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Wuchang: Fallen Feathers News

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Wuchang: Fallen Feathers
Release Date Gameplay & Story Pre-Order & DLC Review

Read on to learn about the game's latest news and developments!

← Return to Wuchang: Fallen Feathers main article

Wuchang: Fallen FeathersNews

2025

July 28

 ⚫︎ Following a peak of nearly 132,000 concurrent players at launch, Wuchang: Fallen Feathers has faced criticism over optimization and performance issues. Developer Leenzee Games has released an initial patch and confirmed more updates are on the way, aiming to improve frame rate, enemy AI, and other gameplay elements.

July 24

 ⚫︎ Leenzee Games has acknowledged performance issues in Wuchang: Fallen Feathers following its launch yesterday, promising a patch is in development. Despite strong initial player numbers on Steam, the Soulslike has received Mostly Negative reviews, with many citing poor optimization linked to its Unreal Engine 5 implementation.

In a statement, the studio also addressed problems with pre-order reward distribution and abnormal pricing, apologizing for the inconvenience and pledging to resolve the issues promptly.

July 22

 ⚫︎ The official PlayStation listing for Wuchang: Fallen Feathers has revealed frame rate targets for its graphical modes ahead of launch. On PS5, the game will offer 30 FPS in Quality Mode, 40 FPS in Balanced Mode, and 60 FPS in Performance Mode. Details for PS5 Pro performance have not yet been disclosed.

July 17

 ⚫︎ Leenzee Games has released the PC requirements for its upcoming Soulslike Wuchang: Fallen Feathers, revealing relatively modest specs. Recommended hardware includes an Intel Core i7-9700 or AMD Ryzen 5 5500 processor, along with an NVIDIA GeForce RTX 2070, AMD Radeon RX 5700 XT, or Intel Arc A750 GPU. The game will require a 64-bit processor and operating system, as well as 60GB of storage space.

July 14

 ⚫︎ Director Xia Siyuan of Lenzee Game has revealed new details about Wuchang: Fallen Feathers’ boss encounters, promising they will feel like intense duels rather than simple obstacles. Speaking to Game Rant, Xia said each boss will have its own rhythm, personality, and surprises tied to the game’s lore, with designs inspired by Chinese mythology and distorted interpretations of historical figures. The upcoming soulslike aims to make these battles visually striking and emotionally impactful.

 ⚫︎ While many Soulslike titles embrace muted color palettes to depict bleak, broken worlds, Wuchang: Fallen Feathers takes a more vibrant approach. Game and art director Xia Siyuan explained that the team’s goal was not only to create a well-playing Soulslike, but also to craft a visually rich world that reflects the cultural and mythological roots behind its setting.

June 19

 ⚫︎ Wuchang: Fallen Feathers sets itself apart from typical soulslikes with a distinctive art style and setting rooted in the late Ming Dynasty’s land of Shu. Players take on the role of Wuchang, a pirate suffering from amnesia who is afflicted by the mysterious Feathering disease—an ailment that begins with feathers forming on the body and progresses to memory loss, madness, and eventual monstrous transformation.

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