What can you do as a free member?

Member benefits illustration

Create your free account today and unlock all our premium features and tools to enhance your gaming experience.

Member benefits illustration

Create your free account today and save articles to your watchlist and get notified when they're updated with new information.

Member benefits illustration

Create your free account today and save your favorite games for quick access later, synced across all your devices.

Member benefits illustration

By creating a Game8 account and logging in, you'll receive instant notifications when someone replies to your posts.

Comment rating feature illustration

By creating a Game8 account and logging in, you can make use of convenient features in the comments section, such as rating and sorting comments.

Premium archive feature illustration

By creating a Game8 account and logging in, you can access Premium articles that are exclusively available to members.

Site Interface

Guest
Free Member
Article Watchlist
Game Bookmarks
Cross-device Sync
Light/Dark Theme Toggle
User Profiles
Direct Feedback
Comment Rating

Game Tools

Guest
Free Member
Interactive Map Access
Interactive Map Pins
Interactive Map Comments
Interactive Map Pins Cross-Device
Check List
Event Choice Checker
Deck Builder Cross-Device
Message Board Notification
Message Board Cross-Device
Build Planner
Stat Calculator
Diagnostic Tool
Weapon/Armor Wishlist

Want more information?Learn more

Dispatch Episode 7: Should You Cut or Defend?

Dispatch

SPOILER WARNING: This article will discuss plot points in Dispatch Episodes 1-8. If you haven’t caught up yet, do proceed with caution.

Morale is at an all-time low in Dispatch Episode 7, and this episode sees you, as Robert, forced to confront a difficult choice involving the troubled hero, Invisigal. Read on to see the key choices you can make and the potential ramifications for the entire series.

Should You Cut or Defend Invisigal?

Can You Still Trust Her After Everything?

Dispatch

Dispatch Episode 6 ends on a heavy note. After being told by both Blonde Blazer and the rest of the Z-Team that sneaking into a villain-infested warehouse to steal the Astral Pulse was reckless, Invisigal ignores them and goes anyway. Her decision leads straight into Shroud’s trap, where she’s left struggling to breathe after being hit by a smoke grenade. Chase rushes in to save her, pushing his powers and body past their limit, and ends up in the hospital because of it. By the time Episode 7 starts, the entire team’s morale is shot. Everyone’s tired, angry, and out of patience, and Invisigal is right at the center of it.

The fallout is difficult. The team meets up at the board room, and Robert discovers that almost everyone wants her gone. They’ve seen her act impulsively before, and as Robert says, "this isn’t the first time Invisigal has put us at risk." Golem and maybe Flambae seem hesitant, but the rest are done defending her. It’s up to you, though, as Robert, to either agree and cut her from the team or stand up for her. What makes this choice even more difficult is that this is a big plot point, one that even rivals that of Shroud’s. It’s about Invisigal herself, and how much she’s been struggling with her identity since the start of the series.

Dispatch

Back in Episode 3, Invisigal already came close to being cut after ranking as the weakest hero in SDN. In her talk with Robert then, she admitted she sees her powers as a curse: that being invisible was something only a villain would do. She’s scared that no matter what she does, she’ll end up proving people right. This makes Episode 7 a kind of mirror to that moment. Despite her best intentions, she’s back in the same spot, her heroism questioned again after yet another mistake.

The choice to cut or defend her tests how much faith you have in someone who clearly doesn’t have much faith in herself. Dispatch has always been about people trying to do good even when they keep failing, and Invisigal’s story captures that perfectly. Whether you believe she deserves another chance or not says a lot about the kind of person you think Robert should be, and what kind of team the Z-Team really is.


If You Choose to Cut Invisigal…

Dispatch

If you choose to side with the unanimous vote, Robert tells everyone that he’s proud of how far they’ve come as a unit, that they’ve finally started to feel like a real family. But he also admits that he’s not willing to risk all of that for someone who keeps putting the team in danger. He supports their decision to cut Invisigal, not realizing she’s been there the whole time, listening in while invisible. She storms out, ready to leave the team for good.

Robert catches up to her outside, trying to make things right, or at least to say something before she goes. Depending on your choices, he can tell her that he still cares about her. "I tried my best. Really. And I think I tried the most with you… but it wasn’t enough." It’s an honest yet cruel moment. Robert blames himself for failing her, but Invisigal takes it as proof of everything she already believes about herself: that she doesn’t "deserve anyone’s forgiveness, anyone’s help, anyone’s love…" least of all Robert’s.

Dispatch

That’s when she admits that she was the one who planted the bomb in Mecha Man’s back during Episode 1, the same event that started everything. She did it under Shroud's orders, hoping to pay off a long-standing debt for her augmentations. Her asthma had gotten so bad that she needed his tech to survive, but the cost chained her to him.

It reframes many of her actions throughout the game. What looked like recklessness before now feels like guilt, a person constantly trying to prove she can be good after making a choice she’ll never forgive herself for.

Dispatch

Robert can choose to cut her completely or forgive her, and both choices hurt in their own ways. The scene digs deeper into what’s been building since Episode 3, when Invisigal opened up about how she sees her powers as a curse. She’s convinced that being able to go invisible is something only a villain would use, that it’s proof she’s destined to end up bad no matter what.

When she says, "All I wanted from this was for people to look at me in the same way you… you look at Blazer. Even if it was just once," it’s devastating because it finally shows what she’s really been chasing. She doesn’t want fame or recognition. She just wants to be seen as someone who isn’t "how you see me right now… like I’m incapable of good."

But Robert can’t fix her, and no matter what you choose, Invisigal still walks away, carrying her insecurities with her.

