UFO 50 | |||
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Gameplay & Story | Release Date | DLC & Pre-Order | Review |
UFO 50 Gameplay
UFO 50 centers on 50 distinct games, each designed as a standalone title with their own mechanics and genres. These games range from platformers, shoot-’em-ups, and puzzle games to roguelikes and even RPGs. Each game in the collection introduces its own control schemes and mechanics, varying in length and complexity. Some offer quick arcade-style challenges while others provide in-depth experiences, such as a full-fledged RPG. These are tied together by a shared retro 8-bit aesthetic, modernized with contemporary design principles. Half the games in the collection offer multiplayer functionality, including split-screen or shared-screen co-op and versus modes.
Below is a chronological list of all the games included in UFO 50, based on their fictional release dates:
⚫︎ Barbuta - 1982
⚫︎ Bug Hunter - 1983
⚫︎ Ninpek - 1983
⚫︎ Paint Chase -1983
⚫︎ Magic Garden - 1984
⚫︎ Mortol - 1984
⚫︎ Velgress -1984
⚫︎ Planet Zoldath - 1984
⚫︎ Attactics - 1984
⚫︎ Devilition - 1984
⚫︎ Kick Club - 1984
⚫︎ Avianos - 1985
⚫︎ Mooncat - 1985
⚫︎ Bushido Ball - 1985
⚫︎ Black Koala 1985
⚫︎ Camouflage - 1985
⚫︎ Campanella - 1985
⚫︎ Golfaria - 1985
⚫︎ The Big Bell Race - 1985
⚫︎ Warptank - 1985
⚫︎ Waldorf’s Journey - 1986
⚫︎ Porgy - 1986
⚫︎ Onion Delivery - 1986
⚫︎ Caramel Caramel - 1986
⚫︎ Party House - 1986
⚫︎ Hot Foot - 1986
⚫︎ Divers - 1986
⚫︎ Rail Heist - 1987
⚫︎ Vainger - 1987
⚫︎ Rock On! Island - 1987
⚫︎ Pingolf - 1987
⚫︎ Mortol II - 1987
⚫︎ Fist Hell - 1987
⚫︎ Overbold - 1987
⚫︎ Campanella 2 - 1987
⚫︎ Hyper Contender - 1988
⚫︎ Valbrace - 1988
⚫︎ Rakshasa - 1988
⚫︎ Star Waspir - 1988
⚫︎ Grimstone - 1988
⚫︎ Lord of Diskonia - 1988
⚫︎ Night Manor - 1988
⚫︎ Elfazar’s Hat - 1988
⚫︎ Pilot Quest - 1988
⚫︎ Mini & Max - 1989
⚫︎ Combatants - 1989
⚫︎ Quibble Race - 1989
⚫︎ Seaside Drive - 1989
⚫︎ Campanella 3 - 1989
⚫︎ Cyber Owls - 1989
UFO 50 Story
UFO 50 is framed as a collection of games created by a fictional developer, UFO Soft, during the 1980s. According to its backstory, these games were purportedly developed by an individual named Gregory Milk but remained unreleased. The files were later discovered in an abandoned warehouse and brought to light by the modern developers at Mossmouth.
Each game in the collection features its own self-contained story or premise, often reflecting the genre it belongs to. For example, Night Manor offers a complete point-and-click horror experience, while simpler narratives can be found in games like Onion Delivery.
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