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The Hammer is a melee weapon in Monster Hunter Now. Learn how to use the Hammer, how to unlock, as well as the recommended combos and tips on how to play the Hammer!
All Hammer Guides | ||
---|---|---|
Full List | How to Use | Builds |
List of Contents
The Hammer specializes in dishing out blunt damage that can stun and KO enemies to the ground when enough has accumulated on the monster's head. This opens up the monster for attacks while lying on the ground!
This weapon can also charge its attacks to dish increased damage. Unlike the Great Sword, you can reposition while charging the Hammer so aim for the head while charging!
Touch Screen Controls | Hunter Action |
---|---|
Swipe | Evade to the direction of the swipe |
Tap | Basic Attacks *can be repeated 6 times |
Long Press | Charge Attack Release at 1st stage → swing Release at 2nd stage → upper swing Release at 3rd stage → downward slam |
SP Skill Button Tap | Spinning Bludgeon |
Preview | Touch Controls |
---|---|
Tap on the screen repeatedly Evade during the monster's attacks. |
This is the most basic combo that you can do for the Hammer. It is relatively safe as you can roll out of a monster's attack in between combos, but it is not maximizing the Hammer's capability of using charged attacks.
Preview | Touch Controls |
---|---|
Long press to charge an attack After dishing out a 1st or 2nd stage charge attack, tap the screen to follow it up with basic attacks. Always try to move towards the head of the enemy while charging to maximize stun damage.. |
This combo can be derived from a level 1 or 2 charged attack. After dishing out a charged attack, make sure to follow it up with basic attacks by tapping the screen to maximize the stun damage dealt!
The Hammer specializes in dishing stun attacks by accumulating blunt damage. Like the main games, it is imperative that Hammer users stick to the head of the enemy whenever they're dishing out damage. This increases the likelihood of a KO that opens up the monster for attacks!
The Hunter is invincible while using their SP Skill, so make use of it while the enemy is attacking. This is a really long invincibility frame so make use of it.
SP Skills are powerful, so do not forget to use it while near the head. This maximizes the damage dealt by the hammer, and increases the likelihood of a stun.
The ability to use the Hammer is unlocked once you finish Chapter 2, Part 3 and starting Chapter 3. Depending on how many users are in your area, this could translate to about 3.5 hours of play time outside.
Unlocks After Reaching Chapter 3 | |||
---|---|---|---|
Long Sword | Hammer | Bow | Light Bowgun |
In addition to the Hammer, the Long Sword, Bow, and Light Bowgun also unlocks when you reach Chapter 3.
Close-Ranged Weapons | |
---|---|
Sword and Shield Guide | List |
Great Sword Guide | List |
Long Sword Guide | List |
Hammer Guide | List |
Dual Blades Guide | List |
Lance Guide | List |
Charge Blade Guide | List |
Gunlance Guide | List |
Long-Ranged Weapons | |
Bow Guide | List |
Light Bowgun Guide | List |
Heavy Bowgun Guide | List |
Hammer Guide: Controls and Combos
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