If You Choose to Defend Invisigal…

Dispatch

If you choose to defend Invisigal, Robert’s speech starts off a lot like the one from the other route. He tells the Z-Team he’s proud of how far they’ve come, that they’ve grown into something that feels like a family. But he also reminds them that Invisigal is part of that family, and that no matter how many times she’s put them at risk, her heart has always been in the right place. "It’s what took us from being a team, to being this weird, f*cked up family," he says. Robert knows everyone’s hurting, himself included, but he insists that now isn’t the time to cast blame. It’s the time to heal together.

Just like before, Invisigal turns out to have been in the room all along, invisible and listening in. She still leaves, unable to face anyone. Robert follows her, and the scene turns into one of the most emotional moments in the episode. Invisigal tells him that she understands why the rest of the team wants her gone and that he doesn’t have to keep defending her. Robert can respond by reminding her that people still care—Chase, who risked his life to save her, and Robert himself, who still sees something in her worth fighting for.

Dispatch

It’s here that Invisigal opens up again, explaining how everything spiraled out of control. She admits that she was the one who planted the bomb in Mecha Man’s suit back in Episode 1. She only did it because she owed Shroud for the augmentations that helped her breathing, but it’s something that’s haunted her ever since. She joined the Phoenix Program to make up for what she did to Robert, only to realize that she’s ended up hurting him all over again.

At this point, the player can either cut her off completely or forgive her. Choosing forgiveness ties neatly into one of Dispatch’s main themes: redemption. Robert tells her, "You did villain sh*t while you were a villain," and reassures her that the past doesn’t define who she is now. "You’re not the same person that was there that night," he says. "Neither am I." He promises he’s not letting anyone cut her from the team, just suspending her for now.

Dispatch

This choice reopens her romance route. Invisigal says what’s probably been obvious since the early episodes: that she’s always wanted Robert to look at her the way he looks at Blonde Blazer. When Robert acts like he doesn’t understand, she simply says, "Yes, you do," making her feelings clear. Before leaving, she turns invisible again—only to reappear and kiss him. Robert can choose to lean in and return the gesture or pull away and end things between them.

Either way, she still leaves. And like most choices in Dispatch, it doesn’t feel clean nor comforting. Whether you defended her or not, there’s a lingering sense that no one—not even Robert, not Invisigal, not even the team—is really okay with how things turned out.


Invisigal’s Path to Heroism or Villainy

Dispatch

There are some noticeable changes depending on whether you choose to cut or defend Invisigal. One of the more immediate ones has to do with team morale. If you defend her, Golem and possibly Flambae will keep their spirits up and perform normally in the final battle. The rest of Z-Team, though, will feel uneasy, clearly disheartened by your decision to keep her around. It works the other way around too; if you cut her, Golem and Flambae’s morale drops instead. In terms of gameplay, this is where the choice feels most visible. But when it comes to the story, the difference goes far deeper than just morale or stats.

The real impact of this decision comes down to Invisigal’s arc, the question of whether she’ll embrace heroism or fall into villainy. Cutting or defending her doesn’t immediately decide her fate; it’s just one of the many choices that shape who she becomes by the end of the game. From your first meeting in Episode 2 to the final events of Episode 8, everything builds toward that moment. As Robert, you act as her mentor, the one person who either continues to believe in her despite everything or finally loses faith after she keeps making the same mistakes.

Dispatch: Choose to Untie Invisigal or Not

Dispatch makes it clear that trusting Invisigal isn’t easy. The game has been hinting at her issues for a while. By the end of Episode 7, it’s revealed that she’d been hiding the Astral Pulse all along. And just when you start suspecting there’s a mole in the team, the game confirms it in Episode 8: you were right if you guessed Invisigal. She was planted in the Phoenix Program by Shroud from the very beginning, something she never told anyone.

Episode 8 tests all of that trust. There are several moments where you, as Robert, can either give her the benefit of the doubt or shut her out completely. In one scene, she’s tied to a table. You can choose to cut her free or leave her bound. If you trust her and set her loose, she’ll fight alongside Robert. If you don’t, she eventually betrays Robert by giving away his position to the enemy. Even if it’s just her getting back at Robert, it’s hard to see her as anything other than a ticking time bomb by then. The game never lets you forget that no matter how close she gets to you, she’s still capable of turning on you in an instant.

Dispatch

Everything comes to a head during the final confrontation with Shroud. Depending on the choices you’ve made across the whole season, the outcome changes drastically. In one version, Shroud points his gun at Robert and pulls the trigger, but Invisigal steps between them, taking the hit herself. The bullet passes through her shoulder and only grazes Robert, saving his life—the moment where she finally proves herself a hero.

In another version, though, Invisigal appears before the two, and Shroud orders her to finish the job, and she does… just not how he expects. Invisigal drives her knife into his throat, killing him. She takes his mask, hands the Astral Pulse to Robert, and vanishes without a word. It’s a full turn toward villainy, her final acceptance of the person she’s always feared becoming.

Dispatch

Whichever route you end up with, it’s hard not to wonder where the story could go from here. Dispatch has caught lightning in a bottle, with both paths being foreshadowed from the very beginning. Whether you trusted her or not, she remains one of the most complex and unpredictable parts of the series. And if AdHoc Studio decides to make a second season, seeing where her story goes next might be what players look forward to most.

You may also like…

null Dispatch: 9 Things You Need to Know | Episode Release Date, Romance, MoistCritikal & More
null Dispatch Episode 8: Should You Spare or Kill?
null Dispatch Episode 6: What Happens to Chase?
null Dispatch Episode 5: Should You Reveal Your Identity?
null Dispatch Episode 4: Who to Romance?
null Dispatch Episode 3: Who to Cut?

Comments

Advertisement
Game8 Ads Createive