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| Release Date | Gameplay & Story | Pre-Order & DLC | Review | DLC Review | Switch 2 Review |
Two Point Museum Review Overview
What is Two Point Museum?
Two Point Museum is a simulation strategy game by Two Point Studios. Players take on the role of a curator, tasked with reviving museums in various locations after they have been abandoned by their previous curator and forgotten by their community.
The game revolves around creating exhibits by sending staff on expeditions to retrieve artifacts and bring them back to the museum. Each museum can be remodeled and expanded according to player preferences, with different thematic designs. However, this game also offers a more free-form building approach, allowing players to mix and match artifacts, decorations, and rooms to create unique museums.
Two Point Museum on the Switch 2 features:
⚫︎ Museum Management on All Fronts
⚫︎ Five Museums to Unlock
⚫︎ Expanded Customization Options
⚫︎ Your Own Themed Exhibits
⚫︎ Humorous Voicelines
For more gameplay details, read everything we know about Two Point Museum’s gameplay and story.
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Xbox |
Switch 2 |
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| $29.99 | |||||||
Two Point Museum Pros & Cons

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Two Point Museum Story - 7/10
The game doesn’t have a traditional narrative like most games. It’s more of a you-make-your-own story as you experience being a curator of rare artifacts, antiquated objects, and other things of relevance. There is, however, a campaign mode that teaches you the game’s mechanics step-by-step, which isn’t much of a story. But it does streamline the experience of learning the process of becoming a curator/manager of multiple museums.
Two Point Museum Gameplay - 7/10
In terms of gameplay, the core loop remains as simple to grasp, captivating, and engaging as ever. Paired with the portability of the Switch 2, it becomes the perfect management sim that you can bring on the go. But it does have its issues regarding performance and the controls, as the latter isn’t as intuitive as I would’ve liked.
Two Point Museum Visuals - 9/10
The Two Point series has always been known for having a unique art direction, and it’s no different in this release. It’s not the most visually appealing game out there when compared to most games. But its vibrant graphics, paired with the wacky designs and interesting animations, make it stand out and make it the best-looking game in the series by far.
Two Point Museum Audio - 9/10
The overall audio design is great, but the main highlights are the earwormy music and the comedic voice lines that periodically announce current events. The deadpan and surprisingly funny delivery of the announcements and the unpredictable Two Point radio hosts and guests shape the game’s vibe more than they seem.
Two Point Museum Value for Money - 8/10
Two Point Museum’s value comes from the potentially unlimited content it offers. Even the campaign alone will take you more than 30 hours for the base game to experience the different maps, and to get 5 stars for the museums you’ll have to manage. With the additional content and the unpredictability of managing a budding museum, the game has more than enough to keep you hooked.
Two Point Museum Overall - 80/100
Two Point Museum shows why it’s the best in the series with its zany visuals, intuitive gameplay, and endless content to keep you managing it for hours on end. However, the Switch 2 port isn't as appealing as it seems. It has multiple issues regarding its performance and controls, as these are missed opportunities to flaunt the Switch 2’s new and improved capabilities.
Two Point Museum Review: Well Kept But Still Missing Some Pieces

For as long as I’ve been gaming, I’ve always been a staunch believer that management sims are a genre that everyone likes but has yet to try. While I mostly put my hours in genres like action, fighting, and MOBAs, I’m not immune to an engaging management simulator, especially if the gameplay is deceptively simple yet has infinite depth and content. Truth be told, I wasn’t well-versed in the Two Point series, as I’ve heard of how good the games were but never tried them. After playing Two Point Museum, I realized I was missing out.
Two Point Museum is a management simulator where you manage a museum from a business and creative perspective. You control what exhibits to showcase, the flow of foot traffic around the building, and even the discovery of hidden artifacts out in the wild. There’s a lot to like about the game since its release back in March, and it’s been getting better with every update.
With the game arriving on the Switch 2, it seems to be a match made in heaven, as management sims on a portable platform are amazing. But how good is the Switch 2 port? Honestly, it’s as well-restored as the items on display but is missing some key pieces to make it worthy of being one of the centerpieces of the platform.
Becoming the Greatest Curator of Two Point County

The idea of Two Point Museum is that you’re a curator, owner, and manager of a museum. And it’s not just managing and cleaning the exhibits in the building; you’re in charge of everything. Employee wages, ticket prices, exhibit placement, and what pieces to display are yours to change. And it’s not just one museum; it’s actually five different museums that you’ll need to manage (not all at the same time, thankfully).
While the game doesn’t have a narrative per se, the story is more of a player-driven experience of how you will constantly improve the museums until you reach the elusive five-star rating. This is evident in the campaign, as it’s more of a detailed and long tutorial that you’ll definitely need to understand the game’s inner workings and mechanics.
Managing a Museum is More Than Ticket Sales

