonymous@Game8about 1 month

>>13 Hi! We put a note underneath the characters who received the "Matched the vulnerability with other fighters when falling in place." fix to explain it. Since Shulk and other characters have less stun in these situations, it could be considered a buff, although it's not a noticeable one, and it was done by the devs moreso to fall in line with how this occurrence works with other characters, so we list it as a "fix" rather than a true buff. Thanks for using our guides!

13 Anonymousabout 1 month

So it’s very unclear did shulk get a “buff” or a “nerf”

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    New Comment

    • >>[6]
      Depends on who it is you struggle against. I'd say generally someone like Wolf or Palu is a good secondary for any character. Byleth's largest drawback is mobility and frame data, so a character with faster options and movement is your best bet.

    • >>[4]
      Hi! We actually have a section on Marth's matchups here:
      https://game8.co/games/SSBU/archives/281194#hl_2
      As Marth has great range and framedata, a good matchup will be a character that can whiff punish with quick burst options, and have a way to get in and find an opening! Quick characters with excellent frame data, like Pika, Greninja, or Sheik, ZSS, or Sonic are our top recommendations!
      Thank you for using our guides!

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