
| Zoopunk | |||
|---|---|---|---|
| Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Unite rival animal factions and save the world in Zoopunk. Read on to learn how it plays, what it's about, and everything else we know so far.
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Zoopunk Gameplay

Zoopunk is built around fast-paced, 3D third-person action combat and exploration within the turbulent, dieselpunk world of the First Torch War. Players will cycle through exploring war-torn landscapes, engaging in combat against the mechanical empire, and upgrading their team of anthropomorphic animal heroes.
The game features the ability to command multiple playable characters—including Rayton the Rabbit, Braton the Rhino, and Trixie the Chipmunk—each possessing a unique fighting style and weapon, such as Rayton's agility or Braton's flaming sword. While not explicitly detailed, the focus on a team and varying styles hints at a Dual Frontline Battle system where switching characters mid-fight is crucial for overcoming strategic challenges.
It also includes large-scale conflicts and powerful mechanical bosses that require players to master the specific skills and combinations of their multi-character team.
Zoopunk Story Plot

Zoopunk serves as a prequel to F.I.S.T.: Forged In Shadow Torch, set decades before the events of that game during the turbulent origins of Torch City. The central premise revolves around the discovery of fire seed energy,
a technological breakthrough that rapidly advances the world but ultimately sparks a devastating conflict known as the First Torch War.
This unstable energy has a catastrophic side effect: it awakens discarded mechanical debris, transforming it into a powerful, self-aware mechanical empire of unstoppable war machines. The primary conflict forces the previously rival animal factions of the world to set aside their differences and unite under a common banner to fight for survival against this new, overwhelming mechanical threat, establishing the foundational lore and political landscape that define the setting of F.I.S.T..
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