If you’ve been to a museum, then odds are you’re already familiar with the experience as a visitor. You come in, look at a few exhibits, peruse the different information about them, and maybe leave with some memorabilia by the end. Of course, they’re not all the same, but the point of the museum is to be able to leave with an impression of the things you’ve seen.
As the manager of the museum, it’s up to you to give the people the ultimate museum visitor experience. These can be done in various ways, like optimizing the flow of traffic by putting up barriers, balancing knowledge and entertainment pieces to cater to all audiences, changing ticket prices, and even showcasing and decorating the exhibits to generate more "Buzz" to get a higher rating from those who visit.

That’s not all, though. You’re also responsible for managing your employees, as you’ll need them to do the work on the ground. Managing them means more than just giving them fair wages, as you’ll need to train them to be more efficient and have more skills to help you out in whatever it is you need. Outside of needing employees to make the museum run, you’ll also need them for the game’s main mechanic: Expeditions.

If you thought that you’d only be responsible for the business side of the museum, then you’re sorely mistaken. As a curator, you’re also going to need to get your own exhibits by assigning your employees to expeditions to find artifacts.
You’ll be sending a team out to places that you choose in hopes of finding items that can be your next centerpiece. Different places also mean different requirements, and this is why training your employees to minimize the risk and maximize the result of an expedition is key.

Additionally, you can give them items to further minimize the risks or give you more rewards, like giving them a first-aid kit to prevent injuries during their journey or a scanner to increase the survey level after a successful expedition. You’ll also need to address problems or "Dilemmas" that your team can encounter during the expedition, which can vary in terms of impact.
Looks Great on the Switch 2

In terms of specifics with the new platform it’s running on, Two Point Museum looks great on the Switch 2. The signature Two Point style fits perfectly in the console, as the vibrant and cartoony graphics look amazing in motion.
Management sims that you can play on the go are a match made in heaven, so the game getting a Switch release outside of other mobile PC platforms gives everyone more options. With the previous releases (Campus and Hospital) being available on the Switch 1, it was really just a matter of time till it was released on the new console.
Bad Optimization and Long Load Times

Sadly, the Switch 2 experience isn’t as smooth as an expedition to the Greasy Fields with a First-Aid Kit in hand. At first glance, it appears to be fine, except that the game is locked to run at 30 FPS. However, things take a turn for the worse when there are more and more visitors in your museum, as the performance noticeably suffers. Constant frame drops and input delays become apparent as you continually make your museum better.
And it doesn’t stop there either. The graphics also start to bug out and become a mess. There were times when I needed to restart the game to remove the visual problems, and this also compounds the problem of the game having long load times when changing museums and loading saves.
Lack of Utilization of Joy-Con Functionalities

Another missed problem is the controls themselves. Editing rooms and accessing menus became a learning curve that I didn’t know was possible. Given the Switch 2 Joy-Con’s capabilities with games like Mario Party Jamboree and even the advertised Mouse Mode, it seems like a missed opportunity to include these in the game. Other than the obvious use of Mouse Mode to "emulate" a PC experience, it could’ve used gyro and touchscreen controls for construction and menu hopping, respectively.
Is Two Point Museum Worth It?
Not on the Switch 2 Just Yet

As it stands, Two Point Museum on the Switch 2 is a rough experience. The optimization issues are so apparent and distracting that they take away what could’ve been an amazing management sim for the Switch 2. The potential was clear from the get-go, so seeing an already great game running worse on a new platform just stings.
I don’t recommend the game on the Switch 2 in light of these issues, especially since it only gets worse as you keep progressing through the campaign or as you keep expanding your museum through the sandbox mode. Don’t get me wrong, the game itself is great. But the port’s issues will need some time to be addressed, and hopefully it’s sometime soon.
| Digital Storefronts | |||||||
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PlayStation |
Xbox |
Switch 2 |
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| $29.99 | |||||||
Two Point Museum FAQ
Does the Two Point Museum Switch 2 Version Come With the Fantasy Finds DLC?
Yes. The Switch 2 port will also come with the Fantasy Finds paid DLC, along with the rest of the content that’s been released on the PC.
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Two Point Museum Product Information
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| Title | Two Point Museum |
|---|---|
| Release Date | October 28, 2025 (Switch 2) March 4, 2025 |
| Developer | Two Point Studios |
| Publisher | SEGA |
| Supported Platforms | PC (Steam), PS5, Xbox Series X|S, Nintendo Switch 2 |
| Genre | Simulation, Strategy |
| Number of Players | 1 |
| ESRB Rating | E |
| Official Website | Two Point Museum Official Website |






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