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Ghost of Yōtei In-Game Cinematic Filters Lets You Customize the Game's Vibes

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Ghost of Yōtei aims to deliver a classic samurai film-style experience with its in-game filters and modes, promising immersive vibes. Read on to find out more about how it aims to deliver a vivid cinematic adventure.

Ghost of Yōtei Aims For Classic Samurai Cinema Experience

Japanese-Style Cinematics At Your Fingertips

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Ghost of Tsushima’s successor, Ghost of Yōtei, aims to deliver an engaging samurai adventure with a fully customizable cinematic experience using a variety of special modes that affect both the audio and the visuals. As revealed during the Ghost of Yōtei State of Play on July 10th, the game will have several cinematic modes available to choose from, further breathing life into its expansive world.

To cater to the type of experience players want to play, "We want playing through Ghost of Yōtei to feel like stepping inside of your favorite classic samurai films," said Sucker Punch Productions Creative Directors Jason Connell and Nate Fox. Players can choose to play the game between English dialogue with no subtitles (Standard) or with subtitles (Subtitled), or even the classic Japanese dialogue with subtitles (Samurai Cinema) for the whole immersive package.

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Taking the samurai cinematic experience one step further, Sucker Punch Productions once again partners up with the estate of acclaimed Japanese director, Akira Kurosawa, to bring back Kurosawa Mode. This special mode strives to emulate the late director’s signature black and white films, with added film grain, an audio filter, and increased wind speeds.

While Kurosawa Mode was already featured in the past installment, Ghost of Yōtei introduces two new cinematic modes to enhance the experience, featuring two directors who have also made their mark on the samurai film genre.

Miike Mode, a collaborative venture with 13 Assassins director Takashi Miike, brings the game camera much closer to Atsu during combat for a more "intense, raw experience" complete with mud and blood splatter. Samurai Champloo director Shinichirō Watanabe also lends his producer expertise with Watanabe Mode, where it adds a number of original lo-fi beats to play in the background during exploration and combat.

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And finally, a fan-favorite gameplay mechanic makes its comeback as well in the second title. Photo Mode returns to Ghost of Yōtei, allowing players to take quick snapshots of its scenic world anytime, anywhere. Players can play with the color grading, the time of day, the weather, Atsu’s expressions, the wind direction and speed, and even the particles that flit around her like bamboo leaves or yellow leaves to make for the picture-perfect moment.

Combined with the new cinematic modes, all these new features will surely make for an improved immersive experience for both new and returning players.

Ghost of Yōtei is set to release for the PlayStation 5 on October 2, 2025. To keep up to date with the latest news on the game, check out our article below!

Source:
Ghost of Yōtei - State of Play Gameplay Deep Dive | PS5 Games